Holycannoli wrote: »WikiMeister wrote: »No matter the way you look at it though, it is such an outrage that the Imperial race is effectively shafted and given an entire week's 'bye' while people can continue testing all the other races. Imperial couldn't even be given a working passive for the course of an entire week so that at least some meaningful testing could be done.
To be fair though there's no need to test the new Red Diamond. We all know what it will does. It winds up +67 magicka/health/stam per second and that's not in PvP and assuming you're constantly doing direct damage.
Direct damage. You know what that does for my imperial stam sorc that relies on DoTs right? Virtually everything he does is a DoT.
So we don't need to test it, we know it's lousy
Holycannoli wrote: »WikiMeister wrote: »No matter the way you look at it though, it is such an outrage that the Imperial race is effectively shafted and given an entire week's 'bye' while people can continue testing all the other races. Imperial couldn't even be given a working passive for the course of an entire week so that at least some meaningful testing could be done.
To be fair though there's no need to test the new Red Diamond. We all know what it will does. It winds up +67 magicka/health/stam per second and that's not in PvP and assuming you're constantly doing direct damage.
Direct damage. You know what that does for my imperial stam sorc that relies on DoTs right? Virtually everything he does is a DoT.
So we don't need to test it, we know it's lousy
James-Wayne wrote: »New changes are terrible. I liked the big heal for my Stamplar. Looks like I'm using my token to change.
On stamina builds imperial is a quite competitive race now. 60 stamina/second, ultimate cost reduction, reduction to block bash, sprint, dodge, break free etc is also equal to an additional 40 stamina at least I pve plus the added dps from more ultimates.
The high health and stamina is also very useful since it gets amped up noticeably now.
LiquidPony wrote: »On stamina builds imperial is a quite competitive race now. 60 stamina/second, ultimate cost reduction, reduction to block bash, sprint, dodge, break free etc is also equal to an additional 40 stamina at least I pve plus the added dps from more ultimates.
The high health and stamina is also very useful since it gets amped up noticeably now.
You could even *almost* get away with running green food on an Imperial stam toon now. With something like Ravager, you'd have ~14.6k health or thereabouts without Minor Toughness or Ebon. Right now on an Imperial Stamsorc, I hit about 1.5-2k lower than I do on an Orc or Khajiit (solo).
If the CP buffs to racial passives end up being modified to be multiplicative, that might be ~15k health. Could work on a Rending Slashes stamsorc or on a stamplar. Definitely PvP possibilities as well; the ulti cost reduction would synergize nicely with something like Deadwater's Guile or Werewolf Hide.
LiquidPony wrote: »On stamina builds imperial is a quite competitive race now. 60 stamina/second, ultimate cost reduction, reduction to block bash, sprint, dodge, break free etc is also equal to an additional 40 stamina at least I pve plus the added dps from more ultimates.
The high health and stamina is also very useful since it gets amped up noticeably now.
You could even *almost* get away with running green food on an Imperial stam toon now. With something like Ravager, you'd have ~14.6k health or thereabouts without Minor Toughness or Ebon. Right now on an Imperial Stamsorc, I hit about 1.5-2k lower than I do on an Orc or Khajiit (solo).
If the CP buffs to racial passives end up being modified to be multiplicative, that might be ~15k health. Could work on a Rending Slashes stamsorc or on a stamplar. Definitely PvP possibilities as well; the ulti cost reduction would synergize nicely with something like Deadwater's Guile or Werewolf Hide.
250Ult is with Imp 242
Incap for Example is only 68.
The cost reduction looks good on paper, kinda suxx in game.
Sure depending on class/build it can be usefull.
Need to go to pts and check how good cost reduction and Red Diamond work with a Stamtoon Dps
LiquidPony wrote: »LiquidPony wrote: »On stamina builds imperial is a quite competitive race now. 60 stamina/second, ultimate cost reduction, reduction to block bash, sprint, dodge, break free etc is also equal to an additional 40 stamina at least I pve plus the added dps from more ultimates.
The high health and stamina is also very useful since it gets amped up noticeably now.
You could even *almost* get away with running green food on an Imperial stam toon now. With something like Ravager, you'd have ~14.6k health or thereabouts without Minor Toughness or Ebon. Right now on an Imperial Stamsorc, I hit about 1.5-2k lower than I do on an Orc or Khajiit (solo).
If the CP buffs to racial passives end up being modified to be multiplicative, that might be ~15k health. Could work on a Rending Slashes stamsorc or on a stamplar. Definitely PvP possibilities as well; the ulti cost reduction would synergize nicely with something like Deadwater's Guile or Werewolf Hide.
250Ult is with Imp 242
Incap for Example is only 68.
The cost reduction looks good on paper, kinda suxx in game.
Sure depending on class/build it can be usefull.
Need to go to pts and check how good cost reduction and Red Diamond work with a Stamtoon Dps
Sure, it's not a significant buff but it's not nothing. Dawnbreaker costs 103 ulti on an Imperial Stamsorc.
I've just done a bunch of parses on that Imperial Stamsorc and Red Diamond averages right around 65 stamina/second returned. Cost reduction saves roughly 50 stam/second.
vesselwiththepestle wrote: »Ok, Imperials get 2k health, but with buff food being buffed by the CP 20% bonus to ressources you won't need them anyway...
vesselwiththepestle wrote: »The sustain from Red Diamond is far below Redguard sustain, even below Bosmer sustain. However, Imperials are getting 2k more health...
They seem ok-ish now. On solo parses I get worse DPS than Bosmer, but I guess in good raid environments with group buffs they should parse very similar to Redguard and Bosmer. There won't be a reason to take them, though, as Stam DPS. Bosmer get a bit more sustain and Poison Status Effect Immunity, Redguards don't get something special, too, but they've got the best sustain by far. So with Imperials only bringing sustain to the table, why prefer it over one of the races with better sustain?
Ok, Imperials get 2k health, but with buff food being buffed by the CP 20% bonus to ressources you won't need them anyway...
vesselwiththepestle wrote: »The sustain from Red Diamond is far below Redguard sustain, even below Bosmer sustain. However, Imperials are getting 2k more health...
They seem ok-ish now. On solo parses I get worse DPS than Bosmer, but I guess in good raid environments with group buffs they should parse very similar to Redguard and Bosmer. There won't be a reason to take them, though, as Stam DPS. Bosmer get a bit more sustain and Poison Status Effect Immunity, Redguards don't get something special, too, but they've got the best sustain by far. So with Imperials only bringing sustain to the table, why prefer it over one of the races with better sustain?
Ok, Imperials get 2k health, but with buff food being buffed by the CP 20% bonus to ressources you won't need them anyway...
bosmer and imp have same stam bonus. bosmer gets 250 regen, imp gets 70 ish? regen and 3 cost reduc. the other passives doesnt matter for pve.
Please remember that actual Stam Rec gets buffed by everything which buffs Stam Rec, AFAIK Red Diamond regen doesn't get buffed from potions etc. Bosmer Stamina Rec of 258 will be at least 381 with Potions (Major Endurance) and 7 Medium, it will be even more if you are Nightblade, Warden, Sorc and/or Vampire.Red Diamond is roughly 130 regen. Regen ticks every 2 seconds. Cost reduction adds another 50 or so. Now you are not that far from bosmer and still have 2k more health and saying that it does not matter is flat out wrong.