MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »That's an incredibly selfish request. Endgame players already don't get a lot of content. Taking dungeons away from us too isn't happening. Casuals get 40+ hours of quest content annually. Endgame players get 4 dungeons and 2 trials/arenas. The bulk of new content released is for casuals/new players.
Having said that, I'm fine with a cakewalk normal mode.
Really though, I'm perplexed as to why they even put story content in a dungeon, knowing full well that many players don't play dungeons.
UM HELLO
There'll be vet versions for you to do.
Are you ignorant or just didnt bother to read the post?
It's incredibly selfish to expect new players/players who dont frequent dungeons/ the pve scene to "get good" just so you have some hardcore 'normal' dlc dungeons that are tied into the story.
Quoting you:I don’t think it’s fair to have “normal” dlc dungeons be vet difficulty and vet dlc dungeons be trial difficulty.
I think it's very fair that vet dungeons are "vet trial" difficulty. Like I said, endgame players get almost no content. The fact that you want to even take this away from us is incredibly selfish.
You do know the difference between vet dungeon difficulty and vet trial right?
You do realize that post was made by YOU. It's a quote...
Some people really don't read well. No one asked there to not be vet or hard content. They ware asking for a cake walk mode to stroll around in and look at what is a quite beautiful game. I use a 3rd party program to give the game appearance a bit more umph (contrast and slight saturation). They are also not asking for equal rewards (or at least shouldn't be).
Ironic that a lot of the posters complaining about toxicity of 'elitists' and 'try hards' are just as toxic.
I see one of the main issue between the two camps of 'gimme soloable cakewalk' and 'git gud', is this. They don't understand each other. Group 1 wants to smell the flowers, Group wants to bang their head against mechanics and tough bosses and get gear.
Group 2 just doesn't grasp that some people don't care about analysing their latest parse to see where they can cram another 1k dps in or up the score on a trial run.. etc etc. They don't understand that some ppl really don't wanna git gud. They don't care. They want to run a Khajit Magblade cos they think its cute and their bars are not optimised for killing things the quickest way possible. They like how that skill looks maybe.
I think what creates the knee jerk reaction of "NO! GIT GUD" is, they fear is that Group 1 wants the same rewards as Group 2 gets for doing the hard content. I believe that is a fair call.
If there is a cakewalk mode - please grade the rewards accordingly. Super low drop rate, green and maybe no jewellery. If you are just there for the story and that's your way of playing the entire game, you don't need the gear anyway.
I am closer to group 2 than 1, but I am in a streamer's social guild that takes alot of brand new or newer players (he puts out a massive beginners video with every chapter) and have run a few through their first dungeons. And there is people that really are scared of doing them. I am also in a progression guild and some of those guys are ridiculously good at the game, that in turn I feel like the anchor and sometimes don't answer calls for runs.
I agree if it's story based, yes everyone should be able to see it one way or another. Especially in the context of a year long continuing story.
I am also a firm believer that it is fine to lock items (cosmetic or otherwise), sets and so forth behind harder content. You want the best gear, you want the latest motifs etc, yes get better at the game because you pay to play the game, you did NOT pay to get everything handed to you. I have issues with people that have that kind of entitlement .
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.
btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.
depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.
btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.
depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.
My stam sorc could probably solo that place on normal, or close to it.
I honestly don't mind running folks through things. I'm not very big into pvp, have every quest in the game done, think I'm missing just a couple skyshards in imp city maybe, every overland achievement except for motiff ones, and other than some kill X amount of this or that critter in dungeons, I have crap all else to do so why not run others through stuff?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.
btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.
depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.
My stam sorc could probably solo that place on normal, or close to it.
I honestly don't mind running folks through things. I'm not very big into pvp, have every quest in the game done, think I'm missing just a couple skyshards in imp city maybe, every overland achievement except for motiff ones, and other than some kill X amount of this or that critter in dungeons, I have crap all else to do so why not run others through stuff?
2 reasons. can you be available whenever for whatever? DLC dungeons, vanilla dungeons (personaly I can only solo the ones with 1 in a name, and many people can't even do that) we are not talking quick run through, we are talking slowing down and smelling the roses, listening to all the text, taking the time to just enjoy the zone and not every once in a while - consistently day after day, week after week with different people. what if you want a break? this current willingness to take people through - its unreasonable to expect it to be permanent.
but more importantly? maybe there are people who want to be carried, but I don't. may of us don't. being carried doesn't feel good. constantly having in a back of my mind that there is this other person whose time I'm taking up right now - doesn't feel good. solo mode solves this problem without changing anything about baseline group difficulty.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?
FlyingSwan wrote: »Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?
The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.
So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.
Pst, pm some of the folks in this thread and get a group together
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
FlyingSwan wrote: »Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?
The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.
So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.
explaining what I mean by your own thing. its not always your own solo thing. sometimes its your own thing is sprinting through vet dungeons for that speed run achievement thing. sometimes its just going on a world boss bash with some of your actual friends and/or guildies, or messing around with rp or any number of things you can do in this game WHILE grouped - thing. is ferrying strangers around through dungeons at THEIR pace really all you want to be doing with your game time? if so, you are a rare breed.Pst, pm some of the folks in this thread and get a group together
aside from the whole - scheduling difficulties still apply, didn't i just illustrate what it can be like, trying to do these things with players who are less skilled then you are? bear in mind those pugs I was talking about? were perfectly lovely people willing to communicate and work together. we just... couldn't. pull. it. off. in before git gud... all of us have a skill ceiling. I have hit mine and it just so happens that its not enough for quite a bit in this game. no amount of telling me to git gud is going to move that ceiling up. my reflexes aren't getting any better. my mind will only keep slowing down as I get older. its more likley that with time my Ceiling is going to move DOWN, not up.
so its a matter of finding other people who also want to wake up and smell the roses but can also do the content (and likely compensate for you, o you may need to compensate for them) and btw, you have to also constantly touch base about whether they finished listening/reading yet cause one person finishing ahead of everything and hitting that last convo option? makes the npc run off even if other people did NOT finish reading/listening yet. unlike say swtor, this game doesn't wait for everyone to finish the cutscene/conversation - it proceeds after first person done - picked their own thing.
and then there's all those final choices. did you notice me talking to Hanu after dungeon was over? and that was post finishing the quest btw, that was just optional little conversation. did you notice that she then apologizes to her father and disappears? well.. that was a choice. I made that choice for her, but what if another player wanted to see a different choice and i took that away from them? ESO dungeons are FULL of those choices and while these choices are pure flavor, for those of us interested in that sort of flavor - these choices matter. and these choices don't work very well with groups.
grouping for stories should be optional NOT required. IMO.
and as i said. solo mode - fixes every single one of the issues WITHOUT touching baseline group difficulty. why are you all so resistant to it? people who want to group up and do things together, will continue to do so. trying to force solo players to group up is not going to get them to enjoy it, and its certainly not going to get them to spend money on DLC's.
FlyingSwan wrote: »Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?
The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.
So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.
FlyingSwan wrote: »Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?
The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.
So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.
explaining what I mean by your own thing. its not always your own solo thing. sometimes its your own thing is sprinting through vet dungeons for that speed run achievement thing. sometimes its just going on a world boss bash with some of your actual friends and/or guildies, or messing around with rp or any number of things you can do in this game WHILE grouped - thing. is ferrying strangers around through dungeons at THEIR pace really all you want to be doing with your game time? if so, you are a rare breed.Pst, pm some of the folks in this thread and get a group together
aside from the whole - scheduling difficulties still apply, didn't i just illustrate what it can be like, trying to do these things with players who are less skilled then you are? bear in mind those pugs I was talking about? were perfectly lovely people willing to communicate and work together. we just... couldn't. pull. it. off. in before git gud... all of us have a skill ceiling. I have hit mine and it just so happens that its not enough for quite a bit in this game. no amount of telling me to git gud is going to move that ceiling up. my reflexes aren't getting any better. my mind will only keep slowing down as I get older. its more likley that with time my Ceiling is going to move DOWN, not up.
so its a matter of finding other people who also want to wake up and smell the roses but can also do the content (and likely compensate for you, o you may need to compensate for them) and btw, you have to also constantly touch base about whether they finished listening/reading yet cause one person finishing ahead of everything and hitting that last convo option? makes the npc run off even if other people did NOT finish reading/listening yet. unlike say swtor, this game doesn't wait for everyone to finish the cutscene/conversation - it proceeds after first person done - picked their own thing.
and then there's all those final choices. did you notice me talking to Hanu after dungeon was over? and that was post finishing the quest btw, that was just optional little conversation. did you notice that she then apologizes to her father and disappears? well.. that was a choice. I made that choice for her, but what if another player wanted to see a different choice and i took that away from them? ESO dungeons are FULL of those choices and while these choices are pure flavor, for those of us interested in that sort of flavor - these choices matter. and these choices don't work very well with groups.
grouping for stories should be optional NOT required. IMO.
and as i said. solo mode - fixes every single one of the issues WITHOUT touching baseline group difficulty. why are you all so resistant to it? people who want to group up and do things together, will continue to do so. trying to force solo players to group up is not going to get them to enjoy it, and its certainly not going to get them to spend money on DLC's.
Aye first time in those places I do what I did with every quest, read it and paid attention. CWC was the only zone I half arsed it in at best. Did not care for that place what so ever.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Leave the vet DLC / HM difficulty alone. Having now finished all the HM's, beating Dragon bones HM was quite a rush and very fun experience you just don't get. Learning to do the dogs in vet Fang lair was interesting. I want them to balance vet HM to be equal to vet trials in difficulty for those like previously said just don't want to deal with:
Guild drama
Forming a raid team and dealing with set play times and organizing all that.
Been a co-raid lead - Been there done that.
Normal mode - Remove all one shot abilities <I don't do normal at all anymore so I have no idea if white wolf kills you if not bashed>. You still need to teach players however. You shouldn't be level 45+ and not know how to simply bash a mob or what those "weird red lines that appear on the mob" means. HA's should punish players. Maybe not one shot like in vet but easily 90% of health gone. This should teach DPS/Healers to actually look for attacks similar to a tank earlier on, rather then be surprised when they get to content that punishes ignore mechanics.
Solo mode is fine too, just drop green gear + skill point. No Random xp bonus. You can only zone into solo mode with specific que + solo mode active.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
You’ve still not understood the point. Congrats.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
You’ve still not understood the point. Congrats.
I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
You’ve still not understood the point. Congrats.
I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
You’ve still not understood the point. Congrats.
I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.
I’m not ‘crying’ about anything what I’m clearly talking about is the next set of DLC dungeons, which ZoS has basically said the normal mode will be basically vet SoTH difficulty, note I’m not talking about vet dungeons before you start crying, in talking about normal. Now these dungeons are tied to a story, ergo it’s not necessarily accessible to the casual player or the new player. Tying these into the story means that those who do not have the means, capability or network to complete them miss a massive chunk of the year long overarching story.
Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.
It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.
The point completely flew over your head didn’t it?
That doing 1-2 mechanics per boss makes a normal dungeon impossible?
I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??
Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
You’ve still not understood the point. Congrats.
I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.
I’m not ‘crying’ about anything what I’m clearly talking about is the next set of DLC dungeons, which ZoS has basically said the normal mode will be basically vet SoTH difficulty, note I’m not talking about vet dungeons before you start crying, in talking about normal. Now these dungeons are tied to a story, ergo it’s not necessarily accessible to the casual player or the new player. Tying these into the story means that those who do not have the means, capability or network to complete them miss a massive chunk of the year long overarching story.
I dont' recall them saying that, not saying they didn't but I musta missed that part. Also, good. Cuz those are not difficult rofl.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***