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Earthgore?

  • TequilaFire
    TequilaFire
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    Haashhtaag wrote: »
    Haashhtaag wrote: »
    Haashhtaag wrote: »
    moving goal post and making strawman arguments is tequilas entire posting history.

    Troll comments make up yours.

    Yet when it comes time to actual discussion I indulge in those instead of taking the easy way out of a debate with whataboutism, strawman, and moving the goal post. You know why? Because actual discussion is relevant and your lack of relevance and knowledge of the game doesn’t allow to actually discussion. So carry on console zergling.

    LOL, always the same insult fall back zergling which doesn't even insult me.
    Oh by the way I am also a PC zergling. lmao
    Even worse you refuse to reduce your group size and become a better player on two platforms. And you wonder why anyone in these discussions refuse to take you serious.

    Nevermind
    Edited by TequilaFire on February 1, 2019 5:43PM
  • Hearts_Wake
    Hearts_Wake
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    RouDeR wrote: »
    Earthgore i rarely see in Bgs, or even in Cyro. IDK what is this fuzz about. However Bloodspawn is like 40% of the Monster sets equipped ^^

    You don’t pvp much then.


    And if you think blood spawn is a problem, you’re part of the problem.
    QQ.
  • NyassaV
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    kojou wrote: »
    bagon wrote: »
    I actually wish these pve players could experience earthgore in pvp, without their bias. They would realise that earthgore has literally been destroying pvp since its been released.

    Has it? Literally?

    More or less, yeah
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • GeneralSezme
    GeneralSezme
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    Earthgore whiteknights smh, no hope for pvp in this game
    Invictus
    Cheese Engine
    HIGH LATËNCY

    My bombing videos

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  • AbysmalGhul
    AbysmalGhul
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    Seriously...sticks and pot lids should be the only weapons in PVP. No classes, CP, racial buffs, magicka, and stam allowed

    Wanna perma block, your lid breaks
    Wanna spam light attacks or heavy attacks, your stick breaks

    The only monster set that should exist in pvp is your battered face.
  • Druid40
    Druid40
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    This may be unpopular, but I have been saying this for years. Disable proc damage and proc healing sets in PVP. Let then crit again in PVE. Stat boost only sets for PVP.
  • ToRelax
    ToRelax
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    Druid40 wrote: »
    This may be unpopular, but I have been saying this for years. Disable proc damage and proc healing sets in PVP. Let then crit again in PVE. Stat boost only sets for PVP.

    What counts as what then? Is Lich a proc set, Armor Master, Fasalla's Guile, Necropotence, Transmutation, Shalk Exoskeleton, Reactive Armor, Trial by Fire?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Druid40
    Druid40
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    ToRelax wrote: »
    What counts as what then? Is Lich a proc set, Armor Master, Fasalla's Guile, Necropotence, Transmutation, Shalk Exoskeleton, Reactive Armor, Trial by Fire?

    Bloodspawn, Lich, Sanctuary, etc... are stat boosters. Velidreth, Viper's Sting, Valkyn Skoria, etc... are proc damage. Earthgore, Rkugamz, Bogdan, etc... are proc healing.
  • Moonsorrow
    Moonsorrow
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    It is just two things that made Earthgore a problem:

    1. Golden having it. After it, zerglings had finally access to it and you all seen how Cyrodiil breach fights been.. Earthgore procs everywhere enabling them to just swarm over any good defenses with just numbers. Those same people were not able to get it from the dungeon. Tells everything about them, so lets not get into that.

    2. Earthgore can clean off ultimates like Negate. It should not work like that. Cleaning out 1 layer of oil from ground is fine.. but it should NOT take out Negate or DK standard and so on. Costly Ultimates should be stronger than some pretty much mindless autoproc helmet.

    Fixing numer 1 not gonna happen, since ZOS clearly wants to give monster masks to everyone instead of just for those who actually do the content where they come from.

    But fixing number 2 is perfectly valid. And the right thing to do.

    Also, the fix does not nerf it for pve, that is not what i want. Just need adjustment for pvp so in there ultimates are stronger than a proc helmet that enables a playstyle of no real tactics involved.

    Edited by Moonsorrow on February 2, 2019 11:00AM
  • IzzyStardust
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    It’s been nerfed already once, and it’s every 35 seconds. Give it a rest.

    I don’t think you understand. In pvp, when ur trying to burst down a group of people who outnumber you 4 to 1, one proc of earth gore will save them all. It takes at least 30 more seconds to regain the required ultimate and positioning to hit all of those enemies again with your full burst potential.

    Especially with all the 30k heath heavy armor players we have running around these days in cyrodil, it’s almost impossible to kill a group that has ONE earthgore.

    It’s too much of a carry set to remain as powerful as it is. I can’t count the number of times I’ve gotten a bowtard into execute range right before he gets an earthgore proc from stepping in his daddy magplar’s purifying ring. It’s these kinds of players that don’t have a heal on their bar besides draining shot, that I see benefiting from it the most. But that’s just how zergs work nowadays anyway.
    Just because I think you’re wrong doesn’t mean I don’t understand.

    I just honestly think PVPers complain far FAR too much.

    I joke constantly about crutching on EG; but I still think people need to just stop going from thing to thing asking for more nerfs.

    To be honest - I’d be happiest if they’d just ban all monster sets from PVP full stop and stop selling them on golden vendor and there you go.

    Pve stuff no longer wrecked over pvper complaining.

    Just don’t allow them in PvP at all.

    What will people moan about then?
  • IzzyStardust
    IzzyStardust
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    Sarousse wrote: »
    I still can't believe that this set exists in game in its current state. So sad that devs do nothing.

    I can't count how many situation we would have won fights in a 4v20+ situations where their whole group earthgore procs saved them.

    And against large organized groups, you have one shot to win, not two. Earthgore just negates our chances.

    I don’t know why 4 people should ever beat 20 people. When you 4v20 - you should die.
  • IzzyStardust
    IzzyStardust
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    Haashhtaag wrote: »
    Vapirko wrote: »
    Mintaka5 wrote: »
    OMG this AGAIN?

    It doesn't need a nerf. All you kill bill nightblades need to quit your bitching about it already. Just because someone can outheal your excessive amount of DD, doesn't make it overpowered. You just need to learn to adapt, and stop the QQ.

    This is so grossly misinformed.

    And to the PvErs I can’t say really, I don’t PvE that seriously. But people survived all the hardest PvE content without it. Also people are always saying how healers are barely needed anymore. Isn’t Earthgore a set that starts to lessen the need for healers in certain content.
    Pretty much go 3 dps with a tank wearing earthgore and you can complete roughly 90% of 4 man content including DSA

    Not really though actually, because the point of going without a healer is to dps hard enough to skip mechanics. EG will not save you against a one shot.

    When I Tank I never wear EG on 3dps dlc stuff - I wear bloodspawn or warden, or even Chudan actually, depending on if I need that slot for something else....

    EG is good for some things, like pug groups, or old trials etc - but other things are far better, depending on the fight.

  • FrankonPC
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    Just because I think you’re wrong doesn’t mean I don’t understand.

    I just honestly think PVPers complain far FAR too much.

    I joke constantly about crutching on EG; but I still think people need to just stop going from thing to thing asking for more nerfs.

    To be honest - I’d be happiest if they’d just ban all monster sets from PVP full stop and stop selling them on golden vendor and there you go.

    Pve stuff no longer wrecked over pvper complaining.

    Just don’t allow them in PvP at all.

    What will people moan about then?

    I think this would be one of the best things for them to do tbh, have a straight division between pve and pvp sets.

    It's fun when PVE'ers come in and talk about a pvp discussion considering that they don't know what fights are like dealing with this set, and then they complain that pvp'ers are complaining. The game is striving for balance in PVE, PVP should be no different. Murkmire has been one of the worst pvp patches, so a lot of sets, skills etc are being brought up.

  • FrankonPC
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    I don’t know why 4 people should ever beat 20 people. When you 4v20 - you should die.

    Absolutes are ridiculous. The large majority of the time the 20 man will beat the 4 man...but there are plenty of people that spam light attacks or don't know how to run damage sets and abilities.

    You shouldn't die because they have more people, you should die because they did something to kill you.
  • AlienatedGoat
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    FrankonPC wrote: »
    Just because I think you’re wrong doesn’t mean I don’t understand.

    I just honestly think PVPers complain far FAR too much.

    I joke constantly about crutching on EG; but I still think people need to just stop going from thing to thing asking for more nerfs.

    To be honest - I’d be happiest if they’d just ban all monster sets from PVP full stop and stop selling them on golden vendor and there you go.

    Pve stuff no longer wrecked over pvper complaining.

    Just don’t allow them in PvP at all.

    What will people moan about then?

    I think this would be one of the best things for them to do tbh, have a straight division between pve and pvp sets.

    It's fun when PVE'ers come in and talk about a pvp discussion considering that they don't know what fights are like dealing with this set, and then they complain that pvp'ers are complaining. The game is striving for balance in PVE, PVP should be no different. Murkmire has been one of the worst pvp patches, so a lot of sets, skills etc are being brought up.

    PvPers consist of maybe 5% of the game but make up an overwhelming majority of the whining, bitching and demanding for nerfs.

    Not only that, but the nerfs that they pitch tantrums for almost always make the skill, gear, etc completely gutted for PvE use.

    And you wonder why PvE'ers are upset.

    Earthgore performs fine in PvE. It's not OP, it's already been adjusted, and it's fine.

    It doesn't need any more adjustments in the tooltip. If you want ZOS to make adjustments so that procs can't stack in PvP, that's a different discussion.
    PC-NA Goat - Bleat Bleat Baaaa
  • FrankonPC
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    PvPers consist of maybe 5% of the game but make up an overwhelming majority of the whining, bitching and demanding for nerfs.

    Not only that, but the nerfs that they pitch tantrums for almost always make the skill, gear, etc completely gutted for PvE use.

    And you wonder why PvE'ers are upset.

    Earthgore performs fine in PvE. It's not OP, it's already been adjusted, and it's fine.

    It doesn't need any more adjustments in the tooltip. If you want ZOS to make adjustments so that procs can't stack in PvP, that's a different discussion.

    1. It's not the fault of a pvp'er or a pve'er when imbalance is called out correctly and zenimax messes it up. As an example, nobody wanted the change to proc sets. Pvp'ers wanted a global cool down so that more than one set couldn't proc at the same time. Zenimax made it so they don't crit. That fixed nobody's issues.

    2. The nerfs that pvp'ers "pitch tantrums for" break pvp. Zenimax introduced the game as a pve and large scale pvp based game. The size of the population in PVP is indicative of its current performance and balance, which is why it's being called out and addressed, because even a year ago the population was much larger than what it currently is.

    3. Most of the content in the game has been completed on hard mode before earth gore was even introduced as a set. I know PVE'ers love their strong burst heal. I get it, it makes it so you don't have to run with a good healer(or even any healer for that matter). Who needs to run with the trinity when you can just rock 3 dps and a tank that has a set that can heal you to full in case you mess up? Doesn't sound like imbalance at all to me!
  • AlienatedGoat
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    FrankonPC wrote: »

    PvPers consist of maybe 5% of the game but make up an overwhelming majority of the whining, bitching and demanding for nerfs.

    Not only that, but the nerfs that they pitch tantrums for almost always make the skill, gear, etc completely gutted for PvE use.

    And you wonder why PvE'ers are upset.

    Earthgore performs fine in PvE. It's not OP, it's already been adjusted, and it's fine.

    It doesn't need any more adjustments in the tooltip. If you want ZOS to make adjustments so that procs can't stack in PvP, that's a different discussion.

    1. It's not the fault of a pvp'er or a pve'er when imbalance is called out correctly and zenimax messes it up. As an example, nobody wanted the change to proc sets. Pvp'ers wanted a global cool down so that more than one set couldn't proc at the same time. Zenimax made it so they don't crit. That fixed nobody's issues.

    2. The nerfs that pvp'ers "pitch tantrums for" break pvp. Zenimax introduced the game as a pve and large scale pvp based game. The size of the population in PVP is indicative of its current performance and balance, which is why it's being called out and addressed, because even a year ago the population was much larger than what it currently is.

    3. Most of the content in the game has been completed on hard mode before earth gore was even introduced as a set. I know PVE'ers love their strong burst heal. I get it, it makes it so you don't have to run with a good healer(or even any healer for that matter). Who needs to run with the trinity when you can just rock 3 dps and a tank that has a set that can heal you to full in case you mess up? Doesn't sound like imbalance at all to me!

    1. It's the fault of the PvP community for demanding nerfs without any regard for the rest of the game.
    It's the fault of ZOS for giving nerfs for PvP without any regard for the rest of the game.

    2. PvP has been broken since its inception. There has never been a period when there hasn't been an overperforming build, set, or skill. At some point, ZOS is going to have to think about this, realize that PvP balance is not achievable while trying to also achieve PvE balance, and recognize that the endless pursuit of such is detrimental to the rest of the game.

    3. This point isn't true at all. Vet endgame is already balanced at each new release around the top performing sets and skills used by top players. The difficulty of vet endgame scales with the release cascade of the content. Hence, when the new trial drops, it will be the hardest content in the game, and it will be balanced around Earthgore and its usage. Any change to Earthgore throws that balance off.
    PC-NA Goat - Bleat Bleat Baaaa
  • Ozby
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    enzoisadog wrote: »
    Ozby wrote: »
    enzoisadog wrote: »
    wheres the earthgore nerf?

    We don't want earthgore nerf in pve, its already been nerfed once and to be honest I've seen people in pvp kill healers wearing earthgore just fine.

    Nerf it in pvp, I don't care about pve.

    Yeah I agree with that too.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Ozby
    Ozby
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    Feanor wrote: »
    Ozby wrote: »
    Vapirko wrote: »
    Mintaka5 wrote: »
    OMG this AGAIN?

    It doesn't need a nerf. All you kill bill nightblades need to quit your bitching about it already. Just because someone can outheal your excessive amount of DD, doesn't make it overpowered. You just need to learn to adapt, and stop the QQ.

    This is so grossly misinformed.

    And to the PvErs I can’t say really, I don’t PvE that seriously. But people survived all the hardest PvE content without it. Also people are always saying how healers are barely needed anymore. Isn’t Earthgore a set that starts to lessen the need for healers in certain content.

    Uh no that is not the case at all, especailly for the Vet endgame and hardmodes.

    I wonder how on Tamriel people were clearing hard content without a set that bails them out every 45 seconds...

    The set doesn't bail people out your over exaggerating.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Ozby
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    I do not understand why PVP and PVE is not separate in this game it's causing terrible balance issues on both sides.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Ozby
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    Excelsus wrote: »
    It’s been nerfed already once, and it’s every 35 seconds. Give it a rest.

    Found a zergling

    Its been nerfed twice actually and its the only decent healing monster set for pve so let us keep this one, please? We already lost our proc sets to you guys don't take our healers down too.
    Agree. ZOS really needs to separate sets with two different uses and explanation of what it does in PVE and PVP and stop nerfing it together.

    Man I wish they would do this, because its not this way its also creating a rift between the PVP and PVE community.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • BahometZ
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    Haashhtaag wrote: »
    FrankonPC wrote: »

    I actually play everyday in a good group in Cyrodiil and don't find any of this to be the case, maybe one or 2 players have Earthgore in a group. I tried Earthgore on my magplar but decided I like Troll King better.
    If everyone wore Earthgore in the group there would be weak DPS against other groups.

    What I do see is a handful of elite smallscale PvP players on the forum making the same nerf threads over and over again trying to tailor a game that wasn't exactly designed just for their playstyle. If you can't target and take out the healers in a group that is on you.

    If you don't see it that's fine, but trying to dismiss everyone else's viable issues with a set is silly. You can look at all of the healing sets in the game and there is one that stands out more than the rest and that's earthgore.

    Not being able to take out a healer in a group would be on me if it was the healer providing the heals and not a monster set, which once again is my point.

    Of when you focus the healer in a group, purposely negate healer, then earthgore procs, removes the negate, and healer just hits resto ult or remembrance this saving 5 clearly outplayed people from death because of one set

    I'm opposed to the nerf mostly because I'm opposed to nerfs but this legit would be annoying, so I sympathise. I think if EG didn't nullify ulti's and couldn't stack (or shared cool down in group) that would help in PvP whilst having no impact on PvE.
    Pact Magplar - Max CP (NA XB)
  • FrankonPC
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    1. It's the fault of the PvP community for demanding nerfs without any regard for the rest of the game.
    It's the fault of ZOS for giving nerfs for PvP without any regard for the rest of the game.

    2. PvP has been broken since its inception. There has never been a period when there hasn't been an overperforming build, set, or skill. At some point, ZOS is going to have to think about this, realize that PvP balance is not achievable while trying to also achieve PvE balance, and recognize that the endless pursuit of such is detrimental to the rest of the game.

    3. This point isn't true at all. Vet endgame is already balanced at each new release around the top performing sets and skills used by top players. The difficulty of vet endgame scales with the release cascade of the content. Hence, when the new trial drops, it will be the hardest content in the game, and it will be balanced around Earthgore and its usage. Any change to Earthgore throws that balance off.

    1. PvPers bring up PVP imbalance because that's what they know. PVE'ers bring up PVE imbalance because that's what they know. At the end of the day, unless you start dividing sets and abilities along a PVE and PVP divide, you need to balance the two.

    2. PvP will always be imbalanced just like PVE, but the severity in which it is has gotten worse, not better. People can't move, and there is a dominating proc set. Telling zenimax to ignore a portion of the community and the income that community generates seems like a poor business decision.

    3. balancing PVE around any 2 piece monster set is ridiculous. I hope you can see that.
  • FrankonPC
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    Ozby wrote: »
    I do not understand why PVP and PVE is not separate in this game it's causing terrible balance issues on both sides.

    Agreed. This would be the best solution long term.
  • FrankonPC
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    Ozby wrote: »

    Man I wish they would do this, because its not this way its also creating a rift between the PVP and PVE community.

    It's the community that does this to each other. People could choose not to target other players wanting a more enjoyable experience in game, but they don't. No amount of separation between the two groups will stop that from happening.
  • Austinseph1
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    Can we stop balancing PvE sets based on pvp salt plz
  • jrgray93
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    Wait, people think this set was nerfed? They added duration. That made it even better in pvp because less of the heal was wasted. PvE has other good options.
    EP: Slania Isara : Harambe Was an Inside Job
  • Olupajmibanan
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    Qbiken wrote: »
    Excelsus wrote: »
    It’s been nerfed already once, and it’s every 35 seconds. Give it a rest.

    Found a zergling

    Its been nerfed twice actually and its the only decent healing monster set for pve so let us keep this one, please? We already lost our proc sets to you guys don't take our healers down too.

    Bodgan the nightflame is vastly superior to earthgore.

    A new competitor might emerge.
    If Sentinel of Rkugamz is bugfixed.
  • DisgracefulMind
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    FrankonPC wrote: »

    So basically it messes up your noob farming, I understand.

    I know you're trying to troll, but you're just confirming everyone's point. Bad players are getting saved by a strong set. So, thanks!

    But why are small scalers not going after other good small scalers?
    Too even of a fight? Seems to me all I hear is whining about not being able to easily take down a large group with only a few players.

    Players in a group with dedicated healers always will do better.
    You do realize Earthgore has to is proc'd by healing a target under 50% health right?
    So it takes slotting heals and using them at the right time, the very reason small scalers don't like it as the have to waste DPS slots on heals.

    Actually, I do fight other small-scalers, and I don't go after just "noobs". I have plenty of videos showing fights against high-ranked and maxed cp players. Please pass on that typical response. It's completely normal for inexperienced players to fight experienced ones, it's how we've all learned in PvP.

    What it saves is players who have no strategy against others, whether they're equal group or outnumbering, it still saves them against players who use their brains while they literally have to do nothing. I don't see how people keep defending it haha.
    Edited by DisgracefulMind on February 4, 2019 2:00PM
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • hesobad
    hesobad
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    I'll still be running it on my mag-den and mag plar next patch! xDDDDDDDDDD Good game! How it's not nerfed yet is so mind blowing but heh if they want to keep it in game I'll keep using it
    Edited by hesobad on February 4, 2019 4:35PM
    Ad Victoriam!
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