Are you asking if we like "relying on heavy attacks to sustain", or are you asking if we like "being able to sustain off of a heavy attack?" These are two very different questions.
No to the first, yes to the second.
RaptorRodeoGod wrote: »Heavy Attacks are kind of my DPS crutch; I can't keep up with the "fast paced engaging combat" of the Light Attack rotation. If y'all would leave them alone, that'd be great. I'd prefer it if recovery or sustain skills were improved rather than shredding my crutch.
Edit: I mainly use Lightning Staff HA's. The channel works better for me than the Fire Staff HA's.
RaptorRodeoGod wrote: »Heavy Attacks are kind of my DPS crutch; I can't keep up with the "fast paced engaging combat" of the Light Attack rotation. If y'all would leave them alone, that'd be great. I'd prefer it if recovery or sustain skills were improved rather than shredding my crutch.
Edit: I mainly use Lightning Staff HA's. The channel works better for me than the Fire Staff HA's.
If you were to just click LAs without any skills in the same window of time that you use to do a heavy attack - you would do more damage... Heavy attack is a dps loss for anybody, even people who didn't master their rotations.
Speaking as from a PvP perspective.
Having to use heavy attacks is actually part of a skill gap that lots of people still want.
It separates the good players from the bad.
Sounds like a bunch of people not wanting to have to worry about resources and just be able to spam attacks,shields,block and dodging infinitely.
Let's solve this question once and for all. Who here enjoys HAs and who doesn't.
Are you asking if we like "relying on heavy attacks to sustain", or are you asking if we like "being able to sustain off of a heavy attack?" These are two very different questions.
No to the first, yes to the second.
Say you have 2 dps build options that output same DPS, one includes HA, other doesn't - which one would you choose?