CatchMeTrolling wrote: »Well maybe I like to identify as an argonian even though I’m a Breton
CatchMeTrolling wrote: »Well maybe I like to identify as an argonian even though I’m a Breton
did you just assume my race? :v
Thevampirenight wrote: »What does this bug do? Not change the passives and everyone things your the race you were before you changed it?
Or just they consider you to be that race you were before but yet get the changed races passives?
Not saying I would ever do this, but it would neat to create a Khajiit character race change it into bosmer and have the khajiit passives and khajiit recognition and this become as close to a Ohmes Khajiit as one can get! I have a Ohmes Khajiit roleplay wise, I had to make her using the bosmer race. But for all intents and purposes icly, she is a khajiit. So maybe this bug isn't as bad, as one thinks, unless its for meta reasons then really bad.
BrokenString wrote: »Oh no... I'm race changing to imperial to see different dialogs, if it is bugged I'll be serverly disapointed
CatchMeTrolling wrote: »Well maybe I like to identify as an argonian even though I’m a Breton
did you just assume my race? :v
if you assume someone is an argonian, is it really assuming that your a different race? - signed a lore-friendly dunmer
starkerealm wrote: »BrokenString wrote: »Oh no... I'm race changing to imperial to see different dialogs, if it is bugged I'll be serverly disapointed
I can spare you on that front right now. To the best of my knowledge, there isn't a single line of Imperial unique dialog in the game anywhere. Though, it's possible, Elsweyr may include some.
John_Falstaff wrote: »Speaking of that bug - is there a thread somewhere, maybe, that pinpoints which dialogues are race-specific, just so one could go around and test that those NPCs have reacted properly? That information, collected in one place, would help to properly test everything after race-change. I'm still on a fence, and khajiits aren't in good spot racial-wise yet, but now that they're remotely viable as magicka, I do ponder changing my unloved grumpy old dunmer magblade made under meta pressure to be a proper khajiit at long last... I'd rather not have anyone recognize my khajiit self to be a dark elf. ^^
RaddlemanNumber7 wrote: »John_Falstaff wrote: »Speaking of that bug - is there a thread somewhere, maybe, that pinpoints which dialogues are race-specific, just so one could go around and test that those NPCs have reacted properly? That information, collected in one place, would help to properly test everything after race-change. I'm still on a fence, and khajiits aren't in good spot racial-wise yet, but now that they're remotely viable as magicka, I do ponder changing my unloved grumpy old dunmer magblade made under meta pressure to be a proper khajiit at long last... I'd rather not have anyone recognize my khajiit self to be a dark elf. ^^
I don't know if this might help, but on the Bleak Rock Isle starter zone, right at the beginning of the quest line, you can ask Captain Rana about the races of the Pact. If you're a Dark Elf, Nord or Argonian she will acknowledge the fact when you ask about your own race.
The sky shard is NOT quest locked. Another entrance exists at back via beach....I found a way to quickly check what race the game technically considers you as.
If you have Eidetic Memory and have completed "Teldur's End" (the small quest chain in Silsaelin in Auridon, the one with the quest-locked skyshard), then you might have picked up a journal when in the manor (if not, you can go back and find it on an end table in the upstairs)
It's called "Gilded Letter" and can be found in Eidetic Memory under Criminal Correspondence.
In the letter the author will refer to you as a "Maddenly altruistic [race name]"
I did this quest recently on a Khajiit and just now an Altmer so the letter does change depending on your character race.
I found a way to quickly check what race the game technically considers you as.
If you have Eidetic Memory and have completed "Teldur's End" (the small quest chain in Silsaelin in Auridon, the one with the quest-locked skyshard), then you might have picked up a journal when in the manor (if not, you can go back and find it on an end table in the upstairs)
It's called "Gilded Letter" and can be found in Eidetic Memory under Criminal Correspondence.
In the letter the author will refer to you as a "Maddenly altruistic [race name]"
I did this quest recently on a Khajiit and just now an Altmer so the letter does change depending on your character race.
Thevampirenight wrote: »What does this bug do? Not change the passives and everyone things your the race you were before you changed it?
Or just they consider you to be that race you were before but yet get the changed races passives?
Not saying I would ever do this, but it would neat to create a Khajiit character race change it into bosmer and have the khajiit passives and khajiit recognition and this become as close to a Ohmes Khajiit as one can get! I have a Ohmes Khajiit roleplay wise, I had to make her using the bosmer race. But for all intents and purposes icly, she is a khajiit. So maybe this bug isn't as bad, as one thinks, unless its for meta reasons then really bad.
The bug happened to me as well (oddly enough, also when changing from Khajiit to Dunmer). Basically just affects some quest dialogue and affects what armour you can craft (assuming you’re on an alt that has no motifs unlocked). It doesn’t affect gameplay, but it could ruin your immersion, if that matters to you.
Thevampirenight wrote: »What does this bug do? Not change the passives and everyone things your the race you were before you changed it?
Or just they consider you to be that race you were before but yet get the changed races passives?
Not saying I would ever do this, but it would neat to create a Khajiit character race change it into bosmer and have the khajiit passives and khajiit recognition and this become as close to a Ohmes Khajiit as one can get! I have a Ohmes Khajiit roleplay wise, I had to make her using the bosmer race. But for all intents and purposes icly, she is a khajiit. So maybe this bug isn't as bad, as one thinks, unless its for meta reasons then really bad.
The bug happened to me as well (oddly enough, also when changing from Khajiit to Dunmer). Basically just affects some quest dialogue and affects what armour you can craft (assuming you’re on an alt that has no motifs unlocked). It doesn’t affect gameplay, but it could ruin your immersion, if that matters to you.
@Aurielle Actually the armor thing is more or less intentional. Race changing does not automatically give your character the knowledge of that motif just as it doesn't erase the knowledge of its old racial. I think this was originally done before the outfit system was a thing so the Imperial crafting motif would not get devaluated.