@GhostofDatthaw, I watched all of your videos. What stood out most to me is how you're able to play outnumbered, inside a loose group of enemies, despite being more of a ranged build. I'm impressed by your ability to defend in those situations. I can also relate to you getting stuck on obstacles and the camera switching to 1st person at one time. Happens to me. The latter can be a real killer, but you got through it.
@HaruKamui, I watched your videos as well. The music and the group vs. group scenarios made these harder to follow, but it's good to see you fighting in the tighter spaces of the sewers. I don't believe the sewers are the nightblade heaven they're sometimes made out to be, at least not in group fights.
GhostofDatthaw wrote: »Lol volcanic rune. I used to LOVE that skill in my black wAter blade days. Guilds were smaller and actually taking keeps in fights you didn't crash out of. Any way, I would pop that at the base of the breech and group stun the initial push and all my group would dump them and spam out aoe.
That's literally the only use I've found of that skill but in keeps it's very fun
GhostofDatthaw wrote: »Lol volcanic rune. I used to LOVE that skill in my black wAter blade days. Guilds were smaller and actually taking keeps in fights you didn't crash out of. Any way, I would pop that at the base of the breech and group stun the initial push and all my group would dump them and spam out aoe.
That's literally the only use I've found of that skill but in keeps it's very fun
Damn this brings back memories
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
GhostofDatthaw wrote: »GhostofDatthaw wrote: »Lol volcanic rune. I used to LOVE that skill in my black wAter blade days. Guilds were smaller and actually taking keeps in fights you didn't crash out of. Any way, I would pop that at the base of the breech and group stun the initial push and all my group would dump them and spam out aoe.
That's literally the only use I've found of that skill but in keeps it's very fun
Damn this brings back memories
Eeeeyyyyy @casparian now that's a name I haven't seen in a long time, you were part of those fights. Great times. You ever reinstall?
GhostofDatthaw wrote: »GhostofDatthaw wrote: »Lol volcanic rune. I used to LOVE that skill in my black wAter blade days. Guilds were smaller and actually taking keeps in fights you didn't crash out of. Any way, I would pop that at the base of the breech and group stun the initial push and all my group would dump them and spam out aoe.
That's literally the only use I've found of that skill but in keeps it's very fun
Damn this brings back memories
Eeeeyyyyy @casparian now that's a name I haven't seen in a long time, you were part of those fights. Great times. You ever reinstall?
True story: I tried to this weekend but apparently 102GB is not enough disk space to fit ESO I'll reinstall when I have time to fight my disk space issues XD
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.
Really wish they would bring ap to ic i think that would get more players.
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.
Really wish they would bring ap to ic i think that would get more players.
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.
Really wish they would bring ap to ic i think that would get more players.
ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.
Really wish they would bring ap to ic i think that would get more players.
BGs on a magblade? I’d expect to have a rough time, you can still do them but it’s easy to get discouraged.
On PC-NA since the last patch it’s been mostly StamDKs, Wardens, Sorcs and Stamplars. Magplars are good but they still aren’t common.
I’ll still see NBs but usually on the losing team. Magblade healers got hit and evaporated, I’m the only one I’ve seen since the last patch.
GhostofDatthaw wrote: »ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.
Really wish they would bring ap to ic i think that would get more players.
On PC na ic has actually become a very fun place to PvP solo or small scale. The consolidation kinda ruined my boss farming but I love the PvP.
Now you know why I run such a speed build .GhostofDatthaw wrote: »ScruffyWhiskers wrote: »Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.
Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.
Really wish they would bring ap to ic i think that would get more players.
On PC na ic has actually become a very fun place to PvP solo or small scale. The consolidation kinda ruined my boss farming but I love the PvP.
Ic has always been my fav because its solo friendly. But there is alot of running around looking for people on xbox. Unless you want to challenge the flag groups. But my build nor skill would work out in a 1vx. The event was nice because i had to watch my back. Now its you look at the map and if a flag is being taken in another district your chance of seeing people went to 20% or lower. I just end up running around more than fighting anymore.
@Iskiab, you say magblades are often on the losing team in BGs. This has been my experience too, albeit my experience is very, very limited. As someone who is fundamentally a ganker, I find it hard to rack up a score. Like @GhostofDatthaw, I like testing the waters in PvP to see what I can get away with. I am as proud of daring escapes as I am of kills, but find that the BG scoring system does not reward you for that. It doesn't favor surgical play. It IMO favors "touching" as many targets as you can, possibly by spamming AOE or by blindly shooting from range, so you rack up your assists, if not kills. In that sense it's not dissimilar to grinding XP in Spellscar. As far as I can see it puts little emphasis on your own survival. This ruined BGs, for me, from the get go.
@Iskiab, you say magblades are often on the losing team in BGs. This has been my experience too, albeit my experience is very, very limited. As someone who is fundamentally a ganker, I find it hard to rack up a score. Like @GhostofDatthaw, I like testing the waters in PvP to see what I can get away with. I am as proud of daring escapes as I am of kills, but find that the BG scoring system does not reward you for that. It doesn't favor surgical play. It IMO favors "touching" as many targets as you can, possibly by spamming AOE or by blindly shooting from range, so you rack up your assists, if not kills. In that sense it's not dissimilar to grinding XP in Spellscar. As far as I can see it puts little emphasis on your own survival. This ruined BGs, for me, from the get go.
Yup, this is my experience too. Played a death match where no one died on my team, we had an off healer Templar but we lost.
That’s why the most successful builds have sustain, aoe and executes. Worst thing you can do is not be able to push with team mates because you lack the resources, and securing the killing blow is the name of the game.
I think that’s why DKs are always underrated and Sorcs are over rated. I prefer higher MMR games where people are tankier and play together as a team, win or lose I love having DKs on my team as a healer, and some NBs get abused for queuing if they’re off doing their own thing and not contributing.
GhostofDatthaw wrote: »Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.
ScruffyWhiskers wrote: »GhostofDatthaw wrote: »Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.
I tried War Maiden, Juli, Slime, spell power enchant, all infused spell damage, apprentice once. If you have continuous attack and maj sorcery you can get a 13k concealed tool tip. At least I think it's around that. You sustain though will probably be 1700 ish. The problem then is always over doing it/overextending and ending up unable to deal with a counter attack or sustained pressure.
I honestly feel like the game has reached the point that there will be no further must have sets unless the 5 piece effect is ridiculous. You can gear chase but its just to break the monotony. Why should I trade any offensive set for spinners right now? If they nerf spinners, then I go war maiden. If they nerf war maiden well I go new moon I guess. They are all really the same thing mathematically and you adjust your mundus and enchants to compensate so you end up with the sustain and damage tool tips that you want.
I would love to see them start introducing sets that enhanced modified certain class skills but I don't think that is in the cards. Too many to do and make it seem fair.
GhostofDatthaw wrote: »Have you tried with onslaught? Now you can pretty much ignore pen one of my buddies is thoery crafting a light armor onslaught magnb to play similar to his Stam nb.
ScruffyWhiskers wrote: »GhostofDatthaw wrote: »Have you tried with onslaught? Now you can pretty much ignore pen one of my buddies is thoery crafting a light armor onslaught magnb to play similar to his Stam nb.
Yeah, I still like soul harvest better because it comes up faster and I like running flame staff to make my light attacks count. Plus the 8% single target. I have 15k pen in my current set up so onslaught is only going to help against super tanky guys and I'm so squishy that going toe to toe for very long is going to mean getting mauled at some point by a dragon leap, or a fossilze or something else.
ScruffyWhiskers wrote: »GhostofDatthaw wrote: »Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.
I tried War Maiden, Juli, Slime, spell power enchant, all infused spell damage, apprentice once. If you have continuous attack and maj sorcery you can get a 13k concealed tool tip. At least I think it's around that. You sustain though will probably be 1700 ish. The problem then is always over doing it/overextending and ending up unable to deal with a counter attack or sustained pressure.
I honestly feel like the game has reached the point that there will be no further must have sets unless the 5 piece effect is ridiculous. You can gear chase but its just to break the monotony. Why should I trade any offensive set for spinners right now? If they nerf spinners, then I go war maiden. If they nerf war maiden well I go new moon I guess. They are all really the same thing mathematically and you adjust your mundus and enchants to compensate so you end up with the sustain and damage tool tips that you want.
I would love to see them start introducing sets that enhanced modified certain class skills but I don't think that is in the cards. Too many to do and make it seem fair.