Waffennacht wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I'm still getting shredded with 28k resists and blocking. Can't fathom trying a Light or medium armor setup outside of no cp, even then still not so sure.
That’s because it’s more than just about having decent resistance, you have to make use of them too. Plus that resistance is going to get cut down, that’s why having access to major and minor protection is good.
Fighting someone like me would put you at 8,619 resistance.
You got a build that can actually kill someone with those passives?
Yes & in medium. In my rune I have 32k resistance on my back bar, 27/28k out of it. Knowing it’s possible to get cut down I run minor and major. I sit at 4K weapon damage and 12,725 flat pen without including minor fracture and 20 percent from maul.
You’re a stam dk so naturally you’re tankier than my stamplar with better heals, so it should be easier for you.
Is that in CP or no-CP? Whenever people talk about great stats like that I think I’m missing something as stam. I can’t replicate the numbers without terrible sustain, what sets are you using?
Let's just gander at the build vs itself.
Let's say mobile fight so not in rune; 28k - 20%, 22.4-12725= 9.7 so against himself his resistance will typically provide 15ish % mitigation vs himself.
Meaning he'll get 25% ish outta major protection
Clearly we see why major protection > 30kish resistance ish
The major protection alone is almost 66% better than his armor resistance
Your math is wrong. Maul penetration comes last not first in the equation so you end up with 12.6k resistance not 9.7
Should be this:
Armor Mitigation = 1-((((armor - major/minor pen)*(1 - percentage debuff ) - flat debuff)/(66 * 1000))))= final percentage
This is correct, ends up being what I said. Looks like the ‘tanky meta’ is actually the ‘undervalue pen’ meta.
Waffennacht wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I'm still getting shredded with 28k resists and blocking. Can't fathom trying a Light or medium armor setup outside of no cp, even then still not so sure.
That’s because it’s more than just about having decent resistance, you have to make use of them too. Plus that resistance is going to get cut down, that’s why having access to major and minor protection is good.
Fighting someone like me would put you at 8,619 resistance.
You got a build that can actually kill someone with those passives?
Yes & in medium. In my rune I have 32k resistance on my back bar, 27/28k out of it. Knowing it’s possible to get cut down I run minor and major. I sit at 4K weapon damage and 12,725 flat pen without including minor fracture and 20 percent from maul.
You’re a stam dk so naturally you’re tankier than my stamplar with better heals, so it should be easier for you.
Is that in CP or no-CP? Whenever people talk about great stats like that I think I’m missing something as stam. I can’t replicate the numbers without terrible sustain, what sets are you using?
Let's just gander at the build vs itself.
Let's say mobile fight so not in rune; 28k - 20%, 22.4-12725= 9.7 so against himself his resistance will typically provide 15ish % mitigation vs himself.
Meaning he'll get 25% ish outta major protection
Clearly we see why major protection > 30kish resistance ish
The major protection alone is almost 66% better than his armor resistance
Your math is wrong. Maul penetration comes last not first in the equation so you end up with 12.6k resistance not 9.7
Should be this:
Armor Mitigation = 1-((((armor - major/minor pen)*(1 - percentage debuff ) - flat debuff)/(66 * 1000))))= final percentage
This is correct, ends up being what I said. Looks like the ‘tanky meta’ is actually the ‘undervalue pen’ meta.
Agreed but you can't get that much pen in this game to begin with. We need more options like on jewelry or something.
Kidgangster101 wrote: »Waffennacht wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I'm still getting shredded with 28k resists and blocking. Can't fathom trying a Light or medium armor setup outside of no cp, even then still not so sure.
That’s because it’s more than just about having decent resistance, you have to make use of them too. Plus that resistance is going to get cut down, that’s why having access to major and minor protection is good.
Fighting someone like me would put you at 8,619 resistance.
You got a build that can actually kill someone with those passives?
Yes & in medium. In my rune I have 32k resistance on my back bar, 27/28k out of it. Knowing it’s possible to get cut down I run minor and major. I sit at 4K weapon damage and 12,725 flat pen without including minor fracture and 20 percent from maul.
You’re a stam dk so naturally you’re tankier than my stamplar with better heals, so it should be easier for you.
Is that in CP or no-CP? Whenever people talk about great stats like that I think I’m missing something as stam. I can’t replicate the numbers without terrible sustain, what sets are you using?
Let's just gander at the build vs itself.
Let's say mobile fight so not in rune; 28k - 20%, 22.4-12725= 9.7 so against himself his resistance will typically provide 15ish % mitigation vs himself.
Meaning he'll get 25% ish outta major protection
Clearly we see why major protection > 30kish resistance ish
The major protection alone is almost 66% better than his armor resistance
Your math is wrong. Maul penetration comes last not first in the equation so you end up with 12.6k resistance not 9.7
Should be this:
Armor Mitigation = 1-((((armor - major/minor pen)*(1 - percentage debuff ) - flat debuff)/(66 * 1000))))= final percentage
This is correct, ends up being what I said. Looks like the ‘tanky meta’ is actually the ‘undervalue pen’ meta.
Agreed but you can't get that much pen in this game to begin with. We need more options like on jewelry or something.
A lot of players use two handed but refuse to use the ultimate...... It literally takes their resistances so you can go to town on them
Heavy meta aside, zos keeps handing out mimor and major protection ontop of giving ppl other ways to reduce dmg by a %. This is creating a meta that makes it really hard to die outside of lagg or getting straight zerged. They need to basicly revamp pvp combat imo..
I should run 2 tanky sets and pirate skelly on my stamden