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Stadia - new life for ESO?

green_villain
green_villain
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google just announced their cloud gaming platform
no lags or latency issues anymore!

do you think it will improve cyrodiil performance if ever ESO will be available there?
Edited by green_villain on March 20, 2019 3:32PM
  • DirkRavenclaw
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    Rather more lag and issues as you have to go over another party
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
  • JaZ2091
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    Thanks for the laugh.
  • starkerealm
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    "Cloud Computing," didn't that used to go by another name? "Smoke and Mirrors?"

    Cloud Computing is just: "I have 1k computers, which I sell to 10k clients, on the idea that, at most, only 10% of them will be using them at any given moment."
  • danno8
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    Article says it would need around 25 Mb/s to play at just 1080p60. Run the math on that.

    That would be 90,000 Mbits per hour of gaming. divide by 8 turn it into 11,000 MB or 11 GB of data per hour.

    And for what exactly? To pay Google some large fee to use their proprietary platform? No thanks, I'll keep control over my own software.

  • starkerealm
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    danno8 wrote: »
    Article says it would need around 25 Mb/s to play at just 1080p60. Run the math on that.

    That would be 90,000 Mbits per hour of gaming. divide by 8 turn it into 11,000 MB or 11 GB of data per hour.

    And for what exactly? To pay Google some large fee to use their proprietary platform? No thanks, I'll keep control over my own software.

    Bonus points if you live somewhere with datacaps. I could play about 90 hours a month before Comcast ripped me a new one.
  • cheifsoap
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    only useful if you have unlimited data
  • Ratzkifal
    Ratzkifal
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    So PC users will have to wait for google to approve of updates made to the game, just like our poor console comrades have to endure right now with Sony and Microsoft?
    So google has even our ingame data to analyse and sell to the highest bidding business/government for "running customized ads" and "improved service"?
    This Bosmer was tortured to death. There is nothing left to be done.
  • cheifsoap
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    Ratzkifal wrote: »
    So PC users will have to wait for google to approve of updates made to the game, just like our poor console comrades have to endure right now with Sony and Microsoft?
    So google has even our ingame data to analyse and sell to the highest bidding business/government for "running customized ads" and "improved service"?

    It can't be that bad. Blizzard does just fine with updating Diablo 3 in parallel across all platforms..well at least PC/Xbox/PS
  • green_villain
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    danno8 wrote: »
    Article says it would need around 25 Mb/s to play at just 1080p60. Run the math on that.

    That would be 90,000 Mbits per hour of gaming. divide by 8 turn it into 11,000 MB or 11 GB of data per hour.

    And for what exactly? To pay Google some large fee to use their proprietary platform? No thanks, I'll keep control over my own software.

    its a feature of gaming and sooner or later you will have no choice
  • green_villain
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    cheifsoap wrote: »
    only useful if you have unlimited data

    90% of users have unlimited internet
    or more
  • cheifsoap
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    danno8 wrote: »
    Article says it would need around 25 Mb/s to play at just 1080p60. Run the math on that.

    That would be 90,000 Mbits per hour of gaming. divide by 8 turn it into 11,000 MB or 11 GB of data per hour.

    And for what exactly? To pay Google some large fee to use their proprietary platform? No thanks, I'll keep control over my own software.

    its a feature of gaming and sooner or later you will have no choice

    I disagree. The consumer will drive "the next big thing", not Google, not Apple, no one.
  • danno8
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    Ratzkifal wrote: »
    So PC users will have to wait for google to approve of updates made to the game, just like our poor console comrades have to endure right now with Sony and Microsoft?
    So google has even our ingame data to analyse and sell to the highest bidding business/government for "running customized ads" and "improved service"?

    Yah it seems like a huge control grab.

    Why would I want to (essentially) hand over my GPU to Google, pay them so I can lease it on a monthly basis, just so they can stream the video of me playing my games from their servers to my monitor in some dithered, compressed format?

    Oh and now if I want to play single player (offline) games I would need to go buy my own video card anyway, or just accept the fact that I always need Google to play anything.
  • green_villain
    green_villain
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    and another big PLUS - NO CHEATERS
    AT ALL
  • Browiseth
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    imagine how dissapointed everyone will be when it doesn't work as advertise
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Nogawd
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    Boy you can tell who the "old" people are....
  • Linaleah
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    cheifsoap wrote: »
    only useful if you have unlimited data

    90% of users have unlimited internet
    or more

    just like 90% of statistics are made up on a spot.

    dude. not even close, especially in US.

    seriously, you think lag is bad now? its going to be WORSE with pure streaming. Stadia is nothing new, xbox and playstation have been doing game streaming for years now. and its MORE laggy, latency is WORSe, becasue you are not just streaming some of the data - you are streaming ALL of the data. you know what this platform is really for? to allow people with old computers - play newer games without having to upgrade. and well - to let people play variety of games without having to buy them. its essentially Netflix/hulu/etc version of video gaming. it is NOT going to improve performance for majority of players who have software already installed on semi decent systems.

    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • cheifsoap
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    cheifsoap wrote: »
    only useful if you have unlimited data

    90% of users have unlimited internet
    or more

    This table would disagree with your false assertion.
    https://broadbandnow.com/internet-providers-with-data-caps

    Big ISPs:

    AT&T: 1 TB
    Comcast: 1 TB
    ***: 1 TB
  • green_villain
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    cheifsoap wrote: »
    cheifsoap wrote: »
    only useful if you have unlimited data

    90% of users have unlimited internet
    or more

    This table would disagree with your false assertion.
    https://broadbandnow.com/internet-providers-with-data-caps

    Big ISPs:

    AT&T: 1 TB
    Comcast: 1 TB
    ***: 1 TB

    the problem is your country then
    all EU countires have unlimited internet lol i dont even knew in USA so bad internet!!!
  • MLGProPlayer
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    Why would a streaming service improve ESO performance? How does that make any sense?

    A streaming service just lets you stream a game off of someone else's computer. You would still be connecting to the same ZOS servers you connect to now, except you'd be doing it while connecting through a streaming server first. This will always add latency, not reduce it.
    Edited by MLGProPlayer on March 20, 2019 4:30PM
  • cheifsoap
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    cheifsoap wrote: »
    cheifsoap wrote: »
    only useful if you have unlimited data

    90% of users have unlimited internet
    or more

    This table would disagree with your false assertion.
    https://broadbandnow.com/internet-providers-with-data-caps

    Big ISPs:

    AT&T: 1 TB
    Comcast: 1 TB
    ***: 1 TB

    the problem is your country then
    all EU countires have unlimited internet lol i dont even knew in USA so bad internet!!!

    I won't disagree there. Its terrible here but the US market is a very large market
  • cheifsoap
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    Why would a streaming service improve ESO performance? How does that make any sense?

    Front end hardware vs. backend hardware. At that point, performance is only limited by bandwidth
  • starkerealm
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    Ratzkifal wrote: »
    So PC users will have to wait for google to approve of updates made to the game, just like our poor console comrades have to endure right now with Sony and Microsoft?
    So google has even our ingame data to analyse and sell to the highest bidding business/government for "running customized ads" and "improved service"?

    No, because Google is pitching it as a separate service. Expect it to go the way of onLive in six months.
  • Kiralyn2000
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    the problem is your country then
    all EU countires have unlimited internet lol i dont even knew in USA so bad internet!!!


    Pretty much. Lots of the US has garbage download speeds, too. At higher prices than in EU or SE Asia. (part of the issue is being such a large country - lots of "rural" areas far from decent infrastructure. But even populated/dense areas can have bad service, since the ISPs don't have a strong reason to improve quickly and/or have local/limited monopolies.)
    edit: oh, yeah - Canada apparently also has plenty of data caps.

    As with all "OMG The Future Is Here™" streaming services, this Stadia thing will live or die by the fact that people can't get decent performance with all the network latency/slowness/etc. I'm sure it'll be great if you happen to live in one of the places with Google Fiber. Me, on the other hand - even with theoretically-30 mbps Comcast service, my best Steam download speed is ~2.2. When Destiny 2 was given away 'free' last November, it took me 10-11+ hours to download it. 6 hours last week to download Division 2. Yeah, I miss the days of installing off physical discs.
    Edited by Kiralyn2000 on March 20, 2019 4:31PM
  • MLGProPlayer
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    cheifsoap wrote: »
    Why would a streaming service improve ESO performance? How does that make any sense?

    Front end hardware vs. backend hardware. At that point, performance is only limited by bandwidth

    You'd be connecting to ESO servers through a streaming service, versus connecting directly to ESO servers through your computer/console. You're adding latency.

  • Kagukan
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    I don't think this tech is ready for a game like ESO yet. In the future maybe, but not right now.
  • MLGProPlayer
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    Ratzkifal wrote: »
    So PC users will have to wait for google to approve of updates made to the game, just like our poor console comrades have to endure right now with Sony and Microsoft?
    So google has even our ingame data to analyse and sell to the highest bidding business/government for "running customized ads" and "improved service"?

    You'll still be able to buy your own games.

    60 fps with extra input lag is not going to cut it for most PC gamers. They'd need to be able to hit 120 fps at least with virtually no input lag for this to really take off.

    Streaming services are more of a threat to consoles.
    Edited by MLGProPlayer on March 20, 2019 4:36PM
  • VoiDGhOs7
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    LOL.

    Dont want to disappoint anyone but the lag will never get fixed.
  • danno8
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    cheifsoap wrote: »
    Why would a streaming service improve ESO performance? How does that make any sense?

    Front end hardware vs. backend hardware. At that point, performance is only limited by bandwidth

    Yes, having all the Graphical power in the same room as the mathematical power could certainly simplify things. But as you say, it doesn't solve the problem of bandwidth, and in fact makes it exponentially worse.

    Also, depending on how close or far you are to a Google server would still make your reactions happen sooner or later than other people reactions. Lag would still be a thing.
    and another big PLUS - NO CHEATERS
    AT ALL

    Packet manipulation is going nowhere. Also macros could still be used. And this is all based on Chrome, a program that still would reside in your computers memory when up and running. Cheat Engine can currently manipulate Chrome like any other program that resides in your RAM.
  • Jabbs_Giggity
    Jabbs_Giggity
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    Ready Player One...
  • cheifsoap
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    the problem is your country then
    all EU countires have unlimited internet lol i dont even knew in USA so bad internet!!!


    Pretty much. Lots of the US has garbage download speeds, too. At higher prices than in EU or SE Asia. (part of the issue is being such a large country - lots of "rural" areas far from decent infrastructure. But even populated/dense areas can have bad service, since the ISPs don't have a strong reason to improve quickly and/or have local/limited monopolies.)
    edit: oh, yeah - Canada apparently also has plenty of data caps.

    As with all "OMG The Future Is Here™" streaming services, this Stadia thing will live or die by the fact that people can't get decent performance with all the network latency/slowness/etc. I'm sure it'll be great if you happen to live in one of the places with Google Fiber. Me, on the other hand - even with theoretically-30 mbps Comcast service, my best Steam download speed is ~2.2. When Destiny 2 was given away 'free' last November, it took me 10-11+ hours to download it. 6 hours last week to download Division 2. Yeah, I miss the days of installing off physical discs.

    Sadly even Google Fiber hardware is crap. Its wifi is abysmal and the modem/wifi itself leaves a lot be desired. I had to install my own router!
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