Maintenance for the week of April 6:
β€’ PC/Mac: No maintenance – April 6

Argonian dps resources+sustain test with other races

  • Kulvar
    Kulvar
    ✭✭✭✭
    Elhan wrote: Β»
    hmm i dont understand your math

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds

    =11582 every 24sec= 482mag/sec = 965 mag recovery

    You forgot to consider the buffs to Recovery.
    It's confusing so let's call them "base" and "final" Recovery.
    With +70%, a +258 Base Recovery turns into a +439 Final Recovery

    4000 + 7582 = 11582

    11582 / 45s = 257.4 / 1s = 515 / 2s = 515 final recovery
    With +70% recovery (from CP, buffs, passives), it's equivalent to 303 base recovery

    11582 / 24s = 482.6 / 1s = 965 / 2s = 965 final recovery
    With +70% recovery (from CP, buffs, passives), it's equivalent to 568 base recovery

    And going from 303 recovery to 568 recovery is getting 265 recovery :)
    Edited by Kulvar on February 20, 2019 6:26PM
    Coward Argonian scholar of the Ebonheart Pact
  • Alpheu5
    Alpheu5
    ✭✭✭✭✭
    ✭✭
    Kulvar wrote: Β»
    Elhan wrote: Β»
    hmm i dont understand your math

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds

    =11582 every 24sec= 482mag/sec = 965 mag recovery

    You forgot to consider the buffs to Recovery.
    It's confusing so let's call them "base" and "final" Recovery.
    With +70%, a +258 Base Recovery turns into a +439 Final Recovery

    4000 + 7582 = 11582

    11582 / 45s = 257.4 / 1s = 515 / 2s = 515 final recovery
    With +70% recovery (from CP, buffs, passives), it's equivalent to 303 base recovery

    11582 / 24s = 482.6 / 1s = 965 / 2s = 965 final recovery
    With +70% recovery (from CP, buffs, passives), it's equivalent to 568 base recovery

    And going from 303 recovery to 568 recovery is getting 265 recovery :)

    Your math is off, and Resourceful isn't factored into regen bonus calculations provided by any potion.

    Magicka pot @ 45 sec cooldown gives 551 static regen.

    Magicka pot @ 21 sec cooldown gives 1,013 static regen.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kâr - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.
    Argonian forever
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭

    Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact
    Yep. Alcast is pretty much guild of that too. Almost every time when he speaks about Argonian racial in his videos (for example his PTS patch notes videos) he stated things like: "Oh, that is good because it is super OP" or "it is kinda game breaking" etc. The funny thing is he does not play as an Argonian in PvP.... So yeah, I agree on that:

    "If you repeat a lie often enough, it becomes the truth."

    Idk, maybe streamers don't realize how their opinion on specific subject can be important, influential and even manipulative for the "masses"
    Edited by Tommy_The_Gun on February 20, 2019 8:05PM
  • Ozby
    Ozby
    ✭✭✭✭✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Passive 4000/ Potion 7580 = 53%

    53% doesn't round up to 100%.

    we arent even asking for the potion passive to be buffed so calm ya farm fam.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Ozby
    Ozby
    ✭✭✭✭✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further.

    Even now they're pretty strong in PVP but not cheese race anymore as taken over its place . Buffing up all 4K recources + 8K Potion ( Tristat) reources every 21 seconds is nothing any race could catch up. Which is equivalent 600K+ recovery for each resource every 2 seconds. Even then there is cooldown of 3 seconds for other races. Lets ignore that minor difference and consider both using same pods. In the end you are losing 2.5K magicka , but you end up gaining recovery equivalent of 10 jewellery glyhs !!! at maximum. This is not a joke in PVP. Its crazy many people had to deal with thisgarbage nonsense for so long time. For some reason ZOs deosnt want to nerf resourceful passive because noobs will cry in forums, instead they nerfed healing passive.
    Please dont come and argue that argonians are wasting resoures in pods.

    Everyone who played argonian know they will be nerfed one day to be inline with other races.

    I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. I dont know which ** designed orc passives for pathetic garbage streamers. Rest we can talk about minor adjustments or replacements. Please L2P. Dont waste everyone time . Argonian still pretty strong race and far better sustain than other races and strong contender for no 1 spot if not orc. Only thing is need to spend on potions .

    The people here concerned for Argonians and OP are not even talking about PVP (as far as I am aware?)nor are they talking about Orc's I think your in the wrong thread.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    ✭✭
    One of the #1 reasons races are even going through race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty, sustain, and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka. Argonian will remain a competitive pvp choice.
    Edited by Twohothardware on February 20, 2019 9:33PM
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    ✭✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Chosing to play a race in a non optimal role is one thing. (Imperial healers were even buffed w/ mag sustain and cheaper abilities including ults)

    Argonian has no optimal role in the pve world.

    Imperial gets 333 Magicka back every 5 seconds if your doing direct damage. That's less than 3000 Magicka in 45 seconds if you had a perfect damage rotation which as a healer you won't. Argonian gets 4000 Magicka instantly just from using a potion. Imperial has 3% cost reduction but Argonian also has 1000 Magicka and 6% bonus to healing so Argonian healing will be stronger than races with 2000 Magicka bonus. Argonian remains a top choice for healer or tank roles.
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    One of the #1 reasons races were even going through this race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.
    "If you repeat a lie often enough, it becomes the truth."

    Exactly what I was saying in my previous post. Reading your post I get the impression that you are one of many poor souls that were manipulated by other people who heard from some one, who heard it form some one else, who watched a streamer that said something like Argonians are OP at some point... :disappointed:
    As for argonians - it is too late. But we have other 9 races in eso.

    And yes, if we keep repeating some one's opinions over and over again some other race might be facing the "Argonian fate" in the future.
  • phantasmalD
    phantasmalD
    ✭✭✭✭✭
    Imperial gets 333 Magicka back every 5 seconds if your doing direct damage. That's less than 3000 Magicka in 45 seconds if you had a perfect damage rotation which as a healer you won't. Argonian gets 4000 Magicka instantly just from using a potion. Imperial has 3% cost reduction but Argonian also has 1000 Magicka and 6% bonus to healing so Argonian healing will be stronger than races with 2000 Magicka bonus. Argonian remains a top choice for healer or tank roles.

    258 damage trumps 6% healing done, making Altmer and Dunmer both stronger healers. (tho not like the power of one's healing skills is what makes a someone a good healer)
    Breton sustain massively overshadows argonian sustain. Bretons with damage glyph overheals and oversustains Argonians, Bretons are the unquestionable best healers.
    Khajiit sustain is just about on par with Argonian, unsure how good the crithealing is. It's definitely more versatile for one tho.
    Still unsure if the nord passive is going to be relevant for healers.

    Argonians are, at best, 4th place healers, 3rd tanks, 5th mag and 8th Stam DDs imo.
    Edited by phantasmalD on February 20, 2019 9:16PM
  • Alpheu5
    Alpheu5
    ✭✭✭✭✭
    ✭✭
    One of the #1 reasons races were even going through this race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka.

    Here's the thing though: Mathematically and practically are two wholly separate entities. You can create a build that would mathematically output a massive amount of damage, but then you go to use it...

    It's a bit of an exaggeration but it gets the point across that just because it looks good on paper doesn't mean it will perform nearly as well. Anybody that theorycrafts knows that feeling of "this isn't actually going to work" when they finally go to test a setup that looks great but turns out to be super clunky, doesn't flow well, can't balance tasks, is sacrificing a lot of something, etc.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kâr - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    ✭✭
    Alpheu5 wrote: Β»
    One of the #1 reasons races were even going through this race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka.

    Here's the thing though: Mathematically and practically are two wholly separate entities. You can create a build that would mathematically output a massive amount of damage, but then you go to use it...

    It's a bit of an exaggeration but it gets the point across that just because it looks good on paper doesn't mean it will perform nearly as well. Anybody that theorycrafts knows that feeling of "this isn't actually going to work" when they finally go to test a setup that looks great but turns out to be super clunky, doesn't flow well, can't balance tasks, is sacrificing a lot of something, etc.

    Which is exactly why you can't compare how effective Argonian is vs other races based off raw stats or your dps parse on a test dummy when you're talking about PvP. Damage reduction and sustain is what wins in PvP, not an extra 1000 Magicka or 250 spell damage. Argonian is the only race in the game with true burst sustain, Redguard somewhat but you only get small chunks at a time and only for Stamina.

    Burst sustain is a big advantage in PvP because combat there is about dealing and surviving bursts of damage. In PvE it's about long drawn out rotations where you cast the same skills in the same order and there is little blocking or roll dodging taking up resources. That's why everyone was saying High Elfs change to stamina sustain is useless in PvE.
    Edited by Twohothardware on February 20, 2019 10:06PM
  • cheifsoap
    cheifsoap
    ✭✭✭✭✭
    One of the #1 reasons races are even going through race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage.

    And now they'll switch to a new OP class. This is how MMO "balance" works; there's one flavor of the week and than there will be another...and another. It is known.
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    ✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Chosing to play a race in a non optimal role is one thing. (Imperial healers were even buffed w/ mag sustain and cheaper abilities including ults)

    Argonian has no optimal role in the pve world.

    Imperial gets 333 Magicka back every 5 seconds if your doing direct damage. That's less than 3000 Magicka in 45 seconds if you had a perfect damage rotation which as a healer you won't. Argonian gets 4000 Magicka instantly just from using a potion. Imperial has 3% cost reduction but Argonian also has 1000 Magicka and 6% bonus to healing so Argonian healing will be stronger than races with 2000 Magicka bonus. Argonian remains a top choice for healer or tank roles.

    Thank you someoe understanding this lol
    Edited by Kidgangster101 on February 20, 2019 10:08PM
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    ✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.

    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    I see argonian stam, tank, and magic all the time. They are everywhere. Are we even playing the same game? Or are you playing Tetris in your head while everyone else plays eso?

    Argonians get 6% healing and potion passive while having 1000 magic that is way better than imperials 333 a tick while doing direct damage and it still won't equal what you have I didn't think it was hard to see the difference but I guess I needed to put them together for you to see the difference.

    The order of best healers will be Breton with reduction and magic and recovery, and argonian with magic, potion passive for sustain, and 6% healing as the top 2 dunmer and altmir have no sustain they are not gonna be best healers. But again they will work just won't be for bis
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    One of the #1 reasons races were even going through this race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka.

    And ZOS has NEVER been wrong before, right? What are the exact numbers to prove how many people switched to Argonians because of PvP? How many are just new players that like Argonians? I've talked with several people that have race switched and most have yet to really express like the potion passive made much of a difference but they all noticed a drop in damage. Disease Damage is so rare in the this game that the disease resistance is negligible and the immunity is totally redundant since everyone and there mother can get Defile thru the plethora of skills/sets that provide it. The only way it was ever helpful was reducing the damage from Incap Strikes by a little bit and the extra healing helped to counter some of the Defile on top, that was about it in terms of practical implications for PvP. The entire PvP argument has no basis in real time application and is mostly pointless conjecture based on paper theory only.
    Argonian forever
  • ccmedaddy
    ccmedaddy
    ✭✭✭✭✭
    ✭✭
    One of the #1 reasons races were even going through this race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka.

    And ZOS has NEVER been wrong before, right? What are the exact numbers to prove how many people switched to Argonians because of PvP? How many are just new players that like Argonians? I've talked with several people that have race switched and most have yet to really express like the potion passive made much of a difference but they all noticed a drop in damage. Disease Damage is so rare in the this game that the disease resistance is negligible and the immunity is totally redundant since everyone and there mother can get Defile thru the plethora of skills/sets that provide it. The only way it was ever helpful was reducing the damage from Incap Strikes by a little bit and the extra healing helped to counter some of the Defile on top, that was about it in terms of practical implications for PvP. The entire PvP argument has no basis in real time application and is mostly pointless conjecture based on paper theory only.
    lol @ this whole post

    You are so detached from reality I almost envy you.
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.

    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    I see argonian stam, tank, and magic all the time. They are everywhere. Are we even playing the same game? Or are you playing Tetris in your head while everyone else plays eso?

    Argonians get 6% healing and potion passive while having 1000 magic that is way better than imperials 333 a tick while doing direct damage and it still won't equal what you have I didn't think it was hard to see the difference but I guess I needed to put them together for you to see the difference.

    The order of best healers will be Breton with reduction and magic and recovery, and argonian with magic, potion passive for sustain, and 6% healing as the top 2 dunmer and altmir have no sustain they are not gonna be best healers. But again they will work just won't be for bis

    And after 5 years, you're getting buffed. The 2k flat Stamina will be better than the 10% you currently get as a Healer, unless your Max Stamina SOMEHOW exceeds 20k on live, which I highly doubt it would. You also gained sustain via Red Diamond, something you didn't have before. Your Health really shouldn't be affected by the switch from 12% to 2k. I said you became better healers and you have in every single way with this patch. I never claimed that you were the best healers, only that you got better. You've also failed to mention the 3% cost reduction Imperial got to EVERYTHING. Blocking, dodging, Ultimates, everything is now cheaper on an Imperial which makes up the difference in Argonian and Imperial sustains, which is only 1k in a 45 second period and the cost reduction will far outstrip the potion passives sustain. Maybe it's you that needs to learn about Imperials, not me.

    It's easy to identify an Argonian, they have tails for goodness sake, so so of course you'd notice them more often than something like a Breton or Imperial. Doesn't really mean anything about their performance in said roles. You said it yourself, Argonian is now only 2nd best healer race, despite having a passive totally devoted to healing only, while other races get passives that are universally more useful, resulting in them being on an almost equal level, if not better, than the one dedicated to the role. It's a balance issue and you clearly don't understand that.
    Argonian forever
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    ✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.

    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    I see argonian stam, tank, and magic all the time. They are everywhere. Are we even playing the same game? Or are you playing Tetris in your head while everyone else plays eso?

    Argonians get 6% healing and potion passive while having 1000 magic that is way better than imperials 333 a tick while doing direct damage and it still won't equal what you have I didn't think it was hard to see the difference but I guess I needed to put them together for you to see the difference.

    The order of best healers will be Breton with reduction and magic and recovery, and argonian with magic, potion passive for sustain, and 6% healing as the top 2 dunmer and altmir have no sustain they are not gonna be best healers. But again they will work just won't be for bis

    And after 5 years, you're getting buffed. The 2k flat Stamina will be better than the 10% you currently get as a Healer, unless your Max Stamina SOMEHOW exceeds 20k on live, which I highly doubt it would. You also gained sustain via Red Diamond, something you didn't have before. Your Health really shouldn't be affected by the switch from 12% to 2k. I said you became better healers and you have in every single way with this patch. I never claimed that you were the best healers, only that you got better. You've also failed to mention the 3% cost reduction Imperial got to EVERYTHING. Blocking, dodging, Ultimates, everything is now cheaper on an Imperial which makes up the difference in Argonian and Imperial sustains, which is only 1k in a 45 second period and the cost reduction will far outstrip the potion passives sustain. Maybe it's you that needs to learn about Imperials, not me.

    It's easy to identify an Argonian, they have tails for goodness sake, so so of course you'd notice them more often than something like a Breton or Imperial. Doesn't really mean anything about their performance in said roles. You said it yourself, Argonian is now only 2nd best healer race, despite having a passive totally devoted to healing only, while other races get passives that are universally more useful, resulting in them being on an almost equal level, if not better, than the one dedicated to the role. It's a balance issue and you clearly don't understand that.

    Lol bro you are as high as a kite saying my 2k stam on my healer is a buff πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

    Their sustain has been tested and proven that it is worse than argonians. 3% cost reduction didn't make Breton best healer when they had that plus 12% max magic so where is your logic that our small sustain and 3% cost reduction is good? It's not even close lol.

    Argonians have 1k max magic (pretty sure that's a buff from your 3% on live) you still get 6% healing and a good sustain can you share what your smoking with me bruh it must be good stuff :wink:
    Edited by Kidgangster101 on February 21, 2019 12:09AM
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    One of the #1 reasons races were even going through this race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka.

    And ZOS has NEVER been wrong before, right? What are the exact numbers to prove how many people switched to Argonians because of PvP? How many are just new players that like Argonians? I've talked with several people that have race switched and most have yet to really express like the potion passive made much of a difference but they all noticed a drop in damage. Disease Damage is so rare in the this game that the disease resistance is negligible and the immunity is totally redundant since everyone and there mother can get Defile thru the plethora of skills/sets that provide it. The only way it was ever helpful was reducing the damage from Incap Strikes by a little bit and the extra healing helped to counter some of the Defile on top, that was about it in terms of practical implications for PvP. The entire PvP argument has no basis in real time application and is mostly pointless conjecture based on paper theory only.
    lol @ this whole post

    You are so detached from reality I almost envy you.

    Being able to distinguish practical application vs merely reading a theory crafted idea that hasn't been thoroughly documented by anyone that has actually race changed into an Argonian? Care to explain how I'm detached from reality when you have no actual prove what you said is true, outside someone claiming it was true.
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.

    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    I see argonian stam, tank, and magic all the time. They are everywhere. Are we even playing the same game? Or are you playing Tetris in your head while everyone else plays eso?

    Argonians get 6% healing and potion passive while having 1000 magic that is way better than imperials 333 a tick while doing direct damage and it still won't equal what you have I didn't think it was hard to see the difference but I guess I needed to put them together for you to see the difference.

    The order of best healers will be Breton with reduction and magic and recovery, and argonian with magic, potion passive for sustain, and 6% healing as the top 2 dunmer and altmir have no sustain they are not gonna be best healers. But again they will work just won't be for bis

    And after 5 years, you're getting buffed. The 2k flat Stamina will be better than the 10% you currently get as a Healer, unless your Max Stamina SOMEHOW exceeds 20k on live, which I highly doubt it would. You also gained sustain via Red Diamond, something you didn't have before. Your Health really shouldn't be affected by the switch from 12% to 2k. I said you became better healers and you have in every single way with this patch. I never claimed that you were the best healers, only that you got better. You've also failed to mention the 3% cost reduction Imperial got to EVERYTHING. Blocking, dodging, Ultimates, everything is now cheaper on an Imperial which makes up the difference in Argonian and Imperial sustains, which is only 1k in a 45 second period and the cost reduction will far outstrip the potion passives sustain. Maybe it's you that needs to learn about Imperials, not me.

    It's easy to identify an Argonian, they have tails for goodness sake, so so of course you'd notice them more often than something like a Breton or Imperial. Doesn't really mean anything about their performance in said roles. You said it yourself, Argonian is now only 2nd best healer race, despite having a passive totally devoted to healing only, while other races get passives that are universally more useful, resulting in them being on an almost equal level, if not better, than the one dedicated to the role. It's a balance issue and you clearly don't understand that.

    Lol bro you are as high as a kite saying my 2k stam on my healer is a buff πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

    Their sustain has been tested and proven that it is worse than argonians. 3% cost reduction didn't make Breton best healer when they had that plus 12% mag recovery so where is your logic that our small sustain and 3% cost reduction is good? It's not even close lol.

    Argonians have 1k max magic (pretty sure that's a buff from your 3% on live) you still get 6% healing and a good sustain can you share what your smoking with me bruh it must be good stuff :wink:

    If your current Live Healer is getting more than 2k Max Stamina from their racial passive then either you're a Stamina Healer, which doesn't help your argument in the slightest, or you clearly don't understand the meaning of a buff. It's a buff in the sense that it's giving you more stamina than your current racial is giving you. I never stated that it was a buff to your Healing potency, just that it was better than its Live adaptation for you. I have yet to see any numbers regarding Imperial's sustain being worse than Argonians anywhere which isn't true since it doesn't take into consideration the 3% cost reduction, which is also not comparable to Breton's 3% on Live because Breton's cost reduction only extends to Magic Abilities, Imperials includes other actions, such as Dodging and Ultimate costs. Breton doesn't even have 12% Magic Regen (or any Regen at all for that matter) on Live. It sounds like you're already smoking something if you honestly believe anything you just wrote.
    Edited by Silver_Strider on February 21, 2019 12:13AM
    Argonian forever
  • Narthalion
    Narthalion
    ✭✭✭
    Imperial gets 333 Magicka back every 5 seconds if your doing direct damage. That's less than 3000 Magicka in 45 seconds if you had a perfect damage rotation which as a healer you won't. Argonian gets 4000 Magicka instantly just from using a potion. Imperial has 3% cost reduction but Argonian also has 1000 Magicka and 6% bonus to healing so Argonian healing will be stronger than races with 2000 Magicka bonus. Argonian remains a top choice for healer or tank roles.

    This seems rather disingenuous. The post you're quoting wasn't making the case that Imperials are better healers than Argonians. He only said Imperials will now be better healers than they were before this patch.
    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    Same response as above. I took his point to be that Imperials went from "none" to "some" bonuses that apply to healing. You picked a weird race for healing and just lucked out with some buffs, then come here to tell nerfed Argonians to suck it up? Seems a little insensitive, maybe?

    On the other hand, it doesn't mean you're wrong to point out Argonians' strengths. Their passives are still beneficial for healing, and to a lesser degree tanking. I'd still rather heal with an Argonian than a Bosmer, for instance. But I would point out that that's a low bar. (get it? low bar? Bosmer are short? ...I'll show myself out)

    I think the basic complaint here is this: Argonian PvE players want to feel like they made a good choice. That they're good at something. They gave up the damage they might have gotten from other races, so what did they get in return?

    Answer: less now than before. And all you guys have to say about it is "omg OP in PvP, get over it".

    Go ahead and nerf the crap out of that potion restore then. Cut it in half if you like. I don't think PvE players picked Argonian for that anyway (I certainly didn't, at least). Then re-balance the race's other bonuses, so that their "flavor" isn't just "has an expensive drinking habit". Makes me think of Johnny Depp spending $30k a month on wine. So he's an Argonian?! Who knew!

    And for all the fuss about 4000 more magicka from a potion...that's a whole un-modifiable 178 magicka recovery (4000/45 = 88.8 per second, x2 to match in-game magicka recovery numbers). Every second you aren't drinking that next potion, the return over time is less. Meanwhile Bretons get 100 modifiable and they don't even have to drink for it. Heck, the short-lived Spell Recharge for Altmer was actually better than either of them, 192 magicka recovery if you managed a class ability every 6 seconds.

    And even then, just like for Breton sustain, it only matters if you would have run out of magicka without it -- which favors Altmer and Dunmer with their larger magicka pools and 258 spell damage.

    It's PvP that makes this seem so good, but I bet that's at least partly a matter of perception. You think you've got the lizard beat, then he drinks some hist sap and you're like "WUUUUT y u no ded" and come here to make nerf posts about it. Not saying it isn't really strong in PvP, 'cause clearly it is. But that experience of "I gotchu...crap, I don't gotchu" probably makes it seem bigger than it is.

    So, nerf it. And then give Argonians something else. I bet Khajiit would take their crit% back, and my Argonian Sorc would love that 10% crit dmg/heal.

    Too late now though, we're all just wasting our breath here.
    Edited by Narthalion on February 21, 2019 12:22AM
  • Dracan_Fontom
    Dracan_Fontom
    ✭✭✭✭✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.

    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    I see argonian stam, tank, and magic all the time. They are everywhere. Are we even playing the same game? Or are you playing Tetris in your head while everyone else plays eso?

    Argonians get 6% healing and potion passive while having 1000 magic that is way better than imperials 333 a tick while doing direct damage and it still won't equal what you have I didn't think it was hard to see the difference but I guess I needed to put them together for you to see the difference.

    The order of best healers will be Breton with reduction and magic and recovery, and argonian with magic, potion passive for sustain, and 6% healing as the top 2 dunmer and altmir have no sustain they are not gonna be best healers. But again they will work just won't be for bis

    And after 5 years, you're getting buffed. The 2k flat Stamina will be better than the 10% you currently get as a Healer, unless your Max Stamina SOMEHOW exceeds 20k on live, which I highly doubt it would. You also gained sustain via Red Diamond, something you didn't have before. Your Health really shouldn't be affected by the switch from 12% to 2k. I said you became better healers and you have in every single way with this patch. I never claimed that you were the best healers, only that you got better. You've also failed to mention the 3% cost reduction Imperial got to EVERYTHING. Blocking, dodging, Ultimates, everything is now cheaper on an Imperial which makes up the difference in Argonian and Imperial sustains, which is only 1k in a 45 second period and the cost reduction will far outstrip the potion passives sustain. Maybe it's you that needs to learn about Imperials, not me.

    It's easy to identify an Argonian, they have tails for goodness sake, so so of course you'd notice them more often than something like a Breton or Imperial. Doesn't really mean anything about their performance in said roles. You said it yourself, Argonian is now only 2nd best healer race, despite having a passive totally devoted to healing only, while other races get passives that are universally more useful, resulting in them being on an almost equal level, if not better, than the one dedicated to the role. It's a balance issue and you clearly don't understand that.

    Lol bro you are as high as a kite saying my 2k stam on my healer is a buff πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

    Their sustain has been tested and proven that it is worse than argonians. 3% cost reduction didn't make Breton best healer when they had that plus 12% max magic so where is your logic that our small sustain and 3% cost reduction is good? It's not even close lol.

    Argonians have 1k max magic (pretty sure that's a buff from your 3% on live) you still get 6% healing and a good sustain can you share what your smoking with me bruh it must be good stuff :wink:

    https://forums.elderscrollsonline.com/en/discussion/458985/raid-buffed-dps-test-each-class-each-dd-race-pts-4-3-3/p1

  • sneakymitchell
    sneakymitchell
    ✭✭✭✭
    argonians are fine where they at if argonian will get a buff again everyone will be a lizard.
    You can still play argonian be at least happy that their passives are very unquie compared to the rest. Even if the dps is short a couple thousands than the rest they still got good resource pool and substain healing when they need it.

    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Anyron
    Anyron
    ✭✭✭✭✭
    ✭
    Elhan wrote: Β»
    hmm i dont understand your math

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds

    =11582 every 24sec= 482mag/sec = 965 mag recovery

    You seriously wanna add potion to recovery? Are you sure only argonians can use potions?
    You seriously wanna count there potion cooldown enchants? Are you sure only argonians can use these glyphs?

    Do it properly or dont do it at all
  • Anyron
    Anyron
    ✭✭✭✭✭
    ✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further.

    Even now they're pretty strong in PVP but not cheese race anymore as taken over its place . Buffing up all 4K recources + 8K Potion ( Tristat) reources every 21 seconds is nothing any race could catch up. Which is equivalent 600K+ recovery for each resource every 2 seconds. Even then there is cooldown of 3 seconds for other races. Lets ignore that minor difference and consider both using same pods. In the end you are losing 2.5K magicka , but you end up gaining recovery equivalent of 10 jewellery glyhs !!! at maximum. This is not a joke in PVP. Its crazy many people had to deal with thisgarbage nonsense for so long time. For some reason ZOs deosnt want to nerf resourceful passive because noobs will cry in forums, instead they nerfed healing passive.
    Please dont come and argue that argonians are wasting resoures in pods.

    Everyone who played argonian know they will be nerfed one day to be inline with other races.

    I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. I dont know which ** designed orc passives for pathetic garbage streamers. Rest we can talk about minor adjustments or replacements. Please L2P. Dont waste everyone time . Argonian still pretty strong race and far better sustain than other races and strong contender for no 1 spot if not orc. Only thing is need to spend on potions .

    1) resourceful restores 2k health in pvp and 4k magicka+stamina IF you have it low enought
    2) not only argonians can use potion cooldown enchants. You can have that even on altmers
    3) nerfs to argonians are ok. Buffing other races is not. If you nerf one and buff other, surely 1+1=2
    4) you can not compare argonians on live and on pts. If only argonian racials changed and others remain as it was, then you can
    5) math speaks of everything. Numbers on both damage tests is done to 6M dummy so recovery is count there too.

    If both tests show argonians are even weaker than Altmer with their "useless spell recharge" then something is wrong
  • Anyron
    Anyron
    ✭✭✭✭✭
    ✭
    Kulvar wrote: Β»
    Elhan wrote: Β»
    hmm i dont understand your math

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds

    =11582 every 24sec= 482mag/sec = 965 mag recovery

    You forgot to consider the buffs to Recovery.
    It's confusing so let's call them "base" and "final" Recovery.
    With +70%, a +258 Base Recovery turns into a +439 Final Recovery

    4000 + 7582 = 11582

    11582 / 45s = 257.4 / 1s = 515 / 2s = 515 final recovery
    With +70% recovery (from CP, buffs, passives), it's equivalent to 303 base recovery

    11582 / 24s = 482.6 / 1s = 965 / 2s = 965 final recovery
    With +70% recovery (from CP, buffs, passives), it's equivalent to 568 base recovery

    And going from 303 recovery to 568 recovery is getting 265 recovery :)

    I am not quite sure if cp somehow influence recovery. As i know they should add +20% to stats. If you speak about arcane and Healthy, it works only on base recovery. If you drink potion with 7000magicka, you gain only 7000magicka.

    If you count potions and resourceful as recovery, its only your problem because that number cannot be multiplied.
  • Anyron
    Anyron
    ✭✭✭✭✭
    ✭
    One of the #1 reasons races are even going through race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty, sustain, and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka. Argonian will remain a competitive pvp choice.

    Not anymore. Bretons are top both healers and damage
  • Anyron
    Anyron
    ✭✭✭✭✭
    ✭
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further. Even now they're pretty strong in PVP but not cheese race anymore. Everyone who played argonian know they will be nerfed one day to be inline with other races. I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. Rest we can talk about minor adjustments.

    They nerfed the potion passive for PvP and left the PvE side of things unbalanced. Argonian's performance in every aspect of the game was nerfed and are now suffering because of it. In PvP, being an Argonian meant trading away the damage of another race for more utility. That utility has been reduced substantially but nothing was added to help bring the damage portion up to par for those changes. THAT'S MY ISSUE!!! It has nothing to be with being the best at something but rather balancing off what Argonian lost by providing it with something to help it out in other ways, which did not happen.

    Why is that so hard for people to understand?
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Your Imperial Healers got buffed by getting magic sustain and universal cost reduction to everything; Your race became better healers this patch than you've ever been before so how can you judge others when they got shafted? I never said you couldn't heal or Tank on any race. I said the exact opposite actually and said that, prior to these changes, anyone could Tank and be completely competitive. Competitive is the key word here, as in terms of Tanking, competitive gaming has now been removed from 8/10 Races by the buffs to Imperial and Nord, which is a problem in my eyes. Breton is the same for Healers as the extra sustain means Breton have provide more group utility with more frequent shard/orbs, Combat Prayer, etc usage than the next best race.

    Have you actually spoken to any of those PvPers? Even on the forums, just talking with anyone that race changed into an Argonian for PvP purposes and most of them will tell you the same thing. They noticed a drop in damage and the "God Tier" potion passive has been overestimated. Those that deny this don't play Argonians and are just mimicking the words of Streamers that state this as some sort of fact, when in actuality the only thing that is powerful about it is the fact they abused sets like Fury to face tank everything and return the damage in kind, something anyone can do since those sets are OP. I personally don't give a damn about the potion passive. It's never made me feel stronger than another race because I got back some of my off-resources, if anything I felt handicapped because the off-resource did nothing for me in most situations. I'd always have to pop a potion just to try and keep up with races that already had that stat regen and any downtime meant my sustain was often worse than other races in any real PvP application. It was limited for builds designed solely to outlast your opponent, making it perfect for sets like Fury that built onto that mindset but not so much for anything else. Try running an Argonian Stamblade for a day and see if that passive saves you at all; I'd be willing to bet money that you melt just as quickly as any other race.

    Lol you know I said I've been imperial for 5 years as a healer right? What I get now is 12% health, 10% stam and a stupid red diamond lolol. I can't take what you say seriously one bit because you clearly don't even know imperial. The nunbers have been run and imperial even with their new passives has less sastain than argonian.

    I see argonian stam, tank, and magic all the time. They are everywhere. Are we even playing the same game? Or are you playing Tetris in your head while everyone else plays eso?

    Argonians get 6% healing and potion passive while having 1000 magic that is way better than imperials 333 a tick while doing direct damage and it still won't equal what you have I didn't think it was hard to see the difference but I guess I needed to put them together for you to see the difference.

    The order of best healers will be Breton with reduction and magic and recovery, and argonian with magic, potion passive for sustain, and 6% healing as the top 2 dunmer and altmir have no sustain they are not gonna be best healers. But again they will work just won't be for bis

    And after 5 years, you're getting buffed. The 2k flat Stamina will be better than the 10% you currently get as a Healer, unless your Max Stamina SOMEHOW exceeds 20k on live, which I highly doubt it would. You also gained sustain via Red Diamond, something you didn't have before. Your Health really shouldn't be affected by the switch from 12% to 2k. I said you became better healers and you have in every single way with this patch. I never claimed that you were the best healers, only that you got better. You've also failed to mention the 3% cost reduction Imperial got to EVERYTHING. Blocking, dodging, Ultimates, everything is now cheaper on an Imperial which makes up the difference in Argonian and Imperial sustains, which is only 1k in a 45 second period and the cost reduction will far outstrip the potion passives sustain. Maybe it's you that needs to learn about Imperials, not me.

    It's easy to identify an Argonian, they have tails for goodness sake, so so of course you'd notice them more often than something like a Breton or Imperial. Doesn't really mean anything about their performance in said roles. You said it yourself, Argonian is now only 2nd best healer race, despite having a passive totally devoted to healing only, while other races get passives that are universally more useful, resulting in them being on an almost equal level, if not better, than the one dedicated to the role. It's a balance issue and you clearly don't understand that.

    Lol bro you are as high as a kite saying my 2k stam on my healer is a buff πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

    Their sustain has been tested and proven that it is worse than argonians. 3% cost reduction didn't make Breton best healer when they had that plus 12% max magic so where is your logic that our small sustain and 3% cost reduction is good? It's not even close lol.

    Argonians have 1k max magic (pretty sure that's a buff from your 3% on live) you still get 6% healing and a good sustain can you share what your smoking with me bruh it must be good stuff :wink:

    3% to 1000 magicka isnt buff. My magicka on live is -1036 when i reset racials
  • Anyron
    Anyron
    ✭✭✭✭✭
    ✭
    argonians are fine where they at if argonian will get a buff again everyone will be a lizard.
    You can still play argonian be at least happy that their passives are very unquie compared to the rest. Even if the dps is short a couple thousands than the rest they still got good resource pool and substain healing when they need it.

    Maybe it is couple of thousands, but still it is. That means there is aways space to do something for their dps without "making them OP"

    But yes, 500 more magicka means then can wreck you is second.
    500 magicka is SO MUCH OP, man
  • Priyasekarssk
    Priyasekarssk
    ✭✭✭✭✭
    Anyron wrote: Β»
    One of the #1 reasons races are even going through race rebalancing right now is because of how much Argonian was overperforming. Pvp players all switching to Argonian because of the burst sustain, healing, and immunity to major defile from disease damage. Every PvE tanking or healing build posted by streamers like Alcast centered around being Argonian because of the huge advantage in being able to sustain with low recovery stats. The developers themselves stated that Argonian was mathematically twice as good as other races.

    Argonian has always been at the bottom for top PvE DPS just like Nord is for Stamina. Argonian and Nord get their advantages from increased survivabilty, sustain, and healing making them top choices at other roles. And in PvP dps differences between the races continues to mean very little, that's why Argonian was able to overperform with only 3% Magicka. Argonian will remain a competitive pvp choice.

    Not anymore. Bretons are top both healers and damage

    If you say argonians are under-powered no one will take you serious. Argonian is second top PVP race now. Do you think everyone is noob or fools that crying in forums by false-fully lying and representing PVE will make others agree ?

    People already outraged so many times, ZOs took so long to nerf it . Its L2P issue. Thats it. Dont waste your time.
Sign In or Register to comment.