brandonv516 wrote: »I had a hard time beliving this my self at first until it was shown to me. ZOS actually buffed harden ward to a point that you can make the tankiest dps builds ever on this. Yes you cannot really shield stack anymore but the shield you are getting now is extremely tough to break if your toon is build correctly. I duelled one of these build and couldn’t believe it; My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me. Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
I might be not the best pvp but I consider myself pretty good as I can effectively 1vx and win most duells. That guy however was a low rank casuall pvper just running a broken build. He coulnd even animation cancel correctly. So why is this possible? It shouldnt be....
I really dont mind if shields are op but it should not be so easy to recast. After last patch you now have 3 types of mag sorcs, the ones that cant handle the last patch and who now die instantly, pets sorcs who are a whole other issue besides the facts named, and then these unkillable dps sorcs that hit like a truck. It is just a matter of time for them other sorcs to figure this build out. Also they will get even more buffs this coming patch due to race and cp changes.
I would suggest to make them a lot more costly and/ or increase costs on recasts.
Armor master + Necro + Chudan + willpower destro (or master destro), 2 protective + 1 arcane jewelry
Gets you 30k resists in light armor and a really nice shield that you can stack with Harness Magicka.
Very tough to kill and still lethal!
That's not new, is it? I know a guy running this in one of my guilds. Not this exactly, doesn't run willpower, but similar enough.
ZOS_GinaBruno wrote: »
Sorcerer Shields:
We spent at least 30 minutes discussing shields. The gist of ZOS’s explanation to us what that they wanted to even the survivability between Stamina and Magicka (the specific example that a Magicka build could spam shields without paying attention to a Boss was used), ZOS wanted sorcerers to make more difficult decision regarding their class defense rather than just stack Magicka and have large shields, and ZOS feels that shields are quite a potent defense mechanic in that they are both excellent reactive and can be used proactively (something Breath of Life cannot do).
Every rep that spoke remarked that sorcerers already have to make difficult decisions with builds because sustain is an issue and lack of bar space, which means they already have trouble securing legit kills in PvP (i.e. not kill stealing by spamming mage’s wrath). We also noted that making shields so they can be critically hit was already a significant nerf that deserved testing on its own, and that the one-second cast-time will get sorcerers killed in a competitive PvP environment. We also said that ZOS has hit sorcerer offensive capability pretty hard the past year, which makes the sort of build diversity they want harder. They acknowledged this and did more than insinuate that sorcerer offense is going to be reformed in the future (at one point, a dev asked out loud if they could be specific. They could not). We told them without these offensive changes it was asking too much to hit the sorcerers with a nerf to their defense first and make them wait for this vague promise in the future. We also mentioned, numerous times, that the mechanic of cast-times is something that is disliked by many people because it breaks the flow of the fluid and ast paced combat that defines ESO. We also went through a bunch of other various reasons that folks on the forums and discords brought up. In short, we pressed and that’s why it lasted over 30 minutes.
With the changes to resistances, having instant cast damage shields is even going to make them even stronger in PvE. We acknowledged this as a potential issue and agreed some adjustment was going to be needed. ZOS seems to be open to refinements and reforms that match their desired goals. The Devs have indicated they are well aware of the feedback, they saw the memes, they know this is a huge change. Some ideas were bounced around. Someone (I forget who) brought up the possibility of lowering the shields to a desired size for PVE and adjusting Battlespirit so they aren’t useless in PvP. My impression is that ZOS is agreeable to making a different sort of adjustment, but they still want to keep their goals of Stamina Vs. Magicka survivability, want some sort of diversity into how sorcerers defend themselves, they don’t want a Magicka build spamming shields while ignoring PvE mechanics. The Devs ended our conversation with the thought whether or not a morph choice would be well received, that is if one morph had a one-second cast time and you got a large shield and another morph which removed the cast-time, but you’d get a smaller shield (the strengths were not mentioned specifically).
I had a hard time beliving this my self at first until it was shown to me. ZOS actually buffed harden ward to a point that you can make the tankiest dps builds ever on this. Yes you cannot really shield stack anymore but the shield you are getting now is extremely tough to break if your toon is build correctly. I duelled one of these build and couldn’t believe it; My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me. Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
I might be not the best pvp but I consider myself pretty good as I can effectively 1vx and win most duells. That guy however was a low rank casuall pvper just running a broken build. He coulnd even animation cancel correctly. So why is this possible? It shouldnt be....
I really dont mind if shields are op but it should not be so easy to recast. After last patch you now have 3 types of mag sorcs, the ones that cant handle the last patch and who now die instantly, pets sorcs who are a whole other issue besides the facts named, and then these unkillable dps sorcs that hit like a truck. It is just a matter of time for them other sorcs to figure this build out. Also they will get even more buffs this coming patch due to race and cp changes.
I would suggest to make them a lot more costly and/ or increase costs on recasts.
I had a hard time beliving this my self at first until it was shown to me. ZOS actually buffed harden ward to a point that you can make the tankiest dps builds ever on this. Yes you cannot really shield stack anymore but the shield you are getting now is extremely tough to break if your toon is build correctly. I duelled one of these build and couldn’t believe it; My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me. Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
I might be not the best pvp but I consider myself pretty good as I can effectively 1vx and win most duells. That guy however was a low rank casuall pvper just running a broken build. He coulnd even animation cancel correctly. So why is this possible? It shouldnt be....
I really dont mind if shields are op but it should not be so easy to recast. After last patch you now have 3 types of mag sorcs, the ones that cant handle the last patch and who now die instantly, pets sorcs who are a whole other issue besides the facts named, and then these unkillable dps sorcs that hit like a truck. It is just a matter of time for them other sorcs to figure this build out. Also they will get even more buffs this coming patch due to race and cp changes.
I would suggest to make them a lot more costly and/ or increase costs on recasts.
If you died to s Sorc on a DK you have bigger problems than shields
Not really. That dk is is doing more than fine in 1vx where I can kite and keep proccing bloods pawn and heavy attack to sustain. In a duel however when a sorc keeps you loocked down your are buring though your stam spamming forward or rolling. then when you finally reach him he streaks away and you have no stam left and are being locked down again you are pretty much screwed. Its tough to duel cheese with non cheese...
ToRelax CyrusArya
Yeah thats 1 way to do it. Another way is with fortified, will power and wizards back back. Or running other major protection paired with sets like blood spawn. There are many ways to get this result both with light or heavy armor.brandonv516 wrote: »I had a hard time beliving this my self at first until it was shown to me. ZOS actually buffed harden ward to a point that you can make the tankiest dps builds ever on this. Yes you cannot really shield stack anymore but the shield you are getting now is extremely tough to break if your toon is build correctly. I duelled one of these build and couldn’t believe it; My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me. Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
I might be not the best pvp but I consider myself pretty good as I can effectively 1vx and win most duells. That guy however was a low rank casuall pvper just running a broken build. He coulnd even animation cancel correctly. So why is this possible? It shouldnt be....
I really dont mind if shields are op but it should not be so easy to recast. After last patch you now have 3 types of mag sorcs, the ones that cant handle the last patch and who now die instantly, pets sorcs who are a whole other issue besides the facts named, and then these unkillable dps sorcs that hit like a truck. It is just a matter of time for them other sorcs to figure this build out. Also they will get even more buffs this coming patch due to race and cp changes.
I would suggest to make them a lot more costly and/ or increase costs on recasts.
Armor master + Necro + Chudan + willpower destro (or master destro), 2 protective + 1 arcane jewelry
Gets you 30k resists in light armor and a really nice shield that you can stack with Harness Magicka.
Very tough to kill and still lethal!
brandonv516 wrote: »I had a hard time beliving this my self at first until it was shown to me. ZOS actually buffed harden ward to a point that you can make the tankiest dps builds ever on this. Yes you cannot really shield stack anymore but the shield you are getting now is extremely tough to break if your toon is build correctly. I duelled one of these build and couldn’t believe it; My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me. Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
I might be not the best pvp but I consider myself pretty good as I can effectively 1vx and win most duells. That guy however was a low rank casuall pvper just running a broken build. He coulnd even animation cancel correctly. So why is this possible? It shouldnt be....
I really dont mind if shields are op but it should not be so easy to recast. After last patch you now have 3 types of mag sorcs, the ones that cant handle the last patch and who now die instantly, pets sorcs who are a whole other issue besides the facts named, and then these unkillable dps sorcs that hit like a truck. It is just a matter of time for them other sorcs to figure this build out. Also they will get even more buffs this coming patch due to race and cp changes.
I would suggest to make them a lot more costly and/ or increase costs on recasts.
Armor master + Necro + Chudan + willpower destro (or master destro), 2 protective + 1 arcane jewelry
Gets you 30k resists in light armor and a really nice shield that you can stack with Harness Magicka.
Very tough to kill and still lethal!
My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me.
Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
brandonv516 wrote: »I had a hard time beliving this my self at first until it was shown to me. ZOS actually buffed harden ward to a point that you can make the tankiest dps builds ever on this. Yes you cannot really shield stack anymore but the shield you are getting now is extremely tough to break if your toon is build correctly. I duelled one of these build and couldn’t believe it; My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me. Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
I might be not the best pvp but I consider myself pretty good as I can effectively 1vx and win most duells. That guy however was a low rank casuall pvper just running a broken build. He coulnd even animation cancel correctly. So why is this possible? It shouldnt be....
I really dont mind if shields are op but it should not be so easy to recast. After last patch you now have 3 types of mag sorcs, the ones that cant handle the last patch and who now die instantly, pets sorcs who are a whole other issue besides the facts named, and then these unkillable dps sorcs that hit like a truck. It is just a matter of time for them other sorcs to figure this build out. Also they will get even more buffs this coming patch due to race and cp changes.
I would suggest to make them a lot more costly and/ or increase costs on recasts.
Armor master + Necro + Chudan + willpower destro (or master destro), 2 protective + 1 arcane jewelry
Gets you 30k resists in light armor and a really nice shield that you can stack with Harness Magicka.
Very tough to kill and still lethal!
You dont get the point. I was dueling the same guy but hes not the only one with this kind of build. Besides the all day top duelers I win 90% of all fights and if I lose I still get them low hp. On top of that I can 1vx up 5 decent gamers. Even if he had impreg on with 4k weap dmg (thats without enchant) and 80% crit dmg 1 to 2 surprise att. should take that shield off easy in a normal scenario.My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me.
So ... you dueled an Impregnable MagSorc with a crit build ?Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
So ... you died to a MagSorc first or second burst while having near maxed resists .... on a StamDK ? I have bad news for you ...
You dont get the point. I was dueling the same guy but hes not the only one with this kind of build. Besides the all day top duelers I win 90% of all fights and if I lose I still get them low hp. On top of that I can 1vx up 5 decent gamers. Even if he had impreg on with 4k weap dmg (thats without enchant) and 80% crit dmg 1 to 2 surprise att. should take that shield off easy in a normal scenario.My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me.
So ... you dueled an Impregnable MagSorc with a crit build ?Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
So ... you died to a MagSorc first or second burst while having near maxed resists .... on a StamDK ? I have bad news for you ...
For the dk it has 3.9k weap dmg with 1.5k recovery. When you keep being snared and rooted forward momentum wont help you because by the tike you get close the guy will streak and start his crappy rotation over. But anywyas the point im making is that it is possible for mag sorc probably all shield users to be this tanky but still have a ton of dmage and moveability.
There where other very good duelers on all kind of classes that got wasted by that dude with barly touching his hp.
You dont see this too often yet but you see more and more ppl figuring this build out as you keep running into them. Just wait and see. You probs gotta leave your zerg for abit tho to really experience this...
You dont get the point. I was dueling the same guy but hes not the only one with this kind of build. Besides the all day top duelers I win 90% of all fights and if I lose I still get them low hp. On top of that I can 1vx up 5 decent gamers. Even if he had impreg on with 4k weap dmg (thats without enchant) and 80% crit dmg 1 to 2 surprise att. should take that shield off easy in a normal scenario.My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me.
So ... you dueled an Impregnable MagSorc with a crit build ?Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
So ... you died to a MagSorc first or second burst while having near maxed resists .... on a StamDK ? I have bad news for you ...
For the dk it has 3.9k weap dmg with 1.5k recovery. When you keep being snared and rooted forward momentum wont help you because by the tike you get close the guy will streak and start his crappy rotation over. But anywyas the point im making is that it is possible for mag sorc probably all shield users to be this tanky but still have a ton of dmage and moveability.
There where other very good duelers on all kind of classes that got wasted by that dude with barly touching his hp.
You dont see this too often yet but you see more and more ppl figuring this build out as you keep running into them. Just wait and see. You probs gotta leave your zerg for abit tho to really experience this...
You dont get the point. I was dueling the same guy but hes not the only one with this kind of build. Besides the all day top duelers I win 90% of all fights and if I lose I still get them low hp. On top of that I can 1vx up 5 decent gamers. Even if he had impreg on with 4k weap dmg (thats without enchant) and 80% crit dmg 1 to 2 surprise att. should take that shield off easy in a normal scenario.My NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg could not touch this guys health and he had no problem killing me.
So ... you dueled an Impregnable MagSorc with a crit build ?Tehn to test I brought a damage dk tank with 30k resistance accross the board and still it took the guy under 10 seconds to kill me.
So ... you died to a MagSorc first or second burst while having near maxed resists .... on a StamDK ? I have bad news for you ...
For the dk it has 3.9k weap dmg with 1.5k recovery. When you keep being snared and rooted forward momentum wont help you because by the tike you get close the guy will streak and start his crappy rotation over. But anywyas the point im making is that it is possible for mag sorc probably all shield users to be this tanky but still have a ton of dmage and moveability.
There where other very good duelers on all kind of classes that got wasted by that dude with barly touching his hp.
You dont see this too often yet but you see more and more ppl figuring this build out as you keep running into them. Just wait and see. You probs gotta leave your zerg for abit tho to really experience this...
Emma_Overload wrote: »Your "NB 4k weap dmg with 10k pen 56% crit chance and 80% crit dmg" build was always overpowered and needed a counter.
Now it looks like you've got one!
5 pieces robes of the hist, protective jewels nirn weapons,
5 pieces reactive armour all impen
balorgh/ bloodspawn monster set clever cp allocation
I'm guessing armor master set/insert damage set here. Some kind of monster helm. Probs blood spawn or Warden for armor buff. Some way to get Major and minor resistance.
I don't know what Hardened Ward your talking about. The one I use gets melted through all the time. Must be that special limited edition Hardened Ward available in the Crown Store.ZOS_GinaBruno wrote: »
Sorcerer Shields:
We spent at least 30 minutes discussing shields. The gist of ZOS’s explanation to us what that they wanted to even the survivability between Stamina and Magicka (the specific example that a Magicka build could spam shields without paying attention to a Boss was used), ZOS wanted sorcerers to make more difficult decision regarding their class defense rather than just stack Magicka and have large shields, and ZOS feels that shields are quite a potent defense mechanic in that they are both excellent reactive and can be used proactively (something Breath of Life cannot do).
Every rep that spoke remarked that sorcerers already have to make difficult decisions with builds because sustain is an issue and lack of bar space, which means they already have trouble securing legit kills in PvP (i.e. not kill stealing by spamming mage’s wrath). We also noted that making shields so they can be critically hit was already a significant nerf that deserved testing on its own, and that the one-second cast-time will get sorcerers killed in a competitive PvP environment. We also said that ZOS has hit sorcerer offensive capability pretty hard the past year, which makes the sort of build diversity they want harder. They acknowledged this and did more than insinuate that sorcerer offense is going to be reformed in the future (at one point, a dev asked out loud if they could be specific. They could not). We told them without these offensive changes it was asking too much to hit the sorcerers with a nerf to their defense first and make them wait for this vague promise in the future. We also mentioned, numerous times, that the mechanic of cast-times is something that is disliked by many people because it breaks the flow of the fluid and ast paced combat that defines ESO. We also went through a bunch of other various reasons that folks on the forums and discords brought up. In short, we pressed and that’s why it lasted over 30 minutes.
With the changes to resistances, having instant cast damage shields is even going to make them even stronger in PvE. We acknowledged this as a potential issue and agreed some adjustment was going to be needed. ZOS seems to be open to refinements and reforms that match their desired goals. The Devs have indicated they are well aware of the feedback, they saw the memes, they know this is a huge change. Some ideas were bounced around. Someone (I forget who) brought up the possibility of lowering the shields to a desired size for PVE and adjusting Battlespirit so they aren’t useless in PvP. My impression is that ZOS is agreeable to making a different sort of adjustment, but they still want to keep their goals of Stamina Vs. Magicka survivability, want some sort of diversity into how sorcerers defend themselves, they don’t want a Magicka build spamming shields while ignoring PvE mechanics. The Devs ended our conversation with the thought whether or not a morph choice would be well received, that is if one morph had a one-second cast time and you got a large shield and another morph which removed the cast-time, but you’d get a smaller shield (the strengths were not mentioned specifically).
You dont get the point. I was dueling the same guy but hes not the only one with this kind of build. Besides the all day top duelers I win 90% of all fights and if I lose I still get them low hp. On top of that I can 1vx up 5 decent gamers. Even if he had impreg on with 4k weap dmg (thats without enchant) and 80% crit dmg 1 to 2 surprise att. should take that shield off easy in a normal scenario.
For the dk it has 3.9k weap dmg with 1.5k recovery. When you keep being snared and rooted forward momentum wont help you because by the tike you get close the guy will streak and start his crappy rotation over. But anywyas the point im making is that it is possible for mag sorc probably all shield users to be this tanky but still have a ton of dmage and moveability.
There where other very good duelers on all kind of classes that got wasted by that dude with barly touching his hp.
You dont see this too often yet but you see more and more ppl figuring this build out as you keep running into them. Just wait and see. You probs gotta leave your zerg for abit tho to really experience this...
LiquidPony wrote: »