reagen_lionel wrote: »I'm not saying there arent smaller scaled pvp battles. What Im saying is there isnt not enough incentive to do anything else BUT large scaled pvp battles as it was advertised.
theres not enough things inbetween the large open spaces to do pve stuff, also not enough creatures. There arent enough reasons to go small scale pvp because theres hardly few people wandering the wide open spaces, and when you do see someone, if they are at a distance, you are not catching them because the area is so large and fewer reasons to go stopping at anything (because theres few things to stop by unless you're a resource gatherer)
Have you checked out any of the areas in Cyrodiil where you can do dailies? My brother and I usually spend hours in these areas killing people who try to quest, while we're completing our own quests. There's just so much traffic with people from all factions trying to get stuff done and everyone fights everyone else. It's very fun, if you like small scale.
You do have to explore to find these areas. Or google it. Exploring is more fun though.
Drachenfier wrote: »Kyotee0071 wrote: »Wow so many folks against battlegrounds. I have no clue why.
Because BALANCE. Spells, abilities, stats that are working fine in pve get nerfed or gutted because of the minority of pvp whiners because of their small scale pvp arenas and BGs. I get sick of that in WoW.
There are other games out there that you can do BGs with, this game doesn't need them, most of us don't care about them. It's elder scrolls, not a MOBA or pvp game. Cyrodiil should be more than enough for all of your pvp needs. No clue why you would need more. Seems a bit selfish.
Most of us? Speak for yourself. Zerg vs Zerg pvp gets boring after awhile, and that's all open world pvp is in any game. I like both, RvRvR and battleground/warfront/scenarios/whatever you call them.
sk8ingeckoub17_ESO wrote: »Drachenfier wrote: »Kyotee0071 wrote: »Wow so many folks against battlegrounds. I have no clue why.
Because BALANCE. Spells, abilities, stats that are working fine in pve get nerfed or gutted because of the minority of pvp whiners because of their small scale pvp arenas and BGs. I get sick of that in WoW.
There are other games out there that you can do BGs with, this game doesn't need them, most of us don't care about them. It's elder scrolls, not a MOBA or pvp game. Cyrodiil should be more than enough for all of your pvp needs. No clue why you would need more. Seems a bit selfish.
Most of us? Speak for yourself. Zerg vs Zerg pvp gets boring after awhile, and that's all open world pvp is in any game. I like both, RvRvR and battleground/warfront/scenarios/whatever you call them.
If you think ZvZ is all open world pvp is then you really have not played many if any true open world pvp games like this one. DAoC - open world pvp - has everything from 1 on 1, small group, stealthier meta game, 8man, and guild vs guild.
EVE online has everything from ganking, 1on1, node guarding, full out war, etc.
Shadowbane had everything from full zergs during city sieges to gvg and one ones.
AC had everything I can think of...
In fact the only zerg vs zerg only games in regards to open world is when bg's or arena's were injected to split the community...
Drachenfier wrote: »sk8ingeckoub17_ESO wrote: »Drachenfier wrote: »Kyotee0071 wrote: »Wow so many folks against battlegrounds. I have no clue why.
Because BALANCE. Spells, abilities, stats that are working fine in pve get nerfed or gutted because of the minority of pvp whiners because of their small scale pvp arenas and BGs. I get sick of that in WoW.
There are other games out there that you can do BGs with, this game doesn't need them, most of us don't care about them. It's elder scrolls, not a MOBA or pvp game. Cyrodiil should be more than enough for all of your pvp needs. No clue why you would need more. Seems a bit selfish.
Most of us? Speak for yourself. Zerg vs Zerg pvp gets boring after awhile, and that's all open world pvp is in any game. I like both, RvRvR and battleground/warfront/scenarios/whatever you call them.
If you think ZvZ is all open world pvp is then you really have not played many if any true open world pvp games like this one. DAoC - open world pvp - has everything from 1 on 1, small group, stealthier meta game, 8man, and guild vs guild.
EVE online has everything from ganking, 1on1, node guarding, full out war, etc.
Shadowbane had everything from full zergs during city sieges to gvg and one ones.
AC had everything I can think of...
In fact the only zerg vs zerg only games in regards to open world is when bg's or arena's were injected to split the community...
LOL please, get out of here with that dribble. ESO is zerg vs zerg right now and there are no BG's or Arenas.
Kyotee0071 wrote: »Wow so many folks against battlegrounds. I have no clue why.
Because BALANCE. Spells, abilities, stats that are working fine in pve get nerfed or gutted because of the minority of pvp whiners because of their small scale pvp arenas and BGs. I get sick of that in WoW.
There are other games out there that you can do BGs with, this game doesn't need them, most of us don't care about them. It's elder scrolls, not a MOBA or pvp game. Cyrodiil should be more than enough for all of your pvp needs. No clue why you would need more. Seems a bit selfish.
rager82b14_ESO wrote: »The fact is, I don't want small scale pvp balance to be a factor in my mmos. I'm glad to see a lot of us seen what it can do and knows it hurts mmos more than helps.
rager82b14_ESO wrote: »The fact is, I don't want small scale pvp balance to be a factor in my mmos. I'm glad to see a lot of us seen what it can do and knows it hurts mmos more than helps.
Explain to me how adding more options to the game could anyway hurt the game.
rager82b14_ESO wrote: »rager82b14_ESO wrote: »The fact is, I don't want small scale pvp balance to be a factor in my mmos. I'm glad to see a lot of us seen what it can do and knows it hurts mmos more than helps.
Explain to me how adding more options to the game could anyway hurt the game.
Ok sure, Most mmos try to balance to small scale pvp. They also try to make it rewarding, and force pvpers who like large scale battles to do it to compete.
Large Scale pvp means that small group balance is not needed and it won't effect PVE part of the game.
Small scale pvp needs to stay away from mmos. it is a nightmare to balance. NO MMO has ever done it well enough, and none will. MMOs are just not design for it.
pysgod1978b14_ESO wrote: »
They balanced it alright, they balanced all those games right into the ground with the exception of WoW which is has no massive PvP. It's all small scale for points and gear. The game is a MOBA anymore. And pretty much as soon as Blizzard gets a new expansion out their players eat it up in a week and then go back to sitting around in BGs and Arenas grinding points for gear. It also completely killed any innovation from players to try new setups on any of it's classes since they balanced everything around that BG and Arena concept leaving people to use cookie cutter setups.
Ragnar_Lodbrok wrote: »Arenas kill world pvp. They will never kill their game off for arenas.
If that is true it means most players prefer it. Not a good argument.
It kills it because unlike Mass PVP, individual pvp like in arenas, needs a lot of balancing otherwise the kids who usually like that kind of pvp start crying because they don't win.
And balance is bad, very bad, in any game
codyyoungnub18_ESO wrote: »He claims he already got a refund for the game. There's no real point in posting advice for him now.
LOL
But doing quests with 2-3 people in Cyrodiil has led to multiple small engagements and 3 of us hiding behind a barrel as a zerg rode by knowing at any minute one could happen upon us and we would be rushed, instead we picked off a couple stragglers as we know the zerg won't turn around to help if they already have some distance.
feniks31_ESO wrote: »"some battlegrounds 4v4 or 8v8" no thanks. Not in this game please.
Thechemicals wrote: »It would have been original and interesting if outposts/towers/castles had instanced rooms with 4,6,8,10 max number of players allowed inside and once a side wins the players would be exited and the location would be captured until a new group entered the location. Something like battles within the large scale war.
sk8ingeckoub17_ESO wrote: »Drachenfier wrote: »Kyotee0071 wrote: »Wow so many folks against battlegrounds. I have no clue why.
Because BALANCE. Spells, abilities, stats that are working fine in pve get nerfed or gutted because of the minority of pvp whiners because of their small scale pvp arenas and BGs. I get sick of that in WoW.
There are other games out there that you can do BGs with, this game doesn't need them, most of us don't care about them. It's elder scrolls, not a MOBA or pvp game. Cyrodiil should be more than enough for all of your pvp needs. No clue why you would need more. Seems a bit selfish.
Most of us? Speak for yourself. Zerg vs Zerg pvp gets boring after awhile, and that's all open world pvp is in any game. I like both, RvRvR and battleground/warfront/scenarios/whatever you call them.
If you think ZvZ is all open world pvp is then you really have not played many if any true open world pvp games like this one. DAoC - open world pvp - has everything from 1 on 1, small group, stealthier meta game, 8man, and guild vs guild.
EVE online has everything from ganking, 1on1, node guarding, full out war, etc.
Shadowbane had everything from full zergs during city sieges to gvg and one ones.
AC had everything I can think of...
In fact the only zerg vs zerg only games in regards to open world is when bg's or arena's were injected to split the community...
feniks31_ESO wrote: »"some battlegrounds 4v4 or 8v8" no thanks. Not in this game please.