Shokasegambit1 wrote: »scorpius2k1 wrote: »Looks promising!
Source: From Bethesda Twitch Stream
It's called ESO 2 - and you have to buy it again.
Korah_Eaglecry wrote: »of all things performance is what matters the most. I don't care about housing, pets, or even chapter/dlc content. If your game doesn't run properly there is no point in even playing the game in the first place.
which is why I'm taking a break. there's simply no incentive for me to enter a terribly laggy environment where frame rates drop whilst gaming on a very solid computer. on high-end machines high frame rates on high details should be consistent.
Not saying you're using a bit of hyberbole here but I very rarely have lag and/or major fps drops while playing. PC/NA The only time I ever really notice a drop in frames is super high population keep battles and even then it isn't guaranteed. ESO isn't perfect, but I'm consistently baffled by how bad it seems to be for other people when I usually have a consistent experience night in and night out.
And you might be using a bit of the useless anecdote.
lordrichter wrote: »Shokasegambit1 wrote: »scorpius2k1 wrote: »Looks promising!
Source: From Bethesda Twitch Stream
It's called ESO 2 - and you have to buy it again.
No.
scorpius2k1 wrote: »Looks promising!
Source: From Bethesda Twitch Stream
In january the timeline was six to eight months. Now it has been extended for another whole year!
"Behind-the-scenes combat ability improvements"
What's up with that, did they elaborate?
Likely cleaning up and refactoring code to minimize unnecessary or redundant processing and data calls, and code duplication. It may include streamlining character models and animations. And/or other stuff that you don't see at the player end.
Androconium wrote: »"Behind-the-scenes combat ability improvements"
What's up with that, did they elaborate?
Likely cleaning up and refactoring code to minimize unnecessary or redundant processing and data calls, and code duplication. It may include streamlining character models and animations. And/or other stuff that you don't see at the player end.
I agree it may be all that. Alternately, it might just be a flaming pile of dog poo.
lordrichter wrote: »scorpius2k1 wrote: »Looks promising!
Source: From Bethesda Twitch Stream
Sure only thing optimized will be the crown crates. Have seen many promises with little results.
Well, now that they have said more than "it is high priority for us" and released a timeline, we will start to see the fruits of all this.
They have lied before.
There’s a third option. They didn’t lie, they just failed.
And in a year from now nothing will have been done and the game performance will be the same or even gotten worse. I don't believe anything ZOS says anymore when it comes to fixing the pathetic game performance issues plaguing their game. They tell the player base what they want to hear and that is the extent of it.
lordrichter wrote: »Well, the fact of the matter is that there is no guarantee. Some people may find significant performance increases, some may not.
LadyLethalla wrote: »While the performance improvements sound promising, the weight on the other side of the scale for me is the blanket nerf-fest coming with the new dungeon DLC.
I haven't watched the Twitch stream yet but I'm doubting any mention was made for specifically improving performance in Oceania, where Akamai adds more latency on top of already bad performance?.
xMovingTarget wrote: »If we are lucky, we may be able to use blastbones and syphon properly by Q2 2020
JamieAubrey wrote: »From what Matt said this should be great
Put me in the “I’ll believe it when I see it” category.