Casuals kill gaming. They want to be at the top and whine when they aren't due to lack of experience in the game.
When they see somebody 1vX they think it's the sets, the class,etc. They make the same build, get beat, and cry for nerfs or cry cheating or exploits. They are the toxic part of the community that drains the fun out of a game for the rest of the player base.
xeha_arwen11 wrote: »Casuals kill gaming. They want to be at the top and whine when they aren't due to lack of experience in the game.
When they see somebody 1vX they think it's the sets, the class,etc. They make the same build, get beat, and cry for nerfs or cry cheating or exploits. They are the toxic part of the community that drains the fun out of a game for the rest of the player base.
The only people I've seen whine are the "elites". The only people I've seen cry "nerf" are the "elites". They spread toxicity, look down on anyone who doesn't act like ESO is a job, and they think they're superior to everyone. You elites also like to spread lies about casuals and blame casuals for everything wrong with the game. It isn't the fault of casuals, that's for sure. Most casuals I've met are people who just like to play ESO to have fun. To quest. To enjoy the game in a relaxing manner.
Casuals aren't killing the game. Toxic elitists who desperately cling to every exploit and cheat they get their hands on are killing the game. Toxic elitists who abuse others are killing the game. Toxic elitists who scream nerf over and over are killing the game.
Don’t like casuals? Go find another game then.Purpaleslushii wrote: »@SkerKro I think it may be more of a difference in opinion on the definition of casual. To me a casual is not somebody who logs in everyday and pays a sub, or buys crowns, etc.
To me a casual is the guy or gal who logs in once a week, maybe 2x for an hr, or when the new dlc drops, stands around a way shrine in their newest costume, with the latest apex mount, and could careless about the performance of the game as long as they look cool in their new 30k crown store exclusive house.
If you run in a group in pvp I could careless, if you solo I could careless. What I care about are the dev's making changes based off of input from a casual player base, (see my definition for casual), that kills gameplay for those that have put a large amount of time into the game. That could be pve or pvp.
It's like a temp coming into your work place and demanding the whole SOP be changed to suit their needs.
This is the best reply yet. I agree 100% this was the point I was trying to get across.
Joy_Division wrote: »Zergs were around - everywhere - since Beta, so the idea that it wasn't until ZOS put some proc sets in the game that people all of a sudden said, "screw it" and decided to faction stack everything is crazy. Do a forum search on Brandon South-Ga or better yet Columbo.
Razzledazzle_dar wrote: »I'm disappointed in our game's community for the people that are saying things about how I and others ruin gamimg because I play casually. I have played ESO since launch and always been a casual player. I respect everyone's right to their opinions, sure, but I can't believe how awful I supposedly am just because I enjoy my game being low key and casual.
This comment is more directec at those attacking casual players in this thread in general. I personally leave PvP to the people who are more serious/elite with their playstyle.
I play because I love ES, the lore, and the story. If this is somehow ruining the game for other players, that sounds pretty petty to me.
I started PvPing in 1.4, with my fondest memories from 1.5. Among the many things Wrobel completely botched and tore out with 1.6, dynamic ultimate generation was the most impactful to 1vX. The concept was you gained ultimate by performing combat related actions: take damage, deal damage, heal, block, dodge, etc. Where the implementation faltered is in rewarding a larger than normal chunk of ultimate for crits, and we all know how absurdly high crit rates are in ESO. In dungeons a tank would get their ultimate up by the final boss while a dps would get their ultimate 3 times a fight. Instead of fixing that, Wrobel replaced it with static ultimate generation.
Now, how does it tie into 1vX? There was no cooldown on ultimate gains. Say you earned 2 ultimate per block. You block animation cancelled attacks from 5 players, that's 10 attacks per second and 20 ultimate per second. The more people you fought, the faster your ultimate generated. It was at the point where at 1v10+ you could have 100% uptime on something as expensive as Banner of Might and with the aid of a chokepoint, 1v50s happened (and the 1 won). I was on the 50 side of one of those.
Casuals kill gaming. They want to be at the top and whine when they aren't due to lack of experience in the game.
When they see somebody 1vX they think it's the sets, the class,etc. They make the same build, get beat, and cry for nerfs or cry cheating or exploits. They are the toxic part of the community that drains the fun out of a game for the rest of the player base.
Casuals kill gaming. They want to be at the top and whine when they aren't due to lack of experience in the game.
He wasn't bashing people BEING casuals.Cirantille wrote: »Casuals kill gaming. They want to be at the top and whine when they aren't due to lack of experience in the game.
When they see somebody 1vX they think it's the sets, the class,etc. They make the same build, get beat, and cry for nerfs or cry cheating or exploits. They are the toxic part of the community that drains the fun out of a game for the rest of the player base.
Ok
Excuse us for having a life outside of the game, like jobs, schools, family, friends, events happening in the real world.
So sorry for not being an elite, dedicated, hardcore PvP or PvE player.
Or whatever you wanna name us again