Veinblood1965 wrote: »ZoS is going to let something this bad go unfixed for a week? Seriously? It's not that ZoS can't, it's that ZoS wont. Period. I have never seen another company let crashes like this go unfixed because they have to wait for the scheduled patch. They FIX IT!!! This is quite possibly one of the worst things I've seen a gaming company not address.
Rofl did you not read the "testing" part? It's called testing for a reason instead of Programmer Mikey "Hey I think I've got a fix let's just roll it out to 10 million players without testing, I mean hey boss what could go wrong?"
Veinblood1965 wrote: »ZoS is going to let something this bad go unfixed for a week? Seriously? It's not that ZoS can't, it's that ZoS wont. Period. I have never seen another company let crashes like this go unfixed because they have to wait for the scheduled patch. They FIX IT!!! This is quite possibly one of the worst things I've seen a gaming company not address.
Rofl did you not read the "testing" part? It's called testing for a reason instead of Programmer Mikey "Hey I think I've got a fix let's just roll it out to 10 million players without testing, I mean hey boss what could go wrong?"
lol you realize they could have tested it before rolling out the patch in the first place?
plz just stop defending this absolute [snip]
The post actually came from Gina. Best to post links to their updates, just so folks know it's legit.
https://forums.elderscrollsonline.com/en/discussion/490694/pc-na-eu-patch-maintenance-8-23-19-4am-edt
How Pathetic. Players have to put up with the crashes until Monday instead of ZOS doing an incremental patch now. That's disgusting support. They have a major problem caused by their recent update and it should be fixed immediately. This is what you get when a company continues to put out new content that causes more problems instead of putting on the breaks and fixing all the performance issues and bugs they have created.
slettieri204ub17_ESO wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_BrianWheeler - if you cant fix the crashing with a hotfix, isnt it worth bringing down the servers for a couple hours to do a proper patch on this game breaking issue? PVP is currently unplayable
Will Xbox get these fixes before we get the dlc?ZOS_GinaBruno wrote: »Hi everyone, the crash you all have been experiencing is likely one that started with the most recent incremental patch. The good news is we already have a fix in testing, but the bad news is it's not something we're able to hotfix; it will be published with the next incremental patch on Monday.
This video is accurate again...https://www.youtube.com/watch?v=PtQmYsjIl74
....this is why I requested that the server be shut down and patched immediately, not wait til Monday.
....and this is why PvP and PvE servers should be physically separated.
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
Well apparently the fix did not pass testing. I looked at the patch notes and saw nothing that mentioned they fixed the constant crash problem in Cyrodiil. Every update more problems. Every update problems that cannot be fixed. Seems to be the norm now with ZOS.
Did see this in the patch notes however under
General
Fixed an issue where combat involving more than one pet could cause a crash for all players in a region. But that was not under the Alliance War PvP section of the patch notes.
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
Well apparently the fix did not pass testing. I looked at the patch notes and saw nothing that mentioned they fixed the constant crash problem in Cyrodiil. Every update more problems. Every update problems that cannot be fixed. Seems to be the norm now with ZOS.
Did see this in the patch notes however under
General
Fixed an issue where combat involving more than one pet could cause a crash for all players in a region. But that was not under the Alliance War PvP section of the patch notes.
You find the info about crash fixes just in the beginning of the patch notes.
There is no mention of any crash fixes in the beginning of the patch notes. In other words the constant crashing in Cyrodiil was not fixed. And I doubt it will be fixed on Monday either.
There is no mention of any crash fixes in the beginning of the patch notes. In other words the constant crashing in Cyrodiil was not fixed. And I doubt it will be fixed on Monday either.
It's literally the first line.
"The Elder Scrolls Online v5.1.7 includes a fix for several of the game crashes that were introduced in the previous patch, and also has added safeguards against receiving repeated refunds for guild trader bids."
There is no mention of any crash fixes in the beginning of the patch notes. In other words the constant crashing in Cyrodiil was not fixed. And I doubt it will be fixed on Monday either.
It's literally the first line.
"The Elder Scrolls Online v5.1.7 includes a fix for several of the game crashes that were introduced in the previous patch, and also has added safeguards against receiving repeated refunds for guild trader bids."
Well if you went to PvP since this patch today, the Cyrodiil crash problem was not fixed. Folks are still crashing.
We have been raiding in PvP for 2 hrs now without a crash. Thanks @ZOS_GinaBruno and the team!