UppGRAYxDD wrote: »Cause there is only 1 no CP campaign on xbox....and its a ghost town during my daytime gaming hours.
no-CP is the best for me. It's far better paced with no rediculous strength differences outside of the skills you are slotting and gear you are sporting.
tbh sometimes I find no-cp slow and tanky, but cp beats that a thousandfold in terms of crazy tankiness, and atleast no-cp tanks cant turn around and one shot lol they do fulfill more of a support role in no-cp imo.
I revisited Vivec after a long hiatus. Wanted to test out a build that required champion points. Many regrets were had.
Its like a longer, more boring version of the pvp I have grown to love. Everyone is tanky. Fights last forever. Ball groups are ridiculous.
Seriously, what is the appeal? I can't fathom how this server is so populated.
No thank you to non-cp. Please keep both so I don't have to play non-cp. I am not rebuilding 5 PVP characters to accommodate for a game mode that does not allow my progression.
XBOX NA Non-CP campaign is dead at all times and I do not want to be in there. Non-CP at all times that I have tried it is not fun do to the fact that it requires a completely different setup to make it work. It is the same reasons I never BG. I am completely fine with someone not liking CP campaign and preferring the other.
If and when they decide to remove the CP system or change it or whatever then fine I will continue to PVP but I am still going to use the progression system that is in place and not join a campaign that pretends part of game does not exist.
Don’t think anyone can talk about noCP being balanced when it is littered with proc sets, poisons, and heavy armor.. mhm okay cry about cp because your sloads viper skoria build doesn’t work in cp like it does in noCP
It's funny, cause the most effective build I have is just bright throat, shackle and bloodspawn in light armor. You just sound like you got your wet paper build torn in half by a baby proc cause you forgot to put impen on your actual gear.
And you sound like you hit like a wet paper and cry because you can’t kill anyone in cp with your current set up. Then got bursted down.
Also, not putting on impen in any form of PvP is mindless, but procs don’t crit so even if I didn’t have impen proc sets would do the same damage.
Is Sotha very populated on your platforms? Just curious, because I always thought it was pretty dead.
CatchMeTrolling wrote: »Is no cp being dominated by proc sets a specific server thing or open world? In bgs they’ve been pretty tame. If I see one it’s usually skoria, other than that there’s a slim chance to see viper, sloads and Winterborn. But they aren’t the norm , so I’m confused.
You can 1vx in cp or no cp. I don’t get how it being harder in no cp invalidates it, if anything that makes it more impressive.
Saying sets carry in no cp is bias because sets carry in cp too. Instead it’s worse because they drag fights out against people that you’re blatantly outplaying. Everyone “hates” the tank meta but also hate fast fights that resemble the “golden age” of pvp, that which is 1.6.
Go to cp for forgiving pvp, go to no cp where it’s less forgiving and where making a mistake or being caught off guard means you’re dead. Honestly dying quick in no cp is usually a l2p issue and a sign of inexperience. Play any high mmr bg and you’re going to wish players died as quickly as everyone claims. Fights against good players will make you think its cp pvp.
Build diversity is a myth in cp, everyone runs the same sets. In no cp I’ve come across the most unorthodox builds because cp actually kills creativity.
Drop bodies in cp and no cp, lets stop acting like one takes more skill or the game is skillful in general.
Because non-CP has a significantly lower skill cap. 1vX in CP actually requires in depth game knowledge, map knowledge, understanding how to use your surroundings, when to engage/disengage, etc etc. Non-CP has elements of this, sure, but not nearly to the same extent, and you can easily be overrun with zero outs.
CP also allows for much higher build diversity, and allows unorthodox builds, in the hands of the right player, to shine and pull off good fights.
A lot of your complaints are unwarranted as well. No turtle tanks? No one worth their salt in CP cares about turtle tanks, they literally can't scratch even the glassiest of builds, you just ignore them and go on your merry way. Much better balance? The game is literally balanced around CP, it is absolutely not true that non-CP has better balance. Fights only last forever in CP if you don't know how to: a) put together a proper build b) chain and time a proper burst rotation c) have good target priority.
All in all, CP is just way more fun for the 'competitive' PvP community that wants to min-max and have fun, dynamic outnumbered fights.
Trancestor wrote: »Less lag is the only good thing about no cp.
You can get that in Shor so its not really the CP part.
I actually enjoyed no-CP up until Summerset when lets face it; the sustain nerfs were done to combat the CP power creep, and at that point; no-CP was not as much fun.
And people talk about players being more tanky, but players get more damage as well in CP. The difference is probably to do with players that have put in more time to get to the cap and learn to survive. You still come across plenty that haven't and die very quickly.
Then with the populations same as Shor; it just takes one side to outnumber the others and just run the map.
People play CP campaigns because it's not fun to get killed by two players when you know you can kill them 1v1 in no cp or CP.
In CP I might stand a chance even if they are 810. The CP allows me the slight amount of breathing room needed to take on multiple players.
Anyone who claims they enjoy no cp more is either a zergling glass canon build, or a small scale player with a pocket healer. You like no cp because you dont run across players who try to build balanced, you run across players like you...zerglings who die to the drop if a hat.
You can 1vX in nocp sure...its possible, but its insanely harder on me as solo, and incredibly easier for zerglings to kill me with less numbers.
Having said that, I dont care if all CP were removed. Just give me my crit, regens and max stats that they took away from me when they implemented the champion system.
No CP is purposely gimping yourself.
There also aren't *** for fights
Your post can be summarized with, "i prefer cp because it gives me an advantage over players that are not cp capped". You're scared of people being on an even plainfield which is what no cp is, you'd lose your advantage.
You're taking a shot at this guy by calling him a zergling, and saying he doesn't run across well balanced builds. Yet you're a 1vxer...You're not out there looking to fight good players. Everyone knows you can't 1vx good players. You're looking for low cp players so you can crutch on your cp and beat them.
1vX = cp cap player seal clubbing new or less skilled players. Don't try to disguise it as anything other than that.
JumpmanLane wrote: »No cp once you are near or max cp in particular is just gimping yourself. Most people who enjoy no cp have low cp or copy pasted builds.
I played cp campaigns since level 10. I played both cp and non cp till about 500 cp (when 690 was the max) and just stayed in Vivec. Playing no cp on my cp build is just not my build.
Cp is in the game. No one does serious PvE content with their cp removed. Man up and fight PEOPLE with cp lol.
Emmagoldman wrote: »JumpmanLane wrote: »No cp once you are near or max cp in particular is just gimping yourself. Most people who enjoy no cp have low cp or copy pasted builds.
I played cp campaigns since level 10. I played both cp and non cp till about 500 cp (when 690 was the max) and just stayed in Vivec. Playing no cp on my cp build is just not my build.
Cp is in the game. No one does serious PvE content with their cp removed. Man up and fight PEOPLE with cp lol.
What does cp vs. no cp have to do with anything to do with "man up"? Also, PLEEEEEAAASE dont tell me you think that in cp means that people dont copy builds. I must have been on bath salts seeing all of those youtube build videos in which people go over their cp allocations.
Why compare pve end game to pvp as the are different things? I have an idea! Lets compare no cp pvp and cp pvp along with BGs. You know, keep closed variables....
JumpmanLane wrote: »Emmagoldman wrote: »JumpmanLane wrote: »No cp once you are near or max cp in particular is just gimping yourself. Most people who enjoy no cp have low cp or copy pasted builds.
I played cp campaigns since level 10. I played both cp and non cp till about 500 cp (when 690 was the max) and just stayed in Vivec. Playing no cp on my cp build is just not my build.
Cp is in the game. No one does serious PvE content with their cp removed. Man up and fight PEOPLE with cp lol.
What does cp vs. no cp have to do with anything to do with "man up"? Also, PLEEEEEAAASE dont tell me you think that in cp means that people dont copy builds. I must have been on bath salts seeing all of those youtube build videos in which people go over their cp allocations.
Why compare pve end game to pvp as the are different things? I have an idea! Lets compare no cp pvp and cp pvp along with BGs. You know, keep closed variables....
Man up means fight the very best thing you can fight when fighting a PERSON. In a cp campaign that will be people who aren’t running copy paste builds. In fact, ONLY in a cp campaign will you run into someone who is truly good. By that I mean someone who has used everything available to him, including cp (which is IN THE GAME) to perfect his own build according to his own particular playstyle.
To who and to what do you wish to measure yourself: the very best, or do you wish to bring everyone down to some “balanced” mediocrity.