rfennell_ESO wrote: »adeptusminor wrote: »I don't know about any else, but I'm breathing a sigh of relief.
https://forums.elderscrollsonline.com/en/discussion/437982/class-reps-meeting-notes-september-25
So whining and spamming threads = buff instead of nerf. Good job!
Some stamina characters with bone shields will have better shields than magicka. Why still play magicka ?
adeptusminor wrote: »
In my opinion that is the crux of the problem. It seems like they come up with an idea for the content, not really considering how many of the classes will perform in said content, then after the players figure out the best way to tackle that content, they try to balance classes around that which to me seems backwards. I think instead of trying to balance characters to content, they should be creating and balancing the content to the classes.
Let's take vCR+3 for example. Did they even test it running 4 stam/4 mag? Because stam classes are more or less useless in that trial. Even in +0 stamina, because the AOE surrounding the side boss and the general mechanics of the trial, aren't as effective as mag/ranged, particularly nightblades with their offhealing from refreshing path and funnel health.
Same thing applies to vAS+2. Stam just aren't as effective or useful compared to magicka classes. That doesn't mean nightblades and their healing need to be nerfed because they are best for those two trials, it just means the people who created those two trials very likely had specific ideas for the content, then created the content without consideration of stam and other classes in general. Then you end up with players feeling punished because their class/build gets nerfed because it just so happens to be that they are overpowered for that specific content, while everyone else feels slighted because they aren't even welcome to the trial to begin with!
Again, I really think it's the crux of the problem. You don't see people running 6-7 nightblades in vMoL, vAA, vHRC, or vSO. It only happens in the latest content, and it's because the specific content, not because of the classes.
DMuehlhausen wrote: »Some stamina characters with bone shields will have better shields than magicka. Why still play magicka ?
I mean F'ING Christ. All you guys do is whine whine whine about it not being insta cast anymore. They change it back and make other changes to try and find a balance, and all you can do is WHINE more. Grow a pair, put on your big boy pants and deal with it. If this gets to you this much I don't see how you will ever make it through a career or life my god.
DMuehlhausen wrote: »Some stamina characters with bone shields will have better shields than magicka. Why still play magicka ?
I mean F'ING Christ. All you guys do is whine whine whine about it not being insta cast anymore. They change it back and make other changes to try and find a balance, and all you can do is WHINE more. Grow a pair, put on your big boy pants and deal with it. If this gets to you this much I don't see how you will ever make it through a career or life my god.
adeptusminor wrote: »I don't know about any else, but I'm breathing a sigh of relief.
https://forums.elderscrollsonline.com/en/discussion/437982/class-reps-meeting-notes-september-25
ZOS_GinaBruno wrote: »... In one of the upcoming PTS patches, Annulment and Conjured Ward will now be instant-cast abilities that scale off your maximum Magicka (as they do on live currently), but cap the total shield amount to 40% of your character’s maximum health. Our goal with the damage shield changes has been to address the fact that you can create builds that maximize damage while ignoring defense. We think it’s great some players want to play like a glass cannon, but those builds should have tradeoffs in reduced survivability. By limiting damage shield strength on max health, it makes the health stat much more attractive than it was previously for damage shield users.
...
DMuehlhausen wrote: »Some stamina characters with bone shields will have better shields than magicka. Why still play magicka ?
I mean F'ING Christ. All you guys do is whine whine whine about it not being insta cast anymore. They change it back and make other changes to try and find a balance, and all you can do is WHINE more. Grow a pair, put on your big boy pants and deal with it. If this gets to you this much I don't see how you will ever make it through a career or life my god.
leepalmer95 wrote: »Mag sorc's are lower end in open world pvp and didn't need a nerf.
Lower end in open world? Is there such a thing?
Shouldn't lesser numbers be able to outplay larger numbers though? Shouldn't skill and tactic be a factor in mmos?
Wouldn't it be boring if raw numbers where the only thing deciding win or loss in PvP?
The main issue with outnumbered PvP or solo'ing is that certain class&builds do it much better than others. Fact that it's possible isn't a problem, as long as it's within reasons. Obviously no class should be able to make a build that allows them to wipe out half a raid solo, regardless of skill and tactics.
Drummerx04 wrote: »So the nerfs are again aimed primarily at making healers feel more useful in PvE... Well what if the *** healer dies in end game content? I guess we'll all just go ahead and wipe because we can't deal with the incoming damage long enough to rez the healer.
And before you simply tell me to rez the healers faster, there are times when the incoming damage would simply one shot you if you don't break off the rez... and this will sometimes happen for significant swaths of time. Oh and vCR will literally kill you for rezzing if you try it immediately.
What if a healer dies in vCR +3 execute? 85% healing debuff, 40% health shields with massive incoming damage. Guess we'll wipe.
@ZOS_Wrobel you are making healers not only more useful but they will be under so much pressure to just HEAL people now. I'm really predicting a fair bit of hostility towards healers in PvE now.
(Btw, stam gets vigor, dual wield self heals, passive mitigation with blade cloak (and now Evasion), and enough stamina to dodge or block more often to avoid big or chained attacks)