Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.
danielclarkb16_ESO wrote: »Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.
Oh so that's alright then that they're not competitive in PVE? I'm sure there's a good majority of this community that think this game only revolves around PvP...
IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
IlCanis_LupuslI wrote: »And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard
IlCanis_LupuslI wrote: »And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard
Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.
Seraphayel wrote: »
Yeah and Shalidor is a Nord, does that make all Nord formidable spell casters or wizards? No it doesn't.
IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
Passive 4000/ Potion 7580 = 53%
53% doesn't round up to 100%.
Haashhtaag wrote: »IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
Passive 4000/ Potion 7580 = 53%
53% doesn't round up to 100%.
It more closely rounds to 100 than 0
Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.
IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.
IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
Let's compare ! (for Magicka, but the conclusion is the same for Stamina)
The potion will be Essence of Spell Power.
I'll use a +70% bonus to Magicka Recovery to convert Resourceful/Potion into Recovery.
Resourceful + Potion default recovery : 4000+7582 Magicka restored every 45 seconds => 303 Recovery
Clever Alchemist + 3x Infused Glyph of Potion Speed
+2412 Max Health
+661 Damage for 15 seconds every 24 seconds
=> +413 Damage +129 permanent bonus to Damage
=> +542 Damage
Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds =>
+568 Magicka Recovery - 303 Magicka Recovery from default recovery
=> +265 Magicka Recovery
TOTAL
• +2413 Max Health
• +542 Magicka Damage
• +265 Magicka Recovery
Spell Strategist + 2x Healthy Glyph of Magicka Recovery + 1x Healthy Glyph of Magical Damage
TOTAL
• +2871 Max Health
• +1096 Max Magicka
• +432 (+932 with 5PC bonus) Magical Damage
• +338 Magicka Recovery
Conclusion:
Clever Alchemist & Glyph of Potion Speed are useless and cannot be used to make Resourceful better.
Silver_Strider wrote: »IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.IlCanis_LupuslI wrote: »And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard
4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.
hmm i dont understand your math
Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds
=11582 every 24sec= 482mag/sec = 965 mag recovery
IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
Passive 4000/ Potion 7580 = 53%
53% doesn't round up to 100%.
Seraphayel wrote: »
Yeah and Shalidor is a Nord, does that make all Nord formidable spell casters or wizards? No it doesn't.
https://en.wikipedia.org/wiki/Smear_campaign"OP Argonian" narrative.
Silver_Strider wrote: »IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.IlCanis_LupuslI wrote: »And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard
4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.
Kidgangster101 wrote: »Silver_Strider wrote: »IlCanis_LupuslI wrote: »No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.IlCanis_LupuslI wrote: »And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard
4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.
Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.
I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.
Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live