JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
OCatchMeTrolling wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
Whatever man. Enjoy the rest of your trolling.
I mean you just contradicted what all the pro cp said about no cp with your statement. Sad part is you don’t even realize it.
I don't care what anecdotal evidence forum trolls can come up with to make a claim that just isn't true. CP PVP is by far more difficult and requires much more skill.
CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
OCatchMeTrolling wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
Whatever man. Enjoy the rest of your trolling.
I mean you just contradicted what all the pro cp said about no cp with your statement. Sad part is you don’t even realize it.
I don't care what anecdotal evidence forum trolls can come up with to make a claim that just isn't true. CP PVP is by far more difficult and requires much more skill.
If you can’t see how what you said is contradicting what everyone else is saying and think your obliviousness equates to trolling..then you’re probably remedial.
There’s no skill in either, please play more games.
Metemsycosis wrote: »
No skill?
At all?
Really?
Metemsycosis wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
OCatchMeTrolling wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
Whatever man. Enjoy the rest of your trolling.
I mean you just contradicted what all the pro cp said about no cp with your statement. Sad part is you don’t even realize it.
I don't care what anecdotal evidence forum trolls can come up with to make a claim that just isn't true. CP PVP is by far more difficult and requires much more skill.
If you can’t see how what you said is contradicting what everyone else is saying and think your obliviousness equates to trolling..then you’re probably remedial.
There’s no skill in either, please play more games.
No skill?
At all?
Really?
Not one time have I advocated to remove a No-CP campaign or BG yet the No-CP and BG players constantly advocate for the removal of the CP campaign. I find that interesting.
i'll answer this question for you from my no-cp opinion (i'm CP 1077 as of today):
1. I play no-cp bg's all the time. i love them. procs and poisons are the least of my concern in this pvp format. they don't even crack the top 5 for things to worry about in no-cp pvp. if you think no-cp is proctard 1 shots, you are incorrect. I do think that bad players with little pvp experience will die faster in no-cp to all forms of opponent gear - including procs - compared to cp pvp. I caveat that point with the following exception: a low level cp player will die extremely fast in cp pvp to max level cp players - much much faster than any proc you might find in no-cp.
3. I play sotha sil no-cp pvp a good bit. i love it. When populated it is very entertaining.
5. I venture into vivec CP pvp on rare occasions (like this past saturday) when sotha is completely dead. I hate it. it is the laggiest POS i have ever seen. extremely important timing to pulling off dmg combo's (cloak, into channeled, into cloak, into elemental, into light attack concealed weapon weave for example) are virtually impossible in Vivec due to the lag. What is worse, if the above combo is pulled off, the target dysnc warps after the initial attack to a lagged teleport somewhere on the screen making it virtually impossible to follow up said initial attack. bottom line - the lag is horrendous and ruins the very timing and elegance of the animation-canceling pvp I have come to know and love. It has been widely stated that a major contributing factor for this lag - is the CP system and calculation itself. It honestly feels like you have to run in a ball group zerg in cp pvp where timing no longer matters because you're just a mass clump of aoe dmg and healing and timing goes out the window.
7. Unfortunately, due to the implementation of CP (which is inherently only a stat based increase on no-cp), many people play it for pvp over no-cp. a large majority of those people play it because they "earned those stats and by god they are entitled to use them". This divides the pvp player base and hurts the pvp population. period. I would love if this were not the case.
9. Cp points are a crutch. period. They lag pvp - period. if you need CP points to out-stat your opponent or because you are dieing to procs / 1shots in no-cp pvp then you're not a good player. Crutching on inflated stat pools to help give you a longer TTK because you can't properly build/defend/mitigate/avoid damage in no-cp is just that - crutching.
just being honest.
Metemsycosis wrote: »Me I don't have one. I just find it odd to say there's NO skill invovled.
Anecdotally I can come across 100 stamblades all humping meta gear and yet it will be that one five star flawless conquerer that kills me -- and not only once but enough times I know I am getting beat at the level of player skill rather than some op mechanic or rng factor. CatchMeTrolling
Don’t think anyone can talk about noCP being balanced when it is littered with proc sets, poisons, and heavy armor.. mhm okay cry about cp because your sloads viper skoria build doesn’t work in cp like it does in noCP
CatchMeTrolling wrote: »Metemsycosis wrote: »Me I don't have one. I just find it odd to say there's NO skill invovled.
Anecdotally I can come across 100 stamblades all humping meta gear and yet it will be that one five star flawless conquerer that kills me -- and not only once but enough times I know I am getting beat at the level of player skill rather than some op mechanic or rng factor. CatchMeTrolling
As I thought, you’re basically under the impression that because someone can be better it must take skill. Although there is tons of games that you can be better at than someone whether it’s multiplayer or single player. If we just throw out the word “skillful” so loosely then technically every game fits that category.
Sure eso has it’s impressive moments but it’s usually due to experience rather than skill.
CatchMeTrolling wrote: »Metemsycosis wrote: »Me I don't have one. I just find it odd to say there's NO skill invovled.
Anecdotally I can come across 100 stamblades all humping meta gear and yet it will be that one five star flawless conquerer that kills me -- and not only once but enough times I know I am getting beat at the level of player skill rather than some op mechanic or rng factor. CatchMeTrolling
As I thought, you’re basically under the impression that because someone can be better it must take skill. Although there is tons of games that you can be better at than someone whether it’s multiplayer or single player. If we just throw out the word “skillful” so loosely then technically every game fits that category.
Sure eso has it’s impressive moments but it’s usually due to experience rather than skill.
CatchMeTrolling wrote: »Metemsycosis wrote: »Me I don't have one. I just find it odd to say there's NO skill invovled.
Anecdotally I can come across 100 stamblades all humping meta gear and yet it will be that one five star flawless conquerer that kills me -- and not only once but enough times I know I am getting beat at the level of player skill rather than some op mechanic or rng factor. CatchMeTrolling
As I thought, you’re basically under the impression that because someone can be better it must take skill. Although there is tons of games that you can be better at than someone whether it’s multiplayer or single player. If we just throw out the word “skillful” so loosely then technically every game fits that category.
Sure eso has it’s impressive moments but it’s usually due to experience rather than skill.
You've exposed yourself. Any experienced PVP'er from almost any other game can tell you that there is a nice learning curve to PVP in ESO.
Most people don't even know it exists, in a game that doesn't have GCD on skills so you can button smash many people don't ever bother to learn the nuance's of proper CC stacking, dot stacking, burst stacking, controlled CC, hard CC - there is so much to PVP in this game, just most of the community has no idea how to play it at a high level.
CatchMeTrolling wrote: »
I’ve played mobas, fps, battle royale, fighting games, strategy games and obviously mmos but regardless I still don’t think cp or no cp takes skill.
montiferus wrote: »CatchMeTrolling wrote: »
I’ve played mobas, fps, battle royale, fighting games, strategy games and obviously mmos but regardless I still don’t think cp or no cp takes skill.
Sounds like you should start playing a different game.
CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
You don’t even know who I am.
JumpmanLane wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
You don’t even know who I am.
I repeat: I’ve SEEN you in Cyrodill standing around looking at your map. ‘BOUT IT Lol.
CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
You don’t even know who I am.
I repeat: I’ve SEEN you in Cyrodill standing around looking at your map. ‘BOUT IT Lol.
Okay, even if that’s true what are you even saying? Everyone looks at their map. What alliance do I play, what classes, am I stam or magic? Most important question is who are you? If you can’t answer that at least don’t bother responding.
StayAlfresco wrote: »I'm going to have to largely agree with @CatchMeTrolling here. Where is the skill factor exactly? Correct decision making is the only thing I can think of that you could maybe pen down as skillful, but that's largely a beneficiary of experience, and anyone with the same experience could also make that decision.
JumpmanLane wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »JumpmanLane wrote: »CatchMeTrolling wrote: »My BJJ teacher professor who is a 8 time European Champion and 3 x Worlds Gold medalist told us the following when comparing training & competition with a Gi vs. No Gi.
"You never see No-Gi players put on a Gi and win a world championship, but you can find many cases of a Gi world champion taking off the GI and winning a world championship. You draw your own conclusions about which one is better when it comes to training BJJ."
I think very similar logic applies to CPPVP and noCPPVP - having begun my PVP adventure in Vivec - I realized very quickly that I didn't understand my class as well as I thought I did. I started at about 630 CP. I won a couple of fights solo, but everyone who was 810 and looked to be pretty good would smash me. Yet, I kept trying. As I gained CP, I also learned more about my class, which skills were worth it on my bar in an Open World, etc. Which skills were great for 1v1 but didn't mean anything where a fight could quickly become 1v3, etc.
Now, as I finished my Murkmire build and have been focusing on preparing for Pan Ams in March - I spend most of my time in BG's. Wow, the skill level drop is incredible.
Almost nobody on the PVP PS4 Leaderboards is incredible impressive - and these are the players that are doing BG's all day everyday, so you might assume some of them are good at PVP in general. I have yet to find this to be the case. I haven't encountered a single person who made me think, "I really need to avoid this person, drag them back to my group, or just straight up CC and run away".
Yet, in CP PVP campaigns, there are a number of players who I know I am incapable of beating in a 1v1 and I will try to lure them into zergs, or into a 2v1, etc. whatever I can do to even the odds. Sometimes I feel like I need practice, so I go at them head on and see what I can do, I view it as an improvement if I can last 30 seconds longer than I did last time, or bring the 1v1 to a 15 minute draw and then bail (because 15 min 1v1's are seriously boring).
Anyone claiming noCP PVP players are better than CP PVP players are kidding themselves. You have to be way faster in CP PVP. You have almost no time to decide on anything due to the power creep, and just need to have an in-depth understanding of when best to dodge roll, streak, CC, etc. etc. etc. list goes on. Because the power creep will make the fight either last forever (two good players) or be over in less than 3 seconds (better player vs worse player).
I was killing capped players or giving them a run for their money on my second account with 200-300 cp, just to throw that out there. It’s not that people are better it’s the fact more people have experience with cp, while others avoid no cp. BGs also has a mmr system, so you’re matched with low tier players to start most of the time.
As far as the first bolded part that is all more imperative in no cp because of the lack of resources, mitigation and healing. So, your reaction time has to be faster in no cp, your post pretty much contradicts the people saying you get one shotted in no cp.
Now the second bolded part goes for no cp as well, it isn’t exclusive to cp.
I’ve seen you in Cyrodill standing around looking at your map. I’ve never seen you do anything necessarily spectacular lol.
You don’t even know who I am.
I repeat: I’ve SEEN you in Cyrodill standing around looking at your map. ‘BOUT IT Lol.
Okay, even if that’s true what are you even saying? Everyone looks at their map. What alliance do I play, what classes, am I stam or magic? Most important question is who are you? If you can’t answer that at least don’t bother responding.
I’m the one who INSTEAD OF seeing you do anything spectacular, see you all the time in Cyro...um...LOOKING AT YOUR MAP! Hehehehe
JumpmanLane wrote: »StayAlfresco wrote: »I'm going to have to largely agree with @CatchMeTrolling here. Where is the skill factor exactly? Correct decision making is the only thing I can think of that you could maybe pen down as skillful, but that's largely a beneficiary of experience, and anyone with the same experience could also make that decision.
Well some builds require more skill than others. For example sustain sets give you sustain. Instead of wearing a sustain set, someone running all damage sets still needs to recover resources. Someone running all damage and only gets sustain from skills and pots would need to become more skilled at resource management than someone with super high recovery they got from a set. I would say. That’s just one example.
I could even see the argument where someone says fighting with no cp at all requires more skill but only if they were fighting people with cp allotted. Incidentally, I know people who can and do at least duel that way.
In the end one must develop their own standards of measuring their own skill I suppose. Yet to say using cp is a crutch or that PvP in ESO doesn’t require skill at all is just wrong. Consider a level 10 noob who knows nothing of the game compared to a seasoned 1vXer. There is a very real difference between the skill levels of the two if one only considers EXPERIENCE as a metric, not to mention KNOWLEDGE.
When someone considers something silly like any begged for nerf or the elimination of all cp in PvP, one shouldn’t ask WHY someone wants such changes. One should ask what would be the result of such changes.
The elimination of cp would destroy any advantage someone who bothered to ACTUALLY READ the bonuses acquired from allotting cp correctly and creating a unique build around cp vs the guy who never bothered to read the cp bonuses at all and at best copy pasted his build from online. In essence, the guy who through time and effort ACHIEVED something is brought down to the level of mediocrity. That ain’t RIGHT!
JumpmanLane wrote: »StayAlfresco wrote: »I'm going to have to largely agree with @CatchMeTrolling here. Where is the skill factor exactly? Correct decision making is the only thing I can think of that you could maybe pen down as skillful, but that's largely a beneficiary of experience, and anyone with the same experience could also make that decision.
Well some builds require more skill than others. For example sustain sets give you sustain. Instead of wearing a sustain set, someone running all damage sets still needs to recover resources. Someone running all damage and only gets sustain from skills and pots would need to become more skilled at resource management than someone with super high recovery they got from a set. I would say. That’s just one example.
I could even see the argument where someone says fighting with no cp at all requires more skill but only if they were fighting people with cp allotted. Incidentally, I know people who can and do at least duel that way.
In the end one must develop their own standards of measuring their own skill I suppose. Yet to say using cp is a crutch or that PvP in ESO doesn’t require skill at all is just wrong. Consider a level 10 noob who knows nothing of the game compared to a seasoned 1vXer. There is a very real difference between the skill levels of the two if one only considers EXPERIENCE as a metric, not to mention KNOWLEDGE.
When someone considers something silly like any begged for nerf or the elimination of all cp in PvP, one shouldn’t ask WHY someone wants such changes. One should ask what would be the result of such changes.
The elimination of cp would destroy any advantage someone who bothered to ACTUALLY READ the bonuses acquired from allotting cp correctly and creating a unique build around cp vs the guy who never bothered to read the cp bonuses at all and at best copy pasted his build from online. In essence, the guy who through time and effort ACHIEVED something is brought down to the level of mediocrity. That ain’t RIGHT!
Let's just discuss how a skill level is determined in sports and compare it to games - since they are the same thing except one is performed mentally and physically in the real world and one his performed mentally and physically between both worlds.
in BJJ: The most "skilled" grapplers have the following:
1. Great understanding of techniques / execution of techniques - in ESO, this would be an understanding of classes and their skills
2. Great understanding of timing of techniques - in ESO, it would be a great understanding of anything that is timing related, so hard CC timing, when to execute certain skills, when to roll dodge, when to break free vs. face tank, etc.
3. Great understanding of what is necessary to make sure your "tools" or physical body is prepared for winning and performing both of the above actions - In ESO, this would be a great understanding of character builds, armor sets to wear, CP to allocate, stats to mix/stack, passives to exploit, etc.
So yeah, I don't see how you can say that ESO PVP doesn't take skill. It mostly just sounds like you don't understand the definition of the word, I've provided it for you below:
Skill
noun
the ability to do something well; expertise.
"difficult work, taking great skill"
synonyms: expertise, skillfulness, expertness, adeptness, adroitness, deftness, dexterity, ability, prowess, mastery, competence, competency, capability, efficiency, aptitude, artistry, art, finesse, flair, virtuosity, experience, professionalism, talent, cleverness, smartness, ingenuity, versatility, knack, readiness, handiness; informalknow-how
"once again, he demonstrated his skill as a politician"
Y'all need to chill. ESO isn't competitive for a number of reasons, but it is still one of the most fast paced mmoRPGs available in the west. Compare the combat to WoW and yeah, it takes some skill.
That being said, can we not let this devolve into personal attacks?