I believe there is no evidence of it either way. While I wouldn't mind seeing group sizes reduced for other reasons, i don't think it will change anything numbers wise in an engagement.
I give up! Just one last comment, people stack were the fight is regardless if they are solo, smale scale or larger group there is plenty of evidences for that, anyone in Cyro can see that. Thus group size cant be a major issue, the number of people in a small area is the real problem, so give us reasons to spread out like suggested in this proposal.
Of course there is no evidence of it either way. No one can say with certainty how its going to affect the game. All we can do is just state our opinion and try to back it up with actual arguments. This is what i did. What i dont understand is why people are so adamant against this and dont even want to test it when one of the goals of their proposed changes is to spread the fights anw.
It seems like they want to make changes to "fix" PVP as long as those changes dont affect them in a "negative" way. If a proposed change affects them then its automatically considered a bad change and it wont do anything even tho there is no real evidence to back up that argument. If this is the mentality we are following then whats the point of asking for feedback.
Again, there are reasons I would like to see group sizes reduced, but not because I think it will spread people out on the map. I solo 80% of the time, and also fight in 40 v 40 fights or more 80% of the time. Pretty sure there is a significant amount of people out there just like me judging from the movement on the battlefield.
Soul_Demon wrote: »Good stuff here Drac- regardless of the way some of the posts denigrate this play style, keep it up. The suggestions are well thought out and will create a much more dynamic strategy that will likely enhance the playability, even if the smaller groups are screaming it wont....they are wrong and have always been wrong when it comes to the behavior of players in this game. To see that one simply has to look at battlegrounds....terrible concept, badly rolled out and absolutely done to placate the small group players. They are still in cyro and not in battlegrounds to this day.
As I go down the list you put out I cant find anything that I disagree with or that I think would not enhance the experience players have here in Cyro. Well done.
montiferus wrote: »
I’ve never claimed to be a math expert but I’m pretty sure your numbers don’t add up.
Soul_Demon wrote: »Good stuff here Drac- regardless of the way some of the posts denigrate this play style, keep it up. The suggestions are well thought out and will create a much more dynamic strategy that will likely enhance the playability, even if the smaller groups are screaming it wont....they are wrong and have always been wrong when it comes to the behavior of players in this game. To see that one simply has to look at battlegrounds....terrible concept, badly rolled out and absolutely done to placate the small group players. They are still in cyro and not in battlegrounds to this day.
As I go down the list you put out I cant find anything that I disagree with or that I think would not enhance the experience players have here in Cyro. Well done.
Again, there are reasons I would like to see group sizes reduced, but not because I think it will spread people out on the map. I solo 80% of the time, and also fight in 40 v 40 fights or more 80% of the time. Pretty sure there is a significant amount of people out there just like me judging from the movement on the battlefield.
ZOS is a victim of poor PvP design ( I don't blame them its hard) , for the first 1.5-2 years PVP was heavily unbalanced, full of bugs and obvious performance/exploit issues.
Rightly so they have tackled a lot of these issues as a priority, but at the expense of taking way to long to do so. Lots of players lost interest.
The effect is that Cyrdoil has became stale, ZOS manages features and improvements by putting out fires and appeasing players with a lack of direction, they are not pro-active, they don't take any risks, and lack solid testing / planning with regards to PvP.
Fingers can be pointed as to why this occurs, and how managements decisions prohibit the games from it full potential, but I will refrain.
montiferus wrote: »
I hear there are some “Drac” branded kneepads coming out. You should definitely buy a pair it will make it so much more comfortable for you.