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Argonian dps resources+sustain test with other races

Anyron
Anyron
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Here we go. I found this some time ago but i was unable to find it again to post it to my discussions. I am sure many of you already saw it but i wanna post it here regardless

https://forums.elderscrollsonline.com/en/discussion/458985/raid-buffed-dps-test-each-class-each-dd-race-pts-4-3-3/p1

Another dps test
https://forums.elderscrollsonline.com/en/discussion/459447/dps-comparison-of-races-on-pts-v4-3-3-pretty-graphs-analyses-and-farming-for-insightful-votes#latest

As you can see here Argonian dps tests are lowest of all other Magicka races even with "seriously overpowered sustain"(sarcasm)

So what else to add? You thing they did Altmer wrong? They did. But they are still better than Argonians. even without sustain passive

In every dps test, every class, Argonians were always last. So next time when you shout how RESOURCEFUL is overpowered, do math first
Edited by Anyron on February 20, 2019 1:09PM
  • Aliyavana
    Aliyavana
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    Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.
    Edited by Aliyavana on February 20, 2019 7:47AM
  • Anyron
    Anyron
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    Aliyavana wrote: »
    Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.

    You think 500 more magicka could make them unbalanced in pvp?
    Edited by Anyron on February 20, 2019 7:52AM
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.
    Edited by IlCanis_LupuslI on February 20, 2019 8:22AM
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • danielclarkb16_ESO
    danielclarkb16_ESO
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    Aliyavana wrote: »
    Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.

    Oh so that's alright then that they're not competitive in PVE? I'm sure there's a good majority of this community that think this game only revolves around PvP...
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard
    Edited by IlCanis_LupuslI on February 20, 2019 8:31AM
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • rabidmyers
    rabidmyers
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    Aliyavana wrote: »
    Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.

    Oh so that's alright then that they're not competitive in PVE? I'm sure there's a good majority of this community that think this game only revolves around PvP...

    ^
    at a place nobody knows
  • Anyron
    Anyron
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    Surprise, main part of this game is pve
    Or i think unless Elsweyr is next pvp zone,lol
  • Chrlynsch
    Chrlynsch
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Passive 4000/ Potion 7580 = 53%

    53% doesn't round up to 100%.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Silver_Strider
    Silver_Strider
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.
    Edited by Silver_Strider on February 20, 2019 9:37AM
    Argonian forever
  • phantasmalD
    phantasmalD
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    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    If one is to believe your signature then you only play Khajiit characters so where is your expertise on argonian matters coming from?
    As you keep saying 'believe me' but i don't see on what ground I should accept your words.
    Edited by phantasmalD on February 20, 2019 10:20AM
  • WoppaBoem
    WoppaBoem
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    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.
    Xbox EU & NA - PVP Only
  • Anyron
    Anyron
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    WoppaBoem wrote: »
    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.

    As leader of fighters guild sees-all-colors disagrees with you
  • Silver_Strider
    Silver_Strider
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    WoppaBoem wrote: »
    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.

    They don't come off as Healers either. Hell, half of them are murderer's or thieves in some capacity. There's the Argonian farm worker in Stonefalls who has a letter from the Dark Brotherhood telling him he just needs to kill 1 more time to be invited. Still in Stonefalls, there's an independent Argonian Tribe that was capable of repelling a Daggerfall Invasion. There's that 1 Argonian couple in Mournhold that want revenge for their Daughter. There's Walks-Softly and Green-Venom-Tongue whom are members of the Thieves Guild and Dark Brotherhood respectively. There's that Vampire Argonian in Rivenspire that is literally a psychopath. The ENTIRE Dead Water Tribe are Warriors. Yes, there's peaceful Argonians, like the Tribe of Argonians in Deshaan that got invaded by Khajiit pirates but even there, there was at least 1 with some bloodlust in him.

    PvP will be dominated by Orcs now so I don't really have high hopes there either.
    Argonian forever
  • Seraphayel
    Seraphayel
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    Anyron wrote: »
    WoppaBoem wrote: »
    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.

    As leader of fighters guild sees-all-colors disagrees with you

    Yeah and Shalidor is a Nord, does that make all Nord formidable spell casters or wizards? No it doesn't.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Anyron
    Anyron
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    Seraphayel wrote: »
    Anyron wrote: »
    WoppaBoem wrote: »
    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.

    As leader of fighters guild sees-all-colors disagrees with you

    Yeah and Shalidor is a Nord, does that make all Nord formidable spell casters or wizards? No it doesn't.

    Thats not my fault
  • Haashhtaag
    Haashhtaag
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    Chrlynsch wrote: »
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Passive 4000/ Potion 7580 = 53%

    53% doesn't round up to 100%.

    It more closely rounds to 100 than 0
  • Anyron
    Anyron
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    Haashhtaag wrote: »
    Chrlynsch wrote: »
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Passive 4000/ Potion 7580 = 53%

    53% doesn't round up to 100%.

    It more closely rounds to 100 than 0

    What? Then you think 53%=100%? Wau, you are really bad at math
  • Koronach
    Koronach
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    Aliyavana wrote: »
    Argonians are fine, not in pve but buffs to them would make them unbalanced in pvp. They are essentially in the same spot they were last patch.

    Everyone on these forums knows you are a keyboard racist, why the hell should anyone listen to you? Our passives are bad, they are nothing but nerfs without anything new to help in areas that we are lacking in. Also the entire game doesn't revolve around pvp, lets just make changes for 10% of the game for the rest of the 90%.
    Edited by Koronach on February 20, 2019 2:01PM
  • Kulvar
    Kulvar
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Let's compare ! (for Magicka, but the conclusion is the same for Stamina)

    The potion will be Essence of Spell Power.

    I'll use a +70% bonus to Magicka Recovery to convert Resourceful/Potion into Recovery.
    Resourceful + Potion default recovery : 4000+7582 Magicka restored every 45 seconds => 303 Recovery


    Clever Alchemist + 3x Infused Glyph of Potion Speed
    +2412 Max Health

    +661 Damage for 15 seconds every 24 seconds
    => +413 Damage +129 permanent bonus to Damage
    => +542 Damage

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds =>
    +568 Magicka Recovery - 303 Magicka Recovery from default recovery
    => +265 Magicka Recovery

    TOTAL
    • +2413 Max Health
    • +542 Magicka Damage
    • +265 Magicka Recovery



    Spell Strategist + 2x Healthy Glyph of Magicka Recovery + 1x Healthy Glyph of Magical Damage

    TOTAL
    • +2871 Max Health
    • +1096 Max Magicka
    • +432 (+932 with 5PC bonus) Magical Damage
    • +338 Magicka Recovery



    Conclusion:
    Clever Alchemist & Glyph of Potion Speed are useless and cannot be used to make Resourceful better.
    Coward Argonian scholar of the Ebonheart Pact
  • Kulvar
    Kulvar
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    WoppaBoem wrote: »
    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.

    We're not NPC, otherwise almost all players would have to statys low level growing crops, raising animals, fishing, doing craftmanship, taking care of horses, being bank accountants...

    Racials are supposed to reflect what little advantage our race/culture give us. We're above average soldiers, mages, adventurers, thieves, ... in the game.
    Coward Argonian scholar of the Ebonheart Pact
  • Anyron
    Anyron
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    Kulvar wrote: »
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Let's compare ! (for Magicka, but the conclusion is the same for Stamina)

    The potion will be Essence of Spell Power.

    I'll use a +70% bonus to Magicka Recovery to convert Resourceful/Potion into Recovery.
    Resourceful + Potion default recovery : 4000+7582 Magicka restored every 45 seconds => 303 Recovery


    Clever Alchemist + 3x Infused Glyph of Potion Speed
    +2412 Max Health

    +661 Damage for 15 seconds every 24 seconds
    => +413 Damage +129 permanent bonus to Damage
    => +542 Damage

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds =>
    +568 Magicka Recovery - 303 Magicka Recovery from default recovery
    => +265 Magicka Recovery

    TOTAL
    • +2413 Max Health
    • +542 Magicka Damage
    • +265 Magicka Recovery



    Spell Strategist + 2x Healthy Glyph of Magicka Recovery + 1x Healthy Glyph of Magical Damage

    TOTAL
    • +2871 Max Health
    • +1096 Max Magicka
    • +432 (+932 with 5PC bonus) Magical Damage
    • +338 Magicka Recovery



    Conclusion:
    Clever Alchemist & Glyph of Potion Speed are useless and cannot be used to make Resourceful better.

    Everone who has bran and who passed elementary school can see clever alchemist cannot be better than spell strategist.

    Spell strategist = 758spell damage (100% upkeep) +1096 Max Magicka = ~867 spell damage
    Possible jewelry enchants (no infused)
    2500+/- magicka
    Spell damage/cost of spells/recovery enchants




    Clever alchemist = 782 damage + 2412 health with Potion Cooldown enchants its 2500magicka less. 15s duration/21 cooldown

    Even if you could have clever alchemist 100% time up its only 782 damage -2500 magicka= ~532 damage total
  • Elhan
    Elhan
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    hmm i dont understand your math

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds

    =11582 every 24sec= 482mag/sec = 965 mag recovery
    Edited by Elhan on February 20, 2019 4:11PM
  • Kidgangster101
    Kidgangster101
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:
  • Lughlongarm
    Lughlongarm
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    Elhan wrote: »
    hmm i dont understand your math

    Resourceful + Potion: 4000 + 7582 Magicka restored every 24 seconds

    =11582 every 24sec= 482mag/sec = 965 mag recovery

    I don't understand anything about his calculations - 3 infused potion speed is 24(8*3) sec reduction from 45 sec. So it supposed to be 21 sec not 24, right?

    Also, this combo replenish stamina and health every 21 sec not only magicka, you don't count it as value?
    Also, 'spell strategist' is effective only for one target, Alchemist is not limited.
    Also, with Alchemist it is much easier to time your burst combos, 5 sec is much harder to manage.
    Also, so you can use Alchemist as a back-bar set, giving you much more options.

    People should stop thinking that this game sums up to a dps check you do on a static single target that does not fight back.
    Not being high on DPS meters doesn't alone indicates rather the race is effective or not, Nords will never lead DPS charts but their passives look very appealing, same for Argonians.
    Edited by Lughlongarm on February 20, 2019 4:57PM
  • cheifsoap
    cheifsoap
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    Chrlynsch wrote: »
    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    Passive 4000/ Potion 7580 = 53%

    53% doesn't round up to 100%.

    You stop with that maths. It doesn't fit the "OP Argonian" narrative.
  • Narthalion
    Narthalion
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    Seraphayel wrote: »
    Anyron wrote: »
    WoppaBoem wrote: »
    Some race needs to be last, that is just logic. You ever talked to Agronians NPC's they don't come off as fighters. And then still in PVP they can be very usefull. Relax.

    As leader of fighters guild sees-all-colors disagrees with you

    Yeah and Shalidor is a Nord, does that make all Nord formidable spell casters or wizards? No it doesn't.

    But it does mean races shouldn't be pigeon-holed into specific roles. Shalidor shouldn't spend eternity in Aetherius wondering how much more powerful he might have been if he'd had a race change token.
  • Tommy_The_Gun
    Tommy_The_Gun
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    cheifsoap wrote: »
    "OP Argonian" narrative.
    https://en.wikipedia.org/wiki/Smear_campaign
    Sorry, but this is how it feels... :disappointed:
  • Priyasekarssk
    Priyasekarssk
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Only thing they removed is healing taken. First agree that argonian is OP in PVP in live server. If not nothing to discuss further.

    Even now they're pretty strong in PVP but not cheese race anymore as taken over its place . Buffing up all 4K recources + 8K Potion ( Tristat) reources every 21 seconds is nothing any race could catch up. Which is equivalent 600K+ recovery for each resource every 2 seconds. Even then there is cooldown of 3 seconds for other races. Lets ignore that minor difference and consider both using same pods. In the end you are losing 2.5K magicka , but you end up gaining recovery equivalent of 10 jewellery glyhs !!! at maximum. This is not a joke in PVP. Its crazy many people had to deal with thisgarbage nonsense for so long time. For some reason ZOs deosnt want to nerf resourceful passive because noobs will cry in forums, instead they nerfed healing passive.
    Please dont come and argue that argonians are wasting resoures in pods.

    Everyone who played argonian know they will be nerfed one day to be inline with other races.

    I don't bother to discuss with people who intentionally provide false information.

    Orc replaces argonian as cheese race.Only thing that requires very serious discussion is Orc. I dont know which ** designed orc passives for pathetic garbage streamers. Rest we can talk about minor adjustments or replacements. Please L2P. Dont waste everyone time . Argonian still pretty strong race and far better sustain than other races and strong contender for no 1 spot if not orc. Only thing is need to spend on potions .
    Edited by Priyasekarssk on February 20, 2019 7:19PM
  • Chrlynsch
    Chrlynsch
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    No instantly getting back almost twice the amount of health, stamina and magica of tripots can be seriously overpowered.
    Dont complain about it, Work around it. Theres always a way to make your racial passive pretty strong.... There are sets aout there that synergize very well with the potion passive+inused jewlery with potion cooldown.

    1) The potion passive is ~52-53% of the value of a tri-stat pot. It's maybe double if you're using a CP50 pot but not for CP150 pots.
    2) The Health restore is cut in half in PvP. 2k Health is a light attack's worth of health, not really gonna do much. Only a Tank in PvP can even use the damn tri-stat effect with any level of success since the health return is worthless, the offer resource restore is enough for 1-2 extra utility casts and the main resource restore just barely keeps up with a race that has natural resource restore, if even that.
    3) CLEVER ALCHEMIST IS CRAP!!!!!!! I could get more sustain/damage by using those Infused Jewelry with Weapon/Spell Damage + Regen enchantments than Clever Alchemist can ever hope to match. It's a useless set and anyone that knows basic math will tell you the same damn thing.
    And im also sure some people think this game only revolves around beating on 1 stationary target with 12 people or 15 min...... Argys will still stay BiS healers, on tanks people have other options now, argy will still be very good as a tank dont worry. Nothing much changed on the lizard

    4) Less Sustain and Magic than a Breton means Argonian CANNOT be a BiS healer by default. It doesn't matter if my BoL heals for 20k or 200k, overhealing is overhealing but when you can sustain yourself better and can provide more utility in the form of more shards/orbs for the group as well as providing dealing more damage while still being fully capable of healing your group, Breton is the clear winner in every regard.
    5) The bar for success on a Tank is ridiculously low. You could be a Tank on any race and have equal levels of success as an Argonian, Argonian was just brain dead easy to do as sustain was less of an issue. I also find it funny that you say there's options for Tank now, while completely glossing over the fact that Healer is now Breton dominated.
    6) Lower sustain = Less potent in every single area of the game. Tanking, Healing, DPS, PvP performance all dropped because of this 1 change but couple it with the removal of Healing received, which hurts our PvP performance and Tanks even more, and we just become mediocre in every area of the game again.

    Seriously stop complaining lol. Me and my wife are imperial healers since launch of game and we have healed everything, so don't say you can't who cares if you are not the best at something. The fact is player skill> passives. We have 0 buffs at all from our imperial healers but yet we are fine so I think you will be.

    I'm pretty sure I read somewhere that one of the best tanks in the game is a khajit before this update again not bis but they have skill so it works.

    Stop trying to be an elitist over fractions and just play the race you like. Yeah they could have did some more changes but then classes become way to op and argonians are one of those races due to pvp. There's a reason why you see a lot of argonians when you pvp right now on live :wink:

    Chosing to play a race in a non optimal role is one thing. (Imperial healers were even buffed w/ mag sustain and cheaper abilities including ults)

    Argonian has no optimal role in the pve world.

    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Mudcrabber
    Mudcrabber
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    Another 500 magicka would be nice but even with 1000 they'd still be last place in parses. And it's fantasy to pretend that running 3x infused potion speed is worth giving up another 2610 magicka and 522 spell damage.

    Last place is ok. There's always a last. It's just the massive gap between last and 2nd-to-last that bothers me. This update's racial changes narrowed the gaps between the other races, but Argonians moved further away.
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