Sorcs have been nerfed to Oblivion. What more do you guys want? Should've seen what they were before all the nerfs.
Remember the original shields? The original Overload? The crystal frags?
Stop it already.
Sorcs have been nerfed to Oblivion. What more do you guys want? Should've seen what they were before all the nerfs.
Remember the original shields? The original Overload? The crystal frags?
Stop it already.
JumpmanLane wrote: »SaintSubwayy wrote: »
agreed...seen the video of 4 petsrocs with Maw of the infernal on top in BGs...disgusting af to play against..
pets are way to hard to kill, especially if the get shields form the sorc, or healed.
furthermore the game does not support a hardtarget...which makes it impossible to focus the dmg on the sorc, since youll land skill son the pets or ppl standing inbetween...but the hardtarget problem is a whole other problem, which also is need of improvement in PVE, since hitboxes from bosses can collide / move into each other, making taunting a 50/50 sometimes, which is unnessecary.
Other day ran into a ball Zerg NOTHING but pet sorcs. I was like where did all these NPcs come from. It was a bunch of pets.
Had to kite around all these pets to kill anyone. Funny thing was these sorcs didn’t run after taking a little damage (like they normally would). They stuck around and died.
I guess they were just dorking around. It only seemed viable when pugs joined them.
My main used to be a DK back in the day on PC. Now I main a petsorc on PS4. I think both these classes are pretty strong in their own right.
It could be a l2p issue. :P
Lol, sorcs cry about what exactly, I can only think of C-frag being reflectable which doesn't mean much when I can just ward the reflection. It's not like I get CCed by my own frag anymore.
So are they QQing about light attacks?
Other classes have more projectiles in their tool kit. There is no comprehension to where this notion derived from.
It's just a blame game for some alarmist hosenscheißer.
Sanguinor2 wrote: »
you cant take away dragonights wings reflect, it removes their ability to be what they are "a Tank" class
same with sorcs, they need shields
same with heals on templars
same with nightblades invis.
you cant keep nerfing this stuff.
its destroying the game.
Main is magic nightblade.
Sorcs are fav snack.
Do not comprehend why any blade would die to a snack.
DKs are a problem.
Not because of wings -those flapping moves are very easy to see. Big. Wings. Move.
Why die to those?
They are a problem because they land on you, bash open your skull, and regen through bleeds and then stick a standard through your heart.
Wings are part of the magic of a DK that protects them from SORC ZERGS. Zergs are a fact of life and DKs can't manage them without wings. Not fair - let them keep their wings for zerglings. Blades can disappear -the big orange glowing guy can't.
Pact run two full 24 man zergs on weekends. Recently I counted 90 of them at Ales. If DKs lose wings, then they need some kind of immunity to ranged zergs. DKs are valuable parts of small teams and we all lose if they delete their toons.
JumpmanLane wrote: »SaintSubwayy wrote: »
agreed...seen the video of 4 petsrocs with Maw of the infernal on top in BGs...disgusting af to play against..
pets are way to hard to kill, especially if the get shields form the sorc, or healed.
furthermore the game does not support a hardtarget...which makes it impossible to focus the dmg on the sorc, since youll land skill son the pets or ppl standing inbetween...but the hardtarget problem is a whole other problem, which also is need of improvement in PVE, since hitboxes from bosses can collide / move into each other, making taunting a 50/50 sometimes, which is unnessecary.
Other day ran into a ball Zerg NOTHING but pet sorcs. I was like where did all these NPcs come from. It was a bunch of pets.
Had to kite around all these pets to kill anyone. Funny thing was these sorcs didn’t run after taking a little damage (like they normally would). They stuck around and died.
I guess they were just dorking around. It only seemed viable when pugs joined them.
Lol it was a joke
JumpmanLane wrote: »JumpmanLane wrote: »SaintSubwayy wrote: »
agreed...seen the video of 4 petsrocs with Maw of the infernal on top in BGs...disgusting af to play against..
pets are way to hard to kill, especially if the get shields form the sorc, or healed.
furthermore the game does not support a hardtarget...which makes it impossible to focus the dmg on the sorc, since youll land skill son the pets or ppl standing inbetween...but the hardtarget problem is a whole other problem, which also is need of improvement in PVE, since hitboxes from bosses can collide / move into each other, making taunting a 50/50 sometimes, which is unnessecary.
Other day ran into a ball Zerg NOTHING but pet sorcs. I was like where did all these NPcs come from. It was a bunch of pets.
Had to kite around all these pets to kill anyone. Funny thing was these sorcs didn’t run after taking a little damage (like they normally would). They stuck around and died.
I guess they were just dorking around. It only seemed viable when pugs joined them.
Lol it was a joke
Ep zone THOUGHT it was a joke until pugs started running with that sorc pet ball Zerg then THAT was hard to kill lol.
WillhelmBlack wrote: »I'm farming Zaan then gonna craft me some Sloads and Torugs. Make them cry harder.
Sanguinor2 wrote: »thankyourat wrote: »
I just use armor master/spinner/willpower/ skoria. For BGs I switch out armor master for BTB. I actually use skoria because it can't be reflected. you would have to completely redesign magblade as a class to give them a fighting chance against wings. It would need a few hard hitting abilities like curse that goes past reflect to actually be competitive against a mag DK but if cripple and strife was not reflectable it might be able to manage. at this point though wings would only reflect clench, snipe, frags, and spectral bow making it an almost useles ability besides the snare removal. The 50% reduction change allows it to still be really strong against range builds but it also gives range builds the opportunity to try to actually push through wings. It seems like a very balanced change. It reminds me of the major evasion change. The buff is not as strong as it use to be but it's still a very strong buff against aoe builds.
Its not that I think that the new wings will be weak, it depends on quite a few factors, largely what will be considered ranged for them, they could actually be a big buff if they reduce the Damage of everything ranged by 50% which I doubt for obvious reasons but you get it.
I dont want to loose the reflect because its one of the very few Things left of the dks of old and I would love to find away that allows wings to Keep reflect, stay relevant and not place any class in a Situation like current magblades.
Offtopic: You regulary hit 35k Damage projectiles on a warden with shimmering Shield running with the 50% battle spirit Damage reduction? Because thats what you Need Minimum since About every warden will have that Health or more with minor toughness. If the cap gets reduced by battle spirit you still Need to hit for 17.5k with a single projectile. Saying that because there has been other People thinking the Damage cap of shimmer is a counterplay method but it really is not except for a snipe gank with asylum bow.
JumpmanLane wrote: »JumpmanLane wrote: »SaintSubwayy wrote: »
agreed...seen the video of 4 petsrocs with Maw of the infernal on top in BGs...disgusting af to play against..
pets are way to hard to kill, especially if the get shields form the sorc, or healed.
furthermore the game does not support a hardtarget...which makes it impossible to focus the dmg on the sorc, since youll land skill son the pets or ppl standing inbetween...but the hardtarget problem is a whole other problem, which also is need of improvement in PVE, since hitboxes from bosses can collide / move into each other, making taunting a 50/50 sometimes, which is unnessecary.
Other day ran into a ball Zerg NOTHING but pet sorcs. I was like where did all these NPcs come from. It was a bunch of pets.
Had to kite around all these pets to kill anyone. Funny thing was these sorcs didn’t run after taking a little damage (like they normally would). They stuck around and died.
I guess they were just dorking around. It only seemed viable when pugs joined them.
Lol it was a joke
Ep zone THOUGHT it was a joke until pugs started running with that sorc pet ball Zerg then THAT was hard to kill lol.
You took our streak
You took our shields
Sorcerer is now half-working class because of whiners
So go on, keep crying.
We can adapt, as we always did
vamp_emily wrote: »hmmm.. you think NBs are the biggest babies? L2Read the forum.
NBs do to much damage..... waaaaa!
Nerf cloak..... waaaaa!
NBs is the only class that can reset a fight when they want... waaaa!
Nerf Snipe because NBs use it.... waaaaaa!
Nerf ambush....... Waaaaaaa!
Nerf Grim Focus... Waaaa!
NBs have all the best skills..... waaaaa!
NBs are the most salty players.... waaa!
I hate NBs .... waaa!
I'm sure I missed a few. I've never seen a NB cry as much as other classes.
OwnerOfSuccuby wrote: »Why do nb make go invisible in combat ? With dots on them ?
Lol, sorcs cry about what exactly, I can only think of C-frag being reflectable which doesn't mean much when I can just ward the reflection. It's not like I get CCed by my own frag anymore.
So are they QQing about light attacks?
Other classes have more projectiles in their tool kit. There is no comprehension to where this notion derived from.
It's just a blame game for some alarmist hosenscheißer.
If you have on your primary bar frags, force pulse, shield, reach and daedric curse there isnt much you can use to damage DK.
Reach +light attack ( RIP CC and anim. cancelling - block cancelling isnt good idea on mag char) is gone and your left with just force pulse and curse and that isnt something to danger DK alone
My non-cp curse damage is 4-6k (6k= crt) over 6 seconds and force pulse 800-1400), that means if you can spam force pulse without cancelling 1x per 2 seconds its 2100dps (if all hits were crt) and curse is 1k dps(crt)
If you can manage basic math (no offense intended) you can see your damage is 3,1k dps(crt) which can hardly be danger to any player with any healing on bar presented.
Frags, curse, mages fury (execute), minefield,shattering prison and lightning flood are sorcerers skills with damage on it. Only these.
Frags - reflectable
Curse - damage per 6seconds
Mages fury - only useful when enemy is below 20%hp
Minefield - as i know only few sorcerers have this in cyro
Shattering prison - damage only when full duration of skill is applied (1 roll or wings and ur immune)
Lightning flood - god i hope noone is stupid enought to use it in pvp
On other hand if you have to deal with DKs own damage and then you get your own frags back for 5-8k i can be painful- or your reach with CC+damage+dot.
Also 4 projectiles can be easy when ur attacked by bunch of players but 4 projectiles in 1v1? Thats impossible to get through
Wings without reflect are ok but with it its too good
Would have never known![...] C-frag being reflectable which doesn't mean much when I can just ward the reflection. It's not like I get CCed by my own frag anymore.[...]
vamp_emily wrote: »hmmm.. you think NBs are the biggest babies? L2Read the forum.
NBs do to much damage..... waaaaa!
Nerf cloak..... waaaaa!
NBs is the only class that can reset a fight when they want... waaaa!
Nerf Snipe because NBs use it.... waaaaaa!
Nerf ambush....... Waaaaaaa!
Nerf Grim Focus... Waaaa!
NBs have all the best skills..... waaaaa!
NBs are the most salty players.... waaa!
I hate NBs .... waaa!
I'm sure I missed a few. I've never seen a NB cry as much as other classes.
this is pretty accurate sadly.
though honestly snipe should be gone from the game, not because of nightblades but because its so mindless for the amount of damage it does when spammed with ani cancels and then on top of that the lag which basically desyncs everything and makes all 3 snipe shots register at the same time instantly killing you.
JumpmanLane wrote: »JumpmanLane wrote: »SaintSubwayy wrote: »
agreed...seen the video of 4 petsrocs with Maw of the infernal on top in BGs...disgusting af to play against..
pets are way to hard to kill, especially if the get shields form the sorc, or healed.
furthermore the game does not support a hardtarget...which makes it impossible to focus the dmg on the sorc, since youll land skill son the pets or ppl standing inbetween...but the hardtarget problem is a whole other problem, which also is need of improvement in PVE, since hitboxes from bosses can collide / move into each other, making taunting a 50/50 sometimes, which is unnessecary.
Other day ran into a ball Zerg NOTHING but pet sorcs. I was like where did all these NPcs come from. It was a bunch of pets.
Had to kite around all these pets to kill anyone. Funny thing was these sorcs didn’t run after taking a little damage (like they normally would). They stuck around and died.
I guess they were just dorking around. It only seemed viable when pugs joined them.
Lol it was a joke
Ep zone THOUGHT it was a joke until pugs started running with that sorc pet ball Zerg then THAT was hard to kill lol.
You took our streak
You took our shields
Sorcerer is now half-working class because of whiners