anitajoneb17_ESO wrote: »shells can outbid most if not all small- medium guilds. Thats every location that isnt grahtwood, mounhold or wayrest. some even can pill bids there. there will always be a demand for them as long as they are allowed to exist.
I don't worry too much about that. If things go as bad as you actually describe (which I'm not denying can happen), 2/3 of trader stalls will be empty with no listings and ZOS will have to do something about it (finally).
the problem is the big guilds are the ones selling stalls. everyone not selling stalls cant make those kinds of bids. this system feeds into that loop and makes the problem worse.
It may be important to specify which platform you're on when saying things like that. None of the large guilds I'm aware of on PCNA engage in such tactics.
It also seems to me that, if you're the sort of enterprise which makes money off of disbanding your guilds, you aren't the sort that also keeps a functioning guild running.
If I were to jump into ransoming kiosks, I'd:
- Buy 50 accounts (on the legit, this costs $500 - probably way cheaper ways to get them)
- Add all 50 accts to 5 guilds
- Ensure I have startup cash to buy a kiosk/kiosks
- Buy kiosk(s)
- Ransom the kiosk for more than I paid to a guild that really wants it
- Disband one of my guilds to free the slot to the ransomee
- Rinse repeat for 4 more kiosks
- Readd my 50 accts to 5 new guilds, and do this whole process again and again and againcan ...
Not to spell out how easy it is, but... that's how easy it is. It's gold selling via ransom. If you cut out the ability to free a kiosk by disbanding, you've completely killed this exploit.
Edit: typo
anitajoneb17_ESO wrote: »Jayman1000 wrote: »Big guilds selling stalls? You can document this postulate yes? Im a member of multiple of the largest trade guilds, none of these sells stalls, they need to get their main trader. If they were to sell stalls how would they get their main trader? Can yuo explain exactly how big guilds is selling stalls? Because I dont understand how that would work?
It works more or less like this : Guild A has 30millions. They use 15 millions for their main bid and create guild "G" (Ghost). They give guild G the remaining 15mio to bid on some other spot - which they win, too. Since they have no need for it, they look for a guild that lost their bid and resells them the second spot for 20mio (they free the spot simply by disbanding the "G" guild).
In the end they have their main trader spot AND 5mio benefit (to reinvest in next week's bidding).
I can't say if it's such a common practice as some people say it is, but in theory, that's how it works.
Atm, there are two guilds with zero inventory for sale. Could be others.
If these were acquired through back up bids, they'd have been populated with items for sale. They are not.
Either someone though "nah, this trading lark is boring...not going to bother with it" or a guild that had already secured a spot bought a kiosk they didn't need for a back up. Latter answer is the more likely one. Maybe the buyer couldn't sell the second spots.
I thought the purpose of back up bids was to provide a fallback in the event that the main bid was unsuccessful.
Dont_do_drugs wrote: »The rest of the week the sales died away bcs everyone knew that rawl was a bad hub that week, so it wasn't worth the loading screen. The 2 remaining guilds had one of tge worst selling weeks that time aroundish in that specific week.
martinhpb16_ESO wrote: »generalmyrick wrote: »
they don't want our crappy spots, they'll develop a thirsty way to get back on top! :-) be patient!
People do want your crappy spot. Every guild will be bidding x 10 across all spots, don't imagine that you have some sort of immunity. Also new jacks on the scene will be pitching across 10 crappy spots. If you want your crappy spot you can bet your bottom gold piece someone else will too.
Also rather than framing this issue into the single viewpoint of just your spot why not have a thought for everyone across the board, with the good spots and the crappy spots. Even if it does only affect the good spots, whats that 50% or 75% of spots?
Isn't that a bad thing?
anitajoneb17_ESO wrote: »juttaa77b16_ESO wrote: »I agree with that. The gold sink for vendors is already high. If they become higher small, medium and newer guilds won't be able to get vendors anymore. There is nothing fun about that.
Do you have any idea how offer and demand work ?
As long as there are more vendor spots than super-rich guilds, (which is the case) the lower- and middle-tier guilds will always get a spot at a price they can afford. Prices are self-adjusting.
juttaa77b16_ESO wrote: »anitajoneb17_ESO wrote: »juttaa77b16_ESO wrote: »I agree with that. The gold sink for vendors is already high. If they become higher small, medium and newer guilds won't be able to get vendors anymore. There is nothing fun about that.
Do you have any idea how offer and demand work ?
As long as there are more vendor spots than super-rich guilds, (which is the case) the lower- and middle-tier guilds will always get a spot at a price they can afford. Prices are self-adjusting.
With all due respect, I understand it well. There are more guilds than spots, which was how this whole exploiting theme came into play. Fake guilds are capitalizing on demand, due to the lack of kiosks available to accommodate each guild. That demand wouldn't be so high, if A. ) the exploit was removed and B.) if the system had more vendors added. The population has increased. Guilds have also increased. New vendors are very few, and when the fake guilds came into play, the situation intensifies. Then we can add 10 x bidding not just for legit guilds, but fake ones as well. Basically, these fake guilds will each have 10 chances to knock a legitimate guild out of their spot. ZOS not getting rid of the fake guilds, only encourages more to form. So, it's likely, more and more guilds will get knocked out.
When one or multiple of my guilds loses their higher end spots to some inflated bid from a real or fake guild, we'll be snapping up an alternate spot. Other GM's have stated the same. That loss makes us have to push someone else out of their spot. We don't want to have to snatch up another guild's spot, but we'll have to do it in order to keep our sales going. Any spot is better than no spot imho. It's just sad there aren't enough spots to go around, and exploits are even a thing in the trade system.
juttaa77b16_ESO wrote: »Jayman1000 wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »Dont_do_drugs wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
u are aware that chances of getting a trader or getting no trader isnt changing in any ways, since the amount of traders is still the same and the same amount of guilds are getting outbid while the same amount of guilds are getting a trader? simple mathematics.
Again what you are describing here is simply less strong guilds losing bids because they are not strong enough. That's how competition works. The advantage is that guilds can now bid on multiple traders, so if they lose their main one, they will most likely get their backup, especially if the GM's just bid a little clever. This is a major advantage and lessens the risk of losing the trader a lot. I agree that if player population continues to rise and guilds become entirely full maybe zos would have to consider somehow adding more traders or similar. But currently there are plenty of free spots in so many many good trade guilds. Just check the guild finder and you'll see.
Errm Jay, the big guilds are just going to spread bids on weaker guilds mate. Bids are going to go up in price across the Board
Big guilds bids on weaker traders wont matter unless those big guilds actually lose their main trader. Which they usually don't. I don't see why this should cause higher bids across the board. What does increase the bids would be more trade guilds with more members, and if player population rises then I would expect bids to rise too as a result, just simple supply and demand mechanic at work there; and if the supply/demand ratio gets out of sync too much then yeah maybe ZOS would have to consider adding more traders or similar. but that's not where we are now. And it has nothing to do with the change to how many traders a guild can bid on.
the problem is the big guilds are the ones selling stalls. everyone not selling stalls cant make those kinds of bids. this system feeds into that loop and makes the problem worse.
Big guilds selling stalls? You can document this postulate yes? Im a member of multiple of the largest trade guilds, none of these sells stalls, they need to get their main trader. If they were to sell stalls how would they get their main trader? Can yuo explain exactly how big guilds is selling stalls? Because I dont understand how that would work?
I can explain it, and it has been mentioned in threads before. There are two ways to do it. A fake guild gets a vendor then disbands the guild after they receive payment for the spot, while the person they just sold it to waits at the spot to take the trader as he disbands. The second way is making the buyer into the guild master of the disposable fake guild, after the seller already got payment. So yes. It is very doable. No player, in their right mind, is going to film themselves exploiting the system for you, because they fear being made an example of afterwards.
generalmyrick wrote: »@anitajoneb17_ESO would you agree that the only parties hurt in all of this are the ghost guilds?
anitajoneb17_ESO wrote: »juttaa77b16_ESO wrote: »anitajoneb17_ESO wrote: »juttaa77b16_ESO wrote: »I agree with that. The gold sink for vendors is already high. If they become higher small, medium and newer guilds won't be able to get vendors anymore. There is nothing fun about that.
Do you have any idea how offer and demand work ?
As long as there are more vendor spots than super-rich guilds, (which is the case) the lower- and middle-tier guilds will always get a spot at a price they can afford. Prices are self-adjusting.
With all due respect, I understand it well. There are more guilds than spots, which was how this whole exploiting theme came into play. Fake guilds are capitalizing on demand, due to the lack of kiosks available to accommodate each guild. That demand wouldn't be so high, if A. ) the exploit was removed and B.) if the system had more vendors added. The population has increased. Guilds have also increased. New vendors are very few, and when the fake guilds came into play, the situation intensifies. Then we can add 10 x bidding not just for legit guilds, but fake ones as well. Basically, these fake guilds will each have 10 chances to knock a legitimate guild out of their spot. ZOS not getting rid of the fake guilds, only encourages more to form. So, it's likely, more and more guilds will get knocked out.
When one or multiple of my guilds loses their higher end spots to some inflated bid from a real or fake guild, we'll be snapping up an alternate spot. Other GM's have stated the same. That loss makes us have to push someone else out of their spot. We don't want to have to snatch up another guild's spot, but we'll have to do it in order to keep our sales going. Any spot is better than no spot imho. It's just sad there aren't enough spots to go around, and exploits are even a thing in the trade system.
Did you read what I wrote ?
There are more spots than super-rich guilds.
That means that the prices for lower-tier spots will not skyrocket above a point that smaller/poorer guilds are not able or ready to pay. And that will keep the prices reasonable, fake guilds or not.
Fake guils are capitalizing on demand, but that demand WILL BE LOWER thanks to the multibidding system.
Please stop the fake guild paranoia. I agree that they should be dealt with, but stop acting like there are 100s of them around.
In the game of musical chairs, no matter how long or quick the music goes, there's only one chair missing in the end.
Jayman1000 wrote: »juttaa77b16_ESO wrote: »Jayman1000 wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »Dont_do_drugs wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
u are aware that chances of getting a trader or getting no trader isnt changing in any ways, since the amount of traders is still the same and the same amount of guilds are getting outbid while the same amount of guilds are getting a trader? simple mathematics.
Again what you are describing here is simply less strong guilds losing bids because they are not strong enough. That's how competition works. The advantage is that guilds can now bid on multiple traders, so if they lose their main one, they will most likely get their backup, especially if the GM's just bid a little clever. This is a major advantage and lessens the risk of losing the trader a lot. I agree that if player population continues to rise and guilds become entirely full maybe zos would have to consider somehow adding more traders or similar. But currently there are plenty of free spots in so many many good trade guilds. Just check the guild finder and you'll see.
Errm Jay, the big guilds are just going to spread bids on weaker guilds mate. Bids are going to go up in price across the Board
Big guilds bids on weaker traders wont matter unless those big guilds actually lose their main trader. Which they usually don't. I don't see why this should cause higher bids across the board. What does increase the bids would be more trade guilds with more members, and if player population rises then I would expect bids to rise too as a result, just simple supply and demand mechanic at work there; and if the supply/demand ratio gets out of sync too much then yeah maybe ZOS would have to consider adding more traders or similar. but that's not where we are now. And it has nothing to do with the change to how many traders a guild can bid on.
the problem is the big guilds are the ones selling stalls. everyone not selling stalls cant make those kinds of bids. this system feeds into that loop and makes the problem worse.
Big guilds selling stalls? You can document this postulate yes? Im a member of multiple of the largest trade guilds, none of these sells stalls, they need to get their main trader. If they were to sell stalls how would they get their main trader? Can yuo explain exactly how big guilds is selling stalls? Because I dont understand how that would work?
I can explain it, and it has been mentioned in threads before. There are two ways to do it. A fake guild gets a vendor then disbands the guild after they receive payment for the spot, while the person they just sold it to waits at the spot to take the trader as he disbands. The second way is making the buyer into the guild master of the disposable fake guild, after the seller already got payment. So yes. It is very doable. No player, in their right mind, is going to film themselves exploiting the system for you, because they fear being made an example of afterwards.
That's not what I mean with documentation. I wasn't asking how to create a guild, bid on a trader, disband it after payment so the buyer can get it immediately. I was asking about documentation for blaming "Big guilds selling stalls".
Someone must be buying guild spots and leaving them empty. There are at least two this week - both in half decent spots at that. Seen the same thing many times before.
Who is buying them? I don't have a Scooby.
It's one of:
1. One or two guilds who bought a spot then decided trading was a daft idea.
2. One or two guilds who thought it would be a right old larf to shell out a fair bit of dosh then leave the inventories empty.
3. One or two guilds who bought kiosks then forgot about it the next day.
4. One or two guilds who wanted to play funny buggers for reasons unknown.
5. Gremlins messing with our heads.
Take your pick.
I have no idea WHO is doing this. That would require conjecture, so I'll stick to the facts as currently known. The fact is it's happening and has been for a long time.
Who or why? Any one of answers 1-5, as laid out above, is possible. Some of the answers are less convincing than others. My money is on the Gremlins, although I nearly went with answer number 3 - almost as plausible.
anitajoneb17_ESO wrote: »Jayman1000 wrote: »Big guilds selling stalls? You can document this postulate yes? Im a member of multiple of the largest trade guilds, none of these sells stalls, they need to get their main trader. If they were to sell stalls how would they get their main trader? Can yuo explain exactly how big guilds is selling stalls? Because I dont understand how that would work?
It works more or less like this : Guild A has 30millions. They use 15 millions for their main bid and create guild "G" (Ghost). They give guild G the remaining 15mio to bid on some other spot - which they win, too. Since they have no need for it, they look for a guild that lost their bid and resells them the second spot for 20mio (they free the spot simply by disbanding the "G" guild).
In the end they have their main trader spot AND 5mio benefit (to reinvest in next week's bidding).
I can't say if it's such a common practice as some people say it is, but in theory, that's how it works.
generalmyrick wrote: »martinhpb16_ESO wrote: »generalmyrick wrote: »
they don't want our crappy spots, they'll develop a thirsty way to get back on top! :-) be patient!
People do want your crappy spot. Every guild will be bidding x 10 across all spots, don't imagine that you have some sort of immunity. Also new jacks on the scene will be pitching across 10 crappy spots. If you want your crappy spot you can bet your bottom gold piece someone else will too.
Also rather than framing this issue into the single viewpoint of just your spot why not have a thought for everyone across the board, with the good spots and the crappy spots. Even if it does only affect the good spots, whats that 50% or 75% of spots?
Isn't that a bad thing?
i love this kinda thing right here... :-)
yes, im sure the old elitist trading guilds, who spend MILLIONS every week, are coming ALLLLLLLLLLLLLLLLLLLLLLLLLLLL the way down to the old Sadrith Mora to kick me off my crappy spot. yes, you right. I can see this forum is way above my intelligence level.
i didn't say i had immunity! :-)
everybody, to my knowledge says they don't have the gold to bid across all 10 crappy spots? now we got "new jacks" (you craft those?) popping up like mushrooms to outbid everybody on the crappy spots? how many new jacks you estimate comin to old Panersewen in North Auridon?
They going to chase me to the Dune? Old mournhold mafia going to come all the way to dune to battle me over Uzarrur? I WILL STICK MY TONGUE IN THEIR EAR!!! I WILL OWN MOURNHOLD MAFIA IF THEY COME TO DUNE!!!!
wait wait wait, guilds that charge their people 15k a week, want my spot! ok, i concede you win.
as for the new jacks! lets do some math...this one likes math, there are over 200 guild kiosks, right?
i consider the crappy spots to number = i consider 33 spots out of my league and thus, not crappy, jack!
so, 167 spots! takes 167 guilds to win.
*WHISTLES!!!!*
i win my guild spots with 500k each week, all donations, however, i've run my guild like a corporation the past 3 years and we are sitting on a fat bankroll...we can match the 500k 10x each week...shoot, we can match up to 1.2 million every week and never go broke. i predict i will be bidding like 10x guilds on crappy spots, while the scenario you have so pointed out is a set of new jacks (will they even stick around? if they lose a bid here and there?) and crappy money will be my only adversary? <
because as you have read in this thread, the mid and small sized guilds cannot pull in the gold every week to bid their max bid on 10 spots!
i still standby that the "BID 10-15 MILLION EVERY WEEK GUILDS" do not want the crappy spots i go for and the small/mid guilds can't match my research and gold reserves...because i don't like the gold sink idea and have out thought it for years.
=======================
im sensitive, i took the whole "framing blah blah" mean and unnecessary. discussion is noble until some fool throws feces on it.
juttaa77b16_ESO wrote: »You don't know that there are more spots than super rich guilds, or even players. Please supply these ratios of super rich guilds vs. vendors. So, we can all feel comforted. Let's not forget the individual players, who can buy guild spots with newly formed guilds, and use the guild finder tool each week as well.
juttaa77b16_ESO wrote: »For each one that does exist, another guild loses it's spot. So, how will the demand be lower? That would only be the case if A.) there were more vendors added, B.) the exploits were removed, and C.) smaller, midsized, and newer guilds could afford to also make multiple bids. As long as those 3 negatives are in play, the system will still be abused, and be unfair to some.
Dont_do_drugs wrote: »The rest of the week the sales died away bcs everyone knew that rawl was a bad hub that week, so it wasn't worth the loading screen. The 2 remaining guilds had one of tge worst selling weeks that time aroundish in that specific week.
Exactly. I think it's a stupid idea if profit is the goal.
I did leave out one other reason for taking a kiosk with a ghost guild...
Sometimes it's done as retribution, to kick a rival guild out of their spot... And that gives me seeeerious pause.
Right now, things are relatively civil on PCNA. The incoming fustercluck of guilds bidding on each others spots is going to create some ridiculously bad blood once we all start shifting around. Retribution is going to be the name of the game and it's going to get ugly.
Sigh. I absolutely do not look forward to any of this.
Edit - typo.
anitajoneb17_ESO wrote: »juttaa77b16_ESO wrote: »You don't know that there are more spots than super rich guilds, or even players. Please supply these ratios of super rich guilds vs. vendors. So, we can all feel comforted. Let's not forget the individual players, who can buy guild spots with newly formed guilds, and use the guild finder tool each week as well.
Let's comfort you then.
There are some... 300? trader spots in the game (per megaserver) and about 30 mega-rich guilds.
(approx. 6 in Belkarth, 6 in Rawl, 6 in Mournhold, 6 in EldenRoot, 6 in Wayres Let's make it 40 in case I've forgotten some good spots (Vivec, etc.).
How do I know there are not more "super-rich guilds" ? Well, if there were, they would bid on those top spots and kick you out. Simple as that.
All remaining 80-90% of spots are currently detained by not-so-rich guilds, even by poor guilds. Considering the appalling inventory of most of the cheapest guild traders, we can pretty safely say that they cost close to nothing (else guilds would be more careful about their return on investment). These guilds will not pay huge amounts of gold for any ransom-stall offered by a ghost guild.
With multibidding, there will be a lot of movements UP and a lot of movement DOWN, but there's no reason why there should be more guilds all of a sudden. Maybe more guilds will try their luck and that's a good thing. But in general, 10x more bids doesn't equal to 10x more guilds. The number is the same.
anitajoneb17_ESO wrote: »juttaa77b16_ESO wrote: »You don't know that there are more spots than super rich guilds, or even players. Please supply these ratios of super rich guilds vs. vendors. So, we can all feel comforted. Let's not forget the individual players, who can buy guild spots with newly formed guilds, and use the guild finder tool each week as well.
Let's comfort you then.
There are some... 300? trader spots in the game (per megaserver) and about 30 mega-rich guilds.
(approx. 6 in Belkarth, 6 in Rawl, 6 in Mournhold, 6 in EldenRoot, 6 in Wayrest). Let's make it 40 in case I've forgotten some good spots (Vivec, etc.).
How do I know there are not more "super-rich guilds" ? Well, if there were, they would bid on those top spots and kick you out. Simple as that.
All remaining 80-90% of spots are currently detained by not-so-rich guilds, even by poor guilds. Considering the appalling inventory of most of the cheapest guild traders, we can pretty safely say that they cost close to nothing (else guilds would be more careful about their return on investment). These guilds will not pay huge amounts of gold for any ransom-stall offered by a ghost guild.
With multibidding, there will be a lot of movements UP and a lot of movement DOWN, but there's no reason why there should be more guilds all of a sudden. Maybe more guilds will try their luck and that's a good thing. But in general, 10x more bids doesn't equal to 10x more guilds. The number is the same.
juttaa77b16_ESO wrote: »Guilds get kicked out and left without vendors each week.