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I need help with lrn2play and gitgud issues! Stam DK

Cortimi
Cortimi
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Ok here goes: I absolutely rock against noobs. Some BG matches, I can easily do 20+ kills with 0-2 deaths. However, there is a freakin' MASSIVE gap in performance when it comes to "good" players. It seems like the "experienced" players can just laugh at my pitiful damage and then burst me in three seconds. The best I was ever able to do was kill a former AD Emp Grand Warlord (I'm a Corporal) in Cyrodill 1v1( they controlled all scrolls), but he still killed me as both our executes went off at same time and we took each other out. High ranking Templar? Forget it. Nightblade? Laying on the ground wondering WTF just happened. So I feel like I at least have potential, but obviously I am doing something very wrong.

What I play: Stam DK
What I wear: Hunding's Rage (Medium, Divine's), Sword Singer (jewelry, gold weapons, nirnhoned), Molag Kena set (Medium, Infused)
What I use: Main bar (greatsword) - Reflective Plate, Venomous Claw, Noxious Breath, Executioner, Dizzying Swing, Corrosive Armor. Back bar (Greataxe) - Vigor, Rapids, Rally, Hardened Armor, Talons, Take Flight
What's wrong: I don't hit anywhere near as hard as I should for how fast I drop. I also find Dizzying Swing to be a MASSIVE waste of time, as people move around far too much for it to be consistent.
What I know I don't want: a bow. I also really like having the execute from 2H and Rally and don't want to give those up unless I have to.

On paper, I sit at over 3300 Weapon Damage with no buffs. 4300 with Rally. With the extra from Sword Singer, Molag Kena, and weapon enchant proc, it's well over 5000. But I am lucky if I can get a 7k Dizzying Swing crit, IF (and that's a BIG IF) I can actually land it.

Really, the only way I can win fights is by hoping Corrosive Armor is up, popping that, and hoping dots kill them before it runs out.

Should I get rid of Sword Singer and go Sword and Board? Trade Hunding's for Spriggan's? Flame away, dissect it and tell me how awful this all is.

PS4 NA: Soviet-Messiah
Xbox NA: Soviet Messiah
EP: Cortimi - Imperial StamDK
EP: Melga - Orc StamDen (Dah Bear)
EP: Narileya - Nord StamPlar (Mad cuz Bad)
EP: Corvaera - Bosmer Orc StamSorc (RIP)

PS4 NA (Retired at CP835): Soviet-Messiah:
EP: Cortimi - Imperial StamDK
DC: Melga gra-Antilae - StamDen
AD: Corvaera - Bosmer StamSorc
Urvoth wrote: »
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
  • TrinityBreaker
    TrinityBreaker
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    Suggestions: Play another class. I love sDK I really do, but our boi Wrobel refuses to give DK in general anything but nerfs. It painful to play and no longer worth it.
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Alkosh
    Khajiit Magden - Arctic Mayhem


  • BlackMadara
    BlackMadara
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    Yea don't listen to that guy^. Rule one for ESO pvp, wear impen. It is the best trait all around. Even when building for offense, it has a much higher value than infused and divines. The only alternative I can see for medium armor is well fitted.

    On the subject of medium armor, a lot of players will say go heavy but I disagree. Med requires a play style of elusiveness. You need focus on not taking damage with movement and dodge until you can set up your burst.

    Next, have a burst combo. Rapids and talons for a stamina dk on combat don't seem too efficient. Rapids is a huge stamina drain and talons the same for magicka. If you want to stick with double 2h, run fossilized for the your cc. This will increase your chances of hitting your dizzying swing( if you use this as your combo, should switch morphs to wrecking blow). Set up dots, cc, wb, dawn breaker/leap. With that much wd in med you should see some nice kills, even against decent players.
  • Cortimi
    Cortimi
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    IF I was going to swap a bar to S/B, what should I replace Sword Singer with? I keep seeing Shacklebreaker mentioned in game, but I just don't understand what makes it so sought after. One of the issues I have is dodging wrecks my stam, which prevents me from being able to do anything, so maybe that's what Shacklebreaker helps with? I really like the Fossil and WB idea, especially since that would remind me to follow WB with the light attacks to proc Molag Kena.

    As far as Rapids goes, I'm not THAT dumb to use it in a fight, I just use that to get around since Cyrodiil can also be called Horse Jockey Simulator 2018.
    Edited by Cortimi on October 16, 2018 12:25AM
    Xbox NA: Soviet Messiah
    EP: Cortimi - Imperial StamDK
    EP: Melga - Orc StamDen (Dah Bear)
    EP: Narileya - Nord StamPlar (Mad cuz Bad)
    EP: Corvaera - Bosmer Orc StamSorc (RIP)

    PS4 NA (Retired at CP835): Soviet-Messiah:
    EP: Cortimi - Imperial StamDK
    DC: Melga gra-Antilae - StamDen
    AD: Corvaera - Bosmer StamSorc
    Urvoth wrote: »
    CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
  • Waffennacht
    Waffennacht
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    To dodge roll without it draining you; you have to work in some reduction.

    7 medium is always recommended when going with medium.

    I run impregnable, this gives crit resistance so I can run well fitted

    But Open world is different from BGs both of which is different from duels. Then there's CP vs no CP

    You mentioned you do well in BGs, but didn't specifically struggling in BGs, maybe the difference in ow vs BG is what's giving you trouble?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ragnarock41
    Ragnarock41
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    Man, so much misinformation here. I don't know where to begin but at least you got the basics so its not that bad.

    Before I begin, you need to know that solo PvP is probably going to die for stamDk next patch, with the speed potion nerfs, so everything I'm gonna tell you is for group play, if you want to be a solo 1vX star and do so in medium armor, I'd advice saying goodbye to stamDk.

    Anyways , first of all, divines is a no no for PvP. You need at least 2k crit resist in CP PvP, and 1200-1500 minimum in non-cp pvp. And these are MINIMUM. for normal resistances on a medium build, with spikes up you should aim for above 19k physical and above 22k spell resist. If you gold out all your gear you should sit at 23k-20k resists which is equal to a 5-1-1 heavy armor setup.

    So on a medium build ideally, you can either run 5 impen with 2 wellfittet, or you can go for impreg set which allows you to run full well-fittet, so you can dodge roll much more often, and run for cheap.

    Ideally in medium armor as a Dk, you should have a lot of dots and dizzy swing should be used after you already dropped your dots on your enemy. I don't recommend noxious breath cause it sucks, so run venom claws, blood craze and have axes for passive bleed procs.

    One of the builds I know works for medium armor stamDk is:

    troll king/blood spawn- bone pirate - *damage set of your choice* on jewelry and 2h axe(preferably something like ravager/veiled), master dw back bar.(master dw is not neccessary but if you have it definitely go for it, Its broken op at the moment)

    use warrior mundus-all weapon damage glyphs on jewelry-tri stat glyphs on your chest-head-legs so your max hp goes up a bit more.


    For abilities, on dw bar:

    rending slashes/blood craze (I prefer blood craze but if you need a snare go for other morph)
    venom claws
    shuffle ( don't ever drop this, drop wings if you have bar space issues but not this,this is critical next patch)
    fragmented shield (your minor brutality source, 1k stam back and major mending to boost healing)
    resolving vigor ( don't be afraid to use this often, use it BEFORE your hp gets too low, not after. Its a smart idea to do a vigor+dodge roll if you got a big hit, like an incap or dawnbreaker etc.)

    On 2h bar:
    Reverse slice
    reflective plate/crit rush
    dizzying swing(alternatively you can run fossilize and maybe drop wings-gapcloser for another damage ability like noxious or FoO)
    volatile/hardened armor(whichever you choose but remember, volatile armor can reveal nightblades)
    Rally (use this after you use fragmented shield, that way you'll get the most benefit out of it)

    For ultimates, go for corrosive on one bar, dawnbreaker/take flight on the other, corrosive is a situational ultimate, leap/db should be your main ultimate for bursting.

    For potions I recommend running tri-stat potion on this because on top of great sustain, you get hp regen(which helps troll king), you get magicka regen(which helps you spam wings more), and you get %20 stam regen which is obviously useful.

    The idea with this build is to weave your dots with light-heavy attacks on your dw bar, and use 2h as an utility bar, and dizzy swing only after you've already applied dots on your target, and Its a smart idea to make it not so obvious that you're gonna do a dizzy swing.This ability takes way too much practice and game knowledge to use against mobile enemies or nightblades, but with practice you can actually get really good at it, so keep practicing!

    Hope this helps, Its a bit of a text wall but really there is a lot to say.
    Edited by Ragnarock41 on October 16, 2018 3:04AM
  • Brutusmax1mus
    Brutusmax1mus
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    Can't wait for the range buff on dk next patch.
  • montjie
    montjie
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    Youre basically a glass cannon which makes your offence your only defence. That is probably why you get dropped that fast by experienced players since they have the know how to deal with those situations and control the fight.

    - I would definitely go with more crit resistance (impenetrable trait, impregnable set, cp are ways to get that)
    - Any reason you opted with double 2h? If not you could consider running another weapon type in conjunction with 2h. As suggested 1h/s is a good option for stamdk. Dual wield is also pretty popular these days and rightfully so. 1h/s would give you more tankiness whereas dual wield would boost your damage output.
    - You could also swap positions of your ulti. Putting Take flight on your offensive bar would increase your burst potential by alot since you wouldnt have to bar swap to get that ult popped. Corrosive has a duration so you can just pop it, bar swap and the effects will still run and theres no passive benefit for slotting it on your offensive bar so id highly suggest placing it on your back bar.
    - Are you in full medium? If so have you tried a 5medium, 1 light 1, heavy or a 5 medium, 2heavy setup? Ud get slight more overall resources that way and a bit more resistances but you give up on sustain and crit most importantly.
    - You dont have to have rapids slotted 100%, you could replace it with another, more effective, skill. Personally im thinking about Flames of Oblivion, which will boost your crit even more and when activated it does decent damage every 5 seconds. While mounted u dont need the crit anyway, so you can just switch the two abilities out for eachother when needed. Theres also an addon that auto slots rapids when you mount if you have it unlocked called Assist Rapid Riding
    - Talons isnt a bad skill but I wouldnt recommend it on a stamdk. Its pricey and lost a chunk of its effectiveness when more people started using Forward momentum. You could swap it out for Fossilize which is a hardCC that also goes through block followed by the same root talons give. It also gives you ultimate and stamina back. Another great option is Igneous shield or the other morph. Personally I use the other morph for the extended major mending it gives.
    - Do you have any sustain issues? If so it wouldnt hurt you to lower your weapon damage for some stam recovery, cost reduction or max stamina.
    - Out of your offensive arsenal of 5, sword singer boosts only 2 abilities which seems like a waste of a 5 piece bonus imo. Especially considering how difficult it is to consistently land a D-swing these days and the other ability being an execute so probably not even being used that often.

    Rank doesnt mean anything other than how much ap that character has accumulated tbh. You can have a tyro sweeping the floor with his enemies in a 1vX and at the same time you can have a grand overlord killing himself with reflected snipes.

    Shacklebreaker is a great jack of all trades set. It gives great overall base stats. No procs so no requirements that have to be met or rngeezus that has to be pleased. 100% reliable stats. Sustain, damage and a nice boost to both resource pools which again helps with sustain and damage but also helps managing your utilities way better. The fact that its craftable makes it also an easy option since you can choose the weightclass of each piece.

    Im sure ive missed a ton of helpfull tips i could have given you but this is what came to my mind real quick reading this thread.
    - easy farmable saltbucket -
    - retired QQ king of Daggerfall Covenant PC-EU Azura's Star/Sotha Sil/weird dragon name/Ravenwatch zone chat -
  • ATomiX96
    ATomiX96
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    I mean you are running full divines and we have no information if you run crit resistance CP so that might be your problem, also hundings rage and sword singer are definitly not the best Sets to use in PVP.

    A decent build would be something along the lines of 2x Bloodspawn/Troll-King, 5xFury/7th Legion/Veiled Heritance (people sleep on that set especially on dot-heavy builds pretty much 100% uptime on offense) and Impregnable. Personaly id run a 2H and 1HS for this patch, but idk how we are gonna manage snare removal next patch with all snare removal nerfed to the ground.

    If you wanna play medium armor just run medium impreg on body, even though heavy armor is argubly stronger.

    If you need a CC, I wouldnt go with dizzying swing in any universe, id rather run fossilize and leap/dawnbreaker for stuns, id even run nerfed Reverberating Bash over Dizzying Swing tbh.

    For your Damage Pressure you have general light attack weaving your dots like poisonous claw, noxious breath, double dot poisons, volatile armor dot. It all looks like small numbers but if you add it up its alot of pressure, or at least it was that when you have 100% defile uptime with reverb LUL havent played sDK ever since.

    Your Bar Setup would be something along those lines:

    2H: Forward Momentum(or Rally if in medium, but then you gotta run shuffle for snare removal), reverse slice (execute), fossilize (or dizzying if you really want to), noxious breath or poison claw (breath has major fracture), Flex-Spot, ULT: Dawnbreaker of Smiting / Leap


    1HS: Vigor, Fragmented Shield (for Major Mending more heals), Volatile Armor (AoE DoT + 8% resistances, + 12% healing recieved from DK Passive while skill is active), Flex Spot, Flex-Spot, ULT: Corrosive or 1HS-Ult

    In the Flex Spots you can run following things:

    Stampede (2h Gap-Closer)
    Noxious / Breath (if you want to run both dots)
    Reverberating Bash (instant stun + 4 sec defile)
    Heroic Slash (minor maim + minor heroism + snare)
    Reflective Plate (alternative snare removal?)
    Flames of Oblivion (ive seen some good StamDKs run that abilty for 10% crit and if you time it correctly with leap insane burst)
    You can also Slot Fighters Guild Abilties to get slightly more Weapon Damage

    Hope that helps a bit.
  • dooderek
    dooderek
    Soul Shriven
    I am also a stamdk. Use to have a similar problem but no more.

    Like what others have mentioned since your solo queue'ing you need defense.

    My suggestion and this is all in medium armor btw. If you want to hit 4k weapon damage with just major brutality you need to be in medium. All 7 pieces of armor should be traited for IMPEN.

    1) Protective trait on jewelry + mighty chudan and remove hardened armor (swap with another utility skill i.e forward momentum / Green dragon blood for sustain is good too). You can keep your 2 dps sets. This is what I run.

    2) Replace one dps set with brass.


    I recommend going 2h axe and dw axe. In 1v1 scenarios pop your dots on the enemy (nox breath, claw, blood craze bleed, possibly twin blade and heavy weapons if your lucky etc.). Pop your immovability pot with major expedition this should make landing wrecking blow much easier. Once you have your dots going a cc from wrecking blow is enough to prevent the player from healing and should move them into execute range. Slam a dawn breaker in-between for additional damage.

  • Cortimi
    Cortimi
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    dooderek wrote: »
    I am also a stamdk. Use to have a similar problem but no more.

    Like what others have mentioned since your solo queue'ing you need defense.

    My suggestion and this is all in medium armor btw. If you want to hit 4k weapon damage with just major brutality you need to be in medium. All 7 pieces of armor should be traited for IMPEN.

    1) Protective trait on jewelry + mighty chudan and remove hardened armor (swap with another utility skill i.e forward momentum / Green dragon blood for sustain is good too). You can keep your 2 dps sets. This is what I run.

    2) Replace one dps set with brass.


    I recommend going 2h axe and dw axe. In 1v1 scenarios pop your dots on the enemy (nox breath, claw, blood craze bleed, possibly twin blade and heavy weapons if your lucky etc.). Pop your immovability pot with major expedition this should make landing wrecking blow much easier. Once you have your dots going a cc from wrecking blow is enough to prevent the player from healing and should move them into execute range. Slam a dawn breaker in-between for additional damage.

    Now this made the most sense to me out of everything. I currently run heavy top and bottom in a 5/2 with the Undaunteds, didn't think about jewelry or Chudan's. Thanks everyone will give it a shot.

    Would going Bone Pirate, heavy Shacklebreaker, all impen, with tristat Jewelry and glyphs be a good idea, or use Brass instead of Shacklebreak?

    Also should have mentioned this is always no-CP campaigns and BGs, I'm only CP490
    Edited by Cortimi on October 16, 2018 6:51PM
    Xbox NA: Soviet Messiah
    EP: Cortimi - Imperial StamDK
    EP: Melga - Orc StamDen (Dah Bear)
    EP: Narileya - Nord StamPlar (Mad cuz Bad)
    EP: Corvaera - Bosmer Orc StamSorc (RIP)

    PS4 NA (Retired at CP835): Soviet-Messiah:
    EP: Cortimi - Imperial StamDK
    DC: Melga gra-Antilae - StamDen
    AD: Corvaera - Bosmer StamSorc
    Urvoth wrote: »
    CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
  • Waffennacht
    Waffennacht
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    Cortimi wrote: »
    dooderek wrote: »
    I am also a stamdk. Use to have a similar problem but no more.

    Like what others have mentioned since your solo queue'ing you need defense.

    My suggestion and this is all in medium armor btw. If you want to hit 4k weapon damage with just major brutality you need to be in medium. All 7 pieces of armor should be traited for IMPEN.

    1) Protective trait on jewelry + mighty chudan and remove hardened armor (swap with another utility skill i.e forward momentum / Green dragon blood for sustain is good too). You can keep your 2 dps sets. This is what I run.

    2) Replace one dps set with brass.


    I recommend going 2h axe and dw axe. In 1v1 scenarios pop your dots on the enemy (nox breath, claw, blood craze bleed, possibly twin blade and heavy weapons if your lucky etc.). Pop your immovability pot with major expedition this should make landing wrecking blow much easier. Once you have your dots going a cc from wrecking blow is enough to prevent the player from healing and should move them into execute range. Slam a dawn breaker in-between for additional damage.

    Now this made the most sense to me out of everything. I currently run heavy top and bottom in a 5/2 with the Undaunteds, didn't think about jewelry or Chudan's. Thanks everyone will give it a shot.

    Would going Bone Pirate, heavy Shacklebreaker, all impen, with tristat Jewelry and glyphs be a good idea, or use Brass instead of Shacklebreak?

    Also should have mentioned this is always no-CP campaigns and BGs, I'm only CP490

    LXZkZhx.png

    I found this to be the most constructive;
    Man, so much misinformation here. I don't know where to begin but at least you got the basics so its not that bad.

    Before I begin, you need to know that solo PvP is probably going to die for stamDk next patch, with the speed potion nerfs, so everything I'm gonna tell you is for group play, if you want to be a solo 1vX star and do so in medium armor, I'd advice saying goodbye to stamDk.

    Anyways , first of all, divines is a no no for PvP. You need at least 2k crit resist in CP PvP, and 1200-1500 minimum in non-cp pvp. And these are MINIMUM. for normal resistances on a medium build, with spikes up you should aim for above 19k physical and above 22k spell resist. If you gold out all your gear you should sit at 23k-20k resists which is equal to a 5-1-1 heavy armor setup.

    So on a medium build ideally, you can either run 5 impen with 2 wellfittet, or you can go for impreg set which allows you to run full well-fittet, so you can dodge roll much more often, and run for cheap.

    Ideally in medium armor as a Dk, you should have a lot of dots and dizzy swing should be used after you already dropped your dots on your enemy. I don't recommend noxious breath cause it sucks, so run venom claws, blood craze and have axes for passive bleed procs.

    One of the builds I know works for medium armor stamDk is:

    troll king/blood spawn- bone pirate - *damage set of your choice* on jewelry and 2h axe(preferably something like ravager/veiled), master dw back bar.(master dw is not neccessary but if you have it definitely go for it, Its broken op at the moment)

    use warrior mundus-all weapon damage glyphs on jewelry-tri stat glyphs on your chest-head-legs so your max hp goes up a bit more.


    For abilities, on dw bar:

    rending slashes/blood craze (I prefer blood craze but if you need a snare go for other morph)
    venom claws
    shuffle ( don't ever drop this, drop wings if you have bar space issues but not this,this is critical next patch)
    fragmented shield (your minor brutality source, 1k stam back and major mending to boost healing)
    resolving vigor ( don't be afraid to use this often, use it BEFORE your hp gets too low, not after. Its a smart idea to do a vigor+dodge roll if you got a big hit, like an incap or dawnbreaker etc.)

    On 2h bar:
    Reverse slice
    reflective plate/crit rush
    dizzying swing(alternatively you can run fossilize and maybe drop wings-gapcloser for another damage ability like noxious or FoO)
    volatile/hardened armor(whichever you choose but remember, volatile armor can reveal nightblades)
    Rally (use this after you use fragmented shield, that way you'll get the most benefit out of it)

    For ultimates, go for corrosive on one bar, dawnbreaker/take flight on the other, corrosive is a situational ultimate, leap/db should be your main ultimate for bursting.

    For potions I recommend running tri-stat potion on this because on top of great sustain, you get hp regen(which helps troll king), you get magicka regen(which helps you spam wings more), and you get %20 stam regen which is obviously useful.

    The idea with this build is to weave your dots with light-heavy attacks on your dw bar, and use 2h as an utility bar, and dizzy swing only after you've already applied dots on your target, and Its a smart idea to make it not so obvious that you're gonna do a dizzy swing.This ability takes way too much practice and game knowledge to use against mobile enemies or nightblades, but with practice you can actually get really good at it, so keep practicing!

    Hope this helps, Its a bit of a text wall but really there is a lot to say.

    I wouldn't ever dare dream of sacrificing a monster set for Chudan on any class running medium armor. Nor would I further go with medium brass; at that point you should be in heavy armor with offensive and sustain sets
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Thogard
    Thogard
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    Medium brass and medium impreg work for many Stam classes. DK just isn’t one of them.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • IZZEFlameLash
    IZZEFlameLash
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    Chudan and dropping Volatile is like severely gimping your already bad healing.
    Imperials, the one and true masters of all mortal races of Tamriel
  • ATomiX96
    ATomiX96
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    EDIT:

    Forgot about meditate for a second, its insane when you go around line of sight and pop that button, especially on DK where you can utilize your magicka pool as well.
    Edited by ATomiX96 on October 17, 2018 10:51AM
  • Gibus043
    Gibus043
    Thoughts on this build? (no-CP/BG)
    What could be improved?

    I made it from my experience with StamDK and the responses from this thread
    Edited by Gibus043 on October 17, 2018 1:26PM
  • Emmagoldman
    Emmagoldman
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    Suggestions that you should role another class are pointless, stamdk can still be very strong and isn’t pitted into one setup, giving some options. I run mine as a bleed proc build but if you can hit with dizzy it can be powerful as well. The comment above about placing dots before dizzy is great advice. You may even want to put on fossilize as well instead of noxious to land dizzy. Doing so, may require you to tri state or even put a mag regen trait.

    I haven’t tried with chudan but I feel that bloodspawn is too good to not run. I would consider either dawn breaker or take flight for offensive bar. DK passives benefit from using ult and provide sustain. Backbar consider going werewolf for stam regen or use the psiic order ult temporal guard giving minor protection. 8% damage reduction is great.

    In terms of heals, if use use either dragon blood morph, hit that first because it’s based on missing health. With vigor, it works best to vigor and dodge roll into rally. It allows you to get 1 or 2 tics of Heals mid roll.
  • Koensol
    Koensol
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    Chudan and dropping Volatile is like severely gimping your already bad healing.
    Stamdk and bad healing... ok.
  • Ragnarock41
    Ragnarock41
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    Cortimi wrote: »
    dooderek wrote: »
    I am also a stamdk. Use to have a similar problem but no more.

    Like what others have mentioned since your solo queue'ing you need defense.

    My suggestion and this is all in medium armor btw. If you want to hit 4k weapon damage with just major brutality you need to be in medium. All 7 pieces of armor should be traited for IMPEN.

    1) Protective trait on jewelry + mighty chudan and remove hardened armor (swap with another utility skill i.e forward momentum / Green dragon blood for sustain is good too). You can keep your 2 dps sets. This is what I run.

    2) Replace one dps set with brass.


    I recommend going 2h axe and dw axe. In 1v1 scenarios pop your dots on the enemy (nox breath, claw, blood craze bleed, possibly twin blade and heavy weapons if your lucky etc.). Pop your immovability pot with major expedition this should make landing wrecking blow much easier. Once you have your dots going a cc from wrecking blow is enough to prevent the player from healing and should move them into execute range. Slam a dawn breaker in-between for additional damage.

    Now this made the most sense to me out of everything. I currently run heavy top and bottom in a 5/2 with the Undaunteds, didn't think about jewelry or Chudan's. Thanks everyone will give it a shot.

    Would going Bone Pirate, heavy Shacklebreaker, all impen, with tristat Jewelry and glyphs be a good idea, or use Brass instead of Shacklebreak?

    Also should have mentioned this is always no-CP campaigns and BGs, I'm only CP490

    LXZkZhx.png

    I found this to be the most constructive;
    Man, so much misinformation here. I don't know where to begin but at least you got the basics so its not that bad.

    Before I begin, you need to know that solo PvP is probably going to die for stamDk next patch, with the speed potion nerfs, so everything I'm gonna tell you is for group play, if you want to be a solo 1vX star and do so in medium armor, I'd advice saying goodbye to stamDk.

    Anyways , first of all, divines is a no no for PvP. You need at least 2k crit resist in CP PvP, and 1200-1500 minimum in non-cp pvp. And these are MINIMUM. for normal resistances on a medium build, with spikes up you should aim for above 19k physical and above 22k spell resist. If you gold out all your gear you should sit at 23k-20k resists which is equal to a 5-1-1 heavy armor setup.

    So on a medium build ideally, you can either run 5 impen with 2 wellfittet, or you can go for impreg set which allows you to run full well-fittet, so you can dodge roll much more often, and run for cheap.

    Ideally in medium armor as a Dk, you should have a lot of dots and dizzy swing should be used after you already dropped your dots on your enemy. I don't recommend noxious breath cause it sucks, so run venom claws, blood craze and have axes for passive bleed procs.

    One of the builds I know works for medium armor stamDk is:

    troll king/blood spawn- bone pirate - *damage set of your choice* on jewelry and 2h axe(preferably something like ravager/veiled), master dw back bar.(master dw is not neccessary but if you have it definitely go for it, Its broken op at the moment)

    use warrior mundus-all weapon damage glyphs on jewelry-tri stat glyphs on your chest-head-legs so your max hp goes up a bit more.


    For abilities, on dw bar:

    rending slashes/blood craze (I prefer blood craze but if you need a snare go for other morph)
    venom claws
    shuffle ( don't ever drop this, drop wings if you have bar space issues but not this,this is critical next patch)
    fragmented shield (your minor brutality source, 1k stam back and major mending to boost healing)
    resolving vigor ( don't be afraid to use this often, use it BEFORE your hp gets too low, not after. Its a smart idea to do a vigor+dodge roll if you got a big hit, like an incap or dawnbreaker etc.)

    On 2h bar:
    Reverse slice
    reflective plate/crit rush
    dizzying swing(alternatively you can run fossilize and maybe drop wings-gapcloser for another damage ability like noxious or FoO)
    volatile/hardened armor(whichever you choose but remember, volatile armor can reveal nightblades)
    Rally (use this after you use fragmented shield, that way you'll get the most benefit out of it)

    For ultimates, go for corrosive on one bar, dawnbreaker/take flight on the other, corrosive is a situational ultimate, leap/db should be your main ultimate for bursting.

    For potions I recommend running tri-stat potion on this because on top of great sustain, you get hp regen(which helps troll king), you get magicka regen(which helps you spam wings more), and you get %20 stam regen which is obviously useful.

    The idea with this build is to weave your dots with light-heavy attacks on your dw bar, and use 2h as an utility bar, and dizzy swing only after you've already applied dots on your target, and Its a smart idea to make it not so obvious that you're gonna do a dizzy swing.This ability takes way too much practice and game knowledge to use against mobile enemies or nightblades, but with practice you can actually get really good at it, so keep practicing!

    Hope this helps, Its a bit of a text wall but really there is a lot to say.

    I wouldn't ever dare dream of sacrificing a monster set for Chudan on any class running medium armor. Nor would I further go with medium brass; at that point you should be in heavy armor with offensive and sustain sets

    Dk gets healing received from slotting spikes, and green dragon blood is pathetic, so sadly chudan is not even a viable option as you said.

    BUT, if that wasn't the case,If the healing received passive wasn't tied up to using draconic abilities, I would actually slot chudan just to save up 1 bar space. The extra sustain from BS is not that impactful for group play, where I get plenty of opportunities to catch my breath or get an orb thrown at me.

    Don't get me wrong, chudan is obviously mathematically worse than slotting something like TK or balorgh or blood spawn, BUT the extra bar space is actually very precious.

    Edited by Ragnarock41 on October 18, 2018 2:41PM
  • ATomiX96
    ATomiX96
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    Gibus043 wrote: »
    Thoughts on this build? (no-CP/BG)
    What could be improved?

    I made it from my experience with StamDK and the responses from this thread

    Hmm idk if you are running 5 medium and wings as your only snare removal with 2 seconds immunity you are gonna be permasnared so much, right now heavy with forward momentum and speed / immov pots is just insane.
    Id probably run 5 heavy 2 medium, forward momentum instead of rally, replace dizzying with fossilize and run meditate (deep thoughts) instead of wings.

    But for next patch your build might be the way to go.
  • dooderek
    dooderek
    Soul Shriven
    People are trashing chudan but in regards to BG and solo play its great. Not sure if you spend more time in BG's or Cyrodil but if your solo-queue'ing in bg's you can't count on other players.

    I wear Chudan because I can remove volatile armor since I need the extra skill slot and I need as much mana for reflective plate. Green blood is not a good heal but its main purpose is the stam regen.

    This is my NON-CP build and it works great for me.

    Cefutj-PCNA

    Yesterday's daily BG.

    G2MbqKu.jpg
  • Ender1310
    Ender1310
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    Cortimi wrote: »
    Ok here goes: I absolutely rock against noobs. Some BG matches, I can easily do 20+ kills with 0-2 deaths. However, there is a freakin' MASSIVE gap in performance when it comes to "good" players. It seems like the "experienced" players can just laugh at my pitiful damage and then burst me in three seconds. The best I was ever able to do was kill a former AD Emp Grand Warlord (I'm a Corporal) in Cyrodill 1v1( they controlled all scrolls), but he still killed me as both our executes went off at same time and we took each other out. High ranking Templar? Forget it. Nightblade? Laying on the ground wondering WTF just happened. So I feel like I at least have potential, but obviously I am doing something very wrong.

    What I play: Stam DK
    What I wear: Hunding's Rage (Medium, Divine's), Sword Singer (jewelry, gold weapons, nirnhoned), Molag Kena set (Medium, Infused)
    What I use: Main bar (greatsword) - Reflective Plate, Venomous Claw, Noxious Breath, Executioner, Dizzying Swing, Corrosive Armor. Back bar (Greataxe) - Vigor, Rapids, Rally, Hardened Armor, Talons, Take Flight
    What's wrong: I don't hit anywhere near as hard as I should for how fast I drop. I also find Dizzying Swing to be a MASSIVE waste of time, as people move around far too much for it to be consistent.
    What I know I don't want: a bow. I also really like having the execute from 2H and Rally and don't want to give those up unless I have to.

    On paper, I sit at over 3300 Weapon Damage with no buffs. 4300 with Rally. With the extra from Sword Singer, Molag Kena, and weapon enchant proc, it's well over 5000. But I am lucky if I can get a 7k Dizzying Swing crit, IF (and that's a BIG IF) I can actually land it.

    Really, the only way I can win fights is by hoping Corrosive Armor is up, popping that, and hoping dots kill them before it runs out.

    Should I get rid of Sword Singer and go Sword and Board? Trade Hunding's for Spriggan's? Flame away, dissect it and tell me how awful this all is.

    PS4 NA: Soviet-Messiah

    I got you. The answer is yes you are a glass cannon. You eat other glass cannons/noobs alive. Real players build their character to withstand cc and burst such as yours. Once they withstand it and can go offensive you get roasted.

    The answer is yes go sword and board...keep the 2 hander and the only build that I have seem really work for a stam DK is an ult regen build.

    Why: If you are sword and board your defensive ult will always be up giving you the ability to withstand other players burst.
    Pro: Your dawnbreaker or dragon leap or onslaught will always be up on your front bar or 2 hnder bar.
    Tip: Get you a Asylum 2 hander that generates ult on reverse swing.
    Option: get rid of dizzying swing and use your dawn breaker or whatever ult to set up your burst. Get the other player down low and use executioner.
    This build will get you resources back quick cause of DK passive be bursty and defensive. Hope it helps. Sets are WW hide
    and Shackle breaker for the regen. Try tri stat glyphs.
  • Ender1310
    Ender1310
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    Cortimi wrote: »
    IF I was going to swap a bar to S/B, what should I replace Sword Singer with? I keep seeing Shacklebreaker mentioned in game, but I just don't understand what makes it so sought after. One of the issues I have is dodging wrecks my stam, which prevents me from being able to do anything, so maybe that's what Shacklebreaker helps with? I really like the Fossil and WB idea, especially since that would remind me to follow WB with the light attacks to proc Molag Kena.

    As far as Rapids goes, I'm not THAT dumb to use it in a fight, I just use that to get around since Cyrodiil can also be called Horse Jockey Simulator 2018.

    What you just said dodging wrecks your stam. Shacklbreaker will help with that. Plus gives good damage. Its a staple for many stam builds in pvp.
  • IZZEFlameLash
    IZZEFlameLash
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    Edit: nvm not worth it
    Edited by IZZEFlameLash on October 19, 2018 12:41AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • Waffennacht
    Waffennacht
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    @dooderek stop playing Deathmatch in non Deathmatch. 650 score is your team winning despite your help, not because of it.

    42 kills in Deathmatch is awesome; domination/crazy king means I'm going insane if I'm on your team lol.

    As for Chudan; I wouldn't run it on medium armor, that's just my opinion
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ender1310
    Ender1310
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    The next step for you is to sacrifice damage and learn how to play/counter. It's hard you need sustain defense and burst. It is a step I am trying to take myself. I am not talking from a position of I am better then you. Although I have to say unless your ganking me my build that does way less raw damage then yours will win. I see it all the time. Your build has to have enough defense to withstand the other guys best pew pew. This is a must. After that sustain so you can keep it up and damage.
  • Purdomination33
    Purdomination33
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    ATomiX96 wrote: »
    Gibus043 wrote: »
    Thoughts on this build? (no-CP/BG)
    What could be improved?

    I made it from my experience with StamDK and the responses from this thread

    Hmm idk if you are running 5 medium and wings as your only snare removal with 2 seconds immunity you are gonna be permasnared so much, right now heavy with forward momentum and speed / immov pots is just insane.
    Id probably run 5 heavy 2 medium, forward momentum instead of rally, replace dizzying with fossilize and run meditate (deep thoughts) instead of wings.

    But for next patch your build might be the way to go.

    What would you then use to kill people without Dizzy? You can dot people up on day but almost all will be able to heal through it. Templars are already difficult (if not damn near impossible) to kill on a DK as they can purge or heal through most our weak ass burst!
    Mediocre AD StamDK.
    BiS wine drinker.
    Award winning dog owner.
    Disappointing husband.
  • kringled_1
    kringled_1
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    @dooderek stop playing Deathmatch in non Deathmatch. 650 score is your team winning despite your help, not because of it.

    42 kills in Deathmatch is awesome; domination/crazy king means I'm going insane if I'm on your team lol.

    As for Chudan; I wouldn't run it on medium armor, that's just my opinion

    If defending in a relic match you can get both high kills and low score while still being useful to team score. I don't think that's a relic match though.
    Edited by kringled_1 on October 19, 2018 4:06PM
  • Cortimi
    Cortimi
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    Wow, I have so many ideas to try (this ***'s gonna be expensive). So one guy that routinely tears me up in game uses 7th Legion and Bone Pirate. He uses 7L Armor, with BP jewelry and weaps. I happen to have the opposite in my bank, I have 7L weapons (2h axe and S/B) and jewelry. So I am for sure going to replace Sword-Singer with that to give it a whirl.

    So to replace my medium Hunding's, I am now torn between heavy Shacklebreaker, and Veiled Heritance. Or should I scrap the 7th Legion Idea too? I feel like Molag Kena, VH, and 7L would still put me at similar damage (assuming everything procs right) but I would have the benefits of heavy armor. Then again, I'm willing to give up some RNGesus for more stam. Ohhhh what to do.
    Xbox NA: Soviet Messiah
    EP: Cortimi - Imperial StamDK
    EP: Melga - Orc StamDen (Dah Bear)
    EP: Narileya - Nord StamPlar (Mad cuz Bad)
    EP: Corvaera - Bosmer Orc StamSorc (RIP)

    PS4 NA (Retired at CP835): Soviet-Messiah:
    EP: Cortimi - Imperial StamDK
    DC: Melga gra-Antilae - StamDen
    AD: Corvaera - Bosmer StamSorc
    Urvoth wrote: »
    CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
  • Rexy18
    Rexy18
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    I've played heavy armor on my stam DK with the typical 7th, Fury, Bone Pirate, etc. but eventually grew bored of it and decided to experiment with medium armor. https://en.uesp.net/wiki/Special:EsoBuildData?id=90122 came up with this build a few weeks ago and it works great in both CP and non-CP, a lot of stamina, good healing, damage and defense in medium (health could be a bit bigger for PvP but I never focused much on that stat). DW bleed builds are pretty strong but I was never a big fan of them
  • GreenHere
    GreenHere
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    I also have a hard time seeing what the big deal with Shacklebreaker is... 2k of your main resource, and 2k of the opposite doesn't seem that strong. It makes more sense on a sDK, since they make heavier use of their magicka pool than other classes, but why it's so often recommended to other/all stam classes over things like Bone Pirate I'm still not really clear on. (It makes more sense to me on mag characters, though, where stam is more precious to us.)

    Can anyone elaborate, please? I'm still pretty low tier in PvP, and am trying to wrap my head around this stuff as well.
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