Correct me if I’m wring, but I thought dyes were already account bound? As for the achievements, I would say that they should remain character based, although it doesn’t bother me at all. But I recognize that it’s important to other people, so I don’t see any point on preventing them to hunt achievements on all their toons. For the sake of it, make skyshards activable, without giving additional skillpoints.Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
What do you think about that?
Sylvermynx wrote: »@Swomp23: as I stated when asked by @sulima (way back on page 3 maybe?), I have no problem at all with this, as long as it's an option/toggle in Settings or wherever. Personally, I love the "grind" on every girl. Heck, I don't even have a level 50 - highest level so far is 33. You know, I love the questing in a game like this, but my lag is SOOOOO bad that I can't ever manage the "mini-boss" that seems to end every quest line - it actually took me until level 21 I think on my stamblade to get through Daughter of Giants.... and that was after three deaths.... My wardens and sorcs have a better time with that sort of thing, but jeez - for me it's HARD.
Really, I simply answered with my personal slant on it. If it was optional, I'd be fine with that.
Sheezabeast wrote: »Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
easy why like they have done with dyes or collectibles - once unlocked on 1 char then avaible for rest while you still can go for achiev for collecting this if its really that mmuch immersive for some ignorants as I see
Ignorants? Excuse me?
as I said in many post before and I see you are on of them who defend shards to be separate for every char while ignoring fact many playrer :
- dont have time to run it on every new char
- dont have any of fun in this running collecting simulator
- its just boring af for many
- and again not everyone have time for this while aslo have no fun running for this
and most is hard defenders of this system because its ok, its immersive for them to have it separately on every char while ignoring rest players who have more problem with this than fun of playing doing this
1. There is a point we have more characters than we should have. I already know I reached my limit and beyond and that is ok.
2. We do not need everything, especially all SP, on every character. I have well over 300 on 5 characters, over 350 on some, but have much less than 200 on the rest. I do fine with each character.
Sheezabeast wrote: »Sheezabeast wrote: »Sheezabeast wrote: »Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
easy why like they have done with dyes or collectibles - once unlocked on 1 char then avaible for rest while you still can go for achiev for collecting this if its really that mmuch immersive for some ignorants as I see
Ignorants? Excuse me?
as I said in many post before and I see you are on of them who defend shards to be separate for every char while ignoring fact many playrer :
- dont have time to run it on every new char
- dont have any of fun in this running collecting simulator
- its just boring af for many
- and again not everyone have time for this while aslo have no fun running for this
and most is hard defenders of this system because its ok, its immersive for them to have it separately on every char while ignoring rest players who have more problem with this than fun of playing doing this
people who disagree with you = ignorant?
Is that really where you want to stand? That makes sense to you? You really thought that out all the way?
no not only because they disagree with me but because as they disagree they dont have good arguments for this or if they have and argument and it is challenged?undermined? (sorry jsut dont know perfect word for this in english)
you still are going with your argument which was defeated by opposite not only better but also by more good arguments to which you cant, you dont have next argument to stay on your side but you still dont want let rest unhappy players to get an upgrade to their fun
EDIT: thats all wha tI see what you writing, when we got new argument why to my shards account wide you stay nonstop with yout same and stale single argument or just a bit changed but still same instead of finding new argument against us
Don't you see that with this issue there is no right or wrong opinion? It's just opinions? One side has one opinion, others have others. I presented my opinions, without name-calling, to which you mostly ignored my core points, and then came to the conclusion that my opinion was worth less than yours because you deem me ignorant? You really need to learn what debate is, what respecting others means, and really, really, work on accepting that others believe different, for different reasons, and that its ok to disagree respectfully. Frankly, I'm done trying to chase your logic, and I hope you can learn how to treat other people better.
MasterSpatula wrote: »I feel like people who favor a global unlock on such things are probably the same people who have "toons," while those of us who have "characters" expect our achievements to be, well, achieved.
I may be completely off base, though.
Sheezabeast wrote: »Sheezabeast wrote: »Sheezabeast wrote: »Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
easy why like they have done with dyes or collectibles - once unlocked on 1 char then avaible for rest while you still can go for achiev for collecting this if its really that mmuch immersive for some ignorants as I see
Ignorants? Excuse me?
as I said in many post before and I see you are on of them who defend shards to be separate for every char while ignoring fact many playrer :
- dont have time to run it on every new char
- dont have any of fun in this running collecting simulator
- its just boring af for many
- and again not everyone have time for this while aslo have no fun running for this
and most is hard defenders of this system because its ok, its immersive for them to have it separately on every char while ignoring rest players who have more problem with this than fun of playing doing this
people who disagree with you = ignorant?
Is that really where you want to stand? That makes sense to you? You really thought that out all the way?
no not only because they disagree with me but because as they disagree they dont have good arguments for this or if they have and argument and it is challenged?undermined? (sorry jsut dont know perfect word for this in english)
you still are going with your argument which was defeated by opposite not only better but also by more good arguments to which you cant, you dont have next argument to stay on your side but you still dont want let rest unhappy players to get an upgrade to their fun
EDIT: thats all wha tI see what you writing, when we got new argument why to my shards account wide you stay nonstop with yout same and stale single argument or just a bit changed but still same instead of finding new argument against us
Don't you see that with this issue there is no right or wrong opinion? It's just opinions? One side has one opinion, others have others. I presented my opinions, without name-calling, to which you mostly ignored my core points, and then came to the conclusion that my opinion was worth less than yours because you deem me ignorant? You really need to learn what debate is, what respecting others means, and really, really, work on accepting that others believe different, for different reasons, and that its ok to disagree respectfully. Frankly, I'm done trying to chase your logic, and I hope you can learn how to treat other people better.
Hello Sheezabeast,
Frankly I find this comment it a little sanctimonious, and everyone pounced quite hard on Edziu with his use of the word ignorant, when clearly English is not his mother's tongue.
Anyway, as the curtain falls on this topic it's clear to me that DEVs must tread carefully when introducing new game mechanics. It's a balancing act for sure. Don't want to bruise any egos out there...
An account base skyshards option appears to be WAY to disrespectful and would belittle the hard "earned" grind from the "beta babies" with 15+ characters.
Looks like more time is required before it becomes urban legend that once upon a time players had to climb a hill both ways to get to a skyshards.
disintegr8 wrote: »I have 14 max level toons on one account and 3 on a second account (currently working on numbers 4 and 5) and I see no reason why skyshards, skill points or horse training should be account wide. Even being able to use CP on below level 50 toons makes live too easy.
Yes - I have 19 characters at 60/60/60 in horse training, all done 1 day at a time with gold.
alanmatillab16_ESO wrote: »
You know RPG stands for Role Playing Game not Really Prompt Gratification right?
An account base skyshards option appears to be WAY to disrespectful and would belittle the hard "earned" grind from the "beta babies" with 15+ characters.
@tmbrinks so we have 64 point for just maxed char
someone posted build needing 104 point so its additional 40 so x3 and this is 120 shards to gather, well...
and this is for single specific build, many peopl want to have more skillpoint spent into more class skills/weapons could have more than single build to run without respecing
always can mention about craft for atlest hireling for some more gold, I dont know single person who will not make craft for atlest hireling on alts for additional free mats
and well, I suppose many experienced people in this game realy want mor to run their content like pvp, dung, trials etc isntead of question, shard hunting while exploring map to lvl char and skyreach is for htem much more efficient to fast lvl
and what is going with this?
every experienced player if is going for new char he mostly know what he want or could do with this char so he have acknowledged before how this class will/should work and so only thing he need after lvl its just some practice in simple vet dung to get when which skill how often etc
and in just skyreach where you fast lvl you unlock every next skill adn you go to exp most skills to atlest morph so while grinding you learn how this skill work while in just exploring map..just meh, not only this will take longer but wont teach much more than this skyreach grind if you already have knowledge about this char
alanmatillab16_ESO wrote: »
You know RPG stands for Role Playing Game not Really Prompt Gratification right?
alanmatillab16_ESO wrote: »
You know RPG stands for Role Playing Game not Really Prompt Gratification right?
Yes, but role playing game can mean different things for different people. To some, it’s to project themselves in the skin of their character and experience the quests like if it happened directly to them. To others, like myself, it’s to theorycraft the strongest builds to tackle the most difficult content.
Forcing mindless grinds to people who thrive challenging content is not a good idea. Just like it wouldn’t be a good idea to force you to play Dark Souls or other challenging games.
On top of that, people that ask to skip easy grinding are generally people that whant to do this hard, end-game content. Believe me, vMA is the complete opposite of Really Prompt Gratification.
I’m repeating myself, but to each their own!
corpseblade wrote: »I am confused. First, aren't most mmorpgs long distances to endgame/max level? Especially as more content is released? Can someone give me an example of one that is not? I know some games that unlock max level characters by paying a relatively large sum of cash, but these unlocks are not account-wide. So people are asking for as many 14 max characters for free (rather than by earning by playing traditionally or buying in cash) as people claim they can get to level 50 in a number of hours?
alanmatillab16_ESO wrote: »
You know RPG stands for Role Playing Game not Really Prompt Gratification right?
Yes, but role playing game can mean different things for different people. To some, it’s to project themselves in the skin of their character and experience the quests like if it happened directly to them. To others, like myself, it’s to theorycraft the strongest builds to tackle the most difficult content.
Forcing mindless grinds to people who thrive challenging content is not a good idea. Just like it wouldn’t be a good idea to force you to play Dark Souls or other challenging games.
On top of that, people that ask to skip easy grinding are generally people that whant to do this hard, end-game content. Believe me, vMA is the complete opposite of Really Prompt Gratification.
I’m repeating myself, but to each their own!
I like completing the really hard content. I absolutely, unequivocally, do NOT want skyshards to be account bound.
Sheezabeast wrote: »Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
easy why like they have done with dyes or collectibles - once unlocked on 1 char then avaible for rest while you still can go for achiev for collecting this if its really that mmuch immersive for some ignorants as I see
Ignorants? Excuse me?
as I said in many post before and I see you are on of them who defend shards to be separate for every char while ignoring fact many playrer :
- dont have time to run it on every new char
- dont have any of fun in this running collecting simulator
- its just boring af for many
- and again not everyone have time for this while aslo have no fun running for this
and most is hard defenders of this system because its ok, its immersive for them to have it separately on every char while ignoring rest players who have more problem with this than fun of playing doing this
1. There is a point we have more characters than we should have. I already know I reached my limit and beyond and that is ok.
2. We do not need everything, especially all SP, on every character. I have well over 300 on 5 characters, over 350 on some, but have much less than 200 on the rest. I do fine with each character.
sure we dont need to have all skillpoints on every character, at all this thread is about just skyshards, not every skillpoint from quests etc
I have my main on which I have literally everything which I could achieve and its ok
but after long time playing only my main I want to play other classes for more fun and difference in it
I really have problem about mainly achievs locked for every character but this is for other topic
problem which I have is that as every time I have leveled my new char I know how to play him, I have knowledge about it and Im ready in it for harder endgame like pvp after shor time of practise while still missing many skillpoints if grinded
as I see I have atlest average 140-160 skyshards gathered on every char to have option swap in some different builds without need to respec
so even accountwide skyshards we wont need to have all unlocked, maybe atlest all gathered from dung or from opwen world map? this would be enough for basics in most while not forcing players to struggle with this gathering so explore most of maps which is really taking time and and not much fun for x-th time
EDIT: and what I see when now I looked closely to my alts? every next/later alt have aless and less shards unlocked because of how more boring it is every next time and with it not fun
Sheezabeast wrote: »Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
easy why like they have done with dyes or collectibles - once unlocked on 1 char then avaible for rest while you still can go for achiev for collecting this if its really that mmuch immersive for some ignorants as I see
Ignorants? Excuse me?
as I said in many post before and I see you are on of them who defend shards to be separate for every char while ignoring fact many playrer :
- dont have time to run it on every new char
- dont have any of fun in this running collecting simulator
- its just boring af for many
- and again not everyone have time for this while aslo have no fun running for this
and most is hard defenders of this system because its ok, its immersive for them to have it separately on every char while ignoring rest players who have more problem with this than fun of playing doing this
1. There is a point we have more characters than we should have. I already know I reached my limit and beyond and that is ok.
2. We do not need everything, especially all SP, on every character. I have well over 300 on 5 characters, over 350 on some, but have much less than 200 on the rest. I do fine with each character.
sure we dont need to have all skillpoints on every character, at all this thread is about just skyshards, not every skillpoint from quests etc
I have my main on which I have literally everything which I could achieve and its ok
but after long time playing only my main I want to play other classes for more fun and difference in it
I really have problem about mainly achievs locked for every character but this is for other topic
problem which I have is that as every time I have leveled my new char I know how to play him, I have knowledge about it and Im ready in it for harder endgame like pvp after shor time of practise while still missing many skillpoints if grinded
as I see I have atlest average 140-160 skyshards gathered on every char to have option swap in some different builds without need to respec
so even accountwide skyshards we wont need to have all unlocked, maybe atlest all gathered from dung or from opwen world map? this would be enough for basics in most while not forcing players to struggle with this gathering so explore most of maps which is really taking time and and not much fun for x-th time
EDIT: and what I see when now I looked closely to my alts? every next/later alt have aless and less shards unlocked because of how more boring it is every next time and with it not fun
First you are choosing to grind your character so that is really a choice. You are going for speed leveling up rather than efficiency since doing the skill point quests would go far to get a character skill point ready at the end.
Second, it is really obvious that your limited view is not shared by many. It has been stated in here already some want pretty much a ready made character with everything leveled up just because they leveled it one for one.
So the main logic, other than what I stated early, that Zos will use is give them an inch and they will want a mile. Zos would be wise to avoid moving that inch.
Maybe you should find another game you might enjoy more instead of requesting ZOS change THIS game so it suits YOUR needs. Why should others lose stuff they enjoy just because others don't like it? - it's the same as your argument.disintegr8 wrote: »I have 14 max level toons on one account and 3 on a second account (currently working on numbers 4 and 5) and I see no reason why skyshards, skill points or horse training should be account wide. Even being able to use CP on below level 50 toons makes live too easy.
Yes - I have 19 characters at 60/60/60 in horse training, all done 1 day at a time with gold.
Well, good for you. I’m genuinely happy if you enjoyed doing it and take pride in it.
But not everyone likes the same things. I see no point in forcing people do things they find boring in a game.
Rejoice then, because noone is -forcing- you!I see no point in forcing people do things they find boring in a game.
...and that's really all there is to it, still!TheShadowScout wrote: »If you want something badly enough, you will gladly spend the effort to get it.
If its not worth spending the effort for you, then you did not want it enough and can do without.
...because that is the -best- you can reasonably hope to get.TheShadowScout wrote: »The -one- way I could see something like this happen from ZOS... is as crown store "convenience" items, just like for riding (or vampire/werewolf bites, or motiv colelctions, etc.).
Pay, say 2000 crowns, get a "skyshard crystal" for one entire region. Still sounds like a good idea? (do the math, five regions per alliance, coldharbour, cyrodil, craglorn, IC, orsinium, Hew's Bane, Gold Coast, Vvardenfell, CWC, Summerset, Murkmire... that a LOT of crowns...)
Does that still look like such a good idea for all those who find collecting the things by hand "tedious"?
I want. This is very important part of adventuring in ESO and getting skill points by playing game. Why do you people want everything to be easy and fast without a sweat and struggle.TheTombstone wrote: »No one wants to do that over and over again.
Cillion3117 wrote: »That takes away the fun of discovery.
kyle.wilson wrote: »RaddlemanNumber7 wrote: »No, absolutely not. Each time one of my characters absorbs a skyshard it is a special little moment for me as well. I've just restarted my 15th character to ensure that it continues to happen.
No, it really is not.
There are currently 143 Skyshards in ESO
That means that on 15 characters you will need to obtain 2,145 Skyshards to fully max all of your characters. If you delete characters just to continue that moment you add another 143 Skyshards to the list for each character you recreate
Doing something 2,145 times doesn't sound very "special" to me
There are 429 skyshards for 143 skill points. So its actually 6,435 skyshards to fully level all 15 chars. That's a tedious and boring grind.