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Single Skill Respec Costs The Same As A Full Respec

  • weg0
    weg0
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    Well I guess there is no arguing with ignorance. I humbly bow out.
  • VaranisArano
    VaranisArano
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    weg0 wrote: »
    Well I guess there is no arguing with ignorance. I humbly bow out.

    No point in me debating with someone unwilling to explain their side or point out how their view differs from mine. Have a great day!
  • DarkAedin
    DarkAedin
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    DarkAedin wrote: »
    MaleAmazon wrote: »
    No, I don´t 'whiteknight' ZOS decisions... I am however capable of letting things go, and dealing with the way things are instead of creating thread #91982319238774147892 with 0 new arguments.

    I would like to get skillpoints on alts based on what I´ve unlocked on my main (I know other games when you can do this), free name change (other games do this!!!), option to play the game totally solo with enemy HP auto-adapting (other games do this!!!!!!!). And I would like a harder difficulty setting.

    But that´s not how ESO works right now. The game is 4 years old, and the patch changes were easy enough to find.
    Exactly, dudes convinently forgotten that for well over a decade, other mmos allow free dual specs.

    Well, maybe you´d be happier playing one of those MMOs instead of complaining here about a design choice that´s been around for 4 years.

    Ur hilarious, u realize this isnt about u, or me, or any joe schmoe, its about zos devs not coming through for their paying customers. Wasting their time with our money with yet another a half tooshied band aid that doesnt come close to fixing the overall issue.

    Only if your overall issue was cost.

    My overall issue, the main thing preventing me from respeccing even though I had substandard skill choices, wasted points, and crafting passive I didn't need anymore was that I was going to have to reset my entire build in order to change those few things. that was annoying AF!

    ZOS promised convenience. I got the convenience I wanted.

    By all means, continue to advocate for your issue. I hope for your sake it gets changed to how you want it. My issue was fixed. ZOS came through with exactly what was promised for this paying customer.

    if this is truely how u feel then
    Why are u impeding the masses who are advocating the issue that we have then?

  • VaranisArano
    VaranisArano
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    DarkAedin wrote: »
    DarkAedin wrote: »
    MaleAmazon wrote: »
    No, I don´t 'whiteknight' ZOS decisions... I am however capable of letting things go, and dealing with the way things are instead of creating thread #91982319238774147892 with 0 new arguments.

    I would like to get skillpoints on alts based on what I´ve unlocked on my main (I know other games when you can do this), free name change (other games do this!!!), option to play the game totally solo with enemy HP auto-adapting (other games do this!!!!!!!). And I would like a harder difficulty setting.

    But that´s not how ESO works right now. The game is 4 years old, and the patch changes were easy enough to find.
    Exactly, dudes convinently forgotten that for well over a decade, other mmos allow free dual specs.

    Well, maybe you´d be happier playing one of those MMOs instead of complaining here about a design choice that´s been around for 4 years.

    Ur hilarious, u realize this isnt about u, or me, or any joe schmoe, its about zos devs not coming through for their paying customers. Wasting their time with our money with yet another a half tooshied band aid that doesnt come close to fixing the overall issue.

    Only if your overall issue was cost.

    My overall issue, the main thing preventing me from respeccing even though I had substandard skill choices, wasted points, and crafting passive I didn't need anymore was that I was going to have to reset my entire build in order to change those few things. that was annoying AF!

    ZOS promised convenience. I got the convenience I wanted.

    By all means, continue to advocate for your issue. I hope for your sake it gets changed to how you want it. My issue was fixed. ZOS came through with exactly what was promised for this paying customer.

    if this is truely how u feel then
    Why are u impeding the masses who are advocating the issue that we have then?

    By all means, advocate for your issue.

    I'm tired of people misrepresenting this particular update, the cost now vs before, or acting shocked and appalled that ZOS implemented it in exactly the way they said they would on the PTS. I appreciate the new convenience for the same cost, which is all ZOS promised us this update.

    If you want a totally different system, go for it!
  • DarkAedin
    DarkAedin
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    DarkAedin wrote: »
    DarkAedin wrote: »
    MaleAmazon wrote: »
    No, I don´t 'whiteknight' ZOS decisions... I am however capable of letting things go, and dealing with the way things are instead of creating thread #91982319238774147892 with 0 new arguments.

    I would like to get skillpoints on alts based on what I´ve unlocked on my main (I know other games when you can do this), free name change (other games do this!!!), option to play the game totally solo with enemy HP auto-adapting (other games do this!!!!!!!). And I would like a harder difficulty setting.

    But that´s not how ESO works right now. The game is 4 years old, and the patch changes were easy enough to find.
    Exactly, dudes convinently forgotten that for well over a decade, other mmos allow free dual specs.

    Well, maybe you´d be happier playing one of those MMOs instead of complaining here about a design choice that´s been around for 4 years.

    Ur hilarious, u realize this isnt about u, or me, or any joe schmoe, its about zos devs not coming through for their paying customers. Wasting their time with our money with yet another a half tooshied band aid that doesnt come close to fixing the overall issue.

    Only if your overall issue was cost.

    My overall issue, the main thing preventing me from respeccing even though I had substandard skill choices, wasted points, and crafting passive I didn't need anymore was that I was going to have to reset my entire build in order to change those few things. that was annoying AF!

    ZOS promised convenience. I got the convenience I wanted.

    By all means, continue to advocate for your issue. I hope for your sake it gets changed to how you want it. My issue was fixed. ZOS came through with exactly what was promised for this paying customer.

    if this is truely how u feel then
    Why are u impeding the masses who are advocating the issue that we have then?

    By all means, advocate for your issue.

    I'm tired of people misrepresenting this particular update, the cost now vs before, or acting shocked and appalled that ZOS implemented it in exactly the way they said they would on the PTS. I appreciate the new convenience for the same cost, which is all ZOS promised us this update.

    If you want a totally different system, go for it!

    Maybe its not all misinterpretation and instead, its feedback
  • DanteYoda
    DanteYoda
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    DaveMoeDee wrote: »
    DanteYoda wrote: »
    Aurielle wrote: »
    DanteYoda wrote: »
    Aurielle wrote: »
    Some of the arguments in this thread are inane. Not having to remorph EVERY SINGLE SKILL if you want to swap out the PVE morph of the destro ult for the PVP morph is a HUGE improvement. Who cares if it costs the same as remorphing every skill? At the most, you’re looking at around 1-2k gold, which is nothing. If you’re struggling for gold to the point where 1-2k hurts, sell a few stacks of Alkahest every now and then (you will have thousands upon thousands if you have the crafting bag, even if you craft poisons regularly). Or, y’know, run a normal dungeon or two and vendor the ornate gear you get.

    The thing is a lot of us do care, and think the new design is inane.. Why pay the same to change one skill when i can pay to change them all, i will change them all either way because i'm paying a insane sum i want my monies worth

    So where are all your complaints about the way CP respeccing works, then? If you’re respeccing a few skills for PVP/PVE, then you’re definitely respeccing a few CP constellations as well, and paying the same amount each time — even if you only want to make minor changes.

    Also, “I will change them all either way because I’m paying a insane sum I want my monies worth” — are you seriously saying that you will deliberately waste your time out of spite to get your “money’s worth”?


    Uhh right here because silly me i thought the new respec would actually make respeccing better, but it didn't so here are my complaints..

    Yes i changed my cps a fair few times as well and you'd be surprised i think that is over priced as well.. Honestly why is respeccing 24/7 considered a bad thing, isn't choice a good thing..

    And apparently a lot of us assumed they get the prices accurate as well as the skill system but hoping on that from Zos was a pipe dream.. as usual..

    SMH. It made respeccing better they way they said all along it would make it better. It just didn't make it cheaper.

    For some reason, you assumed they would do something they never said they would do and are surprised they only did what they said what they were going to do.

    And perhaps your meaning is getting distorted translating from whatever your native language is, but the price is "accurate" so long as you get charged what it is supposed to cost. Perhaps you mean something like "get the prices reasonable," which is itself a useless statement since what is reasonable is very subjective.

    It maybe accurate to you and Zos.. Thats fine, i'm just never going to use it.

    Its all or nothing for 20k so i'll wait till i need a build refresh with whatever errors i've made till i bite the 20k bullet and respec all like i did before.
  • ganj1234
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    the convenience is great but it doesn't matter if the game is punishing dedicated players who have more skill points. why should anyone skyshard/skill point hunt if it's gonna make it super expensive to modify our builds/skill bars or w.e
    @x.Elle_x - PC/NA DC magblade sweat and fashion extraordinaire✿ Guild: Black Fire
  • VaranisArano
    VaranisArano
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    ganj1234 wrote: »
    the convenience is great but it doesn't matter if the game is punishing dedicated players who have more skill points. why should anyone skyshard/skill point hunt if it's gonna make it super expensive to modify our builds/skill bars or w.e

    Well, part of the reason I skyshard/skill point hunt is so I don't have to modify my build much. The more skill points I have, I can make a more flexible character with a lot of skills available. I had to use the skill respec this time to change a few crafting passives on my characters, otherwise I'd only need to change morphs which incur a much lower cost.

    Perhaps other players would look at the cost and consider it prohibitive to get more skyshard and skill points? I can see that making sense it you routinely swap from magicka to stamina.
  • BigBadVolk
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    sooooo 20k for one skill rip :D a QoL that isnt really a QoL :D they could have skipped on this and use manpower somewhere else or just on something else
    Edited by BigBadVolk on August 17, 2018 1:09AM
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • DaveMoeDee
    DaveMoeDee
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    DanteYoda wrote: »
    DaveMoeDee wrote: »
    DanteYoda wrote: »
    Aurielle wrote: »
    DanteYoda wrote: »
    Aurielle wrote: »
    Some of the arguments in this thread are inane. Not having to remorph EVERY SINGLE SKILL if you want to swap out the PVE morph of the destro ult for the PVP morph is a HUGE improvement. Who cares if it costs the same as remorphing every skill? At the most, you’re looking at around 1-2k gold, which is nothing. If you’re struggling for gold to the point where 1-2k hurts, sell a few stacks of Alkahest every now and then (you will have thousands upon thousands if you have the crafting bag, even if you craft poisons regularly). Or, y’know, run a normal dungeon or two and vendor the ornate gear you get.

    The thing is a lot of us do care, and think the new design is inane.. Why pay the same to change one skill when i can pay to change them all, i will change them all either way because i'm paying a insane sum i want my monies worth

    So where are all your complaints about the way CP respeccing works, then? If you’re respeccing a few skills for PVP/PVE, then you’re definitely respeccing a few CP constellations as well, and paying the same amount each time — even if you only want to make minor changes.

    Also, “I will change them all either way because I’m paying a insane sum I want my monies worth” — are you seriously saying that you will deliberately waste your time out of spite to get your “money’s worth”?


    Uhh right here because silly me i thought the new respec would actually make respeccing better, but it didn't so here are my complaints..

    Yes i changed my cps a fair few times as well and you'd be surprised i think that is over priced as well.. Honestly why is respeccing 24/7 considered a bad thing, isn't choice a good thing..

    And apparently a lot of us assumed they get the prices accurate as well as the skill system but hoping on that from Zos was a pipe dream.. as usual..

    SMH. It made respeccing better they way they said all along it would make it better. It just didn't make it cheaper.

    For some reason, you assumed they would do something they never said they would do and are surprised they only did what they said what they were going to do.

    And perhaps your meaning is getting distorted translating from whatever your native language is, but the price is "accurate" so long as you get charged what it is supposed to cost. Perhaps you mean something like "get the prices reasonable," which is itself a useless statement since what is reasonable is very subjective.

    It maybe accurate to you and Zos.. Thats fine, i'm just never going to use it.

    Its all or nothing for 20k so i'll wait till i need a build refresh with whatever errors i've made till i bite the 20k bullet and respec all like i did before.

    I don't know what your native language is, but you are misunderstanding what "accurate" means. If they say it will cost 50g per and when you respec, it costs 50g per, that is accurate. It was also accurate when it was 100g. They just decided 100g was too expensive.
  • DanteYoda
    DanteYoda
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    DaveMoeDee wrote: »
    DanteYoda wrote: »
    DaveMoeDee wrote: »
    DanteYoda wrote: »
    Aurielle wrote: »
    DanteYoda wrote: »
    Aurielle wrote: »
    Some of the arguments in this thread are inane. Not having to remorph EVERY SINGLE SKILL if you want to swap out the PVE morph of the destro ult for the PVP morph is a HUGE improvement. Who cares if it costs the same as remorphing every skill? At the most, you’re looking at around 1-2k gold, which is nothing. If you’re struggling for gold to the point where 1-2k hurts, sell a few stacks of Alkahest every now and then (you will have thousands upon thousands if you have the crafting bag, even if you craft poisons regularly). Or, y’know, run a normal dungeon or two and vendor the ornate gear you get.

    The thing is a lot of us do care, and think the new design is inane.. Why pay the same to change one skill when i can pay to change them all, i will change them all either way because i'm paying a insane sum i want my monies worth

    So where are all your complaints about the way CP respeccing works, then? If you’re respeccing a few skills for PVP/PVE, then you’re definitely respeccing a few CP constellations as well, and paying the same amount each time — even if you only want to make minor changes.

    Also, “I will change them all either way because I’m paying a insane sum I want my monies worth” — are you seriously saying that you will deliberately waste your time out of spite to get your “money’s worth”?


    Uhh right here because silly me i thought the new respec would actually make respeccing better, but it didn't so here are my complaints..

    Yes i changed my cps a fair few times as well and you'd be surprised i think that is over priced as well.. Honestly why is respeccing 24/7 considered a bad thing, isn't choice a good thing..

    And apparently a lot of us assumed they get the prices accurate as well as the skill system but hoping on that from Zos was a pipe dream.. as usual..

    SMH. It made respeccing better they way they said all along it would make it better. It just didn't make it cheaper.

    For some reason, you assumed they would do something they never said they would do and are surprised they only did what they said what they were going to do.

    And perhaps your meaning is getting distorted translating from whatever your native language is, but the price is "accurate" so long as you get charged what it is supposed to cost. Perhaps you mean something like "get the prices reasonable," which is itself a useless statement since what is reasonable is very subjective.

    It maybe accurate to you and Zos.. Thats fine, i'm just never going to use it.

    Its all or nothing for 20k so i'll wait till i need a build refresh with whatever errors i've made till i bite the 20k bullet and respec all like i did before.

    I don't know what your native language is, but you are misunderstanding what "accurate" means. If they say it will cost 50g per and when you respec, it costs 50g per, that is accurate. It was also accurate when it was 100g. They just decided 100g was too expensive.

    My "accurate" skill costs does not coincide with Zos's
  • Enslaved
    Enslaved
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    Feric51 wrote: »
    Enslaved wrote: »

    But all points you wrote there make little to no sense at all.
    If you go and but a bread it should not cost same as if you bought one slice of it.
    Game has enough gold sinks already, no need for more.
    respec scroll is something they maybe slod to 0.001% of population
    Why on Nirn would respecing skills be a cheat?

    Let's focus on this analogy because it perfectly represents this entire illogical thread.

    Pre-Wolfhunter - You're hungry and want some toast. You go to the store and buy a loaf of bread. The store manager blocks your exit and forces you to eat the entire loaf of bread before you can leave, even though you only wanted two slices of toast.

    Post-Wolfhunter - You're hungry again for toast. You go to the store and buy the same loaf of bread. The store manager waves as you walk out the door to enjoy your two pieces of toast. You feed the rest of the loaf to the birds.

    Same loaf of bread, same price. The only thing that's changed is the reduced amount of inconvenience.


    At no point in my life have I ever been able to walk into a store and open a loaf of bread and pay by the slice. You buy the loaf, consume what you want, throw the rest away. Imagine being forced to eat it all, every time, before you could leave the store. That's how skill respec was prior to this update.

    Of course it is possible to buy a pre-made sandwich, consisting of only two slices of bread and some meat in the middle, for a slightly cheaper cost, but still more expensive than the per-slice cost of an entire loaf of bread. This would be the morph equivalent in ESO. Pre-WH you bought the sandwich and were forced to eat everything on it - (pickles, onions, tomatoes, mustard, etc) Post-WH you still pay the same price for the sandwich, but you only have to eat what you want and can throw the other stuff away (ie - move/reset the morphs you want, and ignore the rest).


    I'm not sure how things work in other parts of the world, but where I'm from, you don't see people complaining about not being able to buy bread by the slice to the grocery store clerks.

    But you have store managers forcing you to eat food u bought or u cant leave the store? Sounds like very bad place to me. Especially if you pay the same full price for entire bread and only one slice.
  • Hotdog_23
    Hotdog_23
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    1+ for a duel spec system.
  • Asardes
    Asardes
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    If you came came to have 400 skill points, it means you finished each and every main quest line, you gathered all sky shards from every location, you did all group dungeons and public dungeons, you are at least Warlord in the Alliance War. Only selling the trash items you get simply questing, adding all the quest rewards, and the money you could make by buying stuff with AP and selling them on guild stores (ex gold jewelry, motifs) would amount (conservatively) to several millions. So how come you don't find 20K gold to spend maybe once a year to spend on a full respec? That's how often you actually need it, since at most you need to take out the no longer useful research passives. If you're stingy like I am just wait till the next chapter comes out and do it when it costs 1 gold per character - that's exactly what I did for the majority of my alts when Summerset dropped. For everything else there is morph reset, that costs 2-3K gold. You make 5K gold just by doing writs on a character (if you have that many skill points those lines are filled to the brim), which takes around 2 minutes. So you can spec your morphs twice for 2 minutes work. I can't believe how many people cry about lost "money" you can make in 2-3 clicks. And ZoS is "greedy" for charging that in game currency, or, alternatively 700 crowns for a respec scroll. Yet many people show off how they spent dozens of thousands of crowns (several hundred bucks) on fluff in random boxes. Yep that totally makes sense. The lack of sense of scale is simply amazing :)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • xxthir13enxx
    xxthir13enxx
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    Feric51 wrote: »
    Enslaved wrote: »

    But all points you wrote there make little to no sense at all.
    If you go and but a bread it should not cost same as if you bought one slice of it.
    Game has enough gold sinks already, no need for more.
    respec scroll is something they maybe slod to 0.001% of population
    Why on Nirn would respecing skills be a cheat?

    Let's focus on this analogy because it perfectly represents this entire illogical thread.

    Pre-Wolfhunter - You're hungry and want some toast. You go to the store and buy a loaf of bread. The store manager blocks your exit and forces you to eat the entire loaf of bread before you can leave, even though you only wanted two slices of toast.

    Post-Wolfhunter - You're hungry again for toast. You go to the store and buy the same loaf of bread. The store manager waves as you walk out the door to enjoy your two pieces of toast. You feed the rest of the loaf to the birds.

    Same loaf of bread, same price. The only thing that's changed is the reduced amount of inconvenience.


    At no point in my life have I ever been able to walk into a store and open a loaf of bread and pay by the slice. You buy the loaf, consume what you want, throw the rest away. Imagine being forced to eat it all, every time, before you could leave the store. That's how skill respec was prior to this update.

    Of course it is possible to buy a pre-made sandwich, consisting of only two slices of bread and some meat in the middle, for a slightly cheaper cost, but still more expensive than the per-slice cost of an entire loaf of bread. This would be the morph equivalent in ESO. Pre-WH you bought the sandwich and were forced to eat everything on it - (pickles, onions, tomatoes, mustard, etc) Post-WH you still pay the same price for the sandwich, but you only have to eat what you want and can throw the other stuff away (ie - move/reset the morphs you want, and ignore the rest).


    I'm not sure how things work in other parts of the world, but where I'm from, you don't see people complaining about not being able to buy bread by the slice to the grocery store clerks.

    Wow...that was long...and interesting...

    Except, y’know...the whole part where that loaf of bread...had one price...that Everyone paid. The price of your loaf of bread wasn’t determined by the amount of money you had in your bank account...or how many slices of bread you’ve eaten in your lifetime.
  • Easily_Lost
    Easily_Lost
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    I came the this post late, so I have not read all or them.
    It seems to me, by what I have read is that before the change, it was fine what they charged. After the change you are upset that they charge one amount to change one or more skill.
    You are charged the same amount as before the update, but you don't have to reset every skill, only the one(s) you wat changed.
    How is that a bad thing?
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • eso_lags
    eso_lags
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    what a joke.. Lol I dont know why i ever expect zos to do anything that makes sense..

    There is absolutely no reason for more random gold sinks in this game.
  • Feric51
    Feric51
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    Enslaved wrote: »
    Feric51 wrote: »
    Enslaved wrote: »

    But all points you wrote there make little to no sense at all.
    If you go and but a bread it should not cost same as if you bought one slice of it.
    Game has enough gold sinks already, no need for more.
    respec scroll is something they maybe slod to 0.001% of population
    Why on Nirn would respecing skills be a cheat?

    Let's focus on this analogy because it perfectly represents this entire illogical thread.

    Pre-Wolfhunter - You're hungry and want some toast. You go to the store and buy a loaf of bread. The store manager blocks your exit and forces you to eat the entire loaf of bread before you can leave, even though you only wanted two slices of toast.

    Post-Wolfhunter - You're hungry again for toast. You go to the store and buy the same loaf of bread. The store manager waves as you walk out the door to enjoy your two pieces of toast. You feed the rest of the loaf to the birds.

    Same loaf of bread, same price. The only thing that's changed is the reduced amount of inconvenience.


    At no point in my life have I ever been able to walk into a store and open a loaf of bread and pay by the slice. You buy the loaf, consume what you want, throw the rest away. Imagine being forced to eat it all, every time, before you could leave the store. That's how skill respec was prior to this update.

    Of course it is possible to buy a pre-made sandwich, consisting of only two slices of bread and some meat in the middle, for a slightly cheaper cost, but still more expensive than the per-slice cost of an entire loaf of bread. This would be the morph equivalent in ESO. Pre-WH you bought the sandwich and were forced to eat everything on it - (pickles, onions, tomatoes, mustard, etc) Post-WH you still pay the same price for the sandwich, but you only have to eat what you want and can throw the other stuff away (ie - move/reset the morphs you want, and ignore the rest).


    I'm not sure how things work in other parts of the world, but where I'm from, you don't see people complaining about not being able to buy bread by the slice to the grocery store clerks.

    But you have store managers forcing you to eat food u bought or u cant leave the store? Sounds like very bad place to me. Especially if you pay the same full price for entire bread and only one slice.

    Not sure if that's sarcasm or just misunderstanding, so I'll include my TL;DR here.

    It's a tongue-in-cheek analogy. We have no Supermarket Gestapo here forcing folks to consume whole loaves of bread.
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • Feric51
    Feric51
    ✭✭✭✭✭
    Feric51 wrote: »
    Enslaved wrote: »

    But all points you wrote there make little to no sense at all.
    If you go and but a bread it should not cost same as if you bought one slice of it.
    Game has enough gold sinks already, no need for more.
    respec scroll is something they maybe slod to 0.001% of population
    Why on Nirn would respecing skills be a cheat?

    Let's focus on this analogy because it perfectly represents this entire illogical thread.

    Pre-Wolfhunter - You're hungry and want some toast. You go to the store and buy a loaf of bread. The store manager blocks your exit and forces you to eat the entire loaf of bread before you can leave, even though you only wanted two slices of toast.

    Post-Wolfhunter - You're hungry again for toast. You go to the store and buy the same loaf of bread. The store manager waves as you walk out the door to enjoy your two pieces of toast. You feed the rest of the loaf to the birds.

    Same loaf of bread, same price. The only thing that's changed is the reduced amount of inconvenience.


    At no point in my life have I ever been able to walk into a store and open a loaf of bread and pay by the slice. You buy the loaf, consume what you want, throw the rest away. Imagine being forced to eat it all, every time, before you could leave the store. That's how skill respec was prior to this update.

    Of course it is possible to buy a pre-made sandwich, consisting of only two slices of bread and some meat in the middle, for a slightly cheaper cost, but still more expensive than the per-slice cost of an entire loaf of bread. This would be the morph equivalent in ESO. Pre-WH you bought the sandwich and were forced to eat everything on it - (pickles, onions, tomatoes, mustard, etc) Post-WH you still pay the same price for the sandwich, but you only have to eat what you want and can throw the other stuff away (ie - move/reset the morphs you want, and ignore the rest).


    I'm not sure how things work in other parts of the world, but where I'm from, you don't see people complaining about not being able to buy bread by the slice to the grocery store clerks.

    Wow...that was long...and interesting...

    Except, y’know...the whole part where that loaf of bread...had one price...that Everyone paid. The price of your loaf of bread wasn’t determined by the amount of money you had in your bank account...or how many slices of bread you’ve eaten in your lifetime.

    I'll concede on that one. You are correct. Just wanted to play around a little with a funny analogy, you just happened to point out an appropriate fallacy in the argument.
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • Dragonnord
    Dragonnord
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    ✭✭✭✭
    Feric51 wrote: »
    ...You feed the rest of the loaf to the birds.

    ...You buy the loaf, consume what you want, throw the rest away.

    Adding to the other user that mentioned the amount of money in your bank account, you don't necessarily throw away the bread, you can save it and consume it later for the same price you already paid.

    So if I paid for the whole loaf of bread (ZOS charges me for the whole amount of used skill points), then, at least, let me save the remaining slices of bread I didn't eat (remaining amount of skill points I didn't respec but ZOS still charged me for) so I can eat them (respect them) when I want later.

    Example: I have 300 skill points allocated and I pay 15k to respec, then I respec/change/use 10 skill points to modify morphs and skills, so I should then have 290 as credit (because I paid 15k for 300 skill points).

    I shouldn't be forced to throw away the remaining slices of the bread I bought. ;)
     
    Edited by Dragonnord on August 17, 2018 3:14PM
  • PlagueSD
    PlagueSD
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    I, for one, love this change. I can finally EASILY remove the points from my crafting research passive (12 points) and recover another 8 points from a weapon skill line that I NEVER use. All without messing with my current skill point allocation. Took me about 30 seconds to respec my character so I had enough skill points for werewolf. That was WELL WORTH the respec cost to me. Was quick and I didn't have to worry about messing any of my other skills/morphs up.
  • Cr4p0w3
    Cr4p0w3
    ✭✭
    Wouldn't it be easyer to allow us to buy both morph for an extra skill point (3 on total, 1 base skill + 1 for each morph) and in those skills we sould be able to switch morphs for free?

    Only one morph can be active at a time, meaning you can't slot both morphs.

    Being like this all would be happier IMO.

    Cheers!
  • idk
    idk
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    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Less value, more cost. Sorry, but no, the cost makes sense if your going to change all skills but not one or two. Otherwise it's just insane.

    Scaling cost or bust. Dunno why you're dying on this particular hill.

    I see. You are arguing about the current system vs your ideal system that didn't actually get implemented by the devs. Gotcha.

    I'm arguing that the current system is the same cost, just more convenient than the old system. Which is all ZOS advertised this update as.

    I'm saying if your gonna go ahed and revamp the system, dont go with half measures. Do it right, or dont.

    If the aim was convenience, not having it be a friggin' gold-sucker would have been convenient. Am I happy that I dont have to redo -everything-? Yes. But am I going to say I'm not disappointed? No.

    People are too content to settle for second best. For all the 'git gud' and tryhardism people spew nobody wants to shoot for the friggin' stars anymore. People are content, to be given something half finished. Ya'll act like whipped and beaten dogs lmao.

    That’s not what your saying at all.

    Your merely saying you wanted something different and are disappointed that isn’t what happens.

    It’s clear in most of your posts in this thread.

    As someone who has over 350 SP on 4 characters I’m thrilled I don’t have to spend every single point when I respec. That was a pain.

    In thatbik still hopefully Zos will add to ESO+ free respec and that’s where it should be.
  • VaranisArano
    VaranisArano
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    ✭✭✭✭✭
    Dragonnord wrote: »
    Feric51 wrote: »
    ...You feed the rest of the loaf to the birds.

    ...You buy the loaf, consume what you want, throw the rest away.

    Adding to the other user that mentioned the amount of money in your bank account, you don't necessarily throw away the bread, you can save it and consume it later for the same price you already paid.

    So if I paid for the whole loaf of bread (ZOS charges me for the whole amount of used skill points), then, at least, let me save the remaining slices of bread I didn't eat (remaining amount of skill points I didn't respec but ZOS still charged me for) so I can eat them (respect them) when I want later.

    Example: I have 300 skill points allocated and I pay 15k to respec, then I respec/change/use 10 skill points to modify morphs and skills, so I should then have 290 as credit (because I paid 15k for 300 skill points).

    I shouldn't be forced to throw away the remaining slices of the bread I bought. ;)
     

    I mean, you could save them. You could use the current system to take out all the skill points you don't want to place and save them to be replaced later how you want them.

    I did something similar when I took out some of my crafting and fighters/mages guild passives. I used some of those points by taking new skills. I let a few of them sit unused for later use when I see a skill I want to try.

    So, yeah, you bought a whole loaf of bread, and if you want to save a few of those skill point, just take them out of where they are now and let them sit until a future date when you figure out what to do with them.


    On the other hand, if you were asking ZOS to design it like "I bought 100 skill changes and I only used 3 of them, don't charge me again until I've changed 100 skills," I seriously doubt ZOS will do such a thing. The current system is that you buy the opportunity to change all of your skills and you use it or lose it as you see fit. Much easier on the game's memory.
    Edited by VaranisArano on August 17, 2018 5:18PM
  • ckpwn
    ckpwn
    Soul Shriven
    unknown.png


    Let me laugh,
  • srmalloy
    srmalloy
    ✭✭
    serrintine wrote: »
    That being said, I think the next step to improving respec would be to introduce a small fixed amount payment just like champion points (as people have already mentioned earlier in this thread). For now, we got what was advertised so I'm not complaining yet.

    Have a respec cost a fixed amount for the respec itself, with a sliding cost per point shifted based on your total points, so that once you reach, say, 25% of your skill points rearranged, the cost is equivalent to the 'reset everything' respec, and is capped there. That way, you get one- or two-point shifts for relatively cheap, but the more you do, the more it costs you, until you hit the respec cap and can rebuild your character completely without additional cost.
  • lientier
    lientier
    ✭✭✭✭
    ckpwn wrote: »
    unknown.png


    Let me laugh,

    XUS6Wsc.jpg
    well this is worse...

    Edit: well I was reading the wrong patch notes. Actually it is a visual bug (but you still have to have that amount of gold in your bagpack, but I tested it.. even when it asks you to confirm the amount, its not the amount shown, but only one gold per point, thank the divines.. )
    Edited by lientier on August 23, 2018 10:10AM
    PC-EU @lientier
  • Easily_Lost
    Easily_Lost
    ✭✭✭✭✭
    lientier wrote: »
    ckpwn wrote: »
    unknown.png


    Let me laugh,

    XUS6Wsc.jpg
    well this is worse...

    Edit: well I was reading the wrong patch notes. Actually it is a visual bug (but you still have to have that amount of gold in your bagpack, but I tested it.. even when it asks you to confirm the amount, its not the amount shown, but only one gold per point, thank the divines.. )

    The one gold is only for this week, after that it will go back to the regular cost.
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • Jakx
    Jakx
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    This is still salt in the wound. Unfortunate to say the least
    Joined September 2013
  • Oakenaxe
    Oakenaxe
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    Sorry for reviving this thread, but is it still like this? Or have they changed?
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
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