Jimmy_The_Fixer wrote: »You mentioned a lot of your stats, but you should probably put your unbuffed mana regen and spell damage on the main page, since those are absolutely vital stats for producing output (either healing or damage)
Feel free to run Vampire Lord for RP reasons, play the game how you want to play it. But it's a wasted 5set given that vamp drain deals piddly damage and scales it's healing off of health instead of spelldam, meanwhile swarm just isn't going to be enough of a game changer that it's worth devoting an entire 5set to moderately increasing its effectiveness.
You can also drop Chudan and replace it with another monster set (Skoria for damage, Pirate skeleton for tankiness, earthgore for team support) then you can still get major ward/resolve by dropping magelight from one of your bars and putting on rune focus (cool tip, you can just drop the rune on the ground and keep running, the buff will stay on you for 8 seconds). That lets you make use of the amazing mana regen from channeled focus while getting a free monster set bonus and you get to keep ward and resolve.
Combat physician can stay, it can be viable for duels or very small groups.
Also, The Math People figured out that nirnhoned mainland weapon with a _____ offhander produces more damage output than duel-sharpened, which is good for you since switching to nirn is also gonna increase self healing When you're on your offense bar.
Jimmy_The_Fixer wrote: »Ok, you're obviously not looking for constructive feedback, I get it. Go ham. I won't bother you any more.
It might even work against other console players.
Donkey0978 wrote: »Hey. Will you update this with wolfhunter / mirkmire (coming soon) interested to see if anything has changed (still use this build!)