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Breton vs. Orc Healer

  • Jeremy
    Jeremy
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    p00tx wrote: »
    Jeremy wrote: »
    TARAFRAKA wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    Gnozo wrote: »
    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer.

    And thats where you are wrong.

    Sure its unique and if you like it and got a guild/group who invites you is ofc fine. But no serious progression Guild will take you to an score run cause you just limit yourself on what you could do.

    You dont need tristat to reach the needed health Pool. Just put 1 health glyph on your chest piece and you should be fine, with full Undaunted ofc.

    How is orc helping? Nothing that other races can do better. 1k health can also come from argonian wich in addition comes with potion sustain and max magicka and more healing.

    If you want to be unique and a Special snowflake go for it. But dont say this nonesense.

    I wonder what percentage of players actually do score runs.

    I'd be surprised if it was even 1%.


    Based on how competitive and full our leader boards are, a lot actually. You can actually view this yourself.

    Jeremy wrote: »
    I main a healer as well, and have healed trials and every veteran DLC (with exception of the new ones since I haven't purchased them). And all my groups were perfectly capable of completing them without me feeding them resources.


    Were those vet trials, or normal Craglorns? For the record, every decent DD is perfectly capable of self sustaining their own health and resources in 4 person content, including DLC dungeons. If they're using a healer, I imagine these aren't teams of end-game players. If they were actually end game players and all you did was spam healing springs, you were getting carried. I say that with all certainty because I was that healer not so long ago. It was pretty jarring and humbling to find that out and to finally learn what I was actually supposed to be doing in 12 person content.

    I don't even use healing springs. So I don't even know what you are talking about. And considering I can probably solo Selen's Web suggesting that I was being carried because I did not give this damage-dealer orbs is absurd.

    And I have healed many trials (not just Craglorn ones) and in none of them did I have to spend my time feeding my teammates resources. In any case: I seriously doubt the OP is talking about doing Vet Trials anyway so it's irrelevant. Not every discussion on this forum has to center around 12 man Veteran Trials, which makes up a very small fraction of the content on this game which probably the vast majority of people on this game don't even bother with.

    As far as score runs - in all my time on ESO (and I've been playing since beta) I have never joined a single group that ever cared about the "leaderboards". Not even once.

    So I suspect it is an extremely tiny minority and isn't something the OP needs concern himself with.



    I think you just gave us all of your needed credentials right there. You keep doing you and enjoy your game your way Bub :smile:


    Please don't give bad advice based on your limited understanding of class mechanics though. You're not helping, even a little bit. Some poor new healer is going to come across this misinformation, take it to heart, and become a terrible healer. Then when they decide they want to join more advanced groups for more advanced content, no one will let them because they are only doing half of their job. I just hope that person has the maturity and flexibility to adapt when that happens and doesn't find themselves left out because they once got bad advice.

    That's exactly what I said on the first page of this post. Normally I would have just kept going and wouldn't care cuz I don't have to run with him. But since he was handing out advice like he built the games I had to say something because I know people who have put a lot of time into characters with bad guidance and then when they get to endgame they don't get invited. So I'm right there with you.
    Also, I wasn't calling him honey in a degrading way. It was more of the phrase honey you have no idea what you're talking about. I'm a woman by the way, I wasn't doing it in a misogynistic manner.

    It's so silly watching posters like you assume anyone who doesn't agree with them is just automatically ignorant and doesn't get invited to end game or what ever...

    If only you knew just how ridiculous what you were posting really was.

    To the OP - you have two choices - conform to these silly posters or develop your own play style. Because you have it from me you do not have to play exactly like these people say to be a successful healer. The choice is yours.

    This "silly poster" wasn't talking to OP. I actually don't see a problem with rolling an Orc healer if he's not pushing end-game content. If it works, it works and I applaud his or her originality and creativity. My only problem was with you trying to make claims that are untrue. You're right, and no one HAS to use orbs, but you're not going to get very far if you're not actively working to do more than more dps can already do for themselves (healing).

    Just out of curiosity, and for the sake of understanding you more, what is your typical skill load out while healing a DLC dungeon?

    Even for normal trials the OP should be fine. Normal trials are not much harder (if they even are) then much of the Veteran DLC content is. They aren't that difficult and do not require a singular play style to complete them. Obviously the OP is not interested in min/maxing his character and is just wanting to try something new. Much of the advice and criticism that is being thrown at him has been absurd.

    And what claims have I made that is supposedly "untrue"? I want to hear this. I hope it's not this nonsense that healers must use orbs or you're not going to get very far... because if anything is an "untrue claim" it's that hogwash.

    Edited by Jeremy on March 18, 2019 8:58PM
  • Princess_Ciri
    Princess_Ciri
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    Jeremy wrote: »
    Stratloc wrote: »
    @Jeremy what is it exactly you have against supporting your group other than with heals? Why is it bad?

    Orbs are a heal.

    I have no problem with healers who use orbs. That's fine.

    What I have an issue with is when people say you must use orbs otherwise you are a "gimp". That's what annoys me. Because a healer does not have to use orbs to be a successful healer.

    Healers who don't use orbs are useless and I would kick them immediately. BYE FELICIA
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • TARAFRAKA
    TARAFRAKA
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    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    TARAFRAKA wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    Gnozo wrote: »
    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer.

    And thats where you are wrong.

    Sure its unique and if you like it and got a guild/group who invites you is ofc fine. But no serious progression Guild will take you to an score run cause you just limit yourself on what you could do.

    You dont need tristat to reach the needed health Pool. Just put 1 health glyph on your chest piece and you should be fine, with full Undaunted ofc.

    How is orc helping? Nothing that other races can do better. 1k health can also come from argonian wich in addition comes with potion sustain and max magicka and more healing.

    If you want to be unique and a Special snowflake go for it. But dont say this nonesense.

    I wonder what percentage of players actually do score runs.

    I'd be surprised if it was even 1%.


    Based on how competitive and full our leader boards are, a lot actually. You can actually view this yourself.

    Jeremy wrote: »
    I main a healer as well, and have healed trials and every veteran DLC (with exception of the new ones since I haven't purchased them). And all my groups were perfectly capable of completing them without me feeding them resources.


    Were those vet trials, or normal Craglorns? For the record, every decent DD is perfectly capable of self sustaining their own health and resources in 4 person content, including DLC dungeons. If they're using a healer, I imagine these aren't teams of end-game players. If they were actually end game players and all you did was spam healing springs, you were getting carried. I say that with all certainty because I was that healer not so long ago. It was pretty jarring and humbling to find that out and to finally learn what I was actually supposed to be doing in 12 person content.

    I don't even use healing springs. So I don't even know what you are talking about. And considering I can probably solo Selen's Web suggesting that I was being carried because I did not give this damage-dealer orbs is absurd.

    And I have healed many trials (not just Craglorn ones) and in none of them did I have to spend my time feeding my teammates resources. In any case: I seriously doubt the OP is talking about doing Vet Trials anyway so it's irrelevant. Not every discussion on this forum has to center around 12 man Veteran Trials, which makes up a very small fraction of the content on this game which probably the vast majority of people on this game don't even bother with.

    As far as score runs - in all my time on ESO (and I've been playing since beta) I have never joined a single group that ever cared about the "leaderboards". Not even once.

    So I suspect it is an extremely tiny minority and isn't something the OP needs concern himself with.



    I think you just gave us all of your needed credentials right there. You keep doing you and enjoy your game your way Bub :smile:


    Please don't give bad advice based on your limited understanding of class mechanics though. You're not helping, even a little bit. Some poor new healer is going to come across this misinformation, take it to heart, and become a terrible healer. Then when they decide they want to join more advanced groups for more advanced content, no one will let them because they are only doing half of their job. I just hope that person has the maturity and flexibility to adapt when that happens and doesn't find themselves left out because they once got bad advice.

    That's exactly what I said on the first page of this post. Normally I would have just kept going and wouldn't care cuz I don't have to run with him. But since he was handing out advice like he built the games I had to say something because I know people who have put a lot of time into characters with bad guidance and then when they get to endgame they don't get invited. So I'm right there with you.
    Also, I wasn't calling him honey in a degrading way. It was more of the phrase honey you have no idea what you're talking about. I'm a woman by the way, I wasn't doing it in a misogynistic manner.

    It's so silly watching posters like you assume anyone who doesn't agree with them is just automatically ignorant and doesn't get invited to end game or what ever...

    If only you knew just how ridiculous what you were posting really was.

    To the OP - you have two choices - conform to these silly posters or develop your own play style. Because you have it from me you do not have to play exactly like these people say to be a successful healer. The choice is yours.

    This "silly poster" wasn't talking to OP. I actually don't see a problem with rolling an Orc healer if he's not pushing end-game content. If it works, it works and I applaud his or her originality and creativity. My only problem was with you trying to make claims that are untrue. You're right, and no one HAS to use orbs, but you're not going to get very far if you're not actively working to do more than more dps can already do for themselves (healing).

    Just out of curiosity, and for the sake of understanding you more, what is your typical skill load out while healing a DLC dungeon?

    Even for normal trials the OP should be fine. Normal trials are not much harder (if they even are) then much of the Veteran DLC content is. They aren't that difficult and do not require a singular play style to complete them. Obviously the OP is not interested in min/maxing his character and is just wanting to try something new. Much of the advice and criticism that is being thrown at him has been absurd.

    And what claims have I made that is supposedly "untrue"? I want to hear this. I hope it's not this nonsense that healers must use orbs or you're not going to get very far... because if anything is an "untrue claim" it's that hogwash.

    Could you possibly tell us your skill loadout? I'm curious as well. For Dungeons and the normal trial and for veteran trials. You don't have to. I'm just curious and I believe she is as well
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    Stratloc wrote: »
    @Jeremy what is it exactly you have against supporting your group other than with heals? Why is it bad?

    Orbs are a heal.

    I have no problem with healers who use orbs. That's fine.

    What I have an issue with is when people say you must use orbs otherwise you are a "gimp". That's what annoys me. Because a healer does not have to use orbs to be a successful healer.

    Healers who don't use orbs are useless and I would kick them immediately. BYE FELICIA

    Thank you for giving me a fine example of what exactly I"m talking about here in this thread.

    And don't worry - I'd kick you immediately if you started giving a healer a hard time because he/she didn't use orbs also. BYE FELICIA. Or whatever.
    Edited by Jeremy on March 18, 2019 8:59PM
  • Osteos
    Osteos
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    Hm I had not thought of mixing IA with Olorime but I like it now that I think about it!
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Jeremy
    Jeremy
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    TARAFRAKA wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    TARAFRAKA wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    Gnozo wrote: »
    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer.

    And thats where you are wrong.

    Sure its unique and if you like it and got a guild/group who invites you is ofc fine. But no serious progression Guild will take you to an score run cause you just limit yourself on what you could do.

    You dont need tristat to reach the needed health Pool. Just put 1 health glyph on your chest piece and you should be fine, with full Undaunted ofc.

    How is orc helping? Nothing that other races can do better. 1k health can also come from argonian wich in addition comes with potion sustain and max magicka and more healing.

    If you want to be unique and a Special snowflake go for it. But dont say this nonesense.

    I wonder what percentage of players actually do score runs.

    I'd be surprised if it was even 1%.


    Based on how competitive and full our leader boards are, a lot actually. You can actually view this yourself.

    Jeremy wrote: »
    I main a healer as well, and have healed trials and every veteran DLC (with exception of the new ones since I haven't purchased them). And all my groups were perfectly capable of completing them without me feeding them resources.


    Were those vet trials, or normal Craglorns? For the record, every decent DD is perfectly capable of self sustaining their own health and resources in 4 person content, including DLC dungeons. If they're using a healer, I imagine these aren't teams of end-game players. If they were actually end game players and all you did was spam healing springs, you were getting carried. I say that with all certainty because I was that healer not so long ago. It was pretty jarring and humbling to find that out and to finally learn what I was actually supposed to be doing in 12 person content.

    I don't even use healing springs. So I don't even know what you are talking about. And considering I can probably solo Selen's Web suggesting that I was being carried because I did not give this damage-dealer orbs is absurd.

    And I have healed many trials (not just Craglorn ones) and in none of them did I have to spend my time feeding my teammates resources. In any case: I seriously doubt the OP is talking about doing Vet Trials anyway so it's irrelevant. Not every discussion on this forum has to center around 12 man Veteran Trials, which makes up a very small fraction of the content on this game which probably the vast majority of people on this game don't even bother with.

    As far as score runs - in all my time on ESO (and I've been playing since beta) I have never joined a single group that ever cared about the "leaderboards". Not even once.

    So I suspect it is an extremely tiny minority and isn't something the OP needs concern himself with.



    I think you just gave us all of your needed credentials right there. You keep doing you and enjoy your game your way Bub :smile:


    Please don't give bad advice based on your limited understanding of class mechanics though. You're not helping, even a little bit. Some poor new healer is going to come across this misinformation, take it to heart, and become a terrible healer. Then when they decide they want to join more advanced groups for more advanced content, no one will let them because they are only doing half of their job. I just hope that person has the maturity and flexibility to adapt when that happens and doesn't find themselves left out because they once got bad advice.

    That's exactly what I said on the first page of this post. Normally I would have just kept going and wouldn't care cuz I don't have to run with him. But since he was handing out advice like he built the games I had to say something because I know people who have put a lot of time into characters with bad guidance and then when they get to endgame they don't get invited. So I'm right there with you.
    Also, I wasn't calling him honey in a degrading way. It was more of the phrase honey you have no idea what you're talking about. I'm a woman by the way, I wasn't doing it in a misogynistic manner.

    It's so silly watching posters like you assume anyone who doesn't agree with them is just automatically ignorant and doesn't get invited to end game or what ever...

    If only you knew just how ridiculous what you were posting really was.

    To the OP - you have two choices - conform to these silly posters or develop your own play style. Because you have it from me you do not have to play exactly like these people say to be a successful healer. The choice is yours.

    This "silly poster" wasn't talking to OP. I actually don't see a problem with rolling an Orc healer if he's not pushing end-game content. If it works, it works and I applaud his or her originality and creativity. My only problem was with you trying to make claims that are untrue. You're right, and no one HAS to use orbs, but you're not going to get very far if you're not actively working to do more than more dps can already do for themselves (healing).

    Just out of curiosity, and for the sake of understanding you more, what is your typical skill load out while healing a DLC dungeon?

    Even for normal trials the OP should be fine. Normal trials are not much harder (if they even are) then much of the Veteran DLC content is. They aren't that difficult and do not require a singular play style to complete them. Obviously the OP is not interested in min/maxing his character and is just wanting to try something new. Much of the advice and criticism that is being thrown at him has been absurd.

    And what claims have I made that is supposedly "untrue"? I want to hear this. I hope it's not this nonsense that healers must use orbs or you're not going to get very far... because if anything is an "untrue claim" it's that hogwash.

    Could you possibly tell us your skill loadout? I'm curious as well. For Dungeons and the normal trial and for veteran trials. You don't have to. I'm just curious and I believe she is as well

    I'll answer your question after you tell me what "untrue claims" I made.
  • TARAFRAKA
    TARAFRAKA
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    Jeremy wrote: »
    Jeremy wrote: »
    Stratloc wrote: »
    @Jeremy what is it exactly you have against supporting your group other than with heals? Why is it bad?

    Orbs are a heal.

    I have no problem with healers who use orbs. That's fine.

    What I have an issue with is when people say you must use orbs otherwise you are a "gimp". That's what annoys me. Because a healer does not have to use orbs to be a successful healer.

    Healers who don't use orbs are useless and I would kick them immediately. BYE FELICIA

    Thank you for giving me a fine example of what exactly I"m talking about here in this thread.

    And don't worry - I'd kick you immediately if you started giving a healer a hard time because he/she didn't use orbs also. BYE FELICIA. Or whatever.

    Sigh.
  • T3hasiangod
    T3hasiangod
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    Jeremy wrote: »
    Stratloc wrote: »
    @Jeremy what is it exactly you have against supporting your group other than with heals? Why is it bad?

    Orbs are a heal.

    I have no problem with healers who use orbs. That's fine.

    What I have an issue with is when people say you must use orbs otherwise you are a "gimp". That's what annoys me. Because a healer does not have to use orbs to be a successful healer.

    Healers who don't use orbs are useless and I would kick them immediately. BYE FELICIA

    PREACH

    @Jeremy would never get a spot in any vet trials team that I put together. If you aren't going to be a team player, then you don't belong on a team.
    PC/NA - Mayflower, Hellfire Dominion

    Dro-m'Athra Destroyer - Divayth Fyr's Coadjutor - Voice of Reason - Gryphon Heart - The Unchained - Extinguisher of Flames

    Tank - Healer - DPS (all classes, all specs)

    Youtube - Twitch
  • TimeWizard
    TimeWizard
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    @Jeremy This game actually has 2 support roles: Healer and Tank. Each of them has a primary duty, keeping everyone healthy for the healer, and keeping bosses and mobs under control for the tank. Neither of these jobs is very strenious in pretty much all scenarious. You can complete them with ease wearing whatever you want, with whatever class, race, whathaveyou you desire.
    This has naturally led to competant players of these roles to perform other support oriented tasks as well. Anything that helps the group complete whatever content you are doing faster and more efficienty falls to these roles. Damage dealers seek to put out the maximum damage possible at all times. Being able to spec completely out of sustain and rely on the healers for it helps towards this goal. Having all possible buffs and debuffs be provided for them also helps towards this goal.
    A healer's role in eso is to support the group in every way they can, lower tier healers may only be able to keep their groups alive, but an experienced healer should be healing, giving resources, buffing allies, and debuffing enemies.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    Stratloc wrote: »
    @Jeremy what is it exactly you have against supporting your group other than with heals? Why is it bad?

    Orbs are a heal.

    I have no problem with healers who use orbs. That's fine.

    What I have an issue with is when people say you must use orbs otherwise you are a "gimp". That's what annoys me. Because a healer does not have to use orbs to be a successful healer.

    Healers who don't use orbs are useless and I would kick them immediately. BYE FELICIA

    PREACH

    @Jeremy would never get a spot in any vet trials team that I put together. If you aren't going to be a team player, then you don't belong on a team.

    I don't remember asking for a spot in your trial group. So that's fine by me. I could care less if you think I belong on your team.
    Edited by Jeremy on March 18, 2019 9:09PM
  • Jeremy
    Jeremy
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    TimeWizard wrote: »
    @Jeremy This game actually has 2 support roles: Healer and Tank. Each of them has a primary duty, keeping everyone healthy for the healer, and keeping bosses and mobs under control for the tank. Neither of these jobs is very strenious in pretty much all scenarious. You can complete them with ease wearing whatever you want, with whatever class, race, whathaveyou you desire.
    This has naturally led to competant players of these roles to perform other support oriented tasks as well. Anything that helps the group complete whatever content you are doing faster and more efficienty falls to these roles. Damage dealers seek to put out the maximum damage possible at all times. Being able to spec completely out of sustain and rely on the healers for it helps towards this goal. Having all possible buffs and debuffs be provided for them also helps towards this goal.
    A healer's role in eso is to support the group in every way they can, lower tier healers may only be able to keep their groups alive, but an experienced healer should be healing, giving resources, buffing allies, and debuffing enemies.

    If they were support roles then it would say support next to them.

    A lot of you are probably too young to remember, but games actually used to have support roles. They are separate from Tank and Healing roles. There are of course support aspects to any role - but their primary function is not to support the group. It is to Heal and to Tank for the group. This game does not have roles dedicated to supporting the group.
    Edited by Jeremy on March 18, 2019 9:15PM
  • TimeWizard
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    I am completely fine and supportive with people making their own unique builds and playstyles, as long as they are performing the role that they are claiming to be.
    I have personally played tons of completely off-meta healers, but they always were characters that were performing the role of healer, which is a supportive role.
  • Jeremy
    Jeremy
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    TimeWizard wrote: »
    I am completely fine and supportive with people making their own unique builds and playstyles, as long as they are performing the role that they are claiming to be.
    I have personally played tons of completely off-meta healers, but they always were characters that were performing the role of healer, which is a supportive role.

    Again: healing is not a supportive role. It is a HEALING role.

    There is a fundamental misunderstanding of what a support class actually is in this thread. If your primary function is to heal the group then you are be definition not a support class. You are a healing class.
    Edited by Jeremy on March 18, 2019 9:20PM
  • TimeWizard
    TimeWizard
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    Not all games are designed the same. In some games healers heal, tanks keep agro, and all group buffing falls to a separate "support" role. That isn't how eso works. In eso the support role is build in to the tank and healer roles.
    If you want to play pure healbot and give nothing to your group, that's your perogative, but just remember that when you do that you are shurking your duties towards every other member of that group.
  • TimeWizard
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    Also I am quite cuirious, as you have said that you neither use orbs (the best spammable a healer can ask for), or springs (the best ground hot in the game), and further that you aren't just buffing like all hell, then what exactly are you using to heal your group?
  • IzzyStardust
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    Svenja wrote: »
    Tasear wrote: »
    Not as bad as IA on healers 🤢😷🤕

    Why on earth would you not put a group support set on a support character?

    This.
    IA gives great support to the group, even though it is a "DD-Set", while for actual DDs there are far better sets.
    Sanctuary is simply not needed in almost any raid situation as a lack of healing is simply not an issue in ESO, if the healers know what they are doing.

    And I'd really recommend for OP to run trials, I have always played a Breton and the latest change of racials is noticeable even when you played Breton before and it is really, really good in tougher raid fights where you burn A LOT of Magicka. (vHoF first boss for example, you have to use "Purge" a lot and even if you picked the "cheap" morph as you should, the skill is still expensive!)

    I have completed many normal and veteran trials. I can't tell if you're joking or not but one of the sets my Breton is wearing is from normal Cloudrest.

    I have been playing this Breton for the last 3 years since way before the racial passives. I feel like the increase to magicka cost reduction is making everything in the game extremely too easy.

    I remember the first Trial guild I was in and was ultimately kicked for not being the current "META" altmer templar healer. Of course, I found another guild who allowed me to run normal and veteran trials with my little Breton.

    For the people asking why I put different sets on the 2 different characters is because not all characters are made the same way. There is a reason why there are so many different kinds of sets in the game. One set may benefit a particular race, class, or play style. Wearing The Worm's Raiment plus utilizing the Sorcerer passive for reduced magicka cost makes my sustain with my Orc on par with my Breton. Also, using Spell Power Cure gives my Orc more raw spell damage than my magicka based Breton which I found to be hilarious.

    You cannot put the same sets on different classes and expect the same results. Different builds calls for different sets.

    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer. I only had one instance where I ran out of magicka but that was because one of the DDs in my veteran dungeon didn't realize he was standing in fire. The fire was not visible on his screen and it was actually burning him from behind. I drained my resources to prevent his death thus giving me the No Death Achievement. Using Dark Conversion plus a potion brought me back though. It was one minor setback but that also happens on my Breton. There had been few instances where the DDs didn't know they were standing in the enemies AoE attacks because they were barely touching it.

    NOTE: I am using recycled gear from my Breton so it doesn't have the correct enchantments on them. I am planning on grinding a fresh set for my Orc because I do not want to enchant over my expensive prismatic enchantments. I have numerous healer and tank sets that I might use for other builds in the future.

    I built this Orc because of the new racial passives. Bretons getting an increase from 3 to 7% magicka cost reduction makes healing in veteran dungeons and trials way too easy. I hardly ever go below 50% magicka and when I do it's because of some one not realizing they are standing in red. Running out of resources can happen to any race and any class because of unforeseen circumstances. That's why there are sustain abilities like Channeled Focus and Dark Conversion and of course potions. Sustain is only a problem for new players who haven't yet grasped how to manage it whether they are just uninformed of their class abilities or are not able to craft potions. With time, they always learn how to manage their resources better. If not, I throw them Energy Orbs :)

    Honestly: this whole post is just - I keep trying to write something out, but IDK where to even start.
    Gnozo wrote: »
    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer.

    And thats where you are wrong.

    Sure its unique and if you like it and got a guild/group who invites you is ofc fine. But no serious progression Guild will take you to an score run cause you just limit yourself on what you could do.

    You dont need tristat to reach the needed health Pool. Just put 1 health glyph on your chest piece and you should be fine, with full Undaunted ofc.

    How is orc helping? Nothing that other races can do better. 1k health can also come from argonian wich in addition comes with potion sustain and max magicka and more healing.

    If you want to be unique and a Special snowflake go for it. But dont say this nonesense.

    Entire post was claptrap, to be honest - thanks for saying what I was trying to say but was too agog to write it down.
  • Jeremy
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    TimeWizard wrote: »
    Not all games are designed the same. In some games healers heal, tanks keep agro, and all group buffing falls to a separate "support" role. That isn't how eso works. In eso the support role is build in to the tank and healer roles.
    If you want to play pure healbot and give nothing to your group, that's your perogative, but just remember that when you do that you are shurking your duties towards every other member of that group.

    I've never played a game where there wasn't support utility for healers. But that didn't turn them into support classes.

    A healer's job is to heal and protect their allies, keeping them alive through-out the battle. That's not me defining it. That's the game itself. So long as they are accomplishing that then they are fulfilling the obligations of their combat role. Anything else is the arbitrary demands of other players.
    Edited by Jeremy on March 18, 2019 9:26PM
  • D0PAMINE
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    Bretons are INSANE now. I've been off healing on my Magplar solo DPS build while tanking and doing damage in PUGs to help newer players. Its so fun having the sustain back.
  • Jeremy
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    TimeWizard wrote: »
    Also I am quite cuirious, as you have said that you neither use orbs (the best spammable a healer can ask for), or springs (the best ground hot in the game), and further that you aren't just buffing like all hell, then what exactly are you using to heal your group?

    TimeWizard, I usually use a combination of regen spells (ritutal of retribution, rapid regeneration) and breath of life to heal my groups. Not every healer uses orbs and healing springs.

    And when I'm tanking I could care less if my healer uses orbs.
    Edited by Jeremy on March 18, 2019 9:32PM
  • TimeWizard
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    You are seriously handicapping both yourslef and your gorup by not using orbs
  • p00tx
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    Jeremy wrote: »
    TARAFRAKA wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    TARAFRAKA wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    Gnozo wrote: »
    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer.

    And thats where you are wrong.

    Sure its unique and if you like it and got a guild/group who invites you is ofc fine. But no serious progression Guild will take you to an score run cause you just limit yourself on what you could do.

    You dont need tristat to reach the needed health Pool. Just put 1 health glyph on your chest piece and you should be fine, with full Undaunted ofc.

    How is orc helping? Nothing that other races can do better. 1k health can also come from argonian wich in addition comes with potion sustain and max magicka and more healing.

    If you want to be unique and a Special snowflake go for it. But dont say this nonesense.

    I wonder what percentage of players actually do score runs.

    I'd be surprised if it was even 1%.


    Based on how competitive and full our leader boards are, a lot actually. You can actually view this yourself.

    Jeremy wrote: »
    I main a healer as well, and have healed trials and every veteran DLC (with exception of the new ones since I haven't purchased them). And all my groups were perfectly capable of completing them without me feeding them resources.


    Were those vet trials, or normal Craglorns? For the record, every decent DD is perfectly capable of self sustaining their own health and resources in 4 person content, including DLC dungeons. If they're using a healer, I imagine these aren't teams of end-game players. If they were actually end game players and all you did was spam healing springs, you were getting carried. I say that with all certainty because I was that healer not so long ago. It was pretty jarring and humbling to find that out and to finally learn what I was actually supposed to be doing in 12 person content.

    I don't even use healing springs. So I don't even know what you are talking about. And considering I can probably solo Selen's Web suggesting that I was being carried because I did not give this damage-dealer orbs is absurd.

    And I have healed many trials (not just Craglorn ones) and in none of them did I have to spend my time feeding my teammates resources. In any case: I seriously doubt the OP is talking about doing Vet Trials anyway so it's irrelevant. Not every discussion on this forum has to center around 12 man Veteran Trials, which makes up a very small fraction of the content on this game which probably the vast majority of people on this game don't even bother with.

    As far as score runs - in all my time on ESO (and I've been playing since beta) I have never joined a single group that ever cared about the "leaderboards". Not even once.

    So I suspect it is an extremely tiny minority and isn't something the OP needs concern himself with.



    I think you just gave us all of your needed credentials right there. You keep doing you and enjoy your game your way Bub :smile:


    Please don't give bad advice based on your limited understanding of class mechanics though. You're not helping, even a little bit. Some poor new healer is going to come across this misinformation, take it to heart, and become a terrible healer. Then when they decide they want to join more advanced groups for more advanced content, no one will let them because they are only doing half of their job. I just hope that person has the maturity and flexibility to adapt when that happens and doesn't find themselves left out because they once got bad advice.

    That's exactly what I said on the first page of this post. Normally I would have just kept going and wouldn't care cuz I don't have to run with him. But since he was handing out advice like he built the games I had to say something because I know people who have put a lot of time into characters with bad guidance and then when they get to endgame they don't get invited. So I'm right there with you.
    Also, I wasn't calling him honey in a degrading way. It was more of the phrase honey you have no idea what you're talking about. I'm a woman by the way, I wasn't doing it in a misogynistic manner.

    It's so silly watching posters like you assume anyone who doesn't agree with them is just automatically ignorant and doesn't get invited to end game or what ever...

    If only you knew just how ridiculous what you were posting really was.

    To the OP - you have two choices - conform to these silly posters or develop your own play style. Because you have it from me you do not have to play exactly like these people say to be a successful healer. The choice is yours.

    This "silly poster" wasn't talking to OP. I actually don't see a problem with rolling an Orc healer if he's not pushing end-game content. If it works, it works and I applaud his or her originality and creativity. My only problem was with you trying to make claims that are untrue. You're right, and no one HAS to use orbs, but you're not going to get very far if you're not actively working to do more than more dps can already do for themselves (healing).

    Just out of curiosity, and for the sake of understanding you more, what is your typical skill load out while healing a DLC dungeon?

    Even for normal trials the OP should be fine. Normal trials are not much harder (if they even are) then much of the Veteran DLC content is. They aren't that difficult and do not require a singular play style to complete them. Obviously the OP is not interested in min/maxing his character and is just wanting to try something new. Much of the advice and criticism that is being thrown at him has been absurd.

    And what claims have I made that is supposedly "untrue"? I want to hear this. I hope it's not this nonsense that healers must use orbs or you're not going to get very far... because if anything is an "untrue claim" it's that hogwash.

    Could you possibly tell us your skill loadout? I'm curious as well. For Dungeons and the normal trial and for veteran trials. You don't have to. I'm just curious and I believe she is as well

    I'll answer your question after you tell me what "untrue claims" I made.

    You made the claim that a healer only needs to sustain the team's health (healing), rather than helping to sustain other resources, buffing/debuffing, kiting, etc. In many games, that may be the case, but in this one, it is not. We can agree to disagree on this however for the sake of moving on. Now your turn.
    Edited by p00tx on March 18, 2019 9:32PM
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • Jeremy
    Jeremy
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    p00tx wrote: »
    Jeremy wrote: »
    TARAFRAKA wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    TARAFRAKA wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    p00tx wrote: »
    Jeremy wrote: »
    Gnozo wrote: »
    Of course, if you read my entire post, you would have seen that my Orc build is incomplete. I was just simply stating that being an Orc healer is just as viable as being a Breton healer.

    And thats where you are wrong.

    Sure its unique and if you like it and got a guild/group who invites you is ofc fine. But no serious progression Guild will take you to an score run cause you just limit yourself on what you could do.

    You dont need tristat to reach the needed health Pool. Just put 1 health glyph on your chest piece and you should be fine, with full Undaunted ofc.

    How is orc helping? Nothing that other races can do better. 1k health can also come from argonian wich in addition comes with potion sustain and max magicka and more healing.

    If you want to be unique and a Special snowflake go for it. But dont say this nonesense.

    I wonder what percentage of players actually do score runs.

    I'd be surprised if it was even 1%.


    Based on how competitive and full our leader boards are, a lot actually. You can actually view this yourself.

    Jeremy wrote: »
    I main a healer as well, and have healed trials and every veteran DLC (with exception of the new ones since I haven't purchased them). And all my groups were perfectly capable of completing them without me feeding them resources.


    Were those vet trials, or normal Craglorns? For the record, every decent DD is perfectly capable of self sustaining their own health and resources in 4 person content, including DLC dungeons. If they're using a healer, I imagine these aren't teams of end-game players. If they were actually end game players and all you did was spam healing springs, you were getting carried. I say that with all certainty because I was that healer not so long ago. It was pretty jarring and humbling to find that out and to finally learn what I was actually supposed to be doing in 12 person content.

    I don't even use healing springs. So I don't even know what you are talking about. And considering I can probably solo Selen's Web suggesting that I was being carried because I did not give this damage-dealer orbs is absurd.

    And I have healed many trials (not just Craglorn ones) and in none of them did I have to spend my time feeding my teammates resources. In any case: I seriously doubt the OP is talking about doing Vet Trials anyway so it's irrelevant. Not every discussion on this forum has to center around 12 man Veteran Trials, which makes up a very small fraction of the content on this game which probably the vast majority of people on this game don't even bother with.

    As far as score runs - in all my time on ESO (and I've been playing since beta) I have never joined a single group that ever cared about the "leaderboards". Not even once.

    So I suspect it is an extremely tiny minority and isn't something the OP needs concern himself with.



    I think you just gave us all of your needed credentials right there. You keep doing you and enjoy your game your way Bub :smile:


    Please don't give bad advice based on your limited understanding of class mechanics though. You're not helping, even a little bit. Some poor new healer is going to come across this misinformation, take it to heart, and become a terrible healer. Then when they decide they want to join more advanced groups for more advanced content, no one will let them because they are only doing half of their job. I just hope that person has the maturity and flexibility to adapt when that happens and doesn't find themselves left out because they once got bad advice.

    That's exactly what I said on the first page of this post. Normally I would have just kept going and wouldn't care cuz I don't have to run with him. But since he was handing out advice like he built the games I had to say something because I know people who have put a lot of time into characters with bad guidance and then when they get to endgame they don't get invited. So I'm right there with you.
    Also, I wasn't calling him honey in a degrading way. It was more of the phrase honey you have no idea what you're talking about. I'm a woman by the way, I wasn't doing it in a misogynistic manner.

    It's so silly watching posters like you assume anyone who doesn't agree with them is just automatically ignorant and doesn't get invited to end game or what ever...

    If only you knew just how ridiculous what you were posting really was.

    To the OP - you have two choices - conform to these silly posters or develop your own play style. Because you have it from me you do not have to play exactly like these people say to be a successful healer. The choice is yours.

    This "silly poster" wasn't talking to OP. I actually don't see a problem with rolling an Orc healer if he's not pushing end-game content. If it works, it works and I applaud his or her originality and creativity. My only problem was with you trying to make claims that are untrue. You're right, and no one HAS to use orbs, but you're not going to get very far if you're not actively working to do more than more dps can already do for themselves (healing).

    Just out of curiosity, and for the sake of understanding you more, what is your typical skill load out while healing a DLC dungeon?

    Even for normal trials the OP should be fine. Normal trials are not much harder (if they even are) then much of the Veteran DLC content is. They aren't that difficult and do not require a singular play style to complete them. Obviously the OP is not interested in min/maxing his character and is just wanting to try something new. Much of the advice and criticism that is being thrown at him has been absurd.

    And what claims have I made that is supposedly "untrue"? I want to hear this. I hope it's not this nonsense that healers must use orbs or you're not going to get very far... because if anything is an "untrue claim" it's that hogwash.

    Could you possibly tell us your skill loadout? I'm curious as well. For Dungeons and the normal trial and for veteran trials. You don't have to. I'm just curious and I believe she is as well

    I'll answer your question after you tell me what "untrue claims" I made.

    You made the claim that a healer only needs to sustain the team's health (healing), rather than helping to sustain other resources, buffing/debuffing, kiting, etc. In many games, that may be the case, but in this one, it is not. We can agree to disagree on this however for the sake of moving on. Now your turn.

    That's correct. I made the claim that the healer's role is only to protect and heal their allies, keeping them alive through-out the battle. That's what this game says their role is as well. So that was not an "untrue claim". It was a claim you have only to read the in-game description next to the healer role to confirm.

    Can you show me any official post by a ZoS employee that confirms it's a healer's job to use orbs? I have evidence to support my claim. Do you have any evidence to support your's? Because because I say so isn't evidence.
    Edited by Jeremy on March 18, 2019 9:35PM
  • TimeWizard
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    And maybe this isn't something you care about and you're completely fine with sucking at your role, but have you even run with a particular group, and afterward have someone remark "wow, after running with you I can see how much our normal healer is slacking"?
    Because for me, I love when people say things like that, it gives me a sense of accomplishment and a pride in my ability.
    And most often the people who make these remarks are reffering to their sustain, or to the buff uptimes the I keep.
  • Jeremy
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    TimeWizard wrote: »
    You are seriously handicapping both yourslef and your gorup by not using orbs

    I do just fine without orbs.
    Edited by Jeremy on March 18, 2019 9:37PM
  • Jeremy
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    D0PAMINE wrote: »
    Bretons are INSANE now. I've been off healing on my Magplar solo DPS build while tanking and doing damage in PUGs to help newer players. Its so fun having the sustain back.

    They do look attractive for healing now.

    I'm considering changing to one.
  • Jeremy
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    TimeWizard wrote: »
    And maybe this isn't something you care about and you're completely fine with sucking at your role, but have you even run with a particular group, and afterward have someone remark "wow, after running with you I can see how much our normal healer is slacking"?
    Because for me, I love when people say things like that, it gives me a sense of accomplishment and a pride in my ability.
    And most often the people who make these remarks are reffering to their sustain, or to the buff uptimes the I keep.

    Well perhaps your groups suck without orbs. But mine seem to do just fine.

    I don't know what else to tell you, except that maybe if your groups are dependent on orbs then the problem isn't on the healer's end. But hey, if pushing the button that uses orbs give you a profound sense of accomplishment then more power to you. I'm a believer in people doing what makes them happy just so long as it doesn't impede on the enjoyment of others.
    Edited by Jeremy on March 18, 2019 9:42PM
  • lassitershawn
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    Tasear wrote: »
    Why no food buff? Is really cheap and every build assumes you have it. Also, sanctuary is a garbage set. Hate seeing healers wear it.

    Not as bad as IA on healers 🤢😷🤕

    lul wut. IA is used on one healer in essentially all raid content. Sanctuary is niche at best.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Princess_Ciri
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    Jeremy wrote: »
    TimeWizard wrote: »
    You are seriously handicapping both yourslef and your gorup by not using orbs

    I do just fine without orbs.

    The DPS unlucky enough to be in your group disagree, believe me!!
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • IzzyStardust
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    Jeremy wrote: »
    As a healer you should not choose your sets to compliment your character but to assist your group. Same goes for any and all skills you slot. And for me it even influences the class I heal on.

    let me ask you: what mundus/food/enchantments do you use on orc/breton? where are you stats after food? Because chances are you need sustain food on an Orc, whilst if you are using sustain food on a breton healer you are simply oversustaining by such a large margin that it isn´t even funny.
    Same goes for SD/regen enchantments on jewelry.

    And orbs should be your primary source of healing and always floating through the group.

    Nah.

    It's perfectly acceptable for healers to choose sets that compliment their character's healing. It's also perfectly acceptable for healers not to use your precious orbs.

    The rest of us do not exist for the sole purpose of making damage-dealers deal more damage.

    Uh yeah we do. Heals yes; but that also helps more dps because they don't need to slot more heals etc.

    Your WHOLE JOB as a healer is everything you can possibly do, so that the DPS can do YET MORE DPS.
    HandmadeAnguishedHermitcrab-small.gif


    I'm checking out of this thread now.

    Best wishes all!
  • TimeWizard
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    Here's some evidence to support healers using orbs: Energy orbs is one of the strongest aoe hots in the game.
    Combat prayer (a resto staff skill) gives the group minor resistances and minor berserk (a damage buff)
    Light's Champion buffs the group as well as healing, inculding giving major force (a damage buff)

    These are all skills obviously designed for healers, that also buff or gives resources bcak to the group.
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