brandoncoffmannub18_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/484107/megathread-update-23-official-feedback-threads-bug-reports#latest
Post your screenshots here, saying there is no increase in cost in the patch notes.
brandoncoffmannub18_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/484107/megathread-update-23-official-feedback-threads-bug-reports#latest
Post your screenshots here, saying there is no increase in cost in the patch notes.
brandoncoffmannub18_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/484107/megathread-update-23-official-feedback-threads-bug-reports#latest
Post your screenshots here, saying there is no increase in cost in the patch notes.
BaByDontHurtMe wrote: »#nerfwings
Miloscpolski wrote: »JumpmanLane wrote: »Whip doesn’t spoil my sustain. Maybe you should look at exactly how you’re sustaining lol.
LOL I playing with 1366 mag recovery and feeling myself so good, but this is patch destroy my build. If u playing with 2k mag recovery and feeling yourself nice, GREAT. but so beginners play.
brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »Miloscpolski wrote: »
no.
but neither all other classes think it's funny either.
it's not a Whip issue.
edit: this is such forum gold lol....
Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....
...because other magDK Tried in PTS and it seems fine.Miloscpolski wrote: »
no.
but neither all other classes think it's funny either.
it's not a Whip issue.
edit: this is such forum gold lol....
Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....
...because other magDK Tried in PTS and it seems fine.
Hello! I'm sorry I did not post the photo right away, I uploaded the photo to title discussion!
You fail to mention the sustain you get back from combustion every two seconds now
yep, but its rlly hard keep when templars cleans youself often
Everything deserves a counter, however if you are using a fire staff each light attack has a chance, fire glyph on it another chance, then the skill you are using should be fire so another chance, plus you have a super big chance with your ardent flame skills, it's not an issue, magDK much bigger issues than that small increase to whip which in PvE and PvP both aren't changing but I actually have better sustain now.
Miloscpolski wrote: »JumpmanLane wrote: »Whip doesn’t spoil my sustain. Maybe you should look at exactly how you’re sustaining lol.
LOL I playing with 1366 mag recovery and feeling myself so good, but this is patch destroy my build. If u playing with 2k mag recovery and feeling yourself nice, GREAT. but so beginners play.
You're sad because you'll have to run more than 1366 mag recovery? Join the club.
brandoncoffmannub18_ESO wrote: »BaByDontHurtMe wrote: »#nerfwings
Get rid of wings and give me an execute, I'd be happy.
Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »BaByDontHurtMe wrote: »#nerfwings
Get rid of wings and give me an execute, I'd be happy.
#executeformagdk
BlackMadara wrote: »brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »Miloscpolski wrote: »
no.
but neither all other classes think it's funny either.
it's not a Whip issue.
edit: this is such forum gold lol....
Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....
...because other magDK Tried in PTS and it seems fine.Miloscpolski wrote: »
no.
but neither all other classes think it's funny either.
it's not a Whip issue.
edit: this is such forum gold lol....
Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....
...because other magDK Tried in PTS and it seems fine.
Hello! I'm sorry I did not post the photo right away, I uploaded the photo to title discussion!
You fail to mention the sustain you get back from combustion every two seconds now
yep, but its rlly hard keep when templars cleans youself often
Everything deserves a counter, however if you are using a fire staff each light attack has a chance, fire glyph on it another chance, then the skill you are using should be fire so another chance, plus you have a super big chance with your ardent flame skills, it's not an issue, magDK much bigger issues than that small increase to whip which in PvE and PvP both aren't changing but I actually have better sustain now.
Flame staff light attacks do not proc burning, unless this was changed in the last few patches. Here are the chances to proc status effects.
Weapon enchants 20%
Standard ability 10%
Area of effect abilities 5%
Damage over time abilities 3%
Area of effect damage over time abilities 1%
brandoncoffmannub18_ESO wrote: »Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.
Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.
yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute
Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.
yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute
...which the cost of Fossilize is going to be double....
brandoncoffmannub18_ESO wrote: »BlackMadara wrote: »brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »Miloscpolski wrote: »
no.
but neither all other classes think it's funny either.
it's not a Whip issue.
edit: this is such forum gold lol....
Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....
...because other magDK Tried in PTS and it seems fine.Miloscpolski wrote: »
no.
but neither all other classes think it's funny either.
it's not a Whip issue.
edit: this is such forum gold lol....
Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....
...because other magDK Tried in PTS and it seems fine.
Hello! I'm sorry I did not post the photo right away, I uploaded the photo to title discussion!
You fail to mention the sustain you get back from combustion every two seconds now
yep, but its rlly hard keep when templars cleans youself often
Everything deserves a counter, however if you are using a fire staff each light attack has a chance, fire glyph on it another chance, then the skill you are using should be fire so another chance, plus you have a super big chance with your ardent flame skills, it's not an issue, magDK much bigger issues than that small increase to whip which in PvE and PvP both aren't changing but I actually have better sustain now.
Flame staff light attacks do not proc burning, unless this was changed in the last few patches. Here are the chances to proc status effects.
Weapon enchants 20%
Standard ability 10%
Area of effect abilities 5%
Damage over time abilities 3%
Area of effect damage over time abilities 1%
Never used fire staff without flame enchant, didn't realize, thanks for the percent, does that include the % chance increased with destro passive?
brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.
yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute
...which the cost of Fossilize is going to be double....
Rightfully so, stonefist is still pretty useless, dodgable, and blockable.
brandoncoffmannub18_ESO wrote: »Miloscpolski wrote: »brandoncoffmannub18_ESO wrote: »Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.
yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute
...which the cost of Fossilize is going to be double....
Rightfully so, stonefist is still pretty useless, dodgable, and blockable.
yup. i would decrease the cost, increase the damage, remove the stun and add another effect... like minor breach or something. or snare. or have like Seething Fury, something stackable for this line. or add minor speed buff like when u roll. get creative, @ZOS_BrianWheeler
Dragonknight
Ardent Flame
Lava Whip: Reverted the cost of this ability and its morphs to 2295 from 2700, which is their intended cost. Sorry for the confusion!
Lightspeedflashb14_ESO wrote: »@Miloscpolski congrats, you were right.Dragonknight
Ardent Flame
Lava Whip: Reverted the cost of this ability and its morphs to 2295 from 2700, which is their intended cost. Sorry for the confusion!