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Twilight Matriarch balanced in a vacuum, now weaker than Summon Shade (PvE)

Transairion
Transairion
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No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

Matriarch
Pros
  • Deals direct Shock damage every X seconds
  • Heals itself and 2 other targets for X health on special ability use

Cons
  • Kill-able
  • CC-able
  • Has to be slotted on front and backbar
  • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

VS

Summon Shade
Pros
  • Deals direct Magic damage every X seconds
  • Applies Minor Maim on hit
  • CC Immune
  • Unkillable
  • Only takes up one skill slot
  • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
  • AOE damage/Minor Maim morph VS Ranged reposition morph
Cons
  • 2/3 of the options are melee summons
  • Lack of damage



Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!


Edit: Removed PvP-related pros and cons

While I understand people hated "portable cover", as a Pet User in PvP I never danced around in my pets to try and avoid single-target skills from other players. I'm sure people did do it because abuse what you can, but given the pets are killable I don't see how it's any more abusing than the people diving around rocks and trees training 12 players behind them.

Also keep in mind a PvP PetSorc with Familiar, Prey, Matriarch and likely Hardened Ward is 6/10 skills in the hole to achieve that and play a war of attrition to kill anyone
Edited by Transairion on July 18, 2019 5:20AM
  • SirMewser
    SirMewser
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    Delete your Pet Sorc, uninstall, play another game. Zos doesn't care.
  • Kidgangster101
    Kidgangster101
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    No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

    Matriarch
    Pros
    • Deals direct Shock damage every X seconds
    • Heals itself and 2 other targets for X health on special ability use

    Cons
    • Kill-able
    • CC-able
    • Has to be slotted on front and backbar
    • Line of Sight-able (PvP)
    • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

    VS

    Summon Shade
    Pros
    • Deals direct Magic damage every X seconds
    • Applies Minor Maim on hit
    • CC Immune
    • Unkillable
    • Only takes up one skill slot
    • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
    • AOE damage/Minor Maim morph VS Ranged reposition morph
    Cons
    • 2/3 of the options are melee summons
    • Ranged morph buggy (PvP)
    • Lack of damage



    Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


    I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!

    So you are QQing about a healing morph doing less damage than a DPS morph? Lol

    Yep what's next breath of life is weaker than summon shade too? 😉
  • BalticBlues
    BalticBlues
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    PetSorcs were trash in PvP for years. Powerless and NOT FUN AT ALL.
    Then they gave pets power. THEY WERE FUN TO PLAY.
    Then they removed the Overload bar, so that PetsSorcs struggle with Slot space. HARD TO PLAY.
    Then they butcher shields. HARDER TO PLAY.
    Then they butcher pets again. IMPOSSIBLE TO PLAY.

    POWERLESS PETS - NO BAR SPACE - SHIELDS LOW POWER AND EXPENSIVE
    FINALLY PETSORCS ARE DEAD - WORSE THAN EVER BEFORE

    No matter if MagWarden, MagNecro or now MagSorc:
    Every magicka toon I make ends up becoming a Stamina toon to stay competitive.
    "Play Stamina or get out of PvP." This Stamina preference in development SUCKS.
    I am fed up playing Stamina. Every class feels almost the same. ESO Plus sub cancelled.

    Edited by BalticBlues on July 16, 2019 3:51AM
  • SirMewser
    SirMewser
    ✭✭✭✭✭
    No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

    Matriarch
    Pros
    • Deals direct Shock damage every X seconds
    • Heals itself and 2 other targets for X health on special ability use

    Cons
    • Kill-able
    • CC-able
    • Has to be slotted on front and backbar
    • Line of Sight-able (PvP)
    • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

    VS

    Summon Shade
    Pros
    • Deals direct Magic damage every X seconds
    • Applies Minor Maim on hit
    • CC Immune
    • Unkillable
    • Only takes up one skill slot
    • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
    • AOE damage/Minor Maim morph VS Ranged reposition morph
    Cons
    • 2/3 of the options are melee summons
    • Ranged morph buggy (PvP)
    • Lack of damage



    Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


    I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!

    So you are QQing about a healing morph doing less damage than a DPS morph? Lol

    Yep what's next breath of life is weaker than summon shade too? 😉

    Tormentor got nerfed too, that's what erks me since it was a lously morph to begin with. Not including the tormentor is a fault I put in the OP as it serves the DD role.

    Breath of life could be compared to Matriarch's heal, unfortunately the OP was comparing two pets, not two heals, unless I've missed something.
    Edited by SirMewser on July 16, 2019 4:08AM
  • Austinseph1
    Austinseph1
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    Hopefully the polarizing changes are reviewed and slightly reduced as well as aoe overall. The changes aren't bad, just too much too fast. Rather than change skills a little at a time it looks like they just took a sledgehammer to the wall and will see what sticks. These pts cycles have a way of coming out as bad as you think they will tho. week 3 will show any real changes they intend to push out and the next couple just minor adjustments and bug fixes. I wont give up hope of class skills being competitive but as it stands splitting soul trap will wholesale replace class aoe's and the other single target dots replacing possibly 2 other class dots. Not to mention to be effective you will need separate bars, or whole builds for trash fights. I'm upset about MagDK finally being more competetive in PvE just to be hit again with the hammer. Time will tell.
  • Nostrabar
    Nostrabar
    ✭✭✭
    I swear there aren't actually any Sorcerers on these forums, only people pretending to be Sorcerers to give the actual players a bad reputation.
  • Faulgor
    Faulgor
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    IMO, the Sorcerer heals should've never been put on the pets (Clannfear included). It's just too clunky, the pet mechanic is too punishing compared to other heals, and using pets for utility doesn't mesh well with their inherent damage role.

    I wish they'd overhaul the 80% useless Dark Magic skill line to become the heal/tank skill line for Sorcerers.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Undefwun
    Undefwun
    ✭✭✭✭✭
    When I can get 12k crit heals of my shade in pvp, bring it back up...

    Plus zoo sorcs were a total nuisance in pvp, especially BGs... I had 5 pet sorcs in a BG once. It's the closest I've come to quitting a BG.
    Couldn't get near combat without being zapped for free damage by several matriarchs and atros. Ranged attacks constantly absorbed by pets. Probably the most annoying round played ever...

    Blame the players with 2 pets out + the atro + maw of the infernal set... fielding a whole team on their own.
    Blame the players who put out the SnB + Matriarch builds... it all became flavour of the month and that's when the nerf cries come out...

    That being said... I wanted one morph to be damage and the other heals... either or... so I don't agree with the nerf to the tormentor...



    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

    Matriarch
    Pros
    • Deals direct Shock damage every X seconds
    • Heals itself and 2 other targets for X health on special ability use

    Cons
    • Kill-able
    • CC-able
    • Has to be slotted on front and backbar
    • Line of Sight-able (PvP)
    • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

    VS

    Summon Shade
    Pros
    • Deals direct Magic damage every X seconds
    • Applies Minor Maim on hit
    • CC Immune
    • Unkillable
    • Only takes up one skill slot
    • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
    • AOE damage/Minor Maim morph VS Ranged reposition morph
    Cons
    • 2/3 of the options are melee summons
    • Ranged morph buggy (PvP)
    • Lack of damage



    Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


    I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!

    So you are QQing about a healing morph doing less damage than a DPS morph? Lol

    Yep what's next breath of life is weaker than summon shade too? 😉

    Aah blissfully ignoring that the supposed healing morph costs two skill slots.
    We can ignore one of those skillslots because of the heal - thats how much any other burst heal will cost you.

    Then you compare the dmg component of matriarch (one of the two slots it costs) to what shade offers - and it´s entirely lackluster:
    - Maim
    - more dmg
    - a buggy port
    Edited by Derra on July 16, 2019 6:07AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    SirMewser wrote: »
    No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

    Matriarch
    Pros
    • Deals direct Shock damage every X seconds
    • Heals itself and 2 other targets for X health on special ability use

    Cons
    • Kill-able
    • CC-able
    • Has to be slotted on front and backbar
    • Line of Sight-able (PvP)
    • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

    VS

    Summon Shade
    Pros
    • Deals direct Magic damage every X seconds
    • Applies Minor Maim on hit
    • CC Immune
    • Unkillable
    • Only takes up one skill slot
    • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
    • AOE damage/Minor Maim morph VS Ranged reposition morph
    Cons
    • 2/3 of the options are melee summons
    • Ranged morph buggy (PvP)
    • Lack of damage



    Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


    I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!

    So you are QQing about a healing morph doing less damage than a DPS morph? Lol

    Yep what's next breath of life is weaker than summon shade too? 😉

    Tormentor got nerfed too, that's what erks me since it was a lously morph to begin with. Not including the tormentor is a fault I put in the OP as it serves the DD role.

    Breath of life could be compared to Matriarch's heal, unfortunately the OP was comparing two pets, not two heals, unless I've missed something.

    Even if you compare two heals, breath of life is still far superior to matriach. First, it only takes 1 bar and that is a big thing. Second, it's not a summon so it does not die. Third, if I'm not mistaken it scales on both max magicka and spell dmg, were as matraich heal only buffed by max magicka. Forth, breath of life heal increased as health decrease due to templar passives, matriach heal is not supported by any passives of sorcs. Last thing, Breath of life/ honor of the dead give you 2 different play style, first teamplay and other selfish and sustain suppoerted, while matriach is only teamplay even though most sorcs are solo.

    Note: now matraich dmg has decreased significanly, there is no reason for the skills to stay as dauble bars skill and should be as such treated as 1 bad.
  • Hotdog_23
    Hotdog_23
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    ✭✭
    Honest question not meant to be baiting or trolling but what do you think about changing pets to work the same way all other pets work except Wardens bear. 1 GCD to summon but only last 8/16 seconds depending on the morph you choose. No more permanent pets. That way you only have to single bar them. Do the same to wardens bear ultimate. Then they would be much easier to balance against temporary pets such as shade.
  • MartiniDaniels
    MartiniDaniels
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    ✭✭✭✭✭
    OP you conveniently forgot that you need to re-summon shade each 20 seconds and it needs to re-run to target.

    Also you forgot that when "pet" is un-killable and un-targetable this is actually a big hefty downside, since one of the most useful things about pet is that they tank damage and defend you with LOS.
    PetSorcs were trash in PvP for years. Powerless and NOT FUN AT ALL.
    Then they gave pets power. THEY WERE FUN TO PLAY.
    Then they removed the Overload bar, so that PetsSorcs struggle with Slot space. HARD TO PLAY.
    Then they butcher shields. HARDER TO PLAY.
    Then they butcher pets again. IMPOSSIBLE TO PLAY.

    POWERLESS PETS - NO BAR SPACE - SHIELDS LOW POWER AND EXPENSIVE
    FINALLY PETSORCS ARE DEAD - WORSE THAN EVER BEFORE

    No matter if MagWarden, MagNecro or now MagSorc:
    Every magicka toon I make ends up becoming a Stamina toon to stay competitive.
    "Play Stamina or get out of PvP." This Stamina preference in development SUCKS.
    I am fed up playing Stamina. Every class feels almost the same. ESO Plus sub cancelled.

    Magsorc is hands off best PVP class in the game for majority of patches in recent years, what are you talking about :D and plz don't separate magsorc in 3 sub-classes (no pet, 1-pet, 2-pet), that's one class-resource combo still.
  • Tommy_The_Gun
    Tommy_The_Gun
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    ✭✭✭✭✭
    Correct me If I am wrong (idk stuff well), but as far as I know Twilight Matriarch is a permanent pet, and Summon Shade you have to re-cast to keep it active. So technically it cost more resources & global coolown every now and then.
  • Derra
    Derra
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    ✭✭✭✭✭
    Correct me If I am wrong (idk stuff well), but as far as I know Twilight Matriarch is a permanent pet, and Summon Shade you have to re-cast to keep it active. So technically it cost more resources & global coolown every now and then.

    Sure and now we figure in how often the twilight dies and then does nothing aswell shall we?
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • MartiniDaniels
    MartiniDaniels
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    Derra wrote: »
    Correct me If I am wrong (idk stuff well), but as far as I know Twilight Matriarch is a permanent pet, and Summon Shade you have to re-cast to keep it active. So technically it cost more resources & global coolown every now and then.

    Sure and now we figure in how often the twilight dies and then does nothing aswell shall we?

    If your opponent focused matriarch instead of you, then she already tanked enough damage/GCD to pay-off summoning costs, no?
  • satanio
    satanio
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    You’ve forgotten that Shade is not inheriting Ancient Knowledge passive while matriarch is.

    Next, bloodthirsty is still not affecting any of the pets.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    Correct me If I am wrong (idk stuff well), but as far as I know Twilight Matriarch is a permanent pet, and Summon Shade you have to re-cast to keep it active. So technically it cost more resources & global coolown every now and then.

    Correct, but in most cases, it gives you 1 skill bar availble to slot sustian skill or something else. I think most sorcs would tread shade for tiwlight at any given chance. To have more more skills to use in pvp is huge advantage makes you prepared for any encounter you face.
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    I literally just made a post like 3 weeks ago being like "omgosh you did it! pet sorcs are a thing! so good! fun! yay! keep keep! never seen this since beginning of game!"

    https://www.youtube.com/watch?v=o4ZeTdOjLUk

    The skill takes 2 slots, it should be at least 2 slots of worth using.
    Edited by Cathexis on July 16, 2019 7:53AM
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
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    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
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    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
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  • Derra
    Derra
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    ✭✭✭✭✭
    Derra wrote: »
    Correct me If I am wrong (idk stuff well), but as far as I know Twilight Matriarch is a permanent pet, and Summon Shade you have to re-cast to keep it active. So technically it cost more resources & global coolown every now and then.

    Sure and now we figure in how often the twilight dies and then does nothing aswell shall we?

    If your opponent focused matriarch instead of you, then she already tanked enough damage/GCD to pay-off summoning costs, no?

    If you´re thinking about a 1v1 probably (in noCP). In cp killing the pet is done in 1 or 2 gcds and triggers a few powerful passives.

    The issue is that it´s supposed to be usable in cyrodiil aswell though - and the efficiency of pets scales in a negative way depending on how many enemy players you fight.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Wuchtdrescher
    Wuchtdrescher
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    STOP twilight-matriarch nerfing! its the only good pet sorc skill!
  • universal_wrath
    universal_wrath
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    Most skilled sorce in pvp don't slot pets to hide behind them, they use them mainly for the heal. Some of them skilled and bulky enough to play without pets. Most sorcs how use pets as meat bags are still training, i think.
  • nsmurfer
    nsmurfer
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    Twilight Matriarch has a Burst Heal stronger than BoL and 360 degrees with no LoS check, which is more enough, even considering the two-slot requirement. The damage is just icing on the cake.

    It also provides unique, mobile body shield and LoS in PvP, which is ridiculously OP. Any one who played as petsorc and against petsorcs knows exactly how ridiculously OP they are.

    - A Magsorc PvPer main
  • Derra
    Derra
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    ✭✭✭✭✭
    nsmurfer wrote: »
    Twilight Matriarch has a Burst Heal stronger than BoL and 360 degrees with no LoS check, which is more enough, even considering the two-slot requirement. The damage is just icing on the cake.

    It also provides unique, mobile body shield and LoS in PvP, which is ridiculously OP. Any one who played as petsorc and against petsorcs knows exactly how ridiculously OP they are.

    - A Magsorc PvPer main

    I don´t get sorc mains that enjoy having half of the classes skills being outright unusable.

    Yeah matriarch sorc on live is op.
    Matriarch on pts isn´t worth slotting ever.

    I´d like to have options and usable class skills and matriarch on pts isn´t that. It´s ***.

    Also i´d rather fight a sorc using matriarch on live than one using harness. Harness was more of a hardcarry than matriarch was. But oh well both are gone for good :,D
    Edited by Derra on July 16, 2019 8:05AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Heymexa
    Heymexa
    ✭✭✭
    I agree.

    Twiilight (Tormentor and Matriarch) got too weak.

    -69% is too much for 2 slots.

    Dear developers, do not kill M. Sors
  • SirMewser
    SirMewser
    ✭✭✭✭✭
    SirMewser wrote: »
    No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

    Matriarch
    Pros
    • Deals direct Shock damage every X seconds
    • Heals itself and 2 other targets for X health on special ability use

    Cons
    • Kill-able
    • CC-able
    • Has to be slotted on front and backbar
    • Line of Sight-able (PvP)
    • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

    VS

    Summon Shade
    Pros
    • Deals direct Magic damage every X seconds
    • Applies Minor Maim on hit
    • CC Immune
    • Unkillable
    • Only takes up one skill slot
    • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
    • AOE damage/Minor Maim morph VS Ranged reposition morph
    Cons
    • 2/3 of the options are melee summons
    • Ranged morph buggy (PvP)
    • Lack of damage



    Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


    I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!

    So you are QQing about a healing morph doing less damage than a DPS morph? Lol

    Yep what's next breath of life is weaker than summon shade too? 😉

    Tormentor got nerfed too, that's what erks me since it was a lously morph to begin with. Not including the tormentor is a fault I put in the OP as it serves the DD role.

    Breath of life could be compared to Matriarch's heal, unfortunately the OP was comparing two pets, not two heals, unless I've missed something.

    Even if you compare two heals, breath of life is still far superior to matriach. First, it only takes 1 bar and that is a big thing. Second, it's not a summon so it does not die. Third, if I'm not mistaken it scales on both max magicka and spell dmg, were as matraich heal only buffed by max magicka. Forth, breath of life heal increased as health decrease due to templar passives, matriach heal is not supported by any passives of sorcs. Last thing, Breath of life/ honor of the dead give you 2 different play style, first teamplay and other selfish and sustain suppoerted, while matriach is only teamplay even though most sorcs are solo.

    Note: now matraich dmg has decreased significanly, there is no reason for the skills to stay as dauble bars skill and should be as such treated as 1 bad.

    What I don't understand is why you're wanting to tell me and not the person I was responding to.
    I spent 2800+ hours on ESO playing pet builds.

    If I wanted to complain about BoL being 'weaker'... I would have.
    Templar is actually the only class I haven't played since I've started 2015, thus, I have no legitimate opinion on this subject (but apparently Kidgangster101 does so talk to her).

    I mean to say I could care less.
    Edited by SirMewser on July 16, 2019 12:30PM
  • Saril_Durzam
    Saril_Durzam
    ✭✭✭✭
    I
    nsmurfer wrote: »
    Twilight Matriarch has a Burst Heal stronger than BoL and 360 degrees with no LoS check, which is more enough, even considering the two-slot requirement. The damage is just icing on the cake.

    It also provides unique, mobile body shield and LoS in PvP, which is ridiculously OP. Any one who played as petsorc and against petsorcs knows exactly how ridiculously OP they are.

    - A Magsorc PvPer main

    As a templar healer, i wouldn´t ever run Matriarch over BoL (or HtD). Sure, group healing rocks but i want my precious slots for doing loads of things and i actually have Prayers which is a better group heal than Matriarch even healing less and with no dot.
  • ku5h
    ku5h
    ✭✭✭✭✭
    No armor sets/CP applied/buffs across either character, only 64 Attributes point spent in Magicka but Summon Shade (unmorphed!!) has ~200 higher tooltip damage than Twilight Matriarch (morph).

    Matriarch
    Pros
    • Deals direct Shock damage every X seconds
    • Heals itself and 2 other targets for X health on special ability use

    Cons
    • Kill-able
    • CC-able
    • Has to be slotted on front and backbar
    • Line of Sight-able (PvP)
    • Only scales with Max Magicka still unlike all non-Sorcerer pets(?)

    VS

    Summon Shade
    Pros
    • Deals direct Magic damage every X seconds
    • Applies Minor Maim on hit
    • CC Immune
    • Unkillable
    • Only takes up one skill slot
    • Scales with any highest stat, not only Max Magicka (including Weapon Damage/Stamina)
    • AOE damage/Minor Maim morph VS Ranged reposition morph
    Cons
    • 2/3 of the options are melee summons
    • Ranged morph buggy (PvP)
    • Lack of damage



    Yes, with 100% Daedric Prey uptime it'll do more DPS itself but at the cost of taking another valuable skill slot: something other classes fill with any better DPS skill than Daedric Prey. That's 3 skill slots to make Matriarch outDPS Summon Shade.


    I know I know, all aboard the Pet-Sorc hate train, but you've got to admit it's ridiculous fire and forget Summon Shade does more base damage than a double-slotted Twilight Matriarch now. Especially in the context of the previous patch nerfing Daedric Prey to supposedly curb Matriarch damage!

    So you are QQing about a healing morph doing less damage than a DPS morph? Lol

    Yep what's next breath of life is weaker than summon shade too? 😉

    You seem to forget that Shade has Teleport feature that can mitigate xx dmg openfield Cyro. So, yea NB Shade/teleport does more dmg then Sorc healing morph pet does + Shade applies Minor Maim which is no joke.





  • Royalthought
    Royalthought
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    So, not only did he pick a healing morp vs a damage morp. (bad judgement call)

    He picked an ability that has been broken for an eternity, without any acknowledgement from the devs.

    And this patch when the devs finally address shade, they simply nerf it with a huge increase in cost. lol


    And this is what you're jealous of?

    What a reach
  • Kuramas9tails
    Kuramas9tails
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    Ahhhhh.......

    Pets take two slots because they are summoned and do not have an expire time.

    Shadow does. It lasts a certain amount of time and it is gone.

    With that being said......

    Pets can take the damage FOR you. Many pet sorcs in PVP use this to their advantage. It even helps in Maelstrom when ads focus your pets and not you.

    It's a double edge sword.
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
      AD Khajiit Mageblade DPS -- Flawless Conquerer
      FOR THE QUEEN!
      PS4/NA
    • Betty_Booms
      Betty_Booms
      ✭✭✭
      Yeah balance means nerf to the ground in this game.

      Matriach needed changes... but got sledged instead...
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