Waffennacht wrote: »FYI chudan gives approximately 10% DMG mitigation, not 15%
TheDoomsdayMonster wrote: »I have updated the OP to adjust the numerical values so that they will be accurate once the Horns of the Reach update goes live on console...
MarzAttakz wrote: »TheDoomsdayMonster wrote: »I have updated the OP to adjust the numerical values so that they will be accurate once the Horns of the Reach update goes live on console...
I have to commend you for sticking to your idea no matter what.
chris25602 wrote: »@TheDoomsdayMonster if your on pc is there any chance we could see a superstar(addon) screen grab?
@TheDoomsdayMonster you could try chudan 1 p with 1 p pirate skeleton and the slot the major armour buff. Would probably take you too heavy armour lvls.
@TheDoomsdayMonster you could try chudan 1 p with 1 p pirate skeleton and the slot the major armour buff. Would probably take you too heavy armour lvls.
TheDoomsdayMonster wrote: »@TheDoomsdayMonster you could try chudan 1 p with 1 p pirate skeleton and the slot the major armour buff. Would probably take you too heavy armour lvls.
Interesting idea; gonna give it a try...
Thanks!
TheDoomsdayMonster wrote: »@TheDoomsdayMonster you could try chudan 1 p with 1 p pirate skeleton and the slot the major armour buff. Would probably take you too heavy armour lvls.
Interesting idea; gonna give it a try...
Thanks!
They both give 2975 each at gold level. Together they give you only 500 resists less than bloodspawn and is more consistent lol.
Triharder1224 wrote: »Any chance on getting the champion point distrubution?
TheDoomsdayMonster wrote: »Ok, here is the CP distribution:
Thaumaturge: 72
Master at Arms: 11
Blessed: 0
Elfborn: 72
Elemental Expert: 37
Spell Erosion: 38
Shade: 21
Tumbling: 61
Tenacity: 37
Arcanist: 37
Mooncalf: 37
Warlord: 37
Siphoner: 0
Expert Defender: 37
Quick Recovery: 37
Hardy: 37
Elemental Defender: 37
Light Armor Focus: 1
Ironclad: 37
Resistant: 39
Thick Skinned: 5
I love your build I tried it out on my templar and I think it may be my favorite build ever, but I have a few questions.
1. What race are you using?
2. Why Warlord for cp? I thought warlord was a stamina thing correct me if I'm wrong.
3. Why not use aggressive horn for your healing bar ultimate?
Thanks so much for posting this build!
TheDoomsdayMonster wrote: »I love your build I tried it out on my templar and I think it may be my favorite build ever, but I have a few questions.
1. What race are you using?
2. Why Warlord for cp? I thought warlord was a stamina thing correct me if I'm wrong.
3. Why not use aggressive horn for your healing bar ultimate?
Thanks so much for posting this build!
I'm glad you like the build!
Ok, to answer your questions:
1) Breton...the Magicka Regen and Magicka Cost Reduction racial passives go very well with this build.
2) Warlord reduces the amount of stamina you need to Break Free; since Stamina is low on a Magicka character, having a cost reduction to this is valuable.
3) Agressive Warhorn is very usable. Its a good Ult and you could easily use it instead of Replenishing Barrier. I prefer Replenishing Barrier though as its pure damage negation and is very effective at keeping your group alive. Also, you get bit of Ult back every time one of the wards go down, and so it helps itself refresh faster (and if your group members have pets, they get the damage shield as well, which means more wards, which means faster Ult regen).
Thanks again for trying out the build!
LadyLethalla wrote: »@TheDoomsdayMonster How is this build, for PVE? Specifically, would it work for VMA? If so, would it work with a High Elf?
thanks
LadyLethalla wrote: »@TheDoomsdayMonster Thanks; good to know. And High Elf...? Or...?
Is it worth it to keep Thaumaturge at 72? I thought this build only had one damage over time ability with structured Entropy unless ritual of retribution or invigorating drain count as dot I’m not sure
TheDoomsdayMonster wrote: »Is it worth it to keep Thaumaturge at 72? I thought this build only had one damage over time ability with structured Entropy unless ritual of retribution or invigorating drain count as dot I’m not sure
Its absolutely worth it to keep Thaumaturge at 72...
Puncturing Sweeps, Invigorating Drain, and Devouring Swarm all benefit from Thaumaturge...
I cant recall if Structured Entropy does or not; I think it does, but I'm not in a position to double check and tell you conclusively at this time...
Also I have another question: For the mighty chudan set should I use the heavy or light set? Do you recommend all light or do you have 2 heavy and 5 light?
Edit: Sry I didn't see the 5 light 1 medium 1 heavy on the first page, but should the mighty chudan helm or shoulders be heavy or medium or does it not matter?
TheDoomsdayMonster wrote: »Also I have another question: For the mighty chudan set should I use the heavy or light set? Do you recommend all light or do you have 2 heavy and 5 light?
Edit: Sry I didn't see the 5 light 1 medium 1 heavy on the first page, but should the mighty chudan helm or shoulders be heavy or medium or does it not matter?
Naw, it doesnt matter which is medium and which is heavy...