CatchMeTrolling wrote: »JumpmanLane wrote: »Emmagoldman wrote: »JumpmanLane wrote: »No cp once you are near or max cp in particular is just gimping yourself. Most people who enjoy no cp have low cp or copy pasted builds.
I played cp campaigns since level 10. I played both cp and non cp till about 500 cp (when 690 was the max) and just stayed in Vivec. Playing no cp on my cp build is just not my build.
Cp is in the game. No one does serious PvE content with their cp removed. Man up and fight PEOPLE with cp lol.
What does cp vs. no cp have to do with anything to do with "man up"? Also, PLEEEEEAAASE dont tell me you think that in cp means that people dont copy builds. I must have been on bath salts seeing all of those youtube build videos in which people go over their cp allocations.
Why compare pve end game to pvp as the are different things? I have an idea! Lets compare no cp pvp and cp pvp along with BGs. You know, keep closed variables....
Man up means fight the very best thing you can fight when fighting a PERSON. In a cp campaign that will be people who aren’t running copy paste builds. In fact, ONLY in a cp campaign will you run into someone who is truly good. By that I mean someone who has used everything available to him, including cp (which is IN THE GAME) to perfect his own build according to his own particular playstyle.
To who and to what do you wish to measure yourself: the very best, or do you wish to bring everyone down to some “balanced” mediocrity.
You honestly shouldn’t be allowed to post because I can tell you’re not trolling.
JumpmanLane wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »Emmagoldman wrote: »JumpmanLane wrote: »No cp once you are near or max cp in particular is just gimping yourself. Most people who enjoy no cp have low cp or copy pasted builds.
I played cp campaigns since level 10. I played both cp and non cp till about 500 cp (when 690 was the max) and just stayed in Vivec. Playing no cp on my cp build is just not my build.
Cp is in the game. No one does serious PvE content with their cp removed. Man up and fight PEOPLE with cp lol.
What does cp vs. no cp have to do with anything to do with "man up"? Also, PLEEEEEAAASE dont tell me you think that in cp means that people dont copy builds. I must have been on bath salts seeing all of those youtube build videos in which people go over their cp allocations.
Why compare pve end game to pvp as the are different things? I have an idea! Lets compare no cp pvp and cp pvp along with BGs. You know, keep closed variables....
Man up means fight the very best thing you can fight when fighting a PERSON. In a cp campaign that will be people who aren’t running copy paste builds. In fact, ONLY in a cp campaign will you run into someone who is truly good. By that I mean someone who has used everything available to him, including cp (which is IN THE GAME) to perfect his own build according to his own particular playstyle.
To who and to what do you wish to measure yourself: the very best, or do you wish to bring everyone down to some “balanced” mediocrity.
You honestly shouldn’t be allowed to post because I can tell you’re not trolling.
Well lucky for me you don’t run NOTHIN’ ‘round here. You can just run TELL something ‘round here.
Hot foot it to a mod and tell them I’m NOT trolling hehehehe. With ya good tellin’ a***.
Tell ‘em we need some more cheese for all the RATS we got ‘round here too lmao!
CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »Emmagoldman wrote: »JumpmanLane wrote: »No cp once you are near or max cp in particular is just gimping yourself. Most people who enjoy no cp have low cp or copy pasted builds.
I played cp campaigns since level 10. I played both cp and non cp till about 500 cp (when 690 was the max) and just stayed in Vivec. Playing no cp on my cp build is just not my build.
Cp is in the game. No one does serious PvE content with their cp removed. Man up and fight PEOPLE with cp lol.
What does cp vs. no cp have to do with anything to do with "man up"? Also, PLEEEEEAAASE dont tell me you think that in cp means that people dont copy builds. I must have been on bath salts seeing all of those youtube build videos in which people go over their cp allocations.
Why compare pve end game to pvp as the are different things? I have an idea! Lets compare no cp pvp and cp pvp along with BGs. You know, keep closed variables....
Man up means fight the very best thing you can fight when fighting a PERSON. In a cp campaign that will be people who aren’t running copy paste builds. In fact, ONLY in a cp campaign will you run into someone who is truly good. By that I mean someone who has used everything available to him, including cp (which is IN THE GAME) to perfect his own build according to his own particular playstyle.
To who and to what do you wish to measure yourself: the very best, or do you wish to bring everyone down to some “balanced” mediocrity.
You honestly shouldn’t be allowed to post because I can tell you’re not trolling.
Well lucky for me you don’t run NOTHIN’ ‘round here. You can just run TELL something ‘round here.
Hot foot it to a mod and tell them I’m NOT trolling hehehehe. With ya good tellin’ a***.
Tell ‘em we need some more cheese for all the RATS we got ‘round here too lmao!
*cringes*
Good grief, you're smug. The reasons I play CP are plain and simple:Lol reading through the pro cp posts is almost the same as reading the posts from pve players who hate pvp. There are a ton of similarities.
Don’t get comfy cp players. It’s going to be reworked and the salty tears will flood the forums.
Wouldn’t be surprised if they removed cp from pvp altogether.
Lol reading through the pro cp posts is almost the same as reading the posts from pve players who hate pvp. There are a ton of similarities.
Don’t get comfy cp players. It’s going to be reworked and the salty tears will flood the forums.
Wouldn’t be surprised if they removed cp from pvp altogether.
Lol reading through the pro cp posts is almost the same as reading the posts from pve players who hate pvp. There are a ton of similarities.
Don’t get comfy cp players. It’s going to be reworked and the salty tears will flood the forums.
Wouldn’t be surprised if they removed cp from pvp altogether.
I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
- CP PvP is more balanced, and not slightly, like by TENFOLD. Everything that's irritating in CP PvP (bleeds, procs, tanks, etc etc etc.) is tremendously worse in no CP PvP.
- You have an insanely higher build diversity in CP PvP, allowing players to come up with unorthodox builds and still 1vX, relying on skill rather than their powerhouse build to carry them.
- It actually takes coordination, timing, positioning, proper rotation, etc. to kill someone in CP PvP, unlike no CP where you can literally faceroll your keyboard and get kills with the absurd damage and lack of defenses.
People say 'crutch' because you're stronger in CP PvP and fights last longer. The only reason bad players feel this way, is because with longer fights and higher defenses, skill is that much more apparent and if you're bad, you're never killing any half-decent player. Just be happy staying in your one-shot fest, and the majority of us that want to have fun will play CP PvP.
And if any of you actually think they'll remove them, lmao. They'd literally be removing the MMORPG aspect of the game.. with out CPs there is zero character progression. It will never happen.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
- CP PvP is more balanced, and not slightly, like by TENFOLD. Everything that's irritating in CP PvP (bleeds, procs, tanks, etc etc etc.) is tremendously worse in no CP PvP.
- You have an insanely higher build diversity in CP PvP, allowing players to come up with unorthodox builds and still 1vX, relying on skill rather than their powerhouse build to carry them.
- It actually takes coordination, timing, positioning, proper rotation, etc. to kill someone in CP PvP, unlike no CP where you can literally faceroll your keyboard and get kills with the absurd damage and lack of defenses.
People say 'crutch' because you're stronger in CP PvP and fights last longer. The only reason bad players feel this way, is because with longer fights and higher defenses, skill is that much more apparent and if you're bad, you're never killing any half-decent player. Just be happy staying in your one-shot fest, and the majority of us that want to have fun will play CP PvP.
And if any of you actually think they'll remove them, lmao. They'd literally be removing the MMORPG aspect of the game.. with out CPs there is zero character progression. It will never happen.
No point in having a serious discussion with someone who says bad players or l2p when someone has a different opinion. Besides the fact what you’re saying is false and you clearly only play cp pvp.
You and other people who only play one form of pvp shouldn’t even be in the discussion.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
- CP PvP is more balanced, and not slightly, like by TENFOLD. Everything that's irritating in CP PvP (bleeds, procs, tanks, etc etc etc.) is tremendously worse in no CP PvP.
- You have an insanely higher build diversity in CP PvP, allowing players to come up with unorthodox builds and still 1vX, relying on skill rather than their powerhouse build to carry them.
- It actually takes coordination, timing, positioning, proper rotation, etc. to kill someone in CP PvP, unlike no CP where you can literally faceroll your keyboard and get kills with the absurd damage and lack of defenses.
People say 'crutch' because you're stronger in CP PvP and fights last longer. The only reason bad players feel this way, is because with longer fights and higher defenses, skill is that much more apparent and if you're bad, you're never killing any half-decent player. Just be happy staying in your one-shot fest, and the majority of us that want to have fun will play CP PvP.
And if any of you actually think they'll remove them, lmao. They'd literally be removing the MMORPG aspect of the game.. with out CPs there is zero character progression. It will never happen.
No point in having a serious discussion with someone who says bad players or l2p when someone has a different opinion. Besides the fact what you’re saying is false and you clearly only play cp pvp.
You and other people who only play one form of pvp shouldn’t even be in the discussion.
We aren't talking opinions here. You're stating CPs are a 'crutch' as a fact, not an opinion. I rebut your 'factual' statement with facts about the difference between CP and noCP, and you concede- fair.
I get that you don't like when people call out 'bad' or 'l2p,' perfectly normal. But you cannot argue against any of the factual statements I made about CP vs. noCP. No CP PvP is just flat out easier to abuse OP mechanics like procs/bleeds and faceroll kills.
And I've spent a significant amount of time in no CP testing.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
- CP PvP is more balanced, and not slightly, like by TENFOLD. Everything that's irritating in CP PvP (bleeds, procs, tanks, etc etc etc.) is tremendously worse in no CP PvP.
- You have an insanely higher build diversity in CP PvP, allowing players to come up with unorthodox builds and still 1vX, relying on skill rather than their powerhouse build to carry them.
- It actually takes coordination, timing, positioning, proper rotation, etc. to kill someone in CP PvP, unlike no CP where you can literally faceroll your keyboard and get kills with the absurd damage and lack of defenses.
People say 'crutch' because you're stronger in CP PvP and fights last longer. The only reason bad players feel this way, is because with longer fights and higher defenses, skill is that much more apparent and if you're bad, you're never killing any half-decent player. Just be happy staying in your one-shot fest, and the majority of us that want to have fun will play CP PvP.
And if any of you actually think they'll remove them, lmao. They'd literally be removing the MMORPG aspect of the game.. with out CPs there is zero character progression. It will never happen.
No point in having a serious discussion with someone who says bad players or l2p when someone has a different opinion. Besides the fact what you’re saying is false and you clearly only play cp pvp.
You and other people who only play one form of pvp shouldn’t even be in the discussion.
We aren't talking opinions here. You're stating CPs are a 'crutch' as a fact, not an opinion. I rebut your 'factual' statement with facts about the difference between CP and noCP, and you concede- fair.
I get that you don't like when people call out 'bad' or 'l2p,' perfectly normal. But you cannot argue against any of the factual statements I made about CP vs. noCP. No CP PvP is just flat out easier to abuse OP mechanics like procs/bleeds and faceroll kills.
And I've spent a significant amount of time in no CP testing.
Well nCP just has carry proc sets and bleeds, while CP has CP mitigation, proc sets and bleeds lol. There is a case to say that CP has a carry mechanic.
Fur_like_snow wrote: »End game is PvE not PvP. End game PvE is balanced with CP in mind. It’s funny to hear these streamers so proudly announce how they haven’t stepped foot in a CP campaign but yet they run all the new trials and duengons which is CP enabled. I don’t see them disabling their CP for that content. No CP trials isn’t a thing.
Let's talk real: NO-CP pvp begins and ends at CP 160. You must be this rank to have the base level end game gear.
everyone in NO CP pvp that is at CP 160 and wearing CP 160 gear is at equal stat level opportunity. period. this is fact.
Now - CP enabled pvp allows you to further "ENHANCE" your character's damage, defense, and recovery stats using CP points. It is an enhancement scale that moves from CP 160 up to CP 810. If you are anywhere in between these numbers, you will be facing people in CP pvp that can be mathematically at an advantage over you simply because they are at a higher CP number than you and therefore have more points to "ENHANCE" their stats.
If all toons are at CP 810 - the max level, then effectively you are back at no-cp pvp. i.e. an equal stat level opportunity.
Thus, you can conclude the following: CP pvp for 810 cp players facing other 810 CP players and no-cp pvp for all players above CP 160 is effectively equivalent... with only stat base levels being inflated between the two as the primary distinction.
So why CP PvP? because a large majority of players are not infact CP 810. and for some of those that are, they feel they should be entitled to the mathematical advantage of additional stats over the non CP 810 players because they have earned that additional stat power by playing the game longer. also known as baby seal clubbing or small _____ syndrome. It is the same reason that very fast shiny red cars sell to a certain segment of the population. You can not change the minds of these individuals. The need to over compensate blinds all other reasoning and logic becomes moot.
CP should truly have only been designed for one purpose only. to continually provide a carrot to end game PVE players so that they can further increase their combat metric scores as they race through increasingly more difficult end -game pve content and then go back and speed challenge through old pve content. CP has no place in true pvp because it creates a mathematical disadvantage, before any discussion of racials or class, at the onset of the match simply because of time played. It is the reason it was disabled in BG's.. it wasn't balanced for pvp. it wasn't intended for pvp. it has no purpose there other than to promote baby seal clubbing and shiny red car syndromes.
peace!
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
- CP PvP is more balanced, and not slightly, like by TENFOLD. Everything that's irritating in CP PvP (bleeds, procs, tanks, etc etc etc.) is tremendously worse in no CP PvP.
- You have an insanely higher build diversity in CP PvP, allowing players to come up with unorthodox builds and still 1vX, relying on skill rather than their powerhouse build to carry them.
- It actually takes coordination, timing, positioning, proper rotation, etc. to kill someone in CP PvP, unlike no CP where you can literally faceroll your keyboard and get kills with the absurd damage and lack of defenses.
People say 'crutch' because you're stronger in CP PvP and fights last longer. The only reason bad players feel this way, is because with longer fights and higher defenses, skill is that much more apparent and if you're bad, you're never killing any half-decent player. Just be happy staying in your one-shot fest, and the majority of us that want to have fun will play CP PvP.
And if any of you actually think they'll remove them, lmao. They'd literally be removing the MMORPG aspect of the game.. with out CPs there is zero character progression. It will never happen.
No point in having a serious discussion with someone who says bad players or l2p when someone has a different opinion. Besides the fact what you’re saying is false and you clearly only play cp pvp.
You and other people who only play one form of pvp shouldn’t even be in the discussion.
We aren't talking opinions here. You're stating CPs are a 'crutch' as a fact, not an opinion. I rebut your 'factual' statement with facts about the difference between CP and noCP, and you concede- fair.
I get that you don't like when people call out 'bad' or 'l2p,' perfectly normal. But you cannot argue against any of the factual statements I made about CP vs. noCP. No CP PvP is just flat out easier to abuse OP mechanics like procs/bleeds and faceroll kills.
And I've spent a significant amount of time in no CP testing.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
both are fine, its just nCP requires SERIOUS build making and testing. And certain classes function worse in nCP because of the nerfing that was done while CP was enabled.
Otherwise there are some builds in both that just shouldnt exist.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
both are fine, its just nCP requires SERIOUS build making and testing. And certain classes function worse in nCP because of the nerfing that was done while CP was enabled.
Otherwise there are some builds in both that just shouldnt exist.
Build making and adjusting that people refuse to accept. So they complain about it instead. The same people that act like both of them doesn’t have their cancer.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
both are fine, its just nCP requires SERIOUS build making and testing. And certain classes function worse in nCP because of the nerfing that was done while CP was enabled.
Otherwise there are some builds in both that just shouldnt exist.
Build making and adjusting that people refuse to accept. So they complain about it instead. The same people that act like both of them doesn’t have their cancer.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
both are fine, its just nCP requires SERIOUS build making and testing. And certain classes function worse in nCP because of the nerfing that was done while CP was enabled.
Otherwise there are some builds in both that just shouldnt exist.
Build making and adjusting that people refuse to accept. So they complain about it instead. The same people that act like both of them doesn’t have their cancer.
Have you ever heard someone that plays CP PvP complaining about nCP PvP? Literally the only reason these conversations exist is because of the people that play nCP complain about CP PvP. If you all would just sit under your rock, enjoy your own little world and not bring this stupid debate up, it would cease to exist.
CatchMeTrolling wrote: »CatchMeTrolling wrote: »CatchMeTrolling wrote: »I've played both, Azuras star when they made it no cp and vivec, now. No cp is like under 50 on steroids and the population sucks, plain and simple.
So, you get people saying cp pvp is a crutch to try and guilt you into playing on their dead server.
Stop trying to make ppl play the way you want us to play.
Cp pvp is a crutch though. I was once like you guys in this thread thinking cp was okay but needed adjustments. Now after some time in both , cp is the worst thing ever implemented into the game besides veteran ranks. Anyone who can’t see that is most likely bias or don’t understand the damage cp has added to this game.
How is CP a crutch when everyone has them?. some people allocate their CP better than others with sets that complement said allocation but it's not something only one person can do while others can't, and people putting thought into their builds and CP allocation should be called a crutch.
also how is CP more of a crutch then Proc sets, resource poisons and other cancerous nonsense in no CP?.
Cp as a whole is a crutch , the fact you’re trying to compare it to procs is silly. Procs and resource poisons that exist in both by the way. What you’re doing is pointing out the most negative aspects as if there’s no negative aspects or cancer in cp pvp.
both are fine, its just nCP requires SERIOUS build making and testing. And certain classes function worse in nCP because of the nerfing that was done while CP was enabled.
Otherwise there are some builds in both that just shouldnt exist.
Build making and adjusting that people refuse to accept. So they complain about it instead. The same people that act like both of them doesn’t have their cancer.
i don't think anyone ever said "only no cp has cancer" just the brand of cancer in one is more tolerable than the cancer that exists in the other to the individual.
it's just, i only ever really see no cp players complaining that more people play CP than no CP and try and make CP players feel bad for playing in their preferred environment, so the players themselves annoy me.