Mostly I like new houses and new furnishings, but I hate achievement furnishings (except busts / trophies) locked behind Veteran Trial.ZOS_GinaBruno wrote: »
- What do you think of the Achievement furnishings and new furnishings in the Housing Editor?
I went inside the Hall of the Lunar Champion just fine the first time, and placed the tablets, everything working normally.
However, then I went to get the free inn room in Rimmen, and upon entering that one I got stuck in an infinite loading screen.
Now, when I try to log in that character, it says she's in the Hall of the Lunar Champion, but gets stuck in the Request Character Load screen indefinitely.
Do you have any other general feedback?
Is there a plan to put the Summerset furnishing plans on the Master Writ Vendor like Morrowwind plans were when Summerset came out? As a casual player, it would be really nice to get some of the plans that are just to rare for me to buy/farm. I pre-purchased summerset but didn't play it right away, as I was still finishing Vvardenfall and some of the dlc's. By the time I got to it, the plan drop rate was diminished and it felt like I was being punished for being slow out the gate. I hope this doesn't happen in Elsewyr, as I am still finishing Summerset!
Hi, I'm back (I as in the 'lighting NEEDS to be fixed' complaining person) and this time with pictures
The problem is basically that the lack of lighting ruins Elsweyr interiors (in non-player home buildings), and the large open spaces, bugged windows and lack of strong light furnishings make player homes also lackluster, by muddying the already tame brown Elsweyr colour palette and losing out on the majority of furnishing details.
What Elsweyr promises to be:
What it actually is:
What it could be:
More details and images behind the spoiler tag
This image shows the issue with the Sugar Bowl Suite. Top Left screenshot highlights how 3 of the 4 windows in this in room are bugged. They do not let any light in whatsoever during the day. Top Right screenshot shows that 1 window next to the door does 'light up' during the day but even that doesn't actually illuminate the room at all, it's permanently dark. Bottom Left is the loading screen image that I think captures exactly what an Elsweyr interior should be like, with bright colours and enough lifht. Bottom Right is my furnished version to show that adding proper lighting to the room would make the colours pop and help the furniture details stand out as they should.
This next image shows the more problematic issue, the actual Sugar Bowl inn that can't be 'fixed' by players putting furnishings in it. Top left shows an exterior shot of Elsweyr, which I think indicates that this zone is supposed to be exotic and lush with rich warm colours. Top Left and Bottom Right however are current interior shots of the inn, and you can barely see anything. This is supposed to be a cozy Elsweyr tavern, with jewelry-clad dancers and entertainers, musicians, luxurious furniture... but you can't see any of it. It looks like a storage basement and it's darker than Vvardenfell... Bottom Right is a furnished Sugar Bowl Suite inn room, just to show that more brightness in the interiors would prevent the intricacies of the NPCs and the objects from being lost as they currently are in most Elsweyr houses.
This final image is another example of lackluster Elsweyr interiors, this time from the palace. Top Left is the palace exterior, grand, majestic, etc. Top RIght is the palace interior... and you can barely make out any of the furniture. Bottom Left is an inside look at what Euraxia Tharn now looks like, afer having spent so many hours squinting her eyes in this dimly lit palace. Jokes aside, Bottom Right is me approximately recreating the palace room in Jode's Embrace, but this time with brighter lights that actually illuminate the room and the furniture. Wow, so there was a tapestry and some curatins there all along? Amazing!
Currently almost all Elsweyr interiors are incredibly dim, muddy and washed-out looking, and we can barely see any of the details and smaller furniture, so brightening them up as in the edited example would actually help a lot. It seems a shame that designers created these small intricate furnishings if we can't make them out in a room anyway. The few vibrant colours that Elsweyr has (on red tapestries, blue curtains etc.) are desperately needed in order to break from the muddy browns, and they should pop and freshen up the interiors with colours instead of fading into various shades of dark brown because everything is so dark.
That's just my opinion obviously, but I think the images speak for themselves and show that there is a clear disconnect between the vibrant exteriors and the drab dimness of the interiors, with the majority of design elements and details currently being lost. And while my colour and brightness-related complains may be up for personal taste, the windows that aren't illuminating properly during daylight hours as they should are clearly broken. Please please please don't let Elsweyr go live like this
perditioner wrote: »The textures seem fixed now mostly, which is good.
Just spent a while waiting for the dragon in Jode's Embrace. It was OK, but I think it would be better if it was more frequent, it takes longer to happen then you would ever be in the house and not in a menu. It would also be fantastic if the dragon occasionally landed on the wall, perched, then took off rarely.
Jode's Embrace also has a lot of inaccessible areas such as the middle of the outside of the house and the greenery and flowers behind the house.