It may seem like a trivial thing, but some do like that control of their character's skill growth from the very start rather than relying on what they find until they get out of the Tutorial questing area (Before skipping is available). If you're unfamiliar with this practice it works by crafting level 1 gear in all 3 types: Light, Medium, and Heavy along with at least 2 weapons, and 3 pieces of jewelry; upgrading it all to at least purple quality, for those of us with a crapton of mats. Then as the character enters the world they use the Banker NPC (alternatively you can mail it to yourself and have that character pick up except the bound items) to withdraw crown food, pots, XP scrolls, and their crafted items. Kill something with each weapon so you have access to the first skill even before weapon swapping is available and equip all the armor of each type to get all 3 skill lines actively showing.