https://wccftech.com/eso-boss-says-his-devs-have-been-killing-it-confirms-the-studio-is-working-on-a-new-game-with-a-new-engine/It took a while to sink in that we’re killing it right now
I spoke with Rob about the fast release of updates and if ZOS had considered doing a “Great Fix Patch” for one of their updates. He said it’s a question they get a lot and whilst it’s not off the table they as a company do need to produce for everyone and a majority of the bugs and issues faced are not ones everyone encounters or are drastically halting gameplay, as such they need to continue creating content for people who want new content to play and and don’t play at the higher level to notice if a skill or mechanic works a little wonky.
I'm not even sure what "critical bugs" are.
Inconveniences, most of them.
I'm not even sure what "critical bugs" are.
Inconveniences, most of them.
Meta issues, most of them.
This is a game by ZoS based on a Bethesda game.
We all know that Bethesda games do not have glitches of bugs, they have "random features".
VaranisArano wrote: »I'm not even sure what "critical bugs" are.
Inconveniences, most of them.
Meta issues, most of them.
This is a game by ZoS based on a Bethesda game.
We all know that Bethesda games do not have glitches of bugs, they have "random features".
IIRC, you don't PVP.
Those of us who PVP regularly also experience various critical bugs, most notably the "stuck in combat" bug, but including recurring problems with Rapid Maneuvers, doors not working properly, getting stuck on textures, and major glitches with Cyrodiil objectives or PVP equipment. Many of those prevent PVPers from actually playing PVP as its intended. It seems like something goes wrong with every major update, and some of the major problems have persisted for several updates now. Battlegrounds has a queue bug that means matches never start AND those players get hit with a 20 minute deserter penalty for leaving a match that will never start.
That's not to say that PVE doesn't have its share of problems. There are several quests that have known, recurring bugs. ZOS manages to break Trials on a regular basis. Groupfinder breaks during high demand times for what, two years now?
Overall, it seems like ZOS struggles to add new content without somehow breaking old content. I'll point to the most recently known example: adding the Elsweyr prologue quest broke the Main Quest "The Tharn Speaks" from progressing until they fixed it.
Individually, maybe each of those is an "inconvenience." Put together, it paints an unfortunate picture.
https://wccftech.com/eso-boss-says-his-devs-have-been-killing-it-confirms-the-studio-is-working-on-a-new-game-with-a-new-engine/It took a while to sink in that we’re killing it right now
Put some of that profit back in the game. For example, invest in cheat mitigation, solve Cyrodiil's performance issues and fix the dozens of other years-old bugs like the 30-50% FPS drop bug and the terrain LOD bug.
Caligamy_ESO wrote: »
https://wccftech.com/eso-boss-says-his-devs-have-been-killing-it-confirms-the-studio-is-working-on-a-new-game-with-a-new-engine/It took a while to sink in that we’re killing it right now
Put some of that profit back in the game. For example, invest in cheat mitigation, solve Cyrodiil's performance issues and fix the dozens of other years-old bugs like the 30-50% FPS drop bug and the terrain LOD bug.
Yes group finder seems to be the main issue now, and as you say BG can not do an manual port and is more critical as you need 3x4 players and you can not wait 5 minutes to get the last two as you can in dungeons.I'm not even sure what "critical bugs" are.
Inconveniences, most of them.
The first and easiest example: ignored group finder issues
It often prevents players from playing battlegounds completely, cause we can't just form a group manually and port into a battleground.
https://wccftech.com/eso-boss-says-his-devs-have-been-killing-it-confirms-the-studio-is-working-on-a-new-game-with-a-new-engine/It took a while to sink in that we’re killing it right now
Put some of that profit back in the game. For example, invest in cheat mitigation, solve Cyrodiil's performance issues and fix the dozens of other years-old bugs like the 30-50% FPS drop bug and the terrain LOD bug.
Look at the title of that link OP. "ESO BOSS".
What critical bugs?
https://wccftech.com/eso-boss-says-his-devs-have-been-killing-it-confirms-the-studio-is-working-on-a-new-game-with-a-new-engine/It took a while to sink in that we’re killing it right now
Put some of that profit back in the game. For example, invest in cheat mitigation, solve Cyrodiil's performance issues and fix the dozens of other years-old bugs like the 30-50% FPS drop bug and the terrain LOD bug.