This discussion will cover the new Imperial racial passives, particularly Red Diamond.
When I first came upon the new racial, I felt my heart sank. It just looks overall underwhelming and seems not as unique as the previous edition. Imperial now looks more like a gimped Redguard with a bit of magicka sustain attached to it and a very weak heal in PvP. If it had a higher resource return or a lower CD, it wouldn't be as bad. However, it still wouldn't fix the fact it is not quite as unique. I went to a handful of friends who play Imperial on various different classes and they all just felt like this was a pretty hard nerf to them. The previous Red Diamond from last week's PTS actually looked great to them. It said precisely, "Reduces the cost of your Block and Bash abilities by 5%. When you deal direct damage you have a 15% chance to heal yourself for 1,750." It is evident that it was more appealing to tanks and ZOS wanted to take a more sustain role to be more DPS friendly. After a bit of pondering, I felt like the best way to make Imperial a fun race is to set Red Diamond up precisely as this.
I created a thread in the general forum for people to share ideas for new and interesting Imperial racials. At the moment the Imperial is the worst race, and it needs something more or an entire rework. They could change Red Diamond to add 129 Weapon Damage or something else, but I would prefer them to bring something new to the table instead. My example would look something like this.
Imperial
1500 Magicka
1500 Stamina
1000 Health
Red Diamond: When you deal Direct Damage, you restore 400 Health, Magicka, Stamina and you gain 1500 Physical and Spell Resistance for 5 seconds. This effect has a 5 second cooldown.
Ofc it would be better than both pts changes to the racial it's was good the first pts now it's a pretty much zero heal in pvp with meme sustain built in I cant speak to much for pve but the reduction even if it's less than 5% would help me more in pvp than 333 stam every 5 seconds
No offence but your suggestion is much stronger than Red Diamond in either v4.3.0 and v4.3.2.
Basically what I am saying is if you think that Zos will take the suggestion it will not be until pigs fly. You do not even address the reasoning Zos has given for these changes in reverting what they changed this week.
vesselwiththepestle wrote: »Does Biting Jabs even procc Red Diamond?
WikiMeister wrote: »Tell me I'm not the only one in this thread right now, waiting in bated breath for the arrival of the Patch Notes later today in hopes that Imperial is getting a well justified fix to bring them up to par. 😰
I'd honestly just be happy if they had a buff to tri-resource caps (2k HP, Stamina, & Magicka), and a slightly tuned-up bonus to the current iteration of Red Diamond as per 4.3.2, with HP re-weighted to provide more resource since HP return is inherently less valuable than Stam/Mag.
You're right, it supposedly wasn't proccing from everything it should've. It won't change this week. What will change for sure is orc.Yamenstein wrote: »I doubt they will change much, hasn't Red diamond been bugged the entire last week ? Not enough testing to warrant much change at the moment.
WikiMeister wrote: »Tell me I'm not the only one in this thread right now, waiting in bated breath for the arrival of the Patch Notes later today in hopes that Imperial is getting a well justified fix to bring them up to par. 😰
I'd honestly just be happy if they had a buff to tri-resource caps (2k HP, Stamina, & Magicka), and a slightly tuned-up bonus to the current iteration of Red Diamond as per 4.3.2, with HP re-weighted to provide more resource since HP return is inherently less valuable than Stam/Mag.
You're right, it supposedly wasn't proccing from everything it should've. It won't change this week. What will change for sure is orc.Yamenstein wrote: »I doubt they will change much, hasn't Red diamond been bugged the entire last week ? Not enough testing to warrant much change at the moment.
Holycannoli wrote: »Someone posted this the other day for imperial owners and I'm reposting it here:
This is everyone who owns the imperial race:
They have gutted the race to a point nobody will want to use it.
Why should the Imperials be only a race for tanks? I want to play with my nightblade with this race, only it will be in any case less effective than the Nord, Redgard or Bosmer .. This is very sad
WikiMeister wrote: »No matter the way you look at it though, it is such an outrage that the Imperial race is effectively shafted and given an entire week's 'bye' while people can continue testing all the other races. Imperial couldn't even be given a working passive for the course of an entire week so that at least some meaningful testing could be done.