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The P2W elephant in the room.

  • AMeanOne
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    Lol looks like OP is ignoring the posts that don't fit his narrative
  • Dusk_Coven
    Dusk_Coven
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    Cortimi wrote: »
    I want you to stop and think a minute what that is going to do to low level Bgs.

    No new player is going to go into a BG/Cyro and waste more than 5 minutes in their against CashshopTwink 2.0

    This will be the beginning of the end, mark my words.

    (1) Even without this upcoming advantage of buying skill lines, established players willing to make alts have already a massive advantage by being able to field toons with full crafted sets. If they are really serious they could go all the way up to Legendary upgrades.
    Yes, this will make it worse. But it's bad enough already. And it hasn't ended because...

    (2) New players don't know any better what the hell is going on and why they can't do anything. There will always be more meat for the grinder.

    THEREFORE

    (a) IF a lot of alts get created with cash-bought up front advantages, THEN we can clearly see that the demographic of PvP is really made up of bullies who really should be forced to play in their own sandbox. And we do this by...

    (b) A ranking system needs to be in place. It should have been in place long ago, but this will just push more for it. And only players close in rank can PvP against each other. This is not reinventing the wheel. It is an oversight on ZOS's part

    (c) Cyrodiil will need to be reimagined. I think the mess of completely unrestricted PvP, leading to zergballs and other desperate yet effective tactics, needs to be reimagined.
    One way to do it is (i) if you enter as "yourself", it is PvE and (ii) you PvP as a pre-made grunt unit, like the early Star Wars Battlefront. This narrows the amount of "balancing" that needs to happen for the PvP aspect.

  • Cortimi
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    AMeanOne wrote: »
    Lol looks like OP is ignoring the posts that don't fit his narrative

    And you are ignoring the points I made entirely, without any form of rebuttal. GG

    The people saying otherwise are not offering any answer to the point: this is introducing a direct way to be even more massively overpowered via cash. Saying "you can spend time getting it" is a useless response, as it does nothing to disprove my point.
    Xbox NA: Soviet Messiah
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    Urvoth wrote: »
    CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
  • Sandman929
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    Cortimi wrote: »
    Dagoth_Rac wrote: »
    CP are disabled in low-level PvP to prevent Level 10 characters of existing players from rofl-stomping Level 10 players who are truly new to game. If experienced players can unlock all these skills and passives for cash, it is going to unbalance low-level PvP just as much, if not more, than if experienced players could use their CP in low-level PvP.

    Alts should need to reach Level 50 before they can buy achievement-based items from the cash shop.

    Yes, you can max out these skill lines under Level 50 through normal gameplay. But you will gain a lot of XP along the way. Grinding dolmens will get you Fighters Guild, but you will practically hit Level 50 from all that dolmen grinding. Grinding out dungeon achievements will get you Undaunted, but you will practically hit Level 50 because the quest completion, map item completion, and the achievements themselves give lots of XP.

    The XP gained from leveling these skills via normal gameplay put a significant limit on how long you will be able to use them in low-level PvP. That is gone if your Level 10 can just buy them for cash.

    Exactly, and nobody is willing to admit that is directly buying an advantage.

    I'll admit that. Absolutely. But as someone already showed in this thread, the buying it isn't the problem if someone who knows what they're doing can do the exact same thing before level 25 simply because they do know what they're doing and the new player doesn't.

    Buying these already earned achievements is a fast path to doing what you can already do for free, and experience with the game is the greatest disadvantage a new player faces against an old player on a new toon.
  • WildRaptorX
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    I never thought of this. I think having dawnbreaker in under level 50 BGs would be quite a problem
  • yodased
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    Cortimi wrote: »
    AMeanOne wrote: »
    Lol looks like OP is ignoring the posts that don't fit his narrative

    And you are ignoring the points I made entirely, without any form of rebuttal. GG

    The people saying otherwise are not offering any answer to the point: this is introducing a direct way to be even more massively overpowered via cash. Saying "you can spend time getting it" is a useless response, as it does nothing to disprove my point.

    Yyou are mad that someone can spend money to get something that already is available while pretending that it is not available.

    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Jayne_Doe
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    I think people are forgetting that the skill lines are unlocked and maxed at 10, so that all the skills in the skill line are unlocked. However, you still have to rank them up.

    So, yes, a level 10 who has purchased Fighters Guild skill line can still have DB, but it won't be powered up yet. And by the time someone is able to fully max the skill line and rank all the skills up, they won't be level 10 anymore.

    I also think people are grossly overestimating just how many players are going to blow thousands of dollars just to max out ONE alt character to go into BGs to steamroll new players. Talk about niche problem. The term whale is generally used for players who spend thousands of dollars on cosmetics and other unnecessary crap in order to have them all. But spending this kind of money just to get one level 10 character with all skyshards and some guild skill lines unlocked? Seems a little far-fetched, though doubtless some players with a ton of money may do it.

    So, a level 10 alt has all skyshards unlocked - they can't allocate all those skillpoints right away anyway, since they still have to level up weapon/armor/race/class skills. They can dump them all in the purchased skill lines, certainly, but they do still have to rank them up. So a new 10 alt has a Rank 1 DB, but they have limited armor/weapon/race/class passives/active abilities.
  • yodased
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    Keylun wrote: »
    I never thought of this. I think having dawnbreaker in under level 50 BGs would be quite a problem

    OH MY GOD.

    YOU

    CAN

    ALREADY

    HAVE

    DAWNBREAKER

    IN

    UNDER

    LEVEL

    50

    BGS
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • cheifsoap
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    Some of you seem to forget that you can already get a Dawnbreaker pre-50 pretty easily by running dolmens and running away before they're over. It's massively time consuming but completely doable without gaining many levels. Mages skill line is even easier because the only XP you're getting is from finding new areas in zones.
  • Dojohoda
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    Yes and now level 1 can have all the skill lines being offered.

    It's only a big deal in lowbie PVP. Highly invested re-rollers with gold gear should be really excited about this. Now they can stomp new players even faster in lowbie pvp.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Vercingetorix
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    If your argument is about TEMPORARY low-level content that has no bearing major achievements in the game, then your argument is petty at best. The entire "I don't have it so you can't have it either" mentality is extremely immature and that's what your post boils down to. This thread really is a waste of time - I'm going to be the cold slap of reality for you: ZoS benefits financially from including these skill line options so they won't listen to you anyway, OP. This thread can be closed.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • ArenGesus
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    Honest question here, not trying to troll - do people actually care about <50 BGs? You level up so fast that it's inherently meaningless that you're weak or strong compared to others. Does it really matter if you're competitive during this time? I get that it's no fun being slaughtered (BGs aren't my thing, so that's basically what happens to me), but it still is a very temporary condition.
  • jypcy
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    Also, why should it matter what level you get some of these skill lines at? It’s not like queues are separated into a class for levels 10-20, another for 20-30, etc. If you’re queuing at level 10, you might wind up against another level 10 who bought a guild line and skyshards to fill it out and against a level 45 who leveled a guild line and found enough skill points to fill it out. It’s not like players were fully isolated from playing against these abilities before, and now you can use them in this queue but only if you pay.

    The only one I’m not sure about is undaunted, simply because I don’t know offhand whether there’s enough undaunted points between normal dungeon achievements and pledges after level 45 that would allow you to get to level 9 before the experience from doing those activities pushes you to 50. I’m fine with the idea of opening up these options only to level 50 characters, but I don’t think it’s in any way game breaking (or significantly altering) even without this restriction.
  • Dusk_Coven
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    ArenGesus wrote: »
    Honest question here, not trying to troll - do people actually care about <50 BGs? You level up so fast that it's inherently meaningless that you're weak or strong compared to others.

    We'll see I guess. Maybe when it goes live, throw up a poll to see how many people made an alt and beefed them up right away with these skill lines.

    As for "meaningless that you're weak or strong..." -- Maybe not. IF your objective is to feel strong over weak people and beat them easily over and over, then they'll keep making alts for under-50's BG until it gets tired.
    The big change now is they might run out of cash first.
  • Tommy_The_Gun
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    Wait a second...
    So what you can do is...
    - Create new character and not level up.
    - "Buy" skill points.
    - Then Buy Undated, mages guilds, fighters guild and Alliance War.
    - Have a nice low level gear crafted by your other character.
    - And go BGs or low level Cyro PvP and use low level up-scaling too....

    Huh...

    If it is not P2W then I dont know what it is...

    Oh and btw. it might even get worse in next updates, this is in PTS notes:
    Note: The Psijic Order, Soul Magic, Vampire and Werewolf skill lines will become available in a future update.
    Edited by Tommy_The_Gun on July 10, 2019 7:03PM
  • ArenGesus
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    Dusk_Coven wrote: »
    ArenGesus wrote: »
    Honest question here, not trying to troll - do people actually care about <50 BGs? You level up so fast that it's inherently meaningless that you're weak or strong compared to others.

    We'll see I guess. Maybe when it goes live, throw up a poll to see how many people made an alt and beefed them up right away with these skill lines.

    As for "meaningless that you're weak or strong..." -- Maybe not. IF your objective is to feel strong over weak people and beat them easily over and over, then they'll keep making alts for under-50's BG until it gets tired.
    The big change now is they might run out of cash first.

    Sure, but I say let 'em use up their cash. Go ahead and fund the game so you can live out your dream to be a virtual locker room bully. My overall point is that I just don't see it being very impactful even if some do it. The skyshard prices would lead me to believe that the skill lines will be very expensive, so if you want to go full gank on a lvl 10 just to pounce on noobs and then repeat every time you hit 50, it's going to be a very expensive hobby. And in the mean time, all new players are still stuck in there with experienced players who have good gear stashed for whenever they do decide to bring up a new alt, regardless of whether their skills are all leveled. I mean, no matter what, there will be a ton of wreckage if you created an account yesterday and jump into BGs today.

    Somebody else mentioned separating new account lvl <50's from those with alts and this might make it so legit new players can learn on a more level playing field (though I bet it would be a fairly lonely experience in there), but I don't see skill line purchases changing anything with regard to how it works currently - but I'm not defending having them in the store, I think it's just gross to have QoL features cost money. In reality, they should be obtainable in-game with less grind than required today, but that's a different argument for a different thread.
  • Sandman929
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    Wait a second...
    So what you can do is...
    - Create new character and not level up.
    - "Buy" skill points.
    - Then Buy Undated, mages guilds, fighters guild and Alliance War.
    - Have a nice low level gear crafted by your other character.
    - And go BGs or low level Cyro PvP and use low level up-scaling too....

    Huh...

    If it is not P2W then I dont know what it is...

    I guess, if you define cheesing low level content as "winning", I can see that being an argument. But that happens right now without people being able to pay for it.
  • ArenGesus
    ArenGesus
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    Wait a second...
    So what you can do is...
    - Create new character and not level up.
    - "Buy" skill points.
    - Then Buy Undated, mages guilds, fighters guild and Alliance War.
    - Have a nice low level gear crafted by your other character.
    - And go BGs or low level Cyro PvP and use low level up-scaling too....

    Huh...

    If it is not P2W then I dont know what it is...

    Oh and btw. it might even get worse in next updates, this is in PTS notes:
    Note: The Psijic Order, Soul Magic, Vampire and Werewolf skill lines will become available in a future update.

    Yeah, but it's expensive irl and what's the point of doing it? You level up pretty quickly playing BGs - it's not like you can hang in there forever with your super buff new alt that you dropped a couple hundred bucks creating. And at crown store prices, it's hard to imagine people doing this repeatedly just for the thrill of dominating noob match arena for a short period of time.
  • Sandman929
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    Really, the only way to stop experienced players from feeding on new players is to lock them out of low level content like sub-CP BGs and Cyrodiil once they've gotten a character to 50 already. Seems a little heavy handed to me, since they might want to go back in there on additional characters.
    Otherwise, the door is open to this kind of play in it's most extreme form, and has been long before buying skill lines was an option.
  • Waffennacht
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    A fully experienced player pwning new players wasn't cool before, isn't cool now, won't be cool then.

    Imo sub 50 for experienced players should be done very rarely anyway and only during the levelling process (to not be a jerk)

    But if they want to pwn then pwn they shall
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • code65536
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    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.
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  • Sandman929
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    code65536 wrote: »
    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.

    The people who go there because they like the balance (assuming those people exist) wouldn't go out of their way to make themselves overpowered.
  • XIIICaesar
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    Cortimi wrote: »
    So did I miss something, or can level 10s buy the entire Fighters Guild and Undaunted lines?

    I want you to stop and think a minute what that is going to do to low level Bgs.

    Undaunted Mettle, Undaunted Command, Slayer...with a ridiculously buffed Bone Shield and nice Dawnreaker.

    Has no one else noticed that all the skill lines available in the cash shop got massive buffs?

    If this goes live, your game is dead. I have gone through dozens of MMOs, and watched them all die the exact same way: offering whales a way to curb stomp new players.

    No new player is going to go into a BG/Cyro and waste more than 5 minutes in their against CashshopTwink 2.0

    You can already buy every skyshard in the game as soon as you want, and that is already entirely too much power at low levels.

    And before anyone even dares trying to justify it with "it's pay for convenience", I want you to explain the mathematics of how a level 10 can have Dawnreaker and Undaunted Mettle at lvl 10 without the cash shop. I'll wait.

    This will be the beginning of the end, mark my words.
    I said it before on the PvE Tanking feedback thread. Update 23 is a cash grab for so many reasons.

  • ArenGesus
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    code65536 wrote: »
    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.

    I'm not arguing against your suggestion because I think it's fine, but I believe people are underestimating how expensive it will be to buy a fully-leveled new character. It's really hard for me to imagine this being something done frequently even if you can purchase the skills right out of the gate. And to do it repeatedly just to dominate <50 BGs... I think you'd need a pretty fat wallet to keep your hobby up.
  • Sandman929
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    XIIICaesar wrote: »
    Cortimi wrote: »
    So did I miss something, or can level 10s buy the entire Fighters Guild and Undaunted lines?

    I want you to stop and think a minute what that is going to do to low level Bgs.

    Undaunted Mettle, Undaunted Command, Slayer...with a ridiculously buffed Bone Shield and nice Dawnreaker.

    Has no one else noticed that all the skill lines available in the cash shop got massive buffs?

    If this goes live, your game is dead. I have gone through dozens of MMOs, and watched them all die the exact same way: offering whales a way to curb stomp new players.

    No new player is going to go into a BG/Cyro and waste more than 5 minutes in their against CashshopTwink 2.0

    You can already buy every skyshard in the game as soon as you want, and that is already entirely too much power at low levels.

    And before anyone even dares trying to justify it with "it's pay for convenience", I want you to explain the mathematics of how a level 10 can have Dawnreaker and Undaunted Mettle at lvl 10 without the cash shop. I'll wait.

    This will be the beginning of the end, mark my words.
    I said it before on the PvE Tanking feedback thread. Update 23 is a cash grab for so many reasons.

    No argument there.
  • validifyedneb18_ESO
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    Its not pay to win, its pay to avoid playing the game.

    Not that I agree with it, I would rather ZOS see these things to improve, and make more interesting or more fun to do, rather than offer the chance to pay to not do them.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • code65536
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    ArenGesus wrote: »
    code65536 wrote: »
    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.

    I'm not arguing against your suggestion because I think it's fine, but I believe people are underestimating how expensive it will be to buy a fully-leveled new character. It's really hard for me to imagine this being something done frequently even if you can purchase the skills right out of the gate. And to do it repeatedly just to dominate <50 BGs... I think you'd need a pretty fat wallet to keep your hobby up.

    I would never do such a thing. You evidently wouldn't do such a thing. And I think most people wouldn't. But all it takes is for one person to do it to negatively impact the experience of everyone else that they fight against.

    So are there people who would do this? I'm sure there will be. If there are people who spend $1000 on Crates to chase after a Radiant Apex mount, I'm sure there will be people who will spend 1/10 of that to feel like a god in PvP.
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  • ArenGesus
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    code65536 wrote: »
    ArenGesus wrote: »
    code65536 wrote: »
    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.

    I'm not arguing against your suggestion because I think it's fine, but I believe people are underestimating how expensive it will be to buy a fully-leveled new character. It's really hard for me to imagine this being something done frequently even if you can purchase the skills right out of the gate. And to do it repeatedly just to dominate <50 BGs... I think you'd need a pretty fat wallet to keep your hobby up.

    I would never do such a thing. You evidently wouldn't do such a thing. And I think most people wouldn't. But all it takes is for one person to do it to negatively impact the experience of everyone else that they fight against.

    So are there people who would do this? I'm sure there will be. If there are people who spend $1000 on Crates to chase after a Radiant Apex mount, I'm sure there will be people who will spend 1/10 of that to feel like a god in PvP.

    Yeah, it's entirely possible. I still feel like it isn't going to be a problem though. Even if there are people who do it, they will likely be very rare by comparison to the general population. And I don't think it will be very effective for them anyway - if you need to do this, then you're not a good player (or you wouldn't need to do it). So that means you'll drop a bunch of money and still run into the new alt of Mr. Brigadier General (or whatever a high rank is) who actually is a good player - and then watch as your pricey investment adds up to exactly zilch while your head is being dunked in the school bathroom toilet repeatedly.

    Also - if it is a problem, ZOS won't exactly be incentivized to resolve it. I have a hard time seeing them invest in a way to prevent a handful of people from handing them with a pile of cash on regular intervals.

    I don't have skin in this personally - I do a few battlegrounds to familiarize myself with pvp on alts prior to heading off to Cyrodil, but I do them after I hit 50 so I can wear my actual gear and use my leveled class/weapon skills to get a feel for them and make adjustments, plus pick up vigor on stam toons. I don't think I've ever played <50 and probably won't - but I also won't be buying any skill lines. Point is, I'm not arguing because I like the idea of having the ability to do it, I'm just saying the concern is a theoretical one at the moment, and if it becomes true in the end, there probably won't be a fix coming for it. But even then, I see it as a minimal issue, impacting a small number of people, who will probably get over it pretty quickly.
  • Sandman929
    Sandman929
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    code65536 wrote: »
    ArenGesus wrote: »
    code65536 wrote: »
    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.

    I'm not arguing against your suggestion because I think it's fine, but I believe people are underestimating how expensive it will be to buy a fully-leveled new character. It's really hard for me to imagine this being something done frequently even if you can purchase the skills right out of the gate. And to do it repeatedly just to dominate <50 BGs... I think you'd need a pretty fat wallet to keep your hobby up.

    I would never do such a thing. You evidently wouldn't do such a thing. And I think most people wouldn't. But all it takes is for one person to do it to negatively impact the experience of everyone else that they fight against.

    So are there people who would do this? I'm sure there will be. If there are people who spend $1000 on Crates to chase after a Radiant Apex mount, I'm sure there will be people who will spend 1/10 of that to feel like a god in PvP.

    But people seem to be ignoring the fact that what's being bought with these changes can be done right now for free and still ruin the same content. People already gold out lowbie gear, grind these skill lines up to get the best skills from them, and do all that while staying under level 50.
  • code65536
    code65536
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    Sandman929 wrote: »
    code65536 wrote: »
    ArenGesus wrote: »
    code65536 wrote: »
    The fact of the matter remains: There are a lot of "old" players who play sub-50 PvP.

    They'll roll a new character, play in sub-50 PvP until they reach 50, then roll a new one and repeat the process.

    Why do they do this? Because many like how sub-50 is balanced. The gear sets and skills that you face against are more limited.

    I can understand their point of view because I personally have a lot more fun in sub-50 BGs than I do in vet BGs. I don't go through the trouble of rolling new characters specifically for this, but I do try to limit the amount of leveling that I do in PvE so that I get to enjoy this sub-50 experience longer.

    But here's the key point: As you try to acquire and level those skill lines that grant you power, you are leveling the character. The tradeoff has always been that if you tried to acquire more power against your opponents in sub-50, you will end up spending less time in sub-50.

    Buying skill lines means that people with the money to spend can now bypass that tradeoff.

    The second consideration is battle-leveling. Battle-leveling is stronger in lower lowbies. That is to say, a level 10 battle-leveled to 50/C160 has better stats than a level 40 battle-leveled to 50/C160. This is to compensate for the fact that a level 10 has a more limited range of skills and abilities available to them. Again, being able to buy skill lines upsets this balancing consideration.

    The simple thing to do is to allow the purchase of these things only on level 50 characters. You want a shortcut to leveling? Sure, that's fine. Just wait till you are level 50.

    I'm not arguing against your suggestion because I think it's fine, but I believe people are underestimating how expensive it will be to buy a fully-leveled new character. It's really hard for me to imagine this being something done frequently even if you can purchase the skills right out of the gate. And to do it repeatedly just to dominate <50 BGs... I think you'd need a pretty fat wallet to keep your hobby up.

    I would never do such a thing. You evidently wouldn't do such a thing. And I think most people wouldn't. But all it takes is for one person to do it to negatively impact the experience of everyone else that they fight against.

    So are there people who would do this? I'm sure there will be. If there are people who spend $1000 on Crates to chase after a Radiant Apex mount, I'm sure there will be people who will spend 1/10 of that to feel like a god in PvP.

    But people seem to be ignoring the fact that what's being bought with these changes can be done right now for free and still ruin the same content. People already gold out lowbie gear, grind these skill lines up to get the best skills from them, and do all that while staying under level 50.

    Yes, twinking is already a thing. But this exacerbates the problem, don't you see? Just because the problem already exists to an extent doesn't mean it should be fine to make it worse.

    And nobody is going to get Dawnbreaker at level 10 right now, since getting Dawnbreaker requires killing enemies, and that grants XP. A level 10 with Dawnbreaker is more disruptive than a level 30 with Dawnbreaker because of the stronger scaling of Battle Leveling for the level 10.

    Again, all that's needed is a level 50 restriction. If people want this convenience for to get a character up to speed for vet content, this restriction would have no effect on them whatsoever.
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