Imperial_Voice wrote: »Imperial_Voice wrote: »
Sorc class is a necro if we want to use that logic.
Sorc class has no necromantic spells. All classes can use weapon skills which is all a warrior would have. You have no argument here.
Red_Feather wrote: »Imperial_Voice wrote: »Red_Feather wrote: »Red_Feather wrote: »Make it like Vampire Lord from skyrim.
You have to hide being a necromancer or you get bounty/heat.
It would be really difficult, but fun to make pve builds that use necromancy but can get by not using it when witnesses are around.
In teso its allowed to be a ww or vamp so i guess beeing a necromancer would be allowed as well
I was just thinking about how interesting it would be if being a necromancer was similar to doing dark brotherhood contracts. You have to worry about witnesses and bounty and heat.
But Necromancy ISNT ILLEGAL. Thats like...60% of the main post.
It would be more fun if it was though. A minion master skill line that is quite different in how it interacts with the world and how the world reacts to it. The game could use that instead of more mere summoning skills to add to existing summoning skills.
Imperial_Voice wrote: »rfennell_ESO wrote: »Imperial_Voice wrote: »The Case for Necromancy
The case has largely been dissuaded by the "pets are garbage" argument.
The solution lies in Dark Age of Camelot's Necromancer.
In DAOC, the Necromancer class was a pet class that became the pet. The caster became invisible/ethereal and channeled into their summoned pet and casted through and controlled the pet. It had a limited range of operation from the hidden Necromancer and when you killed the pet the Necromancer became vulnerable. The caster themselves, when not in pet form, was very weak and had little abilities.
I think it would fit in nicely in ESO. Obviously some things would have to be different, but the overall vision of that class would work.
Not at all how Necromancy works in the Elder Scrolls universe however. Still a cool idea.
Vanthras79 wrote: »What about Necromancy and how its viewed in Argonia (aka. Black Marsh?)
Vanthras79 wrote: »What about Necromancy and how its viewed in Argonia (aka. Black Marsh?)
LOL, I guess it is time for another necro thread.
First, OP has to understand and realize that Zos has only added one new class since the game launched and it was a class they had already started on before the game launched. Umm, that means the chance for a necro class is so much further off.
Second, I see what you did there. Turn that necromancers are an evil scourge across tamriel during this era as seen by how many necromancers we must defeat and tried to make it false by saying we all say it is the #1 enemy. Nope. #2 would be more appropriate due to Manimarco and all the many necromancers across the land causing trouble.
Third. All that lore you posted, unless it is from this era it is meaningless. I did see the souces for the lore is conveniently left out.
More importantly, OP has not even tried to make the case to Zos which without that the entire OP and thread is moot. Convincing Zos to add another class is paramount before even convincing them to make it a necromancer.
Imperial_Voice wrote: »LOL, I guess it is time for another necro thread.
First, OP has to understand and realize that Zos has only added one new class since the game launched and it was a class they had already started on before the game launched. Umm, that means the chance for a necro class is so much further off.
Second, I see what you did there. Turn that necromancers are an evil scourge across tamriel during this era as seen by how many necromancers we must defeat and tried to make it false by saying we all say it is the #1 enemy. Nope. #2 would be more appropriate due to Manimarco and all the many necromancers across the land causing trouble.
Third. All that lore you posted, unless it is from this era it is meaningless. I did see the souces for the lore is conveniently left out.
More importantly, OP has not even tried to make the case to Zos which without that the entire OP and thread is moot. Convincing Zos to add another class is paramount before even convincing them to make it a necromancer.
Got it. Everything you dont like is bullcrap even with proof ( which you clearly didnt read) Good for you, you win the right to feel special on the internet.
...more like the general question of necromancy for player characters I presumed.Vanthras79 wrote: »Are we talking:
(1) a new class?
(2) a new skill line?
or (3) the ability to bump outdated threads?
Imperial_Voice wrote: »Every stam class is a warrior class.
SydneyGrey wrote: »Plus, there's a part of the Ebonheart Pact quest-line (as I remember) where they discover that the Daggerfall Covenant army is using necromancy to raise undead soldiers to fight in the war. So ... according to that lore, at least one army was ok with using necromancy.
(I'm writing this from memory, so if I'm mistaken about which faction it is, please forgive me.)