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Pet Sorcs got gutted ...

  • Seraphayel
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    You still have the Imp which wasn’t nerfed as hard as other AoE DoTs.

    Pets were just fire and forget without requiring the player to do anything. Plus strong heal in PvP and the LoS issue. A nerf to Matriarch was mandatory, but I agree they could have buffed Tormentor instead to make it a more appealing morph choice. Matriarch should have never been considered as a damage pet.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • gard
    gard
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    SirAndy wrote: »
    eso_lags wrote: »
    I imagine ill get some *** for this, but tell me something. Why is hardened ward so important for mag sorcs?
    @eso_lags
    Because there's more to ESO than just PvP.

    I use my Mag Pet Sorc to solo group vet dungeons and run vMA.
    The shields are essential for a light armor build in those scenarios. Without them my build won't work.
    sad.gif

    For the bolded part: That’s why some builds are being nerfed. ;)

    vma might not even be possible for pet sorc any longer.
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • Elric_Ashborn
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    Seraphayel wrote: »
    You still have the Imp which wasn’t nerfed as hard as other AoE DoTs.

    Pets were just fire and forget without requiring the player to do anything. Plus strong heal in PvP and the LoS issue. A nerf to Matriarch was mandatory, but I agree they could have buffed Tormentor instead to make it a more appealing morph choice. Matriarch should have never been considered as a damage pet.

    Except it isn't "fire and forget" that is nearly every other move in the game. You need to keep an eye on it for starters, furthermore they you cannot simply -just- rely on their damage. You have to "activate" them AND keep a 6 second buff up. Even then fully spec, great gear, all guild followed, all theory crafting done you are nowhere near the top. Max I was able to pull was 25K.

    But as others have mentioned where do we go? Mag Sorc is completely dead, and it has been said before, but like many have pointed out the staff have left the pets alone. So this time it's for real.As posted earlier, there is no replacement class ability. There is no single target dot like other classes. Made even worse by other "pet" classes the Necro and the Warden seeing no such hit to their pets.

    Righ now Bear and Bugs will be the go to for those folks, for the first time in ESO history the Mag Sorc is truly dead. Took their third bar away, took their pets away, took their healing away.

    Those agreeing with the changes, don't understand the consequences. You can't keep doing these over-arching changes, no MMO changes this frequently, THIS often, and this drastic.
  • gard
    gard
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    Arciris wrote: »
    From what I can tell from the Nerf Notes, people are going to regret the death of Pet Sorc... Petless Sorc is going to be a real monster and delete people so fast they won't have to use any kind of LoS :D

    Now for PvE, people who wanted to preserve their hands from future Arthritis are going to have to embrace Housing as a way of life... or go look somewhere else.

    How does petless sorc get any stronger?
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • Seraphayel
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    Seraphayel wrote: »
    You still have the Imp which wasn’t nerfed as hard as other AoE DoTs.

    Pets were just fire and forget without requiring the player to do anything. Plus strong heal in PvP and the LoS issue. A nerf to Matriarch was mandatory, but I agree they could have buffed Tormentor instead to make it a more appealing morph choice. Matriarch should have never been considered as a damage pet.

    Except it isn't "fire and forget" that is nearly every other move in the game. You need to keep an eye on it for starters, furthermore they you cannot simply -just- rely on their damage. You have to "activate" them AND keep a 6 second buff up. Even then fully spec, great gear, all guild followed, all theory crafting done you are nowhere near the top. Max I was able to pull was 25K.

    But as others have mentioned where do we go? Mag Sorc is completely dead, and it has been said before, but like many have pointed out the staff have left the pets alone. So this time it's for real.As posted earlier, there is no replacement class ability. There is no single target dot like other classes. Made even worse by other "pet" classes the Necro and the Warden seeing no such hit to their pets.

    Righ now Bear and Bugs will be the go to for those folks, for the first time in ESO history the Mag Sorc is truly dead. Took their third bar away, took their pets away, took their healing away.

    Those agreeing with the changes, don't understand the consequences. You can't keep doing these over-arching changes, no MMO changes this frequently, THIS often, and this drastic.

    Hyperbole much? Like honestly. MagSorc (PetSorc) is by far the strongest Magicka spec at the moment. The nerfs to Matriarch won’t even kick you off from your pole position of all Magicka builds. Who cares about the buffs to Magicka Warden or Necromancer when they’re hardly band aids for their more in depth problems?

    Yes, you have to activate Imp, but besides that it’s fire and forget. You don’t even have to target anybody with it. Twilight is even easier to use, deals it’s full damage without your interaction. You just need to activate it for the heal (or the Tormentor buff but who used that morph anyway).

    MagSorc is not dead. If it is, what about MagBlade, MagDen, MagCro? How dead are they? Deader than dead.

    Oh and why would you need to compensate for not having a class based ST DoT? You have Curse and Frags and can even build new DoTs into your rotation if you really want to have DoTs. Just because some other classes DoTs were buffed slightly doesn’t mean Sorc will get competition on the Magicka front. MagPlar is still the only real “rival”.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Elric_Ashborn
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    Seraphayel wrote: »
    Seraphayel wrote: »

    No offense but your coming off as someone who has an extreme bias, or doesn't know that thier are many moves that simulate the pets, including the other pets.

    Fletcher infection chases it's target, it hits harder then the imp, that and it's just 1v1 Matriarch vs the bear. I'll take the bear any day.

    ...and what world are you from? Have you even started the game? Whataboutism aside my point still stands, I have yet to see the PetSorc in -any- meta they are nowhere near even the top 20. Losing even further, and even more. Every move or skill you mention there is not only a lateral replacement on other classes or completely encompass them all together.

    As far as the activate heal, that's a joke. The only heal in the game that can be killed. This is a restriction that ONLY that class faces, and what do they get in return? Now one of the worst measurable class heals.

    Magic Sorc is dead, just saying it's not doesn't make it so.
  • Elric_Ashborn
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    Messed up the quote.
  • todokete
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    I only play casual and for the story, are the notes affecting me? I don't understand most of the text
  • Elric_Ashborn
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    todokete wrote: »
    I only play casual and for the story, are the notes affecting me? I don't understand most of the text

    If you play a Pet Sorc this will effect you pretty heavily:
    1) You DoTs hit less.
    2) Your Main pet hits so much less it's not worth slotting.
    3) Your heals are less. (not sure an alternative)
    4) Your sets are probably altered and nerfed.

    ...and it will take them no less then a year to squash every unforeseen problem this patch has. The Meta is going to shift all over, trials are going to be a joke not worth bragging about. All to earn "sets" that will probably be changed a hundred times over again.
  • method__01
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    this happens when some ppl abuse the class in pvp,now all pve pays the price for their stupidity,eat up
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Lord_Eomer
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    Was thinking to roll again Pet Sorc but now going to stay without pets.
  • Elsonso
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    When all of the BOTS in the game are sorcerers running pets because the botting software cannot do anything but spam attacks with absolutely no intelligence or tactical prowess, then yes, pets are probably OP to some degree.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Priyasekarssk
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    Do sorcs even have a class rep or a class terrorist/sellout?

    Sell out. This game is only for noob streamers and only to make money for them. Many of them of ZOs employees. You can figure out how balance is made in this game. Always play what streamers play. You will be good.
    Choose alliance what these noobs play. Usually EP or DC.You will be fine.

    Ever since class representative program started, Mage sorc and AD race + class combo gutted to hell. No surprise. When streamers do balance money is more important than game itself.
    Edited by Priyasekarssk on July 7, 2019 2:47PM
  • Austinseph1
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    Well.. official patch notes released and its true, time to convert the mag characters to stam lol.
  • Transairion
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    When all of the BOTS in the game are sorcerers running pets because the botting software cannot do anything but spam attacks with absolutely no intelligence or tactical prowess, then yes, pets are probably OP to some degree.

    But that has been the case since pets were joke status... and I've seen trains of Templars using Jabs doing the same thing.


    I'm just kind of shocked the Pet Sorc merry-go-round hasn't ended...
    • Pets aren't viable anywhere, they get buffed. Pets are no longer a joke but aren't that good either.
    • Pets receive bugfixes to Daedric Prey, Volatile Familiar becomes OP when stacked and is nerfed.
    • Pets still kinda of worthless in PvP because other players just ignore them as their go-to strategy. Pet basic attacks finally scale. Pets do enough damage in PvP to not be ignored the whole time. Daedric Prey nerfed as a result.

    Now here we are and pet damage is being nerfed drastically in Matriach's case, yet Twilight Tormentor is still the same crap it's always been while also taking a damage nerf. So what was that Daedric Prey nerf for again?

    It's just a circus now. What the hell is the vision for Sorc pets because they're always considered weak enough for buffs, but as soon as you buff them they're back in line for nerfs?
  • karekiz
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    When all of the BOTS in the game are sorcerers running pets because the botting software cannot do anything but spam attacks with absolutely no intelligence or tactical prowess, then yes, pets are probably OP to some degree.

    Then you don't know how to run bot programs.

    Making them cast a rotation is probably the easiest part, getting them to move into a rotation and seek out mobs is much harder <Bot systems from EQ could literally *single* pull mobs and "hunt" and bring them to camp>. And yes as another poster said:

    Jabs is an incredible skill for botting. Its a self heal + AoE DPS . Even botting light attacks as a mag sorc you have no heal or AoE farming potential. Jabs means you have more cleave dmg and heal potential with AoE to boot which means more farming and more $$$.

    Basically nerf jabs
    Edited by karekiz on July 7, 2019 4:27PM
  • ZonasArch
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    barney2525 wrote: »
    ZonasArch wrote: »
    Let's wait until Monday before the prophets start calling the end of the world, please?

    This could very very well be fake.... Looks like it, btw. Quality troll.



    Just because the sky really is not falling, does not mean we can't cry about the sky falling.



    :#

    Haha ok, fair. But this update isn't going to be a fun one, now we know it's actually true
  • Arciris
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    rumple9 wrote: »
    Good. No more wings flapping around the vault and writ hand ins

    Actually, I'm planning on getting all my crafting alts with possible pets (i only have one sorc but a few wardens and NB) slot their pets and have them summon in popular crafting areas on purpose,

    Matriarch, Bear, even Shades, they will be all out :trollface:

    Just as a friendly reminder that balance changes shouldn't revolve around how annoying something can be at a crafting station or bank.

    I suggest all other Pet classes mains to do the same, just for the giggle :D

    Edit for tyos
    Edited by Arciris on July 7, 2019 5:00PM
  • SirAndy
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    Arciris wrote: »
    Just as a friendly reminder that balance changes shouldn't revolve around how annoying something can be at a crafting station or bank

    agree.gif
  • Elsonso
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    When all of the BOTS in the game are sorcerers running pets because the botting software cannot do anything but spam attacks with absolutely no intelligence or tactical prowess, then yes, pets are probably OP to some degree.

    But that has been the case since pets were joke status... and I've seen trains of Templars using Jabs doing the same thing.

    You see far fewer Templars these days. Not at all like in the early days. Templars have changed, since then, and bots have to have a chance to survive on their own or they just keep respawing at the nearest wayshrine. As fun as that is to watch when they barely get out of sight of the wayshrine, mind you...

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Aurielle
    Aurielle
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    Arciris wrote: »
    rumple9 wrote: »
    Good. No more wings flapping around the vault and writ hand ins

    Actually, I'm planning on getting all my crafting alts with possible pets (i only have one sorc but a few wardens and NB) slot their pets and have them summon in popular crafting areas on purpose,

    Matriarch, Bear, even Shades, they will be all out :trollface:

    Just as a friendly reminder that balance changes shouldn't revolve around how annoying something can be at a crafting station or bank.

    I suggest all other Pet classes mains to do the same, just for the giggle :D

    Edit for tyos

    LMAO, that is not why pet sorcs were nerfed. It’s just a happy coincidence that crafting stations will feature fewer targeting nightmares. Twilight Matriarch was overperforming, and that is why it was nerfed. Excellent DOT, excellent burst heal, and a mobile source of LOS. Name any other skill in the game that does all three of those things just as well as Twilight Matriarch.
  • Arciris
    Arciris
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    Aurielle wrote: »
    Arciris wrote: »
    rumple9 wrote: »
    Good. No more wings flapping around the vault and writ hand ins

    Actually, I'm planning on getting all my crafting alts with possible pets (i only have one sorc but a few wardens and NB) slot their pets and have them summon in popular crafting areas on purpose,

    Matriarch, Bear, even Shades, they will be all out :trollface:

    Just as a friendly reminder that balance changes shouldn't revolve around how annoying something can be at a crafting station or bank.

    I suggest all other Pet classes mains to do the same, just for the giggle :D

    Edit for tyos

    LMAO, that is not why pet sorcs were nerfed. It’s just a happy coincidence that crafting stations will feature fewer targeting nightmares. Twilight Matriarch was overperforming, and that is why it was nerfed. Excellent DOT, excellent burst heal, and a mobile source of LOS. Name any other skill in the game that does all three of those things just as well as Twilight Matriarch.

    I was responding to that particular forum user. (see quote)

    And no, I can't name one ability that does what the Matriarch does. But i can name 2, like the number of skill slots required to use it. This discussion has been over forever, but there is no blinder person that someone that refuses to see.

    BTW I have nothing against the Matriarch being nerfed to match the new "standards" but by the severity of the nerf to it's damage, it is obvious that it is not the case (it's now by far the weakest ST DOT in the game, the "other slot" of it if you wish)

    As for the LoS part, there are many other "portable" LoS that do the job a lot better than the Matriarch, a lot of them not exclusive to Sorc btw,.

    Edit to add: The ST DOT is so weak that even Entropy or Soul Trap will be stronger, who would have thought? :p
    Edited by Arciris on July 7, 2019 6:46PM
  • ZarkingFrued
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    eso_lags wrote: »
    Mitaka211 wrote: »
    I hope it's true , sorcs drowning in their own feces will be a joy to watch.

    Why would you want someones class to go to ***? Ill never understand why so many players are like this. I'm not a fan of sorcs at all, but pointless garbage nerfs aren't healthy for the game or good for anyone. But this is what zos does, instead of small changes over time.

    As a solo player I particularly dislike pet sorcs (or sorcs with the twilight, that i'm well aware they pretty much need to run atm). I always run into a problem pet sorc that is a pain in the ass to kill because while I fight their friend(s) they sit in the back aidsing me down with frags, curses, and executes, while pretty much being a tank. 2 shields, a ridiculous heal, and streak if they get it trouble. Ya they're annoying, but id rather keep them than see anything else get nerfed in this damn game.
    SirAndy wrote: »
    Shields: 20% duration nerf, 30% cost increase
    Pets: 35%-70% damage nerf, 15% healing nerf
    Liquid Lightning: 40% damage nerf

    unsure.gif

    I imagine ill get some *** for this, but tell me something. Why is hardened ward so important for mag sorcs? I've seen mag blades, mag dks, and magdens, that hit like trucks and are extremely tanky with just harness. Sorcs are the same way, except they are more tanky with the extra shield. Add to that the twilight and streak and its a tough fight.

    The lighting and pet damage nerf seems like overkill. Like i said above I dont want nerfs but im just curious if the shield nerf would be that bad. At least when it comes to harden. Its been a long time since ive played any mag build, probably at least a year, so thats why I ask. Its much different with resistances now with armor master necro builds, etc.

    All fo those classes have better options for damage mitigation. Hardened is sorcs mitigation.
  • jaws343
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    The further nerf to hardened and harness is going to have me ditching shields on my sorc in pvp altogether on my non pet build. Say hello to my heavy armor fortified brass, impreg, bloodspawn mag sorc.
  • oxygen_thief
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    It's just a circus now. What the hell is the vision for Sorc pets because they're always considered weak enough for buffs, but as soon as you buff them they're back in line for nerfs?

    there is no any vision at all. they were good while they were worthless. every decent sorcs skill is a reason to whine and ask for nerfs.
  • luen79rwb17_ESO
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    Lol
    Aurielle wrote: »
    Arciris wrote: »
    rumple9 wrote: »
    Good. No more wings flapping around the vault and writ hand ins

    Actually, I'm planning on getting all my crafting alts with possible pets (i only have one sorc but a few wardens and NB) slot their pets and have them summon in popular crafting areas on purpose,

    Matriarch, Bear, even Shades, they will be all out :trollface:

    Just as a friendly reminder that balance changes shouldn't revolve around how annoying something can be at a crafting station or bank.

    I suggest all other Pet classes mains to do the same, just for the giggle :D

    Edit for tyos

    LMAO, that is not why pet sorcs were nerfed. It’s just a happy coincidence that crafting stations will feature fewer targeting nightmares. Twilight Matriarch was overperforming, and that is why it was nerfed. Excellent DOT, excellent burst heal, and a mobile source of LOS. Name any other skill in the game that does all three of those things just as well as Twilight Matriarch.

    So you're pretty much against class identity? Because Sorcs don't have wings nor cloak either.

    So let's just make all skills the same, if not they're "overperforming". Let's make every class throw balls at each other. They will only look different based on the color of the ball so we have snowballs, sandballs, mudballs and so on. That's it, the game is balanced :unamused:
    Edited by luen79rwb17_ESO on July 7, 2019 7:14PM
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • SirAndy
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    So let's just make all skills the same, if not they're "overperforming". Let's make every class throw balls at each other. They will only look different based on the color of the ball so we have snowballs, sandballs, mudballs and so on. That's it, the game is balanced :unamused:

    Sounds just like Quake III Team Arena ....
    fighting19.gif
  • Elsonso
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    So let's just make all skills the same, if not they're "overperforming". Let's make every class throw balls at each other. They will only look different based on the color of the ball so we have snowballs, sandballs, mudballs and so on. That's it, the game is balanced :unamused:

    That is the danger of "homogenization", or what ZOS calls "standards". If the "auxiliary effects and passives that are paired with these abilities" are not properly done, all the abilities are just the same thing, with different names and special visual effects.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
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  • Aurielle
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    Lol
    Aurielle wrote: »
    Arciris wrote: »
    rumple9 wrote: »
    Good. No more wings flapping around the vault and writ hand ins

    Actually, I'm planning on getting all my crafting alts with possible pets (i only have one sorc but a few wardens and NB) slot their pets and have them summon in popular crafting areas on purpose,

    Matriarch, Bear, even Shades, they will be all out :trollface:

    Just as a friendly reminder that balance changes shouldn't revolve around how annoying something can be at a crafting station or bank.

    I suggest all other Pet classes mains to do the same, just for the giggle :D

    Edit for tyos

    LMAO, that is not why pet sorcs were nerfed. It’s just a happy coincidence that crafting stations will feature fewer targeting nightmares. Twilight Matriarch was overperforming, and that is why it was nerfed. Excellent DOT, excellent burst heal, and a mobile source of LOS. Name any other skill in the game that does all three of those things just as well as Twilight Matriarch.

    So you're pretty much against class identity? Because Sorcs don't have wings nor cloak either.

    So let's just make all skills the same, if not they're "overperforming". Let's make every class throw balls at each other. They will only look different based on the color of the ball so we have snowballs, sandballs, mudballs and so on. That's it, the game is balanced :unamused:

    My sorc’s identity isn’t tied to pets, and hasn’t been for several years now. I can’t think of any other classes that can barter stamina for magicka and health, escape a bad situation via a bolt of lightning, explode people with a ranged, instant execute, etc. We still have plenty of identity; pet sorcs are just mad that their flapping crutch was taken down a few notches after being overbuffed.
  • Massacre_Wurm
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    rumple9 wrote: »
    Good. No more wings flapping around the vault and writ hand ins

    This. I like sorc but hate that flying always-in-my-face fllapping waste of the oxygen.
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