Explain a little.
InvictusApollo wrote: »I agree. Normally I would be pro giving spoils of war only to the best. But in IC the best people at dps are those glasscannon pve builds who need protection from PvPers. And what do I get for protecting a whole group of PvErs against gankers and bombers? What do I get for resurrecting half the group after they got themselves killed? Nothing. I get nothing. Even though I contribute to the success of our group.
InvictusApollo wrote: »I agree. Normally I would be pro giving spoils of war only to the best. But in IC the best people at dps are those glasscannon pve builds who need protection from PvPers. And what do I get for protecting a whole group of PvErs against gankers and bombers? What do I get for resurrecting half the group after they got themselves killed? Nothing. I get nothing. Even though I contribute to the success of our group.
InvictusApollo wrote: »I agree. Normally I would be pro giving spoils of war only to the best. But in IC the best people at dps are those glasscannon pve builds who need protection from PvPers. And what do I get for protecting a whole group of PvErs against gankers and bombers? What do I get for resurrecting half the group after they got themselves killed? Nothing. I get nothing. Even though I contribute to the success of our group.
InvictusApollo wrote: »I agree. Normally I would be pro giving spoils of war only to the best. But in IC the best people at dps are those glasscannon pve builds who need protection from PvPers. And what do I get for protecting a whole group of PvErs against gankers and bombers? What do I get for resurrecting half the group after they got themselves killed? Nothing. I get nothing. Even though I contribute to the success of our group.
fgoron2000 wrote: »InvictusApollo wrote: »I agree. Normally I would be pro giving spoils of war only to the best. But in IC the best people at dps are those glasscannon pve builds who need protection from PvPers. And what do I get for protecting a whole group of PvErs against gankers and bombers? What do I get for resurrecting half the group after they got themselves killed? Nothing. I get nothing. Even though I contribute to the success of our group.
I'm a PvE'er, so correct me if I'm wrong, but I thought that the top healers also shared in drops. Or is this a thing only in PvE and not PvP? I don't know about resurrections, but at least in PvE, healing contributes to your chance of getting drops like doing damage does.
fgoron2000 wrote: »InvictusApollo wrote: »I agree. Normally I would be pro giving spoils of war only to the best. But in IC the best people at dps are those glasscannon pve builds who need protection from PvPers. And what do I get for protecting a whole group of PvErs against gankers and bombers? What do I get for resurrecting half the group after they got themselves killed? Nothing. I get nothing. Even though I contribute to the success of our group.
I'm a PvE'er, so correct me if I'm wrong, but I thought that the top healers also shared in drops. Or is this a thing only in PvE and not PvP? I don't know about resurrections, but at least in PvE, healing contributes to your chance of getting drops like doing damage does.
last year i've got the scamp and skin from Molag Bal just by playing zero dps Tank. i was not in top 12 definitely.... how to explain this?
fgoron2000 wrote: »I'm a PvE'er, so correct me if I'm wrong, but I thought that the top healers also shared in drops. Or is this a thing only in PvE and not PvP? I don't know about resurrections, but at least in PvE, healing contributes to your chance of getting drops like doing damage does.
VaranisArano wrote: »
Why is this still a thing Zenimax? Why these antisocial mechanics constantly?
Anti zerg mechanics? Awesome, about time
Why is this still a thing Zenimax? Why these antisocial mechanics constantly?
It's really quite simple. If you could show up with a 100+ players, pretty much everything would become trivial.
By limiting the number of players who get loot Zos discourages players from doing that and ensures that the content stays appropriately difficult.