i believe you got melted by non projectile mag sorc.
my suggestion is:
- play pvp? impenetrable trait all the way
- use 6 med 1 heavy
- increase ur stam regen
- put your offensive ult to main bar so you can use it instantly
- use 1H+S for reverb bash, average damage spamable + defile is good pressure. remove talon
- do not slot rapid in combat if you dont use it to the fullest
Purdomination33 wrote: »Thoughts on this build? (no-CP/BG)
What could be improved?
I made it from my experience with StamDK and the responses from this thread
Hmm idk if you are running 5 medium and wings as your only snare removal with 2 seconds immunity you are gonna be permasnared so much, right now heavy with forward momentum and speed / immov pots is just insane.
Id probably run 5 heavy 2 medium, forward momentum instead of rally, replace dizzying with fossilize and run meditate (deep thoughts) instead of wings.
But for next patch your build might be the way to go.
What would you then use to kill people without Dizzy? You can dot people up on day but almost all will be able to heal through it. Templars are already difficult (if not damn near impossible) to kill on a DK as they can purge or heal through most our weak ass burst!
I will elaborate. Shacklebreaker/having bigger resource pools are a must because at top tier pvp elite players have enough defenses to withstand your pew pew combos. Once your burst is with stood it becomes a cat and mouse game of luring you out to you over extend. Right now (correct me if I am wrong) from what the op is saying you guys go up to a target unload your burst or CC them and unload your burst and win.
Won't work on me. I dun care how much burst you have. Cause I build to counter it. And top tier pvpers do the same. So thus shacklebreaker comes into play. Why so good. Once your burst is onloaded your ult is spent we get in this game of blocking and roll dodging and pressure. Top tier pvp builds are good at putting pressure on their opponents so they have to spend resources in order to stay alive. without shacklebreaker/bone pirate/some type of gimmick to return resources your gonna be out of stamina. Meaning your not going to be able to block/roll/break free out of my CC eventually. This = you lose.
Burst builds are good. You run in a pack and you (no disrespect) herp derp apply burst here. You will run into the player/build that can take it. Once that happens your a potato.
My opinion. Again not the best pvper but I have been having a ton of success in BG's of late.
People are trashing chudan but in regards to BG and solo play its great. Not sure if you spend more time in BG's or Cyrodil but if your solo-queue'ing in bg's you can't count on other players.
I wear Chudan because I can remove volatile armor since I need the extra skill slot and I need as much mana for reflective plate. Green blood is not a good heal but its main purpose is the stam regen.
This is my NON-CP build and it works great for me.
Cefutj-PCNA
Yesterday's daily BG.
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
TheRedRavenTR wrote: »Hey, I am an experienced stamDK player and i think i can give some advice. I will give you advices that every actual good stamdk players that use meta,myself included...
The_Tarantian wrote: »TheRedRavenTR wrote: »Hey, I am an experienced stamDK player and i think i can give some advice. I will give you advices that every actual good stamdk players that use meta,myself included...
Wouldn't Troll King be better in this unmitigatable damage (bleeds\oblivion) meta? Or does defile *** it up entirely?
And does the most of sustain come from heavy attacks?
What pots do you use what about speed that we lost with the last patch (swift\steed mundu\smth else)?
Also, what have you generally changed in your build with the launch of Murkmire?
Thanks for the insightfull input by the way. You and all others who replied.
I am in similar situation as OP (though slightly more experienced), and I have a dozens of question, but no one to answer.
TheRedRavenTR wrote: »....
The_Tarantian wrote: »TheRedRavenTR wrote: »....
But lingering health potions do not provide you with major endurance and that cuts you sustain significantly. Would you still go for it?
How do you achieve neccesary movement speed nowadays? Swift jewelry? Steed mundus? 15 second potions?
Do you use heroic slash as a spammable or is there another option (**cough**crushing weapon**cough**)?
And why is it LA-skill-bash weave? Why not cancel skill animation with block only? Is it because you risk loosing stamina recovery tick while blocking? Or is it for that little extra damage from bash?