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Werewolf Theorycrafting (PvP)

  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    On a khajiit nb werewolf : trolling vs chudan 4 small scale survivability?(Striktly no pocket healer!)
    Without chudan im at 27k res. but the bugged werewolf taught me I can survive with less then 35k resistances ^^
    OH yes 12.8k max mag+1.2k mag recovery enough?
    Edited by IlCanis_LupuslI on October 9, 2018 6:30PM
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Koolio
    Koolio
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    ✭✭
    On a khajiit nb werewolf : trolling vs chudan 4 small scale survivability?(Striktly no pocket healer!)
    Without chudan im at 27k res. but the bugged werewolf taught me I can survive with less then 35k resistances ^^
    OH yes 12.8k max mag+1.2k mag recovery enough?

    Because it’s NB and Khajiit I would say troll king. You get 15% health regen for NB and 20% for khajiit. I would say stack the bonuses.
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    12.8k max mag+1.2k mag recovery enough on a werewolf? (no continuous)
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Koolio
    Koolio
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    ✭✭
    12.8k max mag+1.2k mag recovery enough on a werewolf? (no continuous)

    Do your potions have Magicka?

    I run 13.8. 900 regen but tripots

    I get my healing other ways though
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Yeah im a tripot junkie lol
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • tunepunk
    tunepunk
    ✭✭✭✭✭
    I tested out using Swarm Mother for monster set instead in battlegrounds. Since almost everyone is using ranged skills either main or back bar. Was quite fun.... pulling enemies of their flags and ripping them apart before they had time to do enough damage. Better tactic and less dangerous than leaping to them... saved me a bit of resources too as I was blocking a lot more than i normally do.
  • Aznox
    Aznox
    ✭✭✭✭✭
    Troll King + lingering health pots if no healer to win any 1v1 and survive long fights.

    Chudan + Tripots if you have a healer and/or for a better chance at surviving coordinated focus.

    Arteum food for the free health regen, maybe the other gold drink with magicka regen if no Troll King.

    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • chaz
    chaz
    ✭✭✭✭
    I like this idea of wolf builds. I have never played a were wolf before and definitely going to make one today. But still deciding what race to make it that would be best suited for stam build.
    Those in power only have the illusion they are powerful, however in reality, those in power are only so because we allow them to be.

    ESO Beta Test Ultimate Question for control!
    Lord Dagon's Mythic Dawn Guild is now recruiting. Dailies, trials, Raids, Fun, Discord (required for staying on Crown), guild bank and so much more. Msg me or mail me in game @Chaz for invite. **See Link Here** ElderScrollsOnlineYouTube

    ElderScrollsOnline Purchase History April 17, 2017 through May 30th 2022 (Crowns,Upgrades, ESO Plus) = $5,610.38
  • Qbiken
    Qbiken
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    chaz wrote: »
    I like this idea of wolf builds. I have never played a were wolf before and definitely going to make one today. But still deciding what race to make it that would be best suited for stam build.

    I would say anything but high elf or breton (and maybe dark elf), but otherwise all other races offer something useful for a werewolf
    Edited by Qbiken on October 9, 2018 9:42PM
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Sooooo console WW-Fix for console this week plz ???? @ZOS_GinaBruno
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Amdar_Godkiller
    Amdar_Godkiller
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    Let us hope...

  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Let us all send prairs to Hircine :wink:
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • ScardyFox
    ScardyFox
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    Any good looking sets coming out in murkemire?
  • Amdar_Godkiller
    Amdar_Godkiller
    ✭✭✭✭✭
    ScardyFox wrote: »
    Any good looking sets coming out in murkemire?

    Might of the Lost Legion
    Set bonus
    (2 items) Adds 1096 Maximum Stamina
    (3 items) Adds 1096 Maximum Magicka
    (4 items) Adds 129 Spell Damage, Adds 129 Weapon Damage
    (5 items) After successfully blocking, gain 3 uses of Empower, increasing the damage of your next 3 Light Attacks by 40%.


    Battlefield Acrobat
    Set bonus
    (2 items) Adds 129 Stamina Recovery
    (3 items) Adds 129 Stamina Recovery
    (4 items) Adds 1096 Maximum Stamina
    (5 items) Reduces the cost of all your abilities by 6%

    (2 items) Adds 129 Weapon Damage
    (3 items) Adds 833 Weapon Critical
    (4 items) Adds 129 Weapon Damage
    (5 items) When you deal damage with a melee attack, you have a 25% chance to traumatize your enemy, negating their next 5500 points of healing for 4 seconds. This effect can occur once every 4 seconds.
  • Aznox
    Aznox
    ✭✭✭✭✭
    ScardyFox wrote: »
    Any good looking sets coming out in murkemire?

    (2 items) Adds 129 Weapon Damage
    (3 items) Adds 833 Weapon Critical
    (4 items) Adds 129 Weapon Damage
    (5 items) When you deal damage with a melee attack, you have a 25% chance to traumatize your enemy, negating their next 5500 points of healing for 4 seconds. This effect can occur once every 4 seconds.

    This was already tuned down in more recent PTS patches. (look for updated version in last patchnotes)
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • regime211
    regime211
    ✭✭✭✭✭
    Chrlynsch wrote: »
    Build: Beast Of Bruma
    - 2 Kena, 5 Pelinals, 5 Prisoner's - Prismatic on big, stam on small.
    - Dual Wield Axes (1 Nirn main hand, weapon damage)(1 infused offhand, magic restore)
    - 5-1-1 Heavy, 4 impen, 3 well fitted
    - Orc
    -Templar
    -Trifood

    Stats: Buffed
    28k Health
    38k Stamina
    19k Magic

    5.5k spell damage
    5.5k weapon damage

    800 magic recovery
    500 health recovery
    1.2k stamina recovery

    Concept: Open World/Solo/Zerg Surfing/Group play

    -Impressive damage
    -Strong burst heals W/ sustained magic
    through off hand magic enchant, constitution and Prisoner's.
    -30k/28k Resistances
    -Reduced sprint cost

    Gameplay: No CP
    https://plays.tv/s/Lbhyyh09Y7R2

    Doodoo
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭
    regime211 wrote: »
    Chrlynsch wrote: »
    Build: Beast Of Bruma
    - 2 Kena, 5 Pelinals, 5 Prisoner's - Prismatic on big, stam on small.
    - Dual Wield Axes (1 Nirn main hand, weapon damage)(1 infused offhand, magic restore)
    - 5-1-1 Heavy, 4 impen, 3 well fitted
    - Orc
    -Templar
    -Trifood

    Stats: Buffed
    28k Health
    38k Stamina
    19k Magic

    5.5k spell damage
    5.5k weapon damage

    800 magic recovery
    500 health recovery
    1.2k stamina recovery

    Concept: Open World/Solo/Zerg Surfing/Group play

    -Impressive damage
    -Strong burst heals W/ sustained magic
    through off hand magic enchant, constitution and Prisoner's.
    -30k/28k Resistances
    -Reduced sprint cost

    Gameplay: No CP
    https://plays.tv/s/Lbhyyh09Y7R2

    Doodoo

    Lol, huh?
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Exodium
    Exodium
    ✭✭✭✭
    Need help from the werewolf experts here specifically for no-cp

    I want to make a Heavy armour WW build for BGs only (my open world setup doesn't work well in werewolf form cause it uses clever alch and fury so the sustain would be ass in no-cp).

    I'm after a build that has decent sustain, heals and solid damage - the basics obviously. Bear in mind that I'm an orc and I am also going for a snb/2h playstyle. Again, bear in mind this is for NO-CP only.

    So I'm kind of set on using shacklebreaker as my body - I just feel like it provides everything a werewolf needs (damage, mag sustain, resources etc)....It's just the second set that I'm stuck on. Some options I was thinking are:

    - hulking (I see it giving good overall max stats specifically with shackle. But would my sustain be doodoo?)
    - Bone pirate (gives max stam, gives sustain - can't see anything wrong with it?)
    - viper (I can imagine the guaranteed extra dot would put a lot of pressure on targets, especially when considering Werewolfs are built around single target
    - Any other suggestions?

    So yeah, looking for advice. Once again, this will be for no-cp and only taking heavy armour suggestions.
  • Aznox
    Aznox
    ✭✭✭✭✭
    Exodium wrote: »
    Need help from the werewolf experts here specifically for no-cp

    I want to make a Heavy armour WW build for BGs only (my open world setup doesn't work well in werewolf form cause it uses clever alch and fury so the sustain would be ass in no-cp).

    I'm after a build that has decent sustain, heals and solid damage - the basics obviously. Bear in mind that I'm an orc and I am also going for a snb/2h playstyle. Again, bear in mind this is for NO-CP only.

    So I'm kind of set on using shacklebreaker as my body - I just feel like it provides everything a werewolf needs (damage, mag sustain, resources etc)....It's just the second set that I'm stuck on. Some options I was thinking are:

    - hulking (I see it giving good overall max stats specifically with shackle. But would my sustain be doodoo?)
    - Bone pirate (gives max stam, gives sustain - can't see anything wrong with it?)
    - viper (I can imagine the guaranteed extra dot would put a lot of pressure on targets, especially when considering Werewolfs are built around single target
    - Any other suggestions?

    So yeah, looking for advice. Once again, this will be for no-cp and only taking heavy armour suggestions.

    I've been running this in BG for a year :

    Troll King (You can swap for Chudan or Selene if you have a dedicated healer)
    Shacklebreaker heavy (full tri-stat / impen)
    Automaton (or a similar high-weapon damage set, hulking or viper would work too)
    Werewolf ult on DW or SnB bar
    Stamina sustain from heavy attack on off-balanced opponent (from the fear)
    Weapon damage glyph and Triune for jewelry

    You don't really need that much sustain, but you need a decent amount of effective HP (HPxResist+2xInstant heal) to give you time to reposition when more than one player is focusing you, and you need enough damage so that any 1v1 turns into your favor because your opponent is forced to go defense
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Exodium
    Exodium
    ✭✭✭✭
    Aznox wrote: »
    Exodium wrote: »
    Need help from the werewolf experts here specifically for no-cp

    I want to make a Heavy armour WW build for BGs only (my open world setup doesn't work well in werewolf form cause it uses clever alch and fury so the sustain would be ass in no-cp).

    I'm after a build that has decent sustain, heals and solid damage - the basics obviously. Bear in mind that I'm an orc and I am also going for a snb/2h playstyle. Again, bear in mind this is for NO-CP only.

    So I'm kind of set on using shacklebreaker as my body - I just feel like it provides everything a werewolf needs (damage, mag sustain, resources etc)....It's just the second set that I'm stuck on. Some options I was thinking are:

    - hulking (I see it giving good overall max stats specifically with shackle. But would my sustain be doodoo?)
    - Bone pirate (gives max stam, gives sustain - can't see anything wrong with it?)
    - viper (I can imagine the guaranteed extra dot would put a lot of pressure on targets, especially when considering Werewolfs are built around single target
    - Any other suggestions?

    So yeah, looking for advice. Once again, this will be for no-cp and only taking heavy armour suggestions.

    I've been running this in BG for a year :

    Troll King (You can swap for Chudan or Selene if you have a dedicated healer)
    Shacklebreaker heavy (full tri-stat / impen)
    Automaton (or a similar high-weapon damage set, hulking or viper would work too)
    Werewolf ult on DW or SnB bar
    Stamina sustain from heavy attack on off-balanced opponent (from the fear)
    Weapon damage glyph and Triune for jewelry

    You don't really need that much sustain, but you need a decent amount of effective HP (HPxResist+2xInstant heal) to give you time to reposition when more than one player is focusing you, and you need enough damage so that any 1v1 turns into your favor because your opponent is forced to go defense

    OK great do you run recovery enchants on jewellry and serpent Mundus by any chance?

    Didn't think about automaton but that would definitely be strong. Might even have an auto shield and 1h in bank.
    Edited by Exodium on October 20, 2018 12:43PM
  • Aznox
    Aznox
    ✭✭✭✭✭
    I run Weapon damage jewelry and Warrior mundus :)

    In human form i use Dark Deal to cope with the low stamina sustain and i use pierce armor as a cheap spammable.
    Edited by Aznox on October 20, 2018 1:01PM
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Feannag
    Feannag
    ✭✭
    Another overlooked damage set is the newer Savage WW. It actually comes out ahead of Automaton and some of the others damage sets. I usual pair with a defensive set like Impreg, sustain set like Shackle, or another damage set if we have support (in that case, I go defensive on monster like 1 piece skeleton and 1 piece warden)
    Feannag
  • Qbiken
    Qbiken
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    ✭✭✭✭✭
    Feannag wrote: »
    Another overlooked damage set is the newer Savage WW. It actually comes out ahead of Automaton and some of the others damage sets. I usual pair with a defensive set like Impreg, sustain set like Shackle, or another damage set if we have support (in that case, I go defensive on monster like 1 piece skeleton and 1 piece warden)

    Me and some others did a comparison between Automaton and Savage Werewolf and our conclusion was:

    * Savage Werewolf will do more damage than Automaton when it comes to your light attack + bleed.

    * Automaton comes out ahead when it comes to your overall damage output (since Savage WW doesn´t boost Howl, Pounce, Initial hit of Claws) but the difference between the two sets are incredibly small.
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    I dont like damage proc sets in pvp anyway....
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Feannag
    Feannag
    ✭✭
    Thanks Qbiken...the math discussion on that was insane! That’s the beauty of Savage...no Proc, and doesn’t rely on your stam pool for the damage (for attacks like howl)...works for me since I am a bit poor at resource management. Just hit em and watch ‘em bleed.
    Feannag
  • Exodium
    Exodium
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    Would you guys say automaton or Hulking (when paired with heavy shackle) for an Orc Stam sorc? I'm kind of leaning towards hulking cause of the max stam % bonuses from being werewolf and orc...But yeah what you guys reckon?
  • Chrlynsch
    Chrlynsch
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    ✭✭
    Exodium wrote: »
    Would you guys say automaton or Hulking (when paired with heavy shackle) for an Orc Stam sorc? I'm kind of leaning towards hulking cause of the max stam % bonuses from being werewolf and orc...But yeah what you guys reckon?

    Hulking is slightly worse than auto in terms of damage output. But will give you more resources to work with and more healing from stam abilites in human form.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Exodium
    Exodium
    ✭✭✭✭
    Chrlynsch wrote: »
    Exodium wrote: »
    Would you guys say automaton or Hulking (when paired with heavy shackle) for an Orc Stam sorc? I'm kind of leaning towards hulking cause of the max stam % bonuses from being werewolf and orc...But yeah what you guys reckon?

    Hulking is slightly worse than auto in terms of damage output. But will give you more resources to work with and more healing from stam abilites in human form.

    Yeah I tried out Hulking with Shackle in BGs and loved it. My damage was really really nice and I don't think I'd trade it for automaton.

    But now I have 2 other concerns

    1) I'm currently using dual wield on werewolf bar but do you guys think snb is better? I do feel a little squishy sometimes and I don't really understand why considering I have like 26k resistances...Would snb be better? Would I lose too much damage from not having dual wield and therefore have crappy pressure?

    2) I'm a bit meh about Troll King. Even with Tri pots + being orc I don't feel like its saving me in most situations where Im under pressure. I feel like the heal from Hiricine's rage comes in more clutch than troll king...What other monster sets could I experiment with?? I was tossing up between another resistance based set, or maybe even engine guardian. Has anyone used that? Either of the Engine Guardian procs could benefit a WW a lot cause all resource pools are important for them.
    Edited by Exodium on October 21, 2018 10:19PM
  • Feannag
    Feannag
    ✭✭
    For monster sets, i have been experimenting with 1 piece pirate and 1 piece warden to give me a static boost to resistance. Not glamorous, but it gives a bit more survivability.
    Feannag
  • Exodium
    Exodium
    ✭✭✭✭
    Feannag wrote: »
    For monster sets, i have been experimenting with 1 piece pirate and 1 piece warden to give me a static boost to resistance. Not glamorous, but it gives a bit more survivability.

    And do you use 1h+shield or dual wield? Which one's better in your opinion?

    I was looking at the 1h/shield passives and the 5% flat weapon damage increase actually looks appealing, compared to the dual wield one that increases wep damage by a % of the off-hand weapon.

    Also I can tri-stat a shield giving me marginally more damage and healing right? So I'm thinking of ditching dual wield, even if it gives a little bit more damage.
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