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New dungeons better be normal

  • Yamenstein
    Yamenstein
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    Sometimes I feel like some players just want to light attack through normal dungeons. The number of times I've had to tank, heal myself and dps mobs and bosses just to make progress in a normal dungeon is outstanding.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Libonotus
    Libonotus
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    Libonotus wrote: »
    Libonotus wrote: »
    That's an incredibly selfish request. Endgame players already don't get a lot of content. Taking dungeons away from us too isn't happening. Casuals get 40+ hours of quest content annually. Endgame players get 4 dungeons and 2 trials/arenas. The bulk of new content released is for casuals/new players.

    Having said that, I'm fine with a cakewalk normal mode.

    Really though, I'm perplexed as to why they even put story content in a dungeon, knowing full well that many players don't play dungeons.

    UM HELLO

    There'll be vet versions for you to do.

    Are you ignorant or just didnt bother to read the post?

    It's incredibly selfish to expect new players/players who dont frequent dungeons/ the pve scene to "get good" just so you have some hardcore 'normal' dlc dungeons that are tied into the story.

    Quoting you:
    Libonotus wrote: »
    I don’t think it’s fair to have “normal” dlc dungeons be vet difficulty and vet dlc dungeons be trial difficulty.

    I think it's very fair that vet dungeons are "vet trial" difficulty. Like I said, endgame players get almost no content. The fact that you want to even take this away from us is incredibly selfish.

    You do know the difference between vet dungeon difficulty and vet trial right?

    You do realize that post was made by YOU. It's a quote...

    And just an FYI, the title literally outlines the whole subject of the post. Out of all the posters, you’re the only one struggling with what this post actually is.
  • BuddyAces
    BuddyAces
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    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Regret buying Elsweyr if I’m forced to do a damn dungeon just to do the story on the chapter :/
  • Linaleah
    Linaleah
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    Undefwun wrote: »
    Some people really don't read well. No one asked there to not be vet or hard content. They ware asking for a cake walk mode to stroll around in and look at what is a quite beautiful game. I use a 3rd party program to give the game appearance a bit more umph (contrast and slight saturation). They are also not asking for equal rewards (or at least shouldn't be).

    Ironic that a lot of the posters complaining about toxicity of 'elitists' and 'try hards' are just as toxic.

    I see one of the main issue between the two camps of 'gimme soloable cakewalk' and 'git gud', is this. They don't understand each other. Group 1 wants to smell the flowers, Group wants to bang their head against mechanics and tough bosses and get gear.

    Group 2 just doesn't grasp that some people don't care about analysing their latest parse to see where they can cram another 1k dps in or up the score on a trial run.. etc etc. They don't understand that some ppl really don't wanna git gud. They don't care. They want to run a Khajit Magblade cos they think its cute and their bars are not optimised for killing things the quickest way possible. They like how that skill looks maybe.

    I think what creates the knee jerk reaction of "NO! GIT GUD" is, they fear is that Group 1 wants the same rewards as Group 2 gets for doing the hard content. I believe that is a fair call.

    If there is a cakewalk mode - please grade the rewards accordingly. Super low drop rate, green and maybe no jewellery. If you are just there for the story and that's your way of playing the entire game, you don't need the gear anyway.


    I am closer to group 2 than 1, but I am in a streamer's social guild that takes alot of brand new or newer players (he puts out a massive beginners video with every chapter) and have run a few through their first dungeons. And there is people that really are scared of doing them. I am also in a progression guild and some of those guys are ridiculously good at the game, that in turn I feel like the anchor and sometimes don't answer calls for runs.

    I agree if it's story based, yes everyone should be able to see it one way or another. Especially in the context of a year long continuing story.

    I am also a firm believer that it is fine to lock items (cosmetic or otherwise), sets and so forth behind harder content. You want the best gear, you want the latest motifs etc, yes get better at the game because you pay to play the game, you did NOT pay to get everything handed to you. I have issues with people that have that kind of entitlement .

    this is all fine.

    the only thing I personaly want from solo mode is ability to complete a skill point quest, becasue inability to actualy enjoy that quest, let alone turn it in before dungeon kicks you out in some cases is part of the reason why I would personaly want solo mode in a first place.

    let solo mode drop no loot. NO loot (that includes no last boss trophies). I'm fine with that personaly. I just want to be able to take my time and enjoy the quest without having to essentially beg guildies to do it with me and hope our schedules align.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Linaleah
    Linaleah
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    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    Buddy. BUDDY. sigh.

    what I want, personaly is NOT to have to beg in guild chat wish list forum to have someone run the place with me, still feel vaguely guilty for taking all your time up, STILL not seeing all the dungeon quests in their entirety, in every dungeon, on MY terms, not to mention it somehow almost ending up a vet HM run because you wanted to combine wishes and instead ending up doing 2 separate runs. and believe me, I'm highly appreciative that I got to do this at all, i just wish I didn't have to depend on kindness of others.

    buffing a player ala Meridia buff in that one story quest for example, is not going to eliminate the need to do mechanics. its just going to put the player on par with a solo capable end game players


    what some of us want... is to be able to complete those damn quests without feeling rushed, without BEEING rushed.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • red_emu
    red_emu
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    ookami007 wrote: »
    mairwen85 wrote: »
    How about this: players play the game, skill up, advance and progress until they can complete the new dungeons.

    Let's ease up on the hate speech.

    You mean longer? That thing takes a week to complete
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Libonotus
    Libonotus
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    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?
  • BuddyAces
    BuddyAces
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    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Linaleah
    Linaleah
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    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.

    btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.

    depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • BuddyAces
    BuddyAces
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    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.

    btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.

    depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.

    My stam sorc could probably solo that place on normal, or close to it.

    I honestly don't mind running folks through things. I'm not very big into pvp, have every quest in the game done, think I'm missing just a couple skyshards in imp city maybe, every overland achievement except for motiff ones, and other than some kill X amount of this or that critter in dungeons, I have crap all else to do so why not run others through stuff?
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Linaleah
    Linaleah
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    BuddyAces wrote: »
    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.

    btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.

    depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.

    My stam sorc could probably solo that place on normal, or close to it.

    I honestly don't mind running folks through things. I'm not very big into pvp, have every quest in the game done, think I'm missing just a couple skyshards in imp city maybe, every overland achievement except for motiff ones, and other than some kill X amount of this or that critter in dungeons, I have crap all else to do so why not run others through stuff?

    2 reasons. can you be available whenever for whatever? DLC dungeons, vanilla dungeons (personaly I can only solo the ones with 1 in a name, and many people can't even do that) we are not talking quick run through, we are talking slowing down and smelling the roses, listening to all the text, taking the time to just enjoy the zone and not every once in a while - consistently day after day, week after week with different people. what if you want a break? this current willingness to take people through - its unreasonable to expect it to be permanent.

    but more importantly? maybe there are people who want to be carried, but I don't. may of us don't. being carried doesn't feel good. constantly having in a back of my mind that there is this other person whose time I'm taking up right now - doesn't feel good. solo mode solves this problem without changing anything about baseline group difficulty.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • BuddyAces
    BuddyAces
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    Linaleah wrote: »
    BuddyAces wrote: »
    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing? and maybe I shouldn't feel guilty but I still do. and I'm not the only one. becasue a lot of us don't actualy want to be carried. we don't want to feel indebted. we just want to play through the stories, enjoy the lore, the environments, the sound design.

    btw, last night? we didn't even SEE a single mechanic that I struggled with, while trying to pug. everything died far too quickly. 3 sisters? not a single interrupt that I could see, you just burned straight through. no deaths to that powerful bash that one of them does, Ursus i think? (do you know how many soul shards I spent resurrecting the dead to that bash in a pug? I don't cause I lost count) Dryad - we got ONE lurcher. just one. you know how many of those lurchers I saw in a pug at the same time? 4. and even while trying to interrupt their long cast time (another thing we didn't see happen, cause it died too fast) - I'd miss at least one and get one shot, or someone else would get one shot. there isn't much margin for error in those places even on normal difficulty unless you can just burn past certain mechanics in a first place.

    depending on kindness of a few strangers to maybe see content at some point is NOT a solution. its a bandaid.

    My stam sorc could probably solo that place on normal, or close to it.

    I honestly don't mind running folks through things. I'm not very big into pvp, have every quest in the game done, think I'm missing just a couple skyshards in imp city maybe, every overland achievement except for motiff ones, and other than some kill X amount of this or that critter in dungeons, I have crap all else to do so why not run others through stuff?

    2 reasons. can you be available whenever for whatever? DLC dungeons, vanilla dungeons (personaly I can only solo the ones with 1 in a name, and many people can't even do that) we are not talking quick run through, we are talking slowing down and smelling the roses, listening to all the text, taking the time to just enjoy the zone and not every once in a while - consistently day after day, week after week with different people. what if you want a break? this current willingness to take people through - its unreasonable to expect it to be permanent.

    but more importantly? maybe there are people who want to be carried, but I don't. may of us don't. being carried doesn't feel good. constantly having in a back of my mind that there is this other person whose time I'm taking up right now - doesn't feel good. solo mode solves this problem without changing anything about baseline group difficulty.

    Pst, pm some of the folks in this thread and get a group together ;)
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • FlyingSwan
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    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?

    The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.

    So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.
    Edited by FlyingSwan on January 17, 2019 6:55PM
  • Reistr_the_Unbroken
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    ZoS better not put part of a STORY in a DLC.
  • karekiz
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    Leave the vet DLC / HM difficulty alone. Having now finished all the HM's, beating Dragon bones HM was quite a rush and very fun experience you just don't get. Learning to do the dogs in vet Fang lair was interesting. I want them to balance vet HM to be equal to vet trials in difficulty for those like previously said just don't want to deal with:

    Guild drama
    Forming a raid team and dealing with set play times and organizing all that.
    Been a co-raid lead - Been there done that.

    Normal mode - Remove all one shot abilities <I don't do normal at all anymore so I have no idea if white wolf kills you if not bashed>. You still need to teach players however. You shouldn't be level 45+ and not know how to simply bash a mob or what those "weird red lines that appear on the mob" means. HA's should punish players. Maybe not one shot like in vet but easily 90% of health gone. This should teach DPS/Healers to actually look for attacks similar to a tank earlier on, rather then be surprised when they get to content that punishes ignore mechanics.

    Solo mode is fine too, just drop green gear + skill point. No Random xp bonus. You can only zone into solo mode with specific que + solo mode active.
    Edited by karekiz on January 17, 2019 6:48PM
  • Linaleah
    Linaleah
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    FlyingSwan wrote: »
    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?

    The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.

    So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.

    explaining what I mean by your own thing. its not always your own solo thing. sometimes its your own thing is sprinting through vet dungeons for that speed run achievement thing. sometimes its just going on a world boss bash with some of your actual friends and/or guildies, or messing around with rp or any number of things you can do in this game WHILE grouped - thing. is ferrying strangers around through dungeons at THEIR pace really all you want to be doing with your game time? if so, you are a rare breed.
    BuddyAces wrote: »
    Pst, pm some of the folks in this thread and get a group together ;)

    aside from the whole - scheduling difficulties still apply, didn't i just illustrate what it can be like, trying to do these things with players who are less skilled then you are? bear in mind those pugs I was talking about? were perfectly lovely people willing to communicate and work together. we just... couldn't. pull. it. off. in before git gud... all of us have a skill ceiling. I have hit mine and it just so happens that its not enough for quite a bit in this game. no amount of telling me to git gud is going to move that ceiling up. my reflexes aren't getting any better. my mind will only keep slowing down as I get older. its more likley that with time my Ceiling is going to move DOWN, not up.

    so its a matter of finding other people who also want to wake up and smell the roses but can also do the content (and likely compensate for you, o you may need to compensate for them) and btw, you have to also constantly touch base about whether they finished listening/reading yet cause one person finishing ahead of everything and hitting that last convo option? makes the npc run off even if other people did NOT finish reading/listening yet. unlike say swtor, this game doesn't wait for everyone to finish the cutscene/conversation - it proceeds after first person done - picked their own thing.

    and then there's all those final choices. did you notice me talking to Hanu after dungeon was over? and that was post finishing the quest btw, that was just optional little conversation. did you notice that she then apologizes to her father and disappears? well.. that was a choice. I made that choice for her, but what if another player wanted to see a different choice and i took that away from them? ESO dungeons are FULL of those choices and while these choices are pure flavor, for those of us interested in that sort of flavor - these choices matter. and these choices don't work very well with groups.

    grouping for stories should be optional NOT required. IMO.

    and as i said. solo mode - fixes every single one of the issues WITHOUT touching baseline group difficulty. why are you all so resistant to it? people who want to group up and do things together, will continue to do so. trying to force solo players to group up is not going to get them to enjoy it, and its certainly not going to get them to spend money on DLC's.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • BuddyAces
    BuddyAces
    ✭✭✭✭✭
    Linaleah wrote: »
    FlyingSwan wrote: »
    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?

    The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.

    So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.

    explaining what I mean by your own thing. its not always your own solo thing. sometimes its your own thing is sprinting through vet dungeons for that speed run achievement thing. sometimes its just going on a world boss bash with some of your actual friends and/or guildies, or messing around with rp or any number of things you can do in this game WHILE grouped - thing. is ferrying strangers around through dungeons at THEIR pace really all you want to be doing with your game time? if so, you are a rare breed.
    BuddyAces wrote: »
    Pst, pm some of the folks in this thread and get a group together ;)

    aside from the whole - scheduling difficulties still apply, didn't i just illustrate what it can be like, trying to do these things with players who are less skilled then you are? bear in mind those pugs I was talking about? were perfectly lovely people willing to communicate and work together. we just... couldn't. pull. it. off. in before git gud... all of us have a skill ceiling. I have hit mine and it just so happens that its not enough for quite a bit in this game. no amount of telling me to git gud is going to move that ceiling up. my reflexes aren't getting any better. my mind will only keep slowing down as I get older. its more likley that with time my Ceiling is going to move DOWN, not up.

    so its a matter of finding other people who also want to wake up and smell the roses but can also do the content (and likely compensate for you, o you may need to compensate for them) and btw, you have to also constantly touch base about whether they finished listening/reading yet cause one person finishing ahead of everything and hitting that last convo option? makes the npc run off even if other people did NOT finish reading/listening yet. unlike say swtor, this game doesn't wait for everyone to finish the cutscene/conversation - it proceeds after first person done - picked their own thing.

    and then there's all those final choices. did you notice me talking to Hanu after dungeon was over? and that was post finishing the quest btw, that was just optional little conversation. did you notice that she then apologizes to her father and disappears? well.. that was a choice. I made that choice for her, but what if another player wanted to see a different choice and i took that away from them? ESO dungeons are FULL of those choices and while these choices are pure flavor, for those of us interested in that sort of flavor - these choices matter. and these choices don't work very well with groups.

    grouping for stories should be optional NOT required. IMO.

    and as i said. solo mode - fixes every single one of the issues WITHOUT touching baseline group difficulty. why are you all so resistant to it? people who want to group up and do things together, will continue to do so. trying to force solo players to group up is not going to get them to enjoy it, and its certainly not going to get them to spend money on DLC's.

    Aye first time in those places I do what I did with every quest, read it and paid attention. CWC was the only zone I half arsed it in at best. Did not care for that place what so ever.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • BuddyAces
    BuddyAces
    ✭✭✭✭✭
    FlyingSwan wrote: »
    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?

    The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.

    So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.

    Yay I felt like the odd feller out in this game
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    BuddyAces wrote: »
    Linaleah wrote: »
    FlyingSwan wrote: »
    Linaleah wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    Buddy. I took you up on it. and I'm going to take you up on it again. but lets be honest here. do you really want to spend so much of your game time - ferrying other people around instead of doing your own thing?

    The thing with this, is yes, most of us love ferrying people about and not doing our own thing. When I want to do my own thing I play a single player game, of which there are some superb ones about. MMOs are explicitly multiplayer games that strive to create dependencies on grouping, so the fact we buy and play them means we absolutely don't want to do our own thing. I'm CP capped, have over 1500 Undaunted keys, have every useful set in the game in all the 'best' traits, and I still run pledges with my guild most nights and I always answer zone calls for tanks for normal trials, even though I can do them in my sleep, because I like to team up. I create gear for free when I see people asking in zone, I just play the game as a multiplayer game, because that's what is it.

    So with respect, and I realise you were talking to someone else, but just to give another view, yes, 100% we really do want to spend our game time with others, 'doing our own thing' is anathema to MMO rationale.

    explaining what I mean by your own thing. its not always your own solo thing. sometimes its your own thing is sprinting through vet dungeons for that speed run achievement thing. sometimes its just going on a world boss bash with some of your actual friends and/or guildies, or messing around with rp or any number of things you can do in this game WHILE grouped - thing. is ferrying strangers around through dungeons at THEIR pace really all you want to be doing with your game time? if so, you are a rare breed.
    BuddyAces wrote: »
    Pst, pm some of the folks in this thread and get a group together ;)

    aside from the whole - scheduling difficulties still apply, didn't i just illustrate what it can be like, trying to do these things with players who are less skilled then you are? bear in mind those pugs I was talking about? were perfectly lovely people willing to communicate and work together. we just... couldn't. pull. it. off. in before git gud... all of us have a skill ceiling. I have hit mine and it just so happens that its not enough for quite a bit in this game. no amount of telling me to git gud is going to move that ceiling up. my reflexes aren't getting any better. my mind will only keep slowing down as I get older. its more likley that with time my Ceiling is going to move DOWN, not up.

    so its a matter of finding other people who also want to wake up and smell the roses but can also do the content (and likely compensate for you, o you may need to compensate for them) and btw, you have to also constantly touch base about whether they finished listening/reading yet cause one person finishing ahead of everything and hitting that last convo option? makes the npc run off even if other people did NOT finish reading/listening yet. unlike say swtor, this game doesn't wait for everyone to finish the cutscene/conversation - it proceeds after first person done - picked their own thing.

    and then there's all those final choices. did you notice me talking to Hanu after dungeon was over? and that was post finishing the quest btw, that was just optional little conversation. did you notice that she then apologizes to her father and disappears? well.. that was a choice. I made that choice for her, but what if another player wanted to see a different choice and i took that away from them? ESO dungeons are FULL of those choices and while these choices are pure flavor, for those of us interested in that sort of flavor - these choices matter. and these choices don't work very well with groups.

    grouping for stories should be optional NOT required. IMO.

    and as i said. solo mode - fixes every single one of the issues WITHOUT touching baseline group difficulty. why are you all so resistant to it? people who want to group up and do things together, will continue to do so. trying to force solo players to group up is not going to get them to enjoy it, and its certainly not going to get them to spend money on DLC's.

    Aye first time in those places I do what I did with every quest, read it and paid attention. CWC was the only zone I half arsed it in at best. Did not care for that place what so ever.

    its a little too baby poop brown for my liking, but I enjoyed the story otherwise. just... don't often get to do the same for dungeons.

    sometimes wanting to play an mmo comes down to something as simple as enjoying being in a world with other people around... makes it feel alive that way. being able to shoot the breeze in guild chat while doing your own thing. being around people without feeling obligated to do the same thing together. one of my favorite things to do in RL as a way of socializing is meet up with a bunch of other people and just work on individual art or craft projects in the same room (I've been doing this for years actualy). chatting, laughing, enjoying the company without being forced into a singular group project. this same vibe is why I got into MMO's in a first place (until this became an MMo feature, I very happily stuck to single player games), so force grouping for stories just doesn't sit well at all.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • fojo82
    fojo82
    ✭✭✭
    Asardes wrote: »
    Of course they will be. Every dungeon comes with a normal and veteran version :)

    Pretty sure the op means not difficult with all the mechanics like most DLC dungeons. And they will be, they already said they have lots of mechanics, DLC dungeons are always harder.
  • BuddyAces
    BuddyAces
    ✭✭✭✭✭
    fojo82 wrote: »
    Asardes wrote: »
    Of course they will be. Every dungeon comes with a normal and veteran version :)

    Pretty sure the op means not difficult with all the mechanics like most DLC dungeons. And they will be, they already said they have lots of mechanics, DLC dungeons are always harder.

    Stop saying all like there's 50 things to do. They have the same amount of strats per boss as the old dungeons do they just require you to actually do the strats now
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    karekiz wrote: »
    Leave the vet DLC / HM difficulty alone. Having now finished all the HM's, beating Dragon bones HM was quite a rush and very fun experience you just don't get. Learning to do the dogs in vet Fang lair was interesting. I want them to balance vet HM to be equal to vet trials in difficulty for those like previously said just don't want to deal with:

    Guild drama
    Forming a raid team and dealing with set play times and organizing all that.
    Been a co-raid lead - Been there done that.

    Normal mode - Remove all one shot abilities <I don't do normal at all anymore so I have no idea if white wolf kills you if not bashed>. You still need to teach players however. You shouldn't be level 45+ and not know how to simply bash a mob or what those "weird red lines that appear on the mob" means. HA's should punish players. Maybe not one shot like in vet but easily 90% of health gone. This should teach DPS/Healers to actually look for attacks similar to a tank earlier on, rather then be surprised when they get to content that punishes ignore mechanics.

    Solo mode is fine too, just drop green gear + skill point. No Random xp bonus. You can only zone into solo mode with specific que + solo mode active.

    I’ll say it louder to get my point across

    NO ONE IS DISCUSSING MAKING VET MODE OR VET HM EASIER, I WAS JUST USING THE DIFFICULTY OF VET DUNGEONS TO FURTHER ILLUSTRATE MY POINT ABOUT NORMAL DUNGEONS, THIS TITLE IS LITERALLY ABOUT NORMAL DUNGEONS IDK WHERE YOU GO THIS NOTION THAT PEOPLE WANT TO MAKE VET DUNGEONS EASIER.
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    You’ve still not understood the point. Congrats.
  • BuddyAces
    BuddyAces
    ✭✭✭✭✭
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    You’ve still not understood the point. Congrats.

    I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    when people just see the phrasing “vet dungeons” and assume it’s about vet dungeons, despite the title saying otherwise, yet still wanna talk about vet dungeons and their cleats which is totally irrelevant to the original post. Omegelul
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    You’ve still not understood the point. Congrats.

    I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.

    I’m not ‘crying’ about anything what I’m clearly talking about is the next set of DLC dungeons, which ZoS has basically said the normal mode will be basically vet SoTH difficulty, note I’m not talking about vet dungeons before you start crying, in talking about normal. Now these dungeons are tied to a story, ergo it’s not necessarily accessible to the casual player or the new player. Tying these into the story means that those who do not have the means, capability or network to complete them miss a massive chunk of the year long overarching story.
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    You’ve still not understood the point. Congrats.

    I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.

    No wonder you’re confused when you’ve clearly not read my post properly, clearly discussing future dungeons not current ones. Ignorant is the word.
  • BuddyAces
    BuddyAces
    ✭✭✭✭✭
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    You’ve still not understood the point. Congrats.

    I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.

    I’m not ‘crying’ about anything what I’m clearly talking about is the next set of DLC dungeons, which ZoS has basically said the normal mode will be basically vet SoTH difficulty, note I’m not talking about vet dungeons before you start crying, in talking about normal. Now these dungeons are tied to a story, ergo it’s not necessarily accessible to the casual player or the new player. Tying these into the story means that those who do not have the means, capability or network to complete them miss a massive chunk of the year long overarching story.

    I dont' recall them saying that, not saying they didn't but I musta missed that part. Also, good. Cuz those are not difficult rofl.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Linaleah
    Linaleah
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    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Libonotus wrote: »
    BuddyAces wrote: »
    Are you people literally saying that you, in this game, can not do a single mechanic? Every one of these dlc dungeons have like 2 mechanics per boss and you simply can't do em? How hard is it to stand behind the bad guys and to move out of the aoe????? It's fricken simple. You don't need 50k dps.

    It's a dungeon, not a delve. If you want a delve then go do a delve.....which most of you want to turn dungeons into.

    The point completely flew over your head didn’t it?

    That doing 1-2 mechanics per boss makes a normal dungeon impossible?

    I've got a great idea. There's enough of you folks on these forums saying the same thing over and over. Why don't y'all get together and go run these dungeons??

    Also, I have NUMEROUS times offered, on these forums, to take folks through these dungeons (think I've offered up to hm clears too) and have never ever had one person take me up on it. Not one. What y'all wanna do is sit here and cry about things even when solutions have been presented to yall.

    You’ve still not understood the point. Congrats.

    I went back and glanced at your OP and it I'm pretty sure you're crying about a difficult NORMAL dungeon, which there aren't any. So yeah, color me confused.

    I’m not ‘crying’ about anything what I’m clearly talking about is the next set of DLC dungeons, which ZoS has basically said the normal mode will be basically vet SoTH difficulty, note I’m not talking about vet dungeons before you start crying, in talking about normal. Now these dungeons are tied to a story, ergo it’s not necessarily accessible to the casual player or the new player. Tying these into the story means that those who do not have the means, capability or network to complete them miss a massive chunk of the year long overarching story.

    I dont' recall them saying that, not saying they didn't but I musta missed that part. Also, good. Cuz those are not difficult rofl.

    they are not difficult... to YOU. they ARE difficult to a large number of people though.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
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