thankyourat wrote: »
I just use armor master/spinner/willpower/ skoria. For BGs I switch out armor master for BTB. I actually use skoria because it can't be reflected. you would have to completely redesign magblade as a class to give them a fighting chance against wings. It would need a few hard hitting abilities like curse that goes past reflect to actually be competitive against a mag DK but if cripple and strife was not reflectable it might be able to manage. at this point though wings would only reflect clench, snipe, frags, and spectral bow making it an almost useles ability besides the snare removal. The 50% reduction change allows it to still be really strong against range builds but it also gives range builds the opportunity to try to actually push through wings. It seems like a very balanced change. It reminds me of the major evasion change. The buff is not as strong as it use to be but it's still a very strong buff against aoe builds.
Threads like this damage pvp in this game. Just raises anger in the mostly pve community that pvp is meaning that they are going to get nerfed or changed because some bs in pvp land.
MasterSpatula wrote: »I've posted the following several times over the last couple of years because it never stops being relevant:
ZOS could update Sorc so that rolling one instantly killed the PLAYER, and players would still say Sorc was OP and needed a nerf.
The class has been so devastated, strip-mined of what made it fun, and yet it's still not enough.
MasterSpatula wrote: »I've posted the following several times over the last couple of years because it never stops being relevant:
ZOS could update Sorc so that rolling one instantly killed the PLAYER, and players would still say Sorc was OP and needed a nerf.
The class has been so devastated, strip-mined of what made it fun, and yet it's still not enough.
TequilaFire wrote: »You know calling someone a bowtard really shows intelligence.
JumpmanLane wrote: »TequilaFire wrote: »You know calling someone a *** really shows intelligence.
Some people are *** tho. A guy literally lethal arrowed, poison injected me over and over 1v1 in MELEE range on top of a Keep. When his health bar got low I leaped. I’m pretty sure that guy thinks wings are op. I’m also SOMEWHAT sure he stole the kill from me by killing himself lmao.
MartiniDaniels wrote: »JumpmanLane wrote: »TequilaFire wrote: »You know calling someone a *** really shows intelligence.
Some people are *** tho. A guy literally lethal arrowed, poison injected me over and over 1v1 in MELEE range on top of a Keep. When his health bar got low I leaped. I’m pretty sure that guy thinks wings are op. I’m also SOMEWHAT sure he stole the kill from me by killing himself lmao.
It's because there are no other damage dealing abilities in that build.
Bars are like:
2H: Siphoning strikes, Vigor, Executioner, Rapids, Rally.
Bow: Merciless resolve, Poison injection, Killer's blade (2 executes on same button to don't care about bar when you may leech a kill), Snipe, Cloak.
Night mothers/Hundings/Molag kena/Vampire lvl4. Obviously meeting with DK and especially mDK in melee is a death-sentence.
SaintSubwayy wrote: »
agreed...seen the video of 4 petsrocs with Maw of the infernal on top in BGs...disgusting af to play against..
pets are way to hard to kill, especially if the get shields form the sorc, or healed.
furthermore the game does not support a hardtarget...which makes it impossible to focus the dmg on the sorc, since youll land skill son the pets or ppl standing inbetween...but the hardtarget problem is a whole other problem, which also is need of improvement in PVE, since hitboxes from bosses can collide / move into each other, making taunting a 50/50 sometimes, which is unnessecary.
Crom_CCCXVI wrote: »What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?
It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already
Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
or course healing with every attack..
Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.
As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
this is disgusting
So many I can'r remember them all!!
1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
3) Heavy Attack Damage nerfed, Molten Armaments
4) Igneous Sheild made worthless
5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
----that's enough I am sure there is more....
Crom_CCCXVI wrote: »What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?
It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already
Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
or course healing with every attack..
Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.
As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
this is disgusting
So many I can'r remember them all!!
1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
3) Heavy Attack Damage nerfed, Molten Armaments
4) Igneous Sheild made worthless
5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
----that's enough I am sure there is more....
Crom_CCCXVI wrote: »What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?
It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already
Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
or course healing with every attack..
Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.
As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
this is disgusting
So many I can'r remember them all!!
1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
3) Heavy Attack Damage nerfed, Molten Armaments
4) Igneous Sheild made worthless
5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
----that's enough I am sure there is more....
what a joke? dragonleap give mega shield and it cost nothing.
you cry about magdk wings ? i'm playing magblade and when i fight magdk spam wings it's so terrible , the change of wings will stay the same thing , it will reduce every attacks of magblade.
igneous shield is worthless ??? what a joke .. major mending for 6 second and you cry ?
magdk got all , dot /burst / heal / control / nice ult / 1 damage buff for group / reflect and immune to any snare/root
Crom_CCCXVI wrote: »What happened? Did a DK reflect a light attack and not die to the cookie cutter Sorc combo that 80% of the players in Cyrodil run when they aren't stacking sheilds and kiting away?
It seems every other change to the PvP community has something to do with ZOS pampering to these "elite sorcerers" who seem to have an issue anytime they lose a fight,, and I guess they should have an issue since they have almost every advantage in the game already
Sorcs get Curse and Mages Wrath for their damage stack, after Ruin Cage of course... and will be behind 2 sheilds (maybe you can nerf shield breaker again!) probably, hiding behind pets which always seem to be in the way even when your target locked on the Sorc himself,: but who cares because with their massive Magicka pool, unlimited regen they will likely just streak all the way across the Cyrodil the first time they are hit.
or course healing with every attack..
Hey but we can still make a lame ass tank with our Mag DK's since that seems to be the only thing we are supposed to make right? No Execute, the biggest attack is Flame Lash which was essentially ruined when you changed off balance immunity and made the skill utterly unreliable not to mention it's absurdly slow to begin with.
As someone who has mained a Mag DK since day 1, and remembers when there was only like 2 in all of Cyrodil (and still stuck with it)
this is disgusting
So many I can'r remember them all!!
1) Off Balance Immunity killed Flame Lash for the few light armor high DPS Mag DK's out there
2) Standard of Might caps defile at a weak 30%, easily overcome by the massive healing everyone has
3) Heavy Attack Damage nerfed, Molten Armaments
4) Igneous Sheild made worthless
5) Dark Elves lose Flame Damage buff (this was for Mag Dk's.... not Fire Sorcs, lol)
6) Dragon Leap is terrible to target and half the time "misses" even though you land on them... absurd
7) Magma Armor is essentially worthless in PvP, can't remember the last time I saw anyone use it.
----that's enough I am sure there is more....
what a joke? dragonleap give mega shield and it cost nothing.
you cry about magdk wings ? i'm playing magblade and when i fight magdk spam wings it's so terrible , the change of wings will stay the same thing , it will reduce every attacks of magblade.
igneous shield is worthless ??? what a joke .. major mending for 6 second and you cry ?
magdk got all , dot /burst / heal / control / nice ult / 1 damage buff for group / reflect and immune to any snare/root
Chilly-McFreeze wrote: »
Am I the only one here who is playing all classes?