PVE M.Sorc destroyed on the PTS server.
L. Flood (and morph) destroyed. Very low damage for a ground dot
Twinlight destroyed. Too little damage for an ability occupying 2 slots.
Sorc got nerfed - in every way you put it.
Twilight, harness, reach deserved those nerfs.
Hardened and empowered did not.
The buff to streak doesn’t make up for this in the slightest esp as sorc has to fight within 15m now.
Sorc has no synergy towards dots and hots which received massive buffs on pts.
Magblade compared to that has a little.
Both classes aren’t great compared to magdk or Templar.
All magica pales compared to stam.
Purely pvp perspective though. In pve it was arguably slightly buffed for no pet sorc - but at the cost of the classes identity.
Mag pales compared to stam here aswell though.
Don't look only at your nerfs!
Magsorc has one of the best burst-combos(with force pulse).
And survivability will be a lot better next patch (rapide regen and healing ward)
Magsorc can also have good dot pressure with entropy!
Lg
Ps. Sorry for my bad english
Anyone telling you that sorc got buffed or that sorc is ahead of magblade in patch 5.1.x hasn’t played both classes.
If Sorc is not ahead of magblade xD god save them...
That had to be the hugest MagSorc nerf because magblades have been drained since forever and their best buff lately was fixing a already nerfed skill (shadow image)
Obviously that magblades can use this new dot revamp in their favor but that can be applied to all classes.
Now Sorcs, usually so shield dependents, saw the shields being nerfed, mainly the best class shield in the game (hardened ward).
But Streak was buffed when no one expected or asked for it...
Pets were heavily nerfed, or balanced, as you prefer.
Dont remember much more although i have 3 sorcs (stam, mag & pet) since their not my main and this patch is somewhat depressive (anti-homogenization here) i didnt took to much attention to their changes yet.
chongguang wrote: »So which magic class can be on par with those stamina meta in next patch for both pvp and pve?
PvE thoughts only
the force pulse buff is really nice, i'll be running that for cleave instead of ele weapon, this should help balance the cleave loss from the aoe ground dot nerfs. will remorph for crushing shock for specific trials (interrupts on vAS+2 mostly)
in single target fights i'll replace flood with a single target dot. probably degeneration for the bonus sustain.
I'm going to run twilight tormentor, so any fight i need self heals i'll either be running surge or dark conversion instead of accelerate in my flex spot. If I was going to be running portals in vCR i'd remorph back to matriarch and wear the dps loss.
scamp is still great, frags is fine, and with 2 pets and atro daedric prey is a must, so pretty much my setup is unchanged. 4k dps loss on the 21m (83k down to 79k). Sucks, but there it is.
I'm really disappointed that a 12 second rotation with blockade, liquid lightning, haunting curse, degeneration on the backbar is so bad. I had high hopes with the way the timing worked out that this could be a solid no pet setup, but flood and unstable wall is just sooooo much better. I got something like 75k with this setup.
Anyone telling you that sorc got buffed or that sorc is ahead of magblade in patch 5.1.x hasn’t played both classes.
If Sorc is not ahead of magblade xD god save them...
That had to be the hugest MagSorc nerf because magblades have been drained since forever and their best buff lately was fixing a already nerfed skill (shadow image)
Obviously that magblades can use this new dot revamp in their favor but that can be applied to all classes.
Now Sorcs, usually so shield dependents, saw the shields being nerfed, mainly the best class shield in the game (hardened ward).
But Streak was buffed when no one expected or asked for it...
Pets were heavily nerfed, or balanced, as you prefer.
Dont remember much more although i have 3 sorcs (stam, mag & pet) since their not my main and this patch is somewhat depressive (anti-homogenization here) i didnt took to much attention to their changes yet.
PvP? As a noCP player :
Full pet sorcs are buffed - Full pet sorcs was always "dot" build. They always lacked space on the bar. Now you can put degen as a minor mag recov buff + major sorc. Which allows you to use other potions than Spell Power.The defensive ultimate is life giver. Look what has been buffed from the resto line. 3 skills that proc with Life Giver. Everyone wanted a zoo nerf. Nope.
2 max mag sets + bloodspawn always will be overperforming in 1v1 situations.
No pet sorcs are buffed - The no pet sorc offensive will be enormous thanks to the meteor + streak synergy. Defensive... hmm... I think BRP resto + life giver and... bloodspawn.
One pet sorcs are nerfed - Reach nerf. Matriarch nerf. You can still play with tormentor... and spam resto ult like... every...sorc.
They would have to destroy the synergy of streak + meteor, or life giver ultimate, to kill sorc.
Therefore, I would call the entire patch more a buff, than a nerf.
Otherwise! They weakened terribly annoying playstyle. Reach spam and burst heal.
PvE? Idk. Like... rly.
PvP? As a noCP player :
Full pet sorcs are buffed - Full pet sorcs was always "dot" build. They always lacked space on the bar. Now you can put degen as a minor mag recov buff + major sorc. Which allows you to use other potions than Spell Power.The defensive ultimate is life giver. Look what has been buffed from the resto line. 3 skills that proc with Life Giver. Everyone wanted a zoo nerf. Nope.
2 max mag sets + bloodspawn always will be overperforming in 1v1 situations.
No pet sorcs are buffed - The no pet sorc offensive will be enormous thanks to the meteor + streak synergy. Defensive... hmm... I think BRP resto + life giver and... bloodspawn.
One pet sorcs are nerfed - Reach nerf. Matriarch nerf. You can still play with tormentor... and spam resto ult like... every...sorc.
They would have to destroy the synergy of streak + meteor, or life giver ultimate, to kill sorc.
Therefore, I would call the entire patch more a buff, than a nerf.
Otherwise! They weakened terribly annoying playstyle. Reach spam and burst heal.
PvE? Idk. Like... rly.
I can not even listen to these statements.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
PvP? As a noCP player :
Full pet sorcs are buffed - Full pet sorcs was always "dot" build. They always lacked space on the bar. Now you can put degen as a minor mag recov buff + major sorc. Which allows you to use other potions than Spell Power.The defensive ultimate is life giver. Look what has been buffed from the resto line. 3 skills that proc with Life Giver. Everyone wanted a zoo nerf. Nope.
2 max mag sets + bloodspawn always will be overperforming in 1v1 situations.
No pet sorcs are buffed - The no pet sorc offensive will be enormous thanks to the meteor + streak synergy. Defensive... hmm... I think BRP resto + life giver and... bloodspawn.
One pet sorcs are nerfed - Reach nerf. Matriarch nerf. You can still play with tormentor... and spam resto ult like... every...sorc.
They would have to destroy the synergy of streak + meteor, or life giver ultimate, to kill sorc.
Therefore, I would call the entire patch more a buff, than a nerf.
Otherwise! They weakened terribly annoying playstyle. Reach spam and burst heal.
PvE? Idk. Like... rly.
I can not even listen to these statements.
That boi is crazy.
Nerfing matriarch by 69% is a "pet sorc buff" because now everyone have stronger dot.
WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT
Hardened wars becoming unsustainable is a" Sorc buff" because everyone has HoT that perform better thanks of their own respective class passives.
WHHHHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT
If people cannot figure out why sorc will no be competitive, then we cannot even take what they say as serious statement.
OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
https://www.youtube.com/watch?v=i1KGdAZow5E OwnerOfSuccuby wrote: »OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
Oh really ?
Just already test it in PTS - i DO NOT PLAY MONKEY SORC - 10 minutes on PTS - on this sorc - only 1 set and monster set ON.
I even can not find food on PTS - but even without set i need to shot and half of values just look.https://www.youtube.com/watch?v=i1KGdAZow5E
OwnerOfSuccuby wrote: »OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...
Oh really ?
Just already test it in PTS - i DO NOT PLAY MONKEY SORC - 10 minutes on PTS - on this sorc - only 1 set and monster set ON.
I even can not find food on PTS - but even without set i need to shot and half of values just look.https://www.youtube.com/watch?v=i1KGdAZow5E
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
https://www.youtube.com/watch?v=0NgHZDrr32gOwnerOfSuccuby wrote: »I even can not find food on PTS
OwnerOfSuccuby wrote: »I even can not find food on PTS
In that case I guess they should nerf the PTS-inventory, because it seems to give you a hard time as well....
Anyone telling you that sorc got buffed or that sorc is ahead of magblade in patch 5.1.x hasn’t played both classes.
thankyourat wrote: »Anyone telling you that sorc got buffed or that sorc is ahead of magblade in patch 5.1.x hasn’t played both classes.
Since I’ve been playing (summer 2015) there has never been a time that magblade has been better than mag sorc for open world Cyrodil. There have been times that magblade has been the better dueling class though. The class design of magsorc will always make it better than magblade for open world Cyrodil. Magsorc damage and mobility are just more reliable in outnumbered situations. I still believe magsorc will be near the top for open world pvp like it always is. As long as magsorc has access to streak, shield stacking, and the best burst damage it will always be strong open world. The class is just too practical to fail.
I have both classes and play predominantly 1vX type gameplay and sorc has been better in every patch. Mag sorc will still be really good this patch. A good example would be to compare it to magplar. Magplar will be better than magsorc 1v1 in the next update no question but if you are a solo player you will be more successful playing a magsorc, because it has tools in its kit like streak that will make playing it stronger. In my opinion this is balanced and it’s the only way to balance magsorc. It wouldn’t be fair to other classes if magsorc was just as good as them for 1v1 and then better for 1vX.
It takes a naked warden longer to kill a 3mil hp target dummy than it takes a geared sorc to kill 60k hp open world mobs, so sorc must be op. Got it.
OwnerOfSuccuby wrote: »https://www.youtube.com/watch?v=0NgHZDrr32g
And so it look from twink character that newer go PVP on sorc - after 1 minutes try with wrong gear - and even with no manabomb - no full debuffs and skills needed.
Oh my god so nerfed sorcs.
By the way - test it on warden - 2 times less burst value.
On mag DK it is so low that i can not even say may be 3 -4 times lower.
So nerfed one shot sorcs.
OwnerOfSuccuby wrote: »Do you see any not NB not Sorc mana class in PVP last year ? Some times may be Templar.
Oh my god they are so weak - they just one shot any one (30 r full resisted character for example) without chance with 5 skills you press one after another - curse - mana bomb crashing shot crushing shot - stone + unresistable stun - finisher.
And are impossible to catch - the fastest class in game.
And 2 shields that make them harder to kill than tank.
Oh me god - so weak sorcs - nerf again.
They will be nerfed - when i see any not Sorc and Not NB mana class in PVP.
49% sorcs / 49% NBs - and 2 % all other.
By the way - wings from DK was to owerpowered - than can be removed with crushing shot and light attack - to OVERPOWERED.
But NB with - FULL imunity to all + invisiability + 100% crit - it is just to weak - so we nerf tham a little - they start to wine ( near 50% play fo them in pvp) - and we give them skills even better for exchange to stop that wine - and they think "oh my we are so nerfed".
You will be nerfed when 2% of you will play mana in pvp - not when all PVP are Sorc and NB.
Cry more ***.
I'm not a fan of L2P posts usually, but in this case it seems warranted. So much nonsense...