WhiteCoatSyndrome wrote: »To make fishing more interesting, they could...
--Add some way to craft fishing lures to target a specific rare fish (So take, say, 1 Salmon Roe + 1 Worms + 1 Jute to craft a 'tadpole' lure which would increase the odds you'd catch a Muskie in Auridon, while 1 Chub + 1 Insect Parts + 1 Jute would make a 'flying fish' lure that increases the odds of catching a Bristlemouth. Lures for blue fish take slightly more mats).
--Add a Motif as a random drop, because hey, we have to grind for them with every OTHER activity in the game. I'm going to say Dreughshell, since they're aquatic and it was in Morrowind so why not?
--Have some way to speed up casting. Tap left-left-up to make Ocean fish bite faster, to mimic real fishing where you'll reel in the bait in different ways to make your lure look 'alive'
--Also give us something to do with the raw fish fillets besides cooking. Let up trade them in for the aforementioned Dreughshell Motif stones maybe.
--Have some quests unlock after you've caught, say, 100 fish.
You could probably add a teeny, tiny chance to reel up some vMA-rivaling superweapon, but that's just cruel. :P
VerboseQuips wrote: »Also, I'd love it if they allowed us to purchase replicas of the rare fish at the achievement furnishers. We need to have aquariums in our houses.
ZOS_Holden wrote: »
Carbonised wrote: »It needs an overhaul and more elements added to it. I'm going to make a writeup with my suggestions sometimes soon.
ZOS_Holden wrote: »
MasterSpatula wrote: »Honestly, the only thing I would change is to make caught bait give you a higher chance of rare fish. For the life of me, I can't figure out why it wasn't designed this way in the first place.
Otherwise, leave it as something only us weirdo masochists do.
VerboseQuips wrote: »Also, I'd love it if they allowed us to purchase replicas of the rare fish at the achievement furnishers. We need to have aquariums in our houses.
ZOS_Holden wrote: »