7th legion. Fury. Truth. Ravager etc

  • xAk_MoRRoWiNdx
    xAk_MoRRoWiNdx
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    Buff ravanger to medium set and up that abysmal proc rate to like 20-30% and slap one more crit or stam into the 5 pc.

    THIS. Idk why it's heavy in the first place aside from maybe cause of it's health bonus. It'd be great for Stamblade but the proc percent is too low as well
    New to forums and stuff so I 99.9 percent probably won't see your response and such, so use the at symbol at me I guess? IDK :/. This BBCode stuff is really cool!! :D.
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    • Ayastigi
      Ayastigi
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      This is nonsense. Heavy doesn't provide any damage passives since wrath was nerfed. Light armor provides 4884 spell penetration which is so important in the tank meta we are in. 4884 pen from armor, 3450 from spinners, 3450 from champion's points and 5280 from major breach. That's 17k pen from wearing one set of armor and no sharpened weapons. We have to quit acting like light armor is so underpowered in pvp it's ridiculous. If you say seventh provides too much damage then we have to talk about moondancer next patch in conjunction with the necro's synergy ability. Seventh provides 629 while moondancer provides 577 for necros. Light armor provides the best damage passives in the game by far. Light armor provides unnamed major prophecy at 2191 crit which can be stacked with the actual major prophecy buff on top of an unnamed penetration bonus which is almost equivalent to major breach. Heavy armor provides nothing that powerful in terms of passives. Mediums doesn't either even with the flat 15% damage increase and cost reduction because light provides cost reduction, recovery, and resistance on top of it's penetration and crit bonuses. This false narrative on the forums needs to be stopped.
    • templesus
      templesus
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      Jeezye wrote: »
      Irylia wrote: »
      These sets are equivalent to bsw, necro, brightthroat, sun, spinner, spriggan
      To name a few

      I agree with everything you said but your last point. Stamina has WAY better sets to access than magicka. All of them can be one-barred which always is a huge problem on theorycrafting magicka builds. Secondly, as you have pointed out, they are all great sets for outnumered fights, whilst there is NO counterpart for magicka builds. The mag sets you have mentioned, besides BSW, all need to be double barred, give flat stats that are inferioir to the "OP" sets discussed here.

      Soooo, either tune down the heavy armor sets mentioned or introduce magicka counterparts. Imagine a magdk with magicka fury, a magplar with magicka 7th or a sorc running a ravager magicka version.

      You'll soon realize how potent said sets really are

      Necro isn’t great for outnumbered fights?Do you not realize how potent Max Magicka is on Mag builds especially with shields? Magicka sets are fine and anyone who doesn’t see that needs a serious crash course in theorycrafting.
      Edited by templesus on April 25, 2019 1:45AM
    • olsborg
      olsborg
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      Ayastigi wrote: »
      This is nonsense. Heavy doesn't provide any damage passives since wrath was nerfed. Light armor provides 4884 spell penetration which is so important in the tank meta we are in. 4884 pen from armor, 3450 from spinners, 3450 from champion's points and 5280 from major breach. That's 17k pen from wearing one set of armor and no sharpened weapons. We have to quit acting like light armor is so underpowered in pvp it's ridiculous. If you say seventh provides too much damage then we have to talk about moondancer next patch in conjunction with the necro's synergy ability. Seventh provides 629 while moondancer provides 577 for necros. Light armor provides the best damage passives in the game by far. Light armor provides unnamed major prophecy at 2191 crit which can be stacked with the actual major prophecy buff on top of an unnamed penetration bonus which is almost equivalent to major breach. Heavy armor provides nothing that powerful in terms of passives. Mediums doesn't either even with the flat 15% damage increase and cost reduction because light provides cost reduction, recovery, and resistance on top of it's penetration and crit bonuses. This false narrative on the forums needs to be stopped.

      This isnt about the heavy armor skill line, this is about the certain OP sets.

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    • Jeezye
      Jeezye
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      templesus wrote: »
      Jeezye wrote: »
      Irylia wrote: »
      These sets are equivalent to bsw, necro, brightthroat, sun, spinner, spriggan
      To name a few

      I agree with everything you said but your last point. Stamina has WAY better sets to access than magicka. All of them can be one-barred which always is a huge problem on theorycrafting magicka builds. Secondly, as you have pointed out, they are all great sets for outnumered fights, whilst there is NO counterpart for magicka builds. The mag sets you have mentioned, besides BSW, all need to be double barred, give flat stats that are inferioir to the "OP" sets discussed here.

      Soooo, either tune down the heavy armor sets mentioned or introduce magicka counterparts. Imagine a magdk with magicka fury, a magplar with magicka 7th or a sorc running a ravager magicka version.

      You'll soon realize how potent said sets really are

      Necro isn’t great for outnumbered fights?Do you not realize how potent Max Magicka is on Mag builds especially with shields? Magicka sets are fine and anyone who doesn’t see that needs a serious crash course in theorycrafting.

      Not everyone is playing a Magsorc and enjoys hammering two buttons every few seconds as their only defensive kit. There’s magclasses that don’t run any shields at all. My point is that the heavy set are too universally applicable. it doesn’t matter which Stam build I play, one of them always makes it on one bar, with an arena weapon on the off bar.

      What if seventh only applied to weapon damage to single target abilities, truth didn’t work with tactician anymore and actually required you to set the target off balance through mechanics? Now that sounds like reasonable trade offs with unique feeling to the sets
    • technohic
      technohic
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      Just run 7th/fury/whatever with pelinals. Just dont use ravager as magicka melee doesn't count as real melee.
    • Ayastigi
      Ayastigi
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      olsborg wrote: »
      Ayastigi wrote: »
      This is nonsense. Heavy doesn't provide any damage passives since wrath was nerfed. Light armor provides 4884 spell penetration which is so important in the tank meta we are in. 4884 pen from armor, 3450 from spinners, 3450 from champion's points and 5280 from major breach. That's 17k pen from wearing one set of armor and no sharpened weapons. We have to quit acting like light armor is so underpowered in pvp it's ridiculous. If you say seventh provides too much damage then we have to talk about moondancer next patch in conjunction with the necro's synergy ability. Seventh provides 629 while moondancer provides 577 for necros. Light armor provides the best damage passives in the game by far. Light armor provides unnamed major prophecy at 2191 crit which can be stacked with the actual major prophecy buff on top of an unnamed penetration bonus which is almost equivalent to major breach. Heavy armor provides nothing that powerful in terms of passives. Mediums doesn't either even with the flat 15% damage increase and cost reduction because light provides cost reduction, recovery, and resistance on top of it's penetration and crit bonuses. This false narrative on the forums needs to be stopped.

      This isnt about the heavy armor skill line, this is about the certain OP sets.

      Next patch how is 7 seventh legion gonna be considered more op than moondancer on a necro. Seventh legion will provide 629 weapon damage while moon dancer provides 577 spell damage
    • Brrrofski
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      Jeezye wrote: »
      Irylia wrote: »
      These sets are equivalent to bsw, necro, brightthroat, sun, spinner, spriggan
      To name a few

      I agree with everything you said but your last point. Stamina has WAY better sets to access than magicka. All of them can be one-barred which always is a huge problem on theorycrafting magicka builds. Secondly, as you have pointed out, they are all great sets for outnumered fights, whilst there is NO counterpart for magicka builds. The mag sets you have mentioned, besides BSW, all need to be double barred, give flat stats that are inferioir to the "OP" sets discussed here.

      Soooo, either tune down the heavy armor sets mentioned or introduce magicka counterparts. Imagine a magdk with magicka fury, a magplar with magicka 7th or a sorc running a ravager magicka version.

      You'll soon realize how potent said sets really are

      Huh? Fury and 7th are rubbish on one bar.

      Magica has plenty of sets you can one bar. Spinners, sun, war maiden are all ok to front bar. Magica has a lot of back bar sets too. Lich is probably the best backbar set in the game.
    • Jeezye
      Jeezye
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      Brrrofski wrote: »
      Jeezye wrote: »
      Irylia wrote: »
      These sets are equivalent to bsw, necro, brightthroat, sun, spinner, spriggan
      To name a few

      I agree with everything you said but your last point. Stamina has WAY better sets to access than magicka. All of them can be one-barred which always is a huge problem on theorycrafting magicka builds. Secondly, as you have pointed out, they are all great sets for outnumered fights, whilst there is NO counterpart for magicka builds. The mag sets you have mentioned, besides BSW, all need to be double barred, give flat stats that are inferioir to the "OP" sets discussed here.

      Soooo, either tune down the heavy armor sets mentioned or introduce magicka counterparts. Imagine a magdk with magicka fury, a magplar with magicka 7th or a sorc running a ravager magicka version.

      You'll soon realize how potent said sets really are

      Huh? Fury and 7th are rubbish on one bar.

      Magica has plenty of sets you can one bar. Spinners, sun, war maiden are all ok to front bar. Magica has a lot of back bar sets too. Lich is probably the best backbar set in the game.

      Sigh I'm getting tired to repeat my self over and over again. The difference is that 7th, veiled, ravager all carry over to your backbar which makes them way stronger. I've ran 7th frontbar only all the time, don't tell me its not effective without doublbarring it.

      If those sets really were as "balanced" as you claim, there should be no switching cost for you to change to another stamina set. Until you find out, there's no comparable one because said sets are the only ones offering such free damage without any drawbacks.

      I can also tell you "Just onebar spriggan, swamp raider or automaton" cuz they are the exact stamina counterparts to spinner, sun and warmaiden!
      Edited by Jeezye on April 25, 2019 12:39PM
    • Lucky28
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      Pffft ravanger overperforming that's a laugh

      Yeah this. Ravager shouldn't be on this list. it's a set that's really only good on Stamplar and you have to remain on the offensive to proc it unlike 7th or Fury which are more passive.
      Edited by Lucky28 on April 25, 2019 1:53PM
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    • Davadin
      Davadin
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      7th's wep damage, or Spriggan's penetration for PvP? i feel like Sprig is more useful but it doesn't carry over to backbar...
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    • Jeezye
      Jeezye
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      Davadin wrote: »
      7th's wep damage, or Spriggan's penetration for PvP? i feel like Sprig is more useful but it doesn't carry over to backbar...

      Neither does it increase your healing output
    • Davadin
      Davadin
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      Jeezye wrote: »
      Davadin wrote: »
      7th's wep damage, or Spriggan's penetration for PvP? i feel like Sprig is more useful but it doesn't carry over to backbar...

      Neither does it increase your healing output

      who cares about healing? lol i want one that hurt other people the most....

      Deadly Strike is nice DoT buff that carries over backbar too. Since i got master 2H and DW sets, 1 of these 3 will be switched off when i switch bars.

      i'm thinkin Sprig armor with Deadly jewel weps, i feel like i'll be missing the DoT buff when i do Carve on 2H... (unless i do it fast enough?)

      So maybe Deadly armor + 7th, so DoT buff at all time, and get 7th to proc wep/heal without worrying when i switch bar.

      Or Deadly armor + plus Sprig, but i won't have Penetration when i'm on my Master Axe....

      ....so... Sprig armor + Deadly set? Or + 7th?

      choices choices...............

      ........either way, 7th is good, but it ain't great compared to other sets. I'd question that it's BiS for stam DPS........
      August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
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    • Burtan
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      You can achieve more damage in heavy or medium without sets like truth and 7th very easily. What makes sets like 7th or fury so strong is that they are designed to be strongest when outnumbered and reward you for being in such a situation. Outside of such a situation they really aren't that desirable.

      The kinds of people complaining about these sets either haven't bothered to do any math or theory crafting or have been killed/farmed by solo/smallscale players using these sets.

      You can achieve the same results with many other sets, just without the constant heal of 7th or the slightly higher weapon damage of fury (which is fair for the risk factor required) for example which makes it easier to fight outnumbered. If you dont like it, stop zerging people.

      I do agree however that almost all medium sets are currently extremely bad and if heavy sets get nerfed then stamina is gonna get very boring very quickly.
    • Iskiab
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      templesus wrote: »
      templesus wrote: »
      templesus wrote: »
      No, they’re fine.

      LOL

      Only solo/small scalers use them. They make up likely 5% of cyrodiil population. And even then, not all solo/small scalers use these sets. No need to nerf.

      Im not sure how to respond to this one. I could point out how stupid that sounds when you think about it, or I could point out why 7th/fury are so OP atm (more damage in a heavy armor set than a medium armor set), OR I could point out that zerglings use them, but I think ill do all three.

      Answer this for me yes or no, do you agree with nerfing solo/small scale players?

      I’d say yes, just to see forum fury. Small scale seems to be the whiniest group in the game, worse than Sorcs!

      I’ve never seen such a small group of players demand that an entire game suit their playstyle.
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    • Davadin
      Davadin
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      Burtan wrote: »
      You can achieve more damage in heavy or medium without sets like truth and 7th very easily. What makes sets like 7th or fury so strong is that they are designed to be strongest when outnumbered and reward you for being in such a situation. Outside of such a situation they really aren't that desirable.

      3WRw.gif
      August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
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    • Dubhliam
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      Wouldn't you rather they buffed other sets to the same level? I don't think they are particularly OP, but sometimes it feels you are stuck with those options because the other suck too much.

      NO!
      GOD DAMMIT!

      NOOOOOOOO!!!

      Do you even know the amount of sets there are currently in the game?

      Can you please stop with the "buff everything instead" comments??
      How it "Buff everything else" resulting in anything different than simply nerfing that 3 OP sets?
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    • Burtan
      Burtan
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      Davadin wrote: »
      Burtan wrote: »
      You can achieve more damage in heavy or medium without sets like truth and 7th very easily. What makes sets like 7th or fury so strong is that they are designed to be strongest when outnumbered and reward you for being in such a situation. Outside of such a situation they really aren't that desirable.

      3WRw.gif

      I cant tell if this hairless individual is excited or angry at me.
    • Rikumaru
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      The type of people who want these sets nerfed are either zerglings or medium armor players. Medium armor needs some good sets in Cyrodill thats for sure. But why the hell do zergers demand these sets to be nerfed because they don't benefit you? You guys already have like 50 group play sets, do you need to nerf every other playstyle to your own? None of these sets should be nerfed, rather good medium sets should be implemented.
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    • Kalitas
      Kalitas
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      Another thread of bad players trying to nerf good ones. Next.
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    • YOB
      YOB
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      It's gonna take them around 4 years to nerf them, and eventually kill the sets like viper sting.
    • Zelos
      Zelos
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      Irylia wrote: »
      templesus wrote: »
      templesus wrote: »
      templesus wrote: »
      No, they’re fine.

      LOL

      Only solo/small scalers use them. They make up likely 5% of cyrodiil population. And even then, not all solo/small scalers use these sets. No need to nerf.

      Im not sure how to respond to this one. I could point out how stupid that sounds when you think about it, or I could point out why 7th/fury are so OP atm (more damage in a heavy armor set than a medium armor set), OR I could point out that zerglings use them, but I think ill do all three.

      Answer this for me yes or no, do you agree with nerfing solo/small scale players?

      No, but its not just solo/small scale players that are using these sets. Tanky is the meta, and thus people are running heavy armor sets. What are the best heavy armor sets?

      4 guys are being chased by 15 players
      The 4 players can easily proc and stack these heavy armor sets because they have plenty of incoming damage to proc.

      Those 15 pugs run fury, ravager, truth.
      They will hardly if ever proc or reach max potential.
      Truth requires the person to have dodged an incoming ability.
      Fury requires that player to get crit on 25x before max stacks
      Ravager requires them to do melee damage with an 8% chance to proc.

      How often are those pugs getting fury stacked when 4v15?
      The 4 aren’t tossing out bleeds when that outnumbered they are aoe bomb cleaving chunks out.
      That eliminates fury possibility.

      Truth? The 4 aren’t spending much time tossing out any abilities that could be dodged considering they kite and then hit and even if they do hit what’s the chance they hit or target the guy with truth so he can get the application.

      Ravager? Most pugs choose to range dps. As it’s the easiest and most braindead option when zerging.
      The stam classes who can benefit from ravager the most is stamplar. Most other stamina don’t have the correct dmg skills or the ability to up the proc time like light rending jabs light bash.
      The next best set up for proc’ ravager is dw steel nado in a large clump of enemies 15v4? 4 doesn’t sound like a lot of chances to proc since even when spinning in 10 I fail to proc it.

      7th ? Much easier than the ones listed as all it requires is dmg incoming to proc it with a 10% and only needs it once every 5.
      But they still won’t be getting hit when 15v4 as once again the 4 are kiting. Potentially prioritizing healers or snipers. The proc chance won’t be up if they range as Stam and if they melee they are putting themselves far further than their zerg and in more danger.

      These sets are equivalent to bsw, necro, brightthroat, sun, spinner, spriggan
      To name a few

      I dont see the arguments point? The sets are equivalent to BSW. Necro. Etc. But in heavy armor. Thats the point, damage and damage mitigation and heavy attack sustain. Why should you get all of those. When bsw or the others require you to be in light or medium take a substantial more amount of damage for the same damage? So what's the point.
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    • Girl_Number8
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      Fury should be a medium set :( That’s my only non-nerf suggestion.

      Wear 5 medium....Then add fury jewelry and weapons Boop~°·
    • Girl_Number8
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      templesus wrote: »
      templesus wrote: »
      templesus wrote: »
      No, they’re fine.

      LOL

      Only solo/small scalers use them. They make up likely 5% of cyrodiil population. And even then, not all solo/small scalers use these sets. No need to nerf.

      Im not sure how to respond to this one. I could point out how stupid that sounds when you think about it, or I could point out why 7th/fury are so OP atm (more damage in a heavy armor set than a medium armor set), OR I could point out that zerglings use them, but I think ill do all three.

      Answer this for me yes or no, do you agree with nerfing solo/small scale players?

      This^ It will hit solo and small scale players more then anyone. Zergs are stupid OP, especially a Zerg of jellyfish herders. These sets allow for some fun diversity in solo and small scale playstyles.

      Zerglings wouldn't really get a benefit from fury as they are in a giant mob of spamming Ultis and anything they got verses the solo and the small scale group of players outnumbered vastly and taken the damage....

      I prefer medium but it depends on what I am doing and you can mix and match. Though any of these sets will not make a 1 v X goddess or god, or even allow a subpar player to survive at such odds.

      It is funny how the better sets are never even talked about on the forums by the cryhards. It is almost as if they were watching edited copy and paste build videos because they can't theory craft or have decent experience playing the game.

      Just go to fist fighting and bunny kicks naked....so your happy :D
    • olsborg
      olsborg
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      YOB wrote: »
      It's gonna take them around 4 years to nerf them, and eventually kill the sets like viper sting.

      Viper sting is alive and well on nocp camps.

      PC EU
      PvP only
    • templesus
      templesus
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      Iskiab wrote: »
      templesus wrote: »
      templesus wrote: »
      templesus wrote: »
      No, they’re fine.

      LOL

      Only solo/small scalers use them. They make up likely 5% of cyrodiil population. And even then, not all solo/small scalers use these sets. No need to nerf.

      Im not sure how to respond to this one. I could point out how stupid that sounds when you think about it, or I could point out why 7th/fury are so OP atm (more damage in a heavy armor set than a medium armor set), OR I could point out that zerglings use them, but I think ill do all three.

      Answer this for me yes or no, do you agree with nerfing solo/small scale players?

      I’d say yes, just to see forum fury. Small scale seems to be the whiniest group in the game, worse than Sorcs!

      I’ve never seen such a small group of players demand that an entire game suit their playstyle.

      Don’t worry, I have a habit of adding each person who says yes to a list in which I completely ignore their opinions for the rest of time on the forums.
    • TequilaFire
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      LOL, I am probably at the top of the list.
      Although I respect the good small scalers that don't whine on the forums.
    • Aztlan
      Aztlan
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      Maybe only Fury. Ravager and 7th are fine.
    • templesus
      templesus
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      LOL, I am probably at the top of the list.
      Although I respect the good small scalers that don't whine on the forums.

      No, that spots reserved for Dwemer. Though you’re up there.
    • Stibbons
      Stibbons
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      It is more like broken stamina classes than armor sets. They could just tweak few magic classes to be better.
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