Don't worry. If there's one thing I've learnt from sharing my build, it's that no one pays any attention. The number of people who might copy your build is strictly proportional to your YouTube followers only . Certainly looks interesting, though.When you find something OP it’s always dumb to share, but it’s also a cool fun toy you want to show off too.
If it wasn’t for doing testing and an astronomical IQ I’d be stuck in the middle tiers.
GhostofDatthaw wrote: »i am a decent player on my best days, im uniquely ordinary, i have my moments when i screw up, double cast, kite to a stupid area, or many other dumb decison, but what ever its a game
brandonv516 wrote: »Anyone running Vampire? I ran it many patches ago but I'm interested in that 10% extra recovery for a build I'm looking into.
ScruffyWhiskers wrote: »GhostofDatthaw wrote: »i am a decent player on my best days, im uniquely ordinary, i have my moments when i screw up, double cast, kite to a stupid area, or many other dumb decison, but what ever its a game
Too many people think that this GAME, is somehow a reflection of personal SKILLZ or some inner mental or reflex superiority. So much of it is having good ping, a good build, and honestly some luck. Now don't get me wrong, there is a decent amount of situational awareness and decision making involved, and practice helps like anything. But I've encountered so many people who take every individual 0 hp state like it was some ultimate judgement on a persons self worth or value. I turned kill count off and just try and have fun and see what I can get away with, tag sorcs with stuns on the back line, gank a guy standing on the front porch of a keep or outpost in the middle of a group and all the guards. Go after that 50k hp tank and see if they panic. Well, that last one only if I don't recognize them.
On my magblade side, I have gone back to to swift and steed. Even then I've run into some the usual fast players who are stocked up on detect pots. But hey, it's all part of the game. I think Cyrodiil needs a massive revamp but I doubt the resources will be there to do it. They put the Hammer in which is in itself not a completely well thought out mechanic and really needs some work but there has been nothing since. That's disappointing.
I wish I had those sets to try.GhostofDatthaw wrote: »So has anyone run moonhunter/calu/balog? I mean it's probably totally stat poor but for some reason I feel of you can light attack, cloak, soul harvest, then weave whatever or just impale away
Both of your health bars aren't moving very much. I think that guy was basically an outright tank.GhostofDatthaw wrote: »@HaruKamui do you feel the enchants from torugs gives you better burst or at least pressure even though you *lack some* buff from more magic?. I'm having a really hard time dealing with some specs. Don't don't kill me but I seem to only dent them. I have a funny 1v1 in cyro recorded I want to figure out how to link
Errr ... really?!? He's the one YouTuber I actually ran into once. As you may know, I mainly play on PC EU. However, I have my magblade on PC NA as well, where she was maybe mid CP300s when I encountered Dottz magblade on PC NA, in CP IC, and ganked him. I did not succeed, but got fairly close. He couldn't kill me either, though. The fight went on for maybe a minute, or so.... though I will say I’ve played against Dottz and he’s really good. No hype there, easily one of the best players I’ve seen.
GhostofDatthaw wrote: »@HaruKamui do you feel the enchants from torugs gives you better burst or at least pressure even though you *lack some* buff from more magic?. I'm having a really hard time dealing with some specs. Don't don't kill me but I seem to only dent them. I have a funny 1v1 in cyro recorded I want to figure out how to link
Errr ... really?!? He's the one YouTuber I actually ran into once. As you may know, I mainly play on PC EU. However, I have my magblade on PC NA as well, where she was maybe mid CP300s when I encountered Dottz magblade on PC NA, in CP IC, and ganked him. I did not succeed, but got fairly close. He couldn't kill me either, though. The fight went on for maybe a minute, or so.... though I will say I’ve played against Dottz and he’s really good. No hype there, easily one of the best players I’ve seen.
To be honest, I think he wasn't fully committed, possibly tired, on a new build, or just trying to bring his Tel Var home. That's how it seemed to me. Still, I was only CP300-something at the time. Had to let him go when I ran out of magicka.
I was a bit taken aback by that. Upon watching the video again, that necro was pretty textbook. DOTs first, then he perfectly comboed a Dizzying, Blastbones and, probably, executioner. That's 3 skills during a CC. Nightblades just can't do that anymore*, because everything has been systematically nerfed. What good is Merciless alone? I remember a time when, I believe, Soul Tether stunned through block, so people would combo it with Merciless. Not too long ago Incap stunned. That's gone. When Dizzying loses it's stun, you might still do an awkward partially charged heavy, but basically it leaves stamsorcs and DKs in the dust. It's such a merry go round. First they give classes burst skills. Power of the Light, Subterranean, Blastbones. Now Dizzying gets nerfed. Do they ever think it through?GhostofDatthaw wrote: »I can relate to other classes hitting somuch harder. I will be fighting someone for a couple minutes then my buddy comes and just ends the party.
Hmm. Did you mention Caluu? I could have sworn you wanted to try Caluu, Balorgh and Moon Hunter.I like the video, it's just not my cup of tea, I ran zaan for a while and decided I dislike procs for my personal playstyle.
I was a bit taken aback by that. Upon watching the video again, that necro was pretty textbook. DOTs first, then he perfectly comboed a Dizzying, Blastbones and, probably, executioner. That's 3 skills during a CC. Nightblades just can't do that anymore*, because everything has been systematically nerfed. What good is Merciless alone? I remember a time when, I believe, Soul Tether stunned through block, so people would combo it with Merciless. Not too long ago Incap stunned. That's gone. When Dizzying loses it's stun, you might still do an awkward partially charged heavy, but basically it leaves stamsorcs and DKs in the dust. It's such a merry go round. First they give classes burst skills. Power of the Light, Subterranean, Blastbones. Now Dizzying gets nerfed. Do they ever think it through?GhostofDatthaw wrote: »I can relate to other classes hitting somuch harder. I will be fighting someone for a couple minutes then my buddy comes and just ends the party.Hmm. Did you mention Caluu? I could have sworn you wanted to try Caluu, Balorgh and Moon Hunter.I like the video, it's just not my cup of tea, I ran zaan for a while and decided I dislike procs for my personal playstyle.
* EDIT: I suppose the closest I get is Concealed with stun into a Caluu proc and ulti. That necro or, more to the point, a warden can combo every 3 seconds, though, where I am not entirely sure when Caluu will go off next in a prolonged fight.
ExistingRug61 wrote: »Thought I'd jump in and share what I have been playing in NoCP Cyrodiil (or non-vet Cyrodiil when playing with others I know that play in there). Build is currently:
https://en.uesp.net/wiki/Special:EsoBuildData?id=179835
Now, some background into some of the reasons behind my choices:
1) I play from Aus so lets just say my ping is .... not great. The biggest impact of this is light attack weaves are very very unreliable. So skills that rely on LA like merciless and siphoning strikes are basically a no go (although there was a time when I used merciless purely for minor berserk, but obviously that is no longer a thing). A side effect is it actually means I am not losing that much by using dual swords as light attacks are less reliable.
2) I play on xbox, which means bar swapping is kinda awkward as you have to either take your thumb of the left stick and stop moving or reach all the way across with your right thumb and can't change view direction while doing so. Also again bad ping means that bar swap basically takes a GCD and it is quite hard to bar swap cancel. So I try to minimise bar swaps, hence have a very defined melee offence bar and ranged/defence bar. It is also why I double bar cloak as that is my primary defence, so I always need it available NOW. Am tempted to get an elite controller so I can remap this though.
This is more of a continuous pressure build as opposed to outright burst. Normally I would try to get some pressure on with DoTs/Swallow Soul while kiting before trying to go Concelaed Stun > Soul Harvest > Crippling Grasp > Lotus. I think on Xbox players are bit slower to break free and dodge roll in comparison to pc, so I find this order works as players normally seem to break free between Soul Harvest and Crippling Gasp but they can't roll dodge before Crippling Grasp hits. Then most instinctively roll after being rooted by Crippling Grasp which is why I follow with Lotus as it hits through dodge. Now, this isn't normally enough to actually quite kill most players but it generally puts them in an unrecoverable position as long as I keep pressure on. But if its a Sorc or someone using lots of AoE I have no chance of getting a concealed stun I will instead save ult to stun with Soul Tether while keeping DoTs + Swallow Soul pressure on. I find I can be generally successful like this, provided I pay attention to positioning, where enemies are, never over commit, and stay well out of AoE situations.
Things I have been playing around with:
I used to run Healing ward but have found Radiating Regen actually helps keep me alive better since the reduction of the low health scaling of healing ward (that plus vampire low health damage reduction used to make you quite hard to kill). It also means if I end up in a group I can still at least be somewhat useful by providing off heals.
Inner light is a bit of a flex spot which I sometimes swap for Fear or RAT depending on how I feel.
Things I am considering trying:
1) Ideally I want to change to a build that includes Calu (likely instead of Spinners) to help burst but I am still trying to farm weapons (this is quite hard as there are few people on who want to run Fang Lair at the times when I play). Likewise, if I had it BRP Resto back bar would also be nice If I wanted to try healing ward again.
2) In the interim I am also considering trying Mechanical Acuity on the front bar to try to get it to proc while I am bursting and increase that, but I'm not sure if it would proc quickly or reliably enough. If I did this I would probably want to get RAT in instead of inner light for minor force. Also, does anyone know if Mech Acuity proc affects heals? (would help healing while trying to burst so wouldn't be quite as vulnerable)
Would welcome any other suggestions or feedback
(Although I am sorta tied to DW as a style preference, really dislike staves as a weapon when playing melee)
Well. I always thought NB burst was contingent on Incap / Soul Harvest. It does / did so much for a reason and that reason is that NBs do NOT actually stack burst, like sorcs, PoTL, Shalks and so on. Instead it stunned, it defiles, it gives you that 20% damage bonus. But people don't think about that. They see this one skill that appears to do far too much far too cheaply, without ever considering that NBs use(d) it in place of delayed burst skills.GhostofDatthaw wrote: »Btw I made a post in general chat about a possible rework of magnb PvP burst, feeel free to chime in and give support or any ideas that could improve it.
That's the rub. I've tried Acuity on other classes. It often goes to waste as it doesn't line up with your attack / burst window. For me the attraction of that set would be trying a heavy armor Onslaught build. No complicated burst rotation, just go ham when Acuity procs and negate all the disadvantages of heavy armor by combining it with Onslaught. I was thinking of trying that on a magplar with Solar Barrage kept running at all times. Or any DOT build would be crazy, come to think of it, with all the DOTs automatically starting to crit, albeit not gaining the Onslaught pen.ExistingRug61 wrote: »2) In the interim I am also considering trying Mechanical Acuity on the front bar to try to get it to proc while I am bursting and increase that, but I'm not sure if it would proc quickly or reliably enough.
I am quite sure that it does and this is one of the major attractions.Also, does anyone know if Mech Acuity proc affects heals? (would help healing while trying to burst so wouldn't be quite as vulnerable)
Thanks for the suggestions.ExistingRug61 wrote: »Thought I'd jump in and share what I have been playing in NoCP Cyrodiil (or non-vet Cyrodiil when playing with others I know that play in there). Build is currently:
https://en.uesp.net/wiki/Special:EsoBuildData?id=179835
Now, some background into some of the reasons behind my choices:
1) I play from Aus so lets just say my ping is .... not great. The biggest impact of this is light attack weaves are very very unreliable. So skills that rely on LA like merciless and siphoning strikes are basically a no go (although there was a time when I used merciless purely for minor berserk, but obviously that is no longer a thing). A side effect is it actually means I am not losing that much by using dual swords as light attacks are less reliable.
2) I play on xbox, which means bar swapping is kinda awkward as you have to either take your thumb of the left stick and stop moving or reach all the way across with your right thumb and can't change view direction while doing so. Also again bad ping means that bar swap basically takes a GCD and it is quite hard to bar swap cancel. So I try to minimise bar swaps, hence have a very defined melee offence bar and ranged/defence bar. It is also why I double bar cloak as that is my primary defence, so I always need it available NOW. Am tempted to get an elite controller so I can remap this though.
This is more of a continuous pressure build as opposed to outright burst. Normally I would try to get some pressure on with DoTs/Swallow Soul while kiting before trying to go Concelaed Stun > Soul Harvest > Crippling Grasp > Lotus. I think on Xbox players are bit slower to break free and dodge roll in comparison to pc, so I find this order works as players normally seem to break free between Soul Harvest and Crippling Gasp but they can't roll dodge before Crippling Grasp hits. Then most instinctively roll after being rooted by Crippling Grasp which is why I follow with Lotus as it hits through dodge. Now, this isn't normally enough to actually quite kill most players but it generally puts them in an unrecoverable position as long as I keep pressure on. But if its a Sorc or someone using lots of AoE I have no chance of getting a concealed stun I will instead save ult to stun with Soul Tether while keeping DoTs + Swallow Soul pressure on. I find I can be generally successful like this, provided I pay attention to positioning, where enemies are, never over commit, and stay well out of AoE situations.
Things I have been playing around with:
I used to run Healing ward but have found Radiating Regen actually helps keep me alive better since the reduction of the low health scaling of healing ward (that plus vampire low health damage reduction used to make you quite hard to kill). It also means if I end up in a group I can still at least be somewhat useful by providing off heals.
Inner light is a bit of a flex spot which I sometimes swap for Fear or RAT depending on how I feel.
Things I am considering trying:
1) Ideally I want to change to a build that includes Calu (likely instead of Spinners) to help burst but I am still trying to farm weapons (this is quite hard as there are few people on who want to run Fang Lair at the times when I play). Likewise, if I had it BRP Resto back bar would also be nice If I wanted to try healing ward again.
2) In the interim I am also considering trying Mechanical Acuity on the front bar to try to get it to proc while I am bursting and increase that, but I'm not sure if it would proc quickly or reliably enough. If I did this I would probably want to get RAT in instead of inner light for minor force. Also, does anyone know if Mech Acuity proc affects heals? (would help healing while trying to burst so wouldn't be quite as vulnerable)
Would welcome any other suggestions or feedback
(Although I am sorta tied to DW as a style preference, really dislike staves as a weapon when playing melee)
You can do some things to help your burst. Taking a quick look if you have the psijiic line try mark target, race against time, temporal guard and proximity detonation on your back bar.
Soul tether I found isn’t great, but it’s being changed on PTS, but for now minor protection helps. You can try adding those abilities to debuff from range then stay on your target when proximity detonation goes for a little extra burst. RAT will give you minor force and you can use it for a speed burst on your back bar.
Yeah that was my though. I mean its ideal if it procs early in the burst rotation. But with how I am currently playing even if it procs late in my burst combo I should still have DoTs from Lotus, Crippling Grasp, and maybe entropy already going, and can just keep spamming concealed or swallow if they try to to run.That's the rub. I've tried Acuity on other classes. It often goes to waste as it doesn't line up with your attack / burst window. For me the attraction of that set would be trying a heavy armor Onslaught build. No complicated burst rotation, just go ham when Acuity procs and negate all the disadvantages of heavy armor by combining it with Onslaught. I was thinking of trying that on a magplar with Solar Barrage kept running at all times. Or any DOT build would be crazy, come to think of it, with all the DOTs automatically starting to crit, albeit not gaining the Onslaught pen.ExistingRug61 wrote: »2) In the interim I am also considering trying Mechanical Acuity on the front bar to try to get it to proc while I am bursting and increase that, but I'm not sure if it would proc quickly or reliably enough.
Good to know, thanks.I am quite sure that it does and this is one of the major attractions.Also, does anyone know if Mech Acuity proc affects heals? (would help healing while trying to burst so wouldn't be quite as vulnerable)