OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
Indeed. Mag templar has been better than both NB and sorc for quite some time.
I feel so sad when read this.
Been playing since release on PS4 and have done the try other classes thing over and over.
I only really enjoy my main which is a magsorc and i dont wamt to change my playstyle.
I really dislike these idiots that keep ruining my fun for no reason.
If next update as bad as it sounds i might just give up.
It’s not fun when can finally beat vma and vet dlc dungeons after so long and then suddenly cant anymoreall because some nerds cant handle being beaten in a videogame.
Balance is impossible for these people they will just complain about the next skill that kills them on theor death recap.
Worst is these fools at zos actually listen to them.
Morrowind 2.0: Stop try to balance things and for god sake try get the original devs bacl, you cearly are clueless beyond belief
PVE M.Sorc destroyed on the PTS server.
L. Flood (and morph) destroyed. Very low damage for a ground dot
Twinlight destroyed. Too little damage for an ability occupying 2 slots.
f047ys3v3n wrote: »PVE dps:
Massive nerf
-Both pets dps were destroyed and every sorc ran at least 1 with many doing both. I will run neither when I currently run volatile most times with twilight in vCR.
-Best major / minor, the major spell power from power surge is now redundant with a mages ability every single mag toon will run for a DOT.
-Sorcs do not have a single target class DOT that is getting buffed so they have a 0 in that category
-Sorcs good class proc, frags, will be hard to justify on a bar filled with the new DOT's as it sort of takes 2 slots since you spend a lot of casts on both bars in a 12 second rotation. The new meta has weaker abilities than the current but more of them so bar space is crunched.
-Can no longer use short duration lightning morph with better AOE because the new DOT durations set everybody on 12 second rotations.
-I expect overall AOE damage reduction of around 65% (other lightning morph + 37% nerf, blockade nerf, volatile off bar) this was sorcs strength and it will be terrible. It really will do significantly less than half the AOE dps damage. Think about that, all those cleave stats that virtually every trial strat has. Toss them all out, none will work.
Saril_Durzam wrote: »Tormentor gets close to 5k.Not worth the slot. Scamp is around 7 - 8k. And that is using Daedric Prey which is around 3k. So five slots to do 15k... Sucks very much. Slotting Inner Light gives around 6k with just 1 slot and its free DPS. Why should we slot Tormentor then?
LiquidPony wrote: »f047ys3v3n wrote: »PVE dps:
Massive nerf
-Both pets dps were destroyed and every sorc ran at least 1 with many doing both. I will run neither when I currently run volatile most times with twilight in vCR.
-Best major / minor, the major spell power from power surge is now redundant with a mages ability every single mag toon will run for a DOT.
-Sorcs do not have a single target class DOT that is getting buffed so they have a 0 in that category
-Sorcs good class proc, frags, will be hard to justify on a bar filled with the new DOT's as it sort of takes 2 slots since you spend a lot of casts on both bars in a 12 second rotation. The new meta has weaker abilities than the current but more of them so bar space is crunched.
-Can no longer use short duration lightning morph with better AOE because the new DOT durations set everybody on 12 second rotations.
-I expect overall AOE damage reduction of around 65% (other lightning morph + 37% nerf, blockade nerf, volatile off bar) this was sorcs strength and it will be terrible. It really will do significantly less than half the AOE dps damage. Think about that, all those cleave stats that virtually every trial strat has. Toss them all out, none will work.
lol where do you come up with this stuff?
Sorc parses are higher on PTS right now than they've ever been.
The pets both still do fine DPS. On a raid dummy parse you'll get ~9k out of the scamp and ~6k out of the Twilight.
Frags are easily the #2 DPS ability in most parses. The idea that you'd drop it is, frankly, ridiculous. And this "logic" about it "sort of" taking 2 slots makes zero sense. Also, the rotation is no longer 12 seconds if you're using Unstable Wall.
You can absolutely use Lightning Flood. It does about ~6k DPS as well in raid dummy parses. And again, the rotation isn't 12 seconds.
If you want cleave, you slot Lightning Flood instead of Flame Reach. You've got: Volcanic Rune, Volatile Familiar, Unstable Wall, Lightning Flood, and the option to run Mystic Orb (which also does ~6k DPS on a magsorc parse).
As far as PvE is concerned, DPS is fine across the board. Almost every spec, magsorcs included, is hitting harder on PTS right now than they ever have before. Builds might be a little bit different, and things might be a bit too homogeneous, but people are stuck on some "omg everything got nerfed" narrative that is absolutely not true.
LiquidPony wrote: »Saril_Durzam wrote: »Tormentor gets close to 5k.Not worth the slot. Scamp is around 7 - 8k. And that is using Daedric Prey which is around 3k. So five slots to do 15k... Sucks very much. Slotting Inner Light gives around 6k with just 1 slot and its free DPS. Why should we slot Tormentor then?
On a good parse the scamp is more like 9-10k, Daedric Prey is 5k, and the Tormentor is 6k. And of course Daedric Prey buffs your Greater Storm Atronach and also Spiders in real content. So more like ~22k on a solo parse and possibly higher in group content depending on Shadow Silk uptime.
And Inner Light is certainly not a 6k DPS increase. It's probably a 3-4% DPS gain, which would be a ~3k DPS increase on a 90k parse. Regardless, why would you run Inner Light when you get more max magicka out of Bound Aegis *and* +2% spell damage for slotting it?
https://www.youtube.com/watch?v=Y6mho25B63IOwnerOfSuccuby wrote: »OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
Oh really ?
Just already test it in PTS - i DO NOT PLAY MONKEY SORC - 10 minutes on PTS - on this sorc - only 1 set and monster set ON.
I even can not find food on PTS - but even without set i need to shot and half of values just look.https://www.youtube.com/watch?v=i1KGdAZow5E
Knightpanther wrote: »OwnerOfSuccuby wrote: »OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
Oh really ?
Just already test it in PTS - i DO NOT PLAY MONKEY SORC - 10 minutes on PTS - on this sorc - only 1 set and monster set ON.
I even can not find food on PTS - but even without set i need to shot and half of values just look.https://www.youtube.com/watch?v=i1KGdAZow5E
Just you try that on a mudcrab!
His extra armour is gonna give you problems.
Seriously you've cheered me up, so nervous this morning getting ready for the Cricket (can we get Smith out before another ton?). Please let me know what your smoking, we need it legalised fast!
Be safe
OwnerOfSuccuby wrote: »Knightpanther wrote: »OwnerOfSuccuby wrote: »OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
Oh really ?
Just already test it in PTS - i DO NOT PLAY MONKEY SORC - 10 minutes on PTS - on this sorc - only 1 set and monster set ON.
I even can not find food on PTS - but even without set i need to shot and half of values just look.https://www.youtube.com/watch?v=i1KGdAZow5E
Just you try that on a mudcrab!
His extra armour is gonna give you problems.
Seriously you've cheered me up, so nervous this morning getting ready for the Cricket (can we get Smith out before another ton?). Please let me know what your smoking, we need it legalised fast!
Be safe
I can try it on you - if my class will be unplayable - i will do sorc and believe me - you will not exit peace zon - ever.
So make fun about crabs while you can
PVE
It’s stupid to argue about which mana class is worse.
Mana classes are no longer needed. Thanks for the wonderful balance!
Ground Dots - nerfed
Sheilds - nerfed
Matriarch - nefed
Why invite mana dd to the raid if you can invite 8 stam dd?
MartiniDaniels wrote: »PVE
It’s stupid to argue about which mana class is worse.
Mana classes are no longer needed. Thanks for the wonderful balance!
Ground Dots - nerfed
Sheilds - nerfed
Matriarch - nefed
Why invite mana dd to the raid if you can invite 8 stam dd?
True. I don't understand why we have 20 threads about nerfed sorcs and only 1-2 threads for current position of other magclasses (magDK, magden, magblade - all are nerfed in U23, despite they were already severely nerfed in U22). 50% of game population are magsorc mains? Well, then re-balances are long overdue. If 50% run same spec, then it is quite obvious that spec provides best result/effort ratio.
Bird is gone for good. Yesterday we had 4 petsorcs in trial, it came to situation where other dds don't want to stay in group with sorcs cause you won't see anything from 2-3-4 flappers. Separate sub group for matriarch users lol.
Magicka requires resource-wide buffs, not sorc-specific buffs.
MartiniDaniels wrote: »PVE
It’s stupid to argue about which mana class is worse.
Mana classes are no longer needed. Thanks for the wonderful balance!
Ground Dots - nerfed
Sheilds - nerfed
Matriarch - nefed
Why invite mana dd to the raid if you can invite 8 stam dd?
True. I don't understand why we have 20 threads about nerfed sorcs and only 1-2 threads for current position of other magclasses (magDK, magden, magblade - all are nerfed in U23, despite they were already severely nerfed in U22). 50% of game population are magsorc mains? Well, then re-balances are long overdue. If 50% run same spec, then it is quite obvious that spec provides best result/effort ratio.
Bird is gone for good. Yesterday we had 4 petsorcs in trial, it came to situation where other dds don't want to stay in group with sorcs cause you won't see anything from 2-3-4 flappers. Separate sub group for matriarch users lol.
Magicka requires resource-wide buffs, not sorc-specific buffs.
Magsorc is the only class that got hit in pvp and pve both. The other mag classes benefit from parts of the patch in atleast in pvp.
Saril_Durzam wrote: »LiquidPony wrote: »Saril_Durzam wrote: »Tormentor gets close to 5k.Not worth the slot. Scamp is around 7 - 8k. And that is using Daedric Prey which is around 3k. So five slots to do 15k... Sucks very much. Slotting Inner Light gives around 6k with just 1 slot and its free DPS. Why should we slot Tormentor then?
On a good parse the scamp is more like 9-10k, Daedric Prey is 5k, and the Tormentor is 6k. And of course Daedric Prey buffs your Greater Storm Atronach and also Spiders in real content. So more like ~22k on a solo parse and possibly higher in group content depending on Shadow Silk uptime.
And Inner Light is certainly not a 6k DPS increase. It's probably a 3-4% DPS gain, which would be a ~3k DPS increase on a 90k parse. Regardless, why would you run Inner Light when you get more max magicka out of Bound Aegis *and* +2% spell damage for slotting it?
Man... you´re not telling truth.https://www.youtube.com/watch?v=Y6mho25B63I
Liko´s parse (doubt we wont do it better than Liko, we all can agree on that) shows Daedric at 4k. Volatile is 5k plus 2k. Tormentor doesnt appear because obviously Liko figured out it sucks for DPS and it will be much less than that. On Live it´s already 6k and the damage has been nerfed, so i expect less than that, around 5k.
Inner light gives 10% crit percentage and 7% magicka increase and 2% magicka regen, that´s around 5-6k DPS increase. Not counting that you use potions, ofc. I didnt add Bound Aegis, it´s "just" 8% magicka increase and minor ward/resolve. Only marginally better if not using pots. Not sure where do you get that 2% extra dmg. What class are you playing?
If the (arguably) BEST parser do these numbers, a GOOD parse will do the numbers i wrote.
Spreading misinformation for getting your point done is a bit meh, dont you think?

MartiniDaniels wrote: »PVE
It’s stupid to argue about which mana class is worse.
Mana classes are no longer needed. Thanks for the wonderful balance!
Ground Dots - nerfed
Sheilds - nerfed
Matriarch - nefed
Why invite mana dd to the raid if you can invite 8 stam dd?
True. I don't understand why we have 20 threads about nerfed sorcs and only 1-2 threads for current position of other magclasses (magDK, magden, magblade - all are nerfed in U23, despite they were already severely nerfed in U22). 50% of game population are magsorc mains? Well, then re-balances are long overdue. If 50% run same spec, then it is quite obvious that spec provides best result/effort ratio.
Bird is gone for good. Yesterday we had 4 petsorcs in trial, it came to situation where other dds don't want to stay in group with sorcs cause you won't see anything from 2-3-4 flappers. Separate sub group for matriarch users lol.
Magicka requires resource-wide buffs, not sorc-specific buffs.
Emma_Overload wrote: »MartiniDaniels wrote: »PVE
It’s stupid to argue about which mana class is worse.
Mana classes are no longer needed. Thanks for the wonderful balance!
Ground Dots - nerfed
Sheilds - nerfed
Matriarch - nefed
Why invite mana dd to the raid if you can invite 8 stam dd?
True. I don't understand why we have 20 threads about nerfed sorcs and only 1-2 threads for current position of other magclasses (magDK, magden, magblade - all are nerfed in U23, despite they were already severely nerfed in U22). 50% of game population are magsorc mains? Well, then re-balances are long overdue. If 50% run same spec, then it is quite obvious that spec provides best result/effort ratio.
Bird is gone for good. Yesterday we had 4 petsorcs in trial, it came to situation where other dds don't want to stay in group with sorcs cause you won't see anything from 2-3-4 flappers. Separate sub group for matriarch users lol.
Magicka requires resource-wide buffs, not sorc-specific buffs.
No, but Mag Sorcs are almost certainly the highest population of Magicka specs remaining. Everybody else gave up and rolled stamina, I guess. Stam Sorc is bland and boring, so I think Mag Sorcs will resist until the bitter end.
[
Have you actually tested what you’re saying regarding survivability with healing ward and rr? Because i have and my experience is 100% the opposite.
Also burst is worth less on pts due to how high healing generally is.
Sorc tries to pressure an opponent into mid health then burst them from there. On pts this is way harder than it is on live due to the increased healing.
.
These statements contradict each other.
Wiht the new surg (proc also from critheal) Sorc have a "good" answer against Dots. (Dots and heal are overperforming)
No they don’t. Because sorc does not have synergy with healing compared to other classes nor do they have the barspace to slot rr ward surge and dots alongside their normal mandatory skills.
Generally means in this case on most classes - light armor sorc is an exclusion to that on pts compared to the healing capabilities of any other mag class (magblade being 2nd to last but cloak being massively better at dealing with dots).
Which basically settles my case of - you’re someone talking only theory without practical experience on the pts.
Not even going into the debate of surge in nocp where crit is very limited and as a result the effects of surge aswell.