Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
The maintenance is complete, and the PTS is now available.

Lava whip and morfs should not be so expensive.

  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Actually you might be right, there is nothing in notes about whip increasing in cost, post here the two screenshots

    https://forums.elderscrollsonline.com/en/discussion/484107/megathread-update-23-official-feedback-threads-bug-reports#latest
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    https://forums.elderscrollsonline.com/en/discussion/484107/megathread-update-23-official-feedback-threads-bug-reports#latest

    Post your screenshots here, saying there is no increase in cost in the patch notes.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    https://forums.elderscrollsonline.com/en/discussion/484107/megathread-update-23-official-feedback-threads-bug-reports#latest

    Post your screenshots here, saying there is no increase in cost in the patch notes.


    I posted, thx for it
  • Miloscpolski
    Miloscpolski
    ✭✭✭
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Yes, you did good
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    Yes, you did good

    okay thx)
  • BaByDontHurtMe
    BaByDontHurtMe
    ✭✭✭
    #nerfwings :*
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    #nerfwings :*

    Get rid of wings and give me an execute, I'd be happy.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • NyassaV
    NyassaV
    ✭✭✭✭✭
    ✭✭
    Whip doesn’t spoil my sustain. Maybe you should look at exactly how you’re sustaining lol.

    LOL I playing with 1366 mag recovery and feeling myself so good, but this is patch destroy my build. If u playing with 2k mag recovery and feeling yourself nice, GREAT. but so beginners play.

    You're sad because you'll have to run more than 1366 mag recovery? Join the club.
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • BlackMadara
    BlackMadara
    ✭✭✭✭
    Davadin wrote: »
    Royaji wrote: »
    Range is a bit of a myth in a game with spammable gapclosers and breakable roots which give you immunity to rooting afterwards.

    When sorcers streak from me each time when i coming i can not deal dmg cuz its 7 meters, u think its funny?

    no.

    but neither all other classes think it's funny either.

    it's not a Whip issue.

    ndrd9h5svvbc.png
    edit: this is such forum gold lol....

    Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....

    ...because other magDK Tried in PTS and it seems fine.

    ctjoeccrxik9.png
    Davadin wrote: »
    Royaji wrote: »
    Range is a bit of a myth in a game with spammable gapclosers and breakable roots which give you immunity to rooting afterwards.

    When sorcers streak from me each time when i coming i can not deal dmg cuz its 7 meters, u think its funny?

    no.

    but neither all other classes think it's funny either.

    it's not a Whip issue.

    ndrd9h5svvbc.png
    edit: this is such forum gold lol....

    Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....

    ...because other magDK Tried in PTS and it seems fine.

    Hello! I'm sorry I did not post the photo right away, I uploaded the photo to title discussion!

    You fail to mention the sustain you get back from combustion every two seconds now

    yep, but its rlly hard keep when templars cleans youself often

    Everything deserves a counter, however if you are using a fire staff each light attack has a chance, fire glyph on it another chance, then the skill you are using should be fire so another chance, plus you have a super big chance with your ardent flame skills, it's not an issue, magDK much bigger issues than that small increase to whip which in PvE and PvP both aren't changing but I actually have better sustain now.

    Flame staff light attacks do not proc burning, unless this was changed in the last few patches. Here are the chances to proc status effects.

    Weapon enchants 20%
    Standard ability 10%
    Area of effect abilities 5%
    Damage over time abilities 3%
    Area of effect damage over time abilities 1%
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    NyassaV wrote: »
    Whip doesn’t spoil my sustain. Maybe you should look at exactly how you’re sustaining lol.

    LOL I playing with 1366 mag recovery and feeling myself so good, but this is patch destroy my build. If u playing with 2k mag recovery and feeling yourself nice, GREAT. but so beginners play.

    You're sad because you'll have to run more than 1366 mag recovery? Join the club.

    nope) i tested on pts my similar build with 1366 mag rec, i feeling myself good, but i should do more heavy attacks.
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    #nerfwings :*

    it was nerfed =)
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    #nerfwings :*

    Get rid of wings and give me an execute, I'd be happy.

    #executeformagdk
  • Davadin
    Davadin
    ✭✭✭✭✭
    #nerfwings :*

    Get rid of wings and give me an execute, I'd be happy.

    #executeformagdk

    #executeforstamdk

    (no, weapon execute doesn't count)
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Davadin wrote: »
    Royaji wrote: »
    Range is a bit of a myth in a game with spammable gapclosers and breakable roots which give you immunity to rooting afterwards.

    When sorcers streak from me each time when i coming i can not deal dmg cuz its 7 meters, u think its funny?

    no.

    but neither all other classes think it's funny either.

    it's not a Whip issue.

    ndrd9h5svvbc.png
    edit: this is such forum gold lol....

    Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....

    ...because other magDK Tried in PTS and it seems fine.

    ctjoeccrxik9.png
    Davadin wrote: »
    Royaji wrote: »
    Range is a bit of a myth in a game with spammable gapclosers and breakable roots which give you immunity to rooting afterwards.

    When sorcers streak from me each time when i coming i can not deal dmg cuz its 7 meters, u think its funny?

    no.

    but neither all other classes think it's funny either.

    it's not a Whip issue.

    ndrd9h5svvbc.png
    edit: this is such forum gold lol....

    Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....

    ...because other magDK Tried in PTS and it seems fine.

    Hello! I'm sorry I did not post the photo right away, I uploaded the photo to title discussion!

    You fail to mention the sustain you get back from combustion every two seconds now

    yep, but its rlly hard keep when templars cleans youself often

    Everything deserves a counter, however if you are using a fire staff each light attack has a chance, fire glyph on it another chance, then the skill you are using should be fire so another chance, plus you have a super big chance with your ardent flame skills, it's not an issue, magDK much bigger issues than that small increase to whip which in PvE and PvP both aren't changing but I actually have better sustain now.

    Flame staff light attacks do not proc burning, unless this was changed in the last few patches. Here are the chances to proc status effects.

    Weapon enchants 20%
    Standard ability 10%
    Area of effect abilities 5%
    Damage over time abilities 3%
    Area of effect damage over time abilities 1%

    Never used fire staff without flame enchant, didn't realize, thanks for the percent, does that include the % chance increased with destro passive?
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.

    yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute
  • Davadin
    Davadin
    ✭✭✭✭✭
    Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.

    yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute

    ...which the cost of Fossilize is going to be double....
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Davadin wrote: »
    Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.

    yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute

    ...which the cost of Fossilize is going to be double....

    Rightfully so, stonefist is still pretty useless, dodgable, and blockable.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Davadin wrote: »
    Royaji wrote: »
    Range is a bit of a myth in a game with spammable gapclosers and breakable roots which give you immunity to rooting afterwards.

    When sorcers streak from me each time when i coming i can not deal dmg cuz its 7 meters, u think its funny?

    no.

    but neither all other classes think it's funny either.

    it's not a Whip issue.

    ndrd9h5svvbc.png
    edit: this is such forum gold lol....

    Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....

    ...because other magDK Tried in PTS and it seems fine.

    ctjoeccrxik9.png
    Davadin wrote: »
    Royaji wrote: »
    Range is a bit of a myth in a game with spammable gapclosers and breakable roots which give you immunity to rooting afterwards.

    When sorcers streak from me each time when i coming i can not deal dmg cuz its 7 meters, u think its funny?

    no.

    but neither all other classes think it's funny either.

    it's not a Whip issue.

    ndrd9h5svvbc.png
    edit: this is such forum gold lol....

    Milo, u need to give screenshot/data that the cost indeed makes ur build harder to play. not just saying "its bad its bad its bad" without any proof....

    ...because other magDK Tried in PTS and it seems fine.

    Hello! I'm sorry I did not post the photo right away, I uploaded the photo to title discussion!

    You fail to mention the sustain you get back from combustion every two seconds now

    yep, but its rlly hard keep when templars cleans youself often

    Everything deserves a counter, however if you are using a fire staff each light attack has a chance, fire glyph on it another chance, then the skill you are using should be fire so another chance, plus you have a super big chance with your ardent flame skills, it's not an issue, magDK much bigger issues than that small increase to whip which in PvE and PvP both aren't changing but I actually have better sustain now.

    Flame staff light attacks do not proc burning, unless this was changed in the last few patches. Here are the chances to proc status effects.

    Weapon enchants 20%
    Standard ability 10%
    Area of effect abilities 5%
    Damage over time abilities 3%
    Area of effect damage over time abilities 1%

    Never used fire staff without flame enchant, didn't realize, thanks for the percent, does that include the % chance increased with destro passive?

    no. those are the base chance for each action.
  • Davadin
    Davadin
    ✭✭✭✭✭
    Davadin wrote: »
    Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.

    yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute

    ...which the cost of Fossilize is going to be double....

    Rightfully so, stonefist is still pretty useless, dodgable, and blockable.

    yup. i would decrease the cost, increase the damage, remove the stun and add another effect... like minor breach or something. or snare. or have like Seething Fury, something stackable for this line. or add minor speed buff like when u roll. get creative, @ZOS_BrianWheeler
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    Davadin wrote: »
    Davadin wrote: »
    Turn stonefist into an execute, stoneblade or something, stam morph can be poison, mag morph can be fire... done.

    yes. i thought same about stonefist like execute, cuz dk has for stunning fossilize. Two stuns but zero execute

    ...which the cost of Fossilize is going to be double....

    Rightfully so, stonefist is still pretty useless, dodgable, and blockable.

    yup. i would decrease the cost, increase the damage, remove the stun and add another effect... like minor breach or something. or snare. or have like Seething Fury, something stackable for this line. or add minor speed buff like when u roll. get creative, @ZOS_BrianWheeler

    i think minor protection in coagulation blood instead major fortitude will be VERY better
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    @Miloscpolski congrats, you were right.
    Dragonknight


    Ardent Flame

    Lava Whip: Reverted the cost of this ability and its morphs to 2295 from 2700, which is their intended cost. Sorry for the confusion!
  • Miloscpolski
    Miloscpolski
    ✭✭✭
    @Miloscpolski congrats, you were right.
    Dragonknight


    Ardent Flame

    Lava Whip: Reverted the cost of this ability and its morphs to 2295 from 2700, which is their intended cost. Sorry for the confusion!

    < 3 Thx much
Sign In or Register to comment.