Sheezabeast wrote: »New crafting tiers for Elsweyr would have already been announced. It's more likely that those are just old unused assets that never made it into the game.
The search also shows the old soul gems that were removed in 2016:
I went from clenching my forehead in horror to sighing with relief...thanks for pointing this out!
Sheezabeast wrote: »New crafting tiers for Elsweyr would have already been announced. It's more likely that those are just old unused assets that never made it into the game.
The search also shows the old soul gems that were removed in 2016:
I went from clenching my forehead in horror to sighing with relief...thanks for pointing this out!
New soul gems for necromancers, Revive 20 fallen teammates at once
Raising gear cap = halving the population. When you spend weeks to get your gear for just one toon for one role, nobody will be like "oh ok then, I'll spend gladly next year and all of my gold just to rebuild my sets collection".
So it better be something else, and please don't give us this crazy grind sheit like with jewelry upgrades.
With the way the game works, they’re in way too deep to raise the gear cap now. And upgrading hundreds of pieces just so you can bring your toons to viable playing level again shouldn’t be an option. Also more powerful armor and even enchants does not solve the issue of power creep.
Sheezabeast wrote: »Sheezabeast wrote: »New crafting tiers for Elsweyr would have already been announced. It's more likely that those are just old unused assets that never made it into the game.
The search also shows the old soul gems that were removed in 2016:
I went from clenching my forehead in horror to sighing with relief...thanks for pointing this out!
New soul gems for necromancers, Revive 20 fallen teammates at once
LOL I would so name a PvP necro healer ‘Free Forward Camp’
yes, my guess is that its stuff they thought of adding back then we had vet levels but dropped it.New crafting tiers for Elsweyr would have already been announced. It's more likely that those are just old unused assets that never made it into the game.
The search also shows the old soul gems that were removed in 2016:
Raising gear cap = halving the population. When you spend weeks to get your gear for just one toon for one role, nobody will be like "oh ok then, I'll spend gladly next year and all of my gold just to rebuild my sets collection".
So it better be something else, and please don't give us this crazy grind sheit like with jewelry upgrades.
With the way the game works, they’re in way too deep to raise the gear cap now. And upgrading hundreds of pieces just so you can bring your toons to viable playing level again shouldn’t be an option. Also more powerful armor and even enchants does not solve the issue of power creep.
Exactly. The power creep is caused by many factors one of them are bad mechanics. There should be mechanics punishing to high DPS like reflections, trash waves, accumulative attacks based on damage taken in some time period etc. This would let people to build still insane damage while also would force more tactical approach not just DPS race. Maybe it wouldn't end difference in DPS but it would end requirements for insane DPS for sure.
Sheezabeast wrote: »Sheezabeast wrote: »New crafting tiers for Elsweyr would have already been announced. It's more likely that those are just old unused assets that never made it into the game.
The search also shows the old soul gems that were removed in 2016:
I went from clenching my forehead in horror to sighing with relief...thanks for pointing this out!
New soul gems for necromancers, Revive 20 fallen teammates at once
LOL I would so name a PvP necro healer ‘Free Forward Camp’

benjamindjb wrote: »These have actually been in the game for a while now. It's interesting to see them getting closer to being ready, perhaps we will have new things to grind soon.
driosketch wrote: »benjamindjb wrote: »These have actually been in the game for a while now. It's interesting to see them getting closer to being ready, perhaps we will have new things to grind soon.
By a "while" we are talking all the way back to the PTS of Orsinium. A lot has changed in the game since then. I believe One Tamriel effectively killed straight forward gear progression like this, which was already on life support after the conversion to CP changed end game leveling progression.
Any gear progression now will be based on improving current gear, and most likely involve some new type of currency.
Oh god no... that means the game ends for me if they raise the gear cap... I'd certainly not farm for every damn item again, and I don't see a way they'd introduce crafting levels without raising the gear cap.
yes, my guess is that its stuff they thought of adding back then we had vet levels but dropped it.New crafting tiers for Elsweyr would have already been announced. It's more likely that those are just old unused assets that never made it into the game.
The search also shows the old soul gems that were removed in 2016:
Stuff tend to stay in databases and would not show up before we got that drop down of items.
Guess we can find lots of weird stuff there