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What do you think of the new Cropsford? (Murkmire update)
It's impossible to solo. Even if you kill all the guards in a 20 second time frame on each flag, and mount and leave with 60 horse speed at the exact moment the flag tick reaches 50%, it is still too slow and cannot prevent the NPCs on the third flag from respawing.
Did this loop three times and ... sigh ...
I understand why this change was implemented i.e. to make taking Cropsford more difficult due to its unique location, but lets not forget there is a set vendor there which people need sometimes. One of the good things about towns was that one could easily solo it to get the required item sets (barring enemy players). The new change to Cropsford makes it impossible to do so, and is especially bad for people who play on DC (because most likely, we don't own Cropsford).
Edit: I completely forgot about the daily quests but I see no possible compromise. If you would like to do daily quests in Cropsford solo, try and not aggro stuff (which I think is impossible since one quest giver is right next to the flag?). So basically, now we can’t do dailies solo. GJ ZOS
Edited by An_An on November 2, 2018 5:17AM
What do you think of the new Cropsford? (Murkmire update) 66 votes
I'm okay with the change. It should not be solo-able and people who need item sets should buzz off and come back with friends. LOL.
I like that Cropsford is more difficult to take, but I'd like a better way to access the item set vendor.
I dislike the change, but it makes little difference to me.
I really hate the change for reasons mentioned above.
I don't care. I have enough DPS / speed to solo it anyway.